psx_gpu: implement setup_sprite_untextured in asm
[pcsx_rearmed.git] / plugins / gpu_neon / psx_gpu_if.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2011
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#include <stdio.h>
12#include <sys/mman.h>
13
14extern const unsigned char cmd_lengths[256];
15#define command_lengths cmd_lengths
16
17static unsigned int *ex_regs;
18static int initialized;
19
20#define PCSX
21#define SET_Ex(r, v) \
22 ex_regs[r] = v
23
24#include "psx_gpu/psx_gpu.c"
25#include "psx_gpu/psx_gpu_parse.c"
26#include "../gpulib/gpu.h"
27
28static psx_gpu_struct egpu __attribute__((aligned(256)));
29
30int do_cmd_list(uint32_t *list, int count, int *last_cmd)
31{
32 int ret;
33
34 if (gpu.state.enhancement_active)
35 ret = gpu_parse_enhanced(&egpu, list, count * 4, (u32 *)last_cmd);
36 else
37 ret = gpu_parse(&egpu, list, count * 4, (u32 *)last_cmd);
38
39 ex_regs[1] &= ~0x1ff;
40 ex_regs[1] |= egpu.texture_settings & 0x1ff;
41 return ret;
42}
43
44#define ENHANCEMENT_BUF_SIZE (1024 * 1024 * 2 * 4 + 4096 * 2)
45
46static uint16_t *get_enhancement_bufer(int *x, int *y, int *w, int *h,
47 int *stride, int *mask)
48{
49 uint16_t *ret = select_enhancement_buf_ptr(&egpu, *x);
50
51 *x *= 2;
52 *y *= 2;
53 *w = *w * 2;
54 *h = *h * 2;
55 *stride *= 2;
56 *mask = 1024 * 1024 - 1;
57 return ret;
58}
59
60static void map_enhancement_buffer(void)
61{
62 // currently we use 4x 1024*1024 buffers instead of single 2048*1024
63 // to be able to reuse 1024-width code better (triangle setup,
64 // dithering phase, lines).
65 egpu.enhancement_buf_ptr = gpu.mmap(ENHANCEMENT_BUF_SIZE);
66 if (egpu.enhancement_buf_ptr == NULL) {
67 fprintf(stderr, "failed to map enhancement buffer\n");
68 gpu.get_enhancement_bufer = NULL;
69 }
70 else {
71 egpu.enhancement_buf_ptr += 4096 / 2;
72 gpu.get_enhancement_bufer = get_enhancement_bufer;
73 }
74}
75
76int renderer_init(void)
77{
78 if (gpu.vram != NULL) {
79 initialize_psx_gpu(&egpu, gpu.vram);
80 initialized = 1;
81 }
82
83 if (gpu.mmap != NULL && egpu.enhancement_buf_ptr == NULL)
84 map_enhancement_buffer();
85
86 ex_regs = gpu.ex_regs;
87 return 0;
88}
89
90void renderer_finish(void)
91{
92 if (egpu.enhancement_buf_ptr != NULL) {
93 egpu.enhancement_buf_ptr -= 4096 / 2;
94 gpu.munmap(egpu.enhancement_buf_ptr, ENHANCEMENT_BUF_SIZE);
95 }
96 egpu.enhancement_buf_ptr = NULL;
97 egpu.enhancement_current_buf_ptr = NULL;
98 initialized = 0;
99}
100
101static __attribute__((noinline)) void
102sync_enhancement_buffers(int x, int y, int w, int h)
103{
104 const int step_x = 1024 / sizeof(egpu.enhancement_buf_by_x16);
105 u16 *src, *dst;
106 int w1, fb_index;
107
108 w += x & (step_x - 1);
109 x &= ~(step_x - 1);
110 w = (w + step_x - 1) & ~(step_x - 1);
111 if (y + h > 512)
112 h = 512 - y;
113
114 while (w > 0) {
115 fb_index = egpu.enhancement_buf_by_x16[x / step_x];
116 for (w1 = 0; w > 0; w1++, w -= step_x)
117 if (fb_index != egpu.enhancement_buf_by_x16[x / step_x + w1])
118 break;
119
120 src = gpu.vram + y * 1024 + x;
121 dst = select_enhancement_buf_ptr(&egpu, x);
122 dst += (y * 1024 + x) * 2;
123 scale2x_tiles8(dst, src, w1 * step_x / 8, h);
124
125 x += w1 * step_x;
126 }
127}
128
129void renderer_sync_ecmds(uint32_t *ecmds)
130{
131 gpu_parse(&egpu, ecmds + 1, 6 * 4, NULL);
132}
133
134void renderer_update_caches(int x, int y, int w, int h)
135{
136 update_texture_cache_region(&egpu, x, y, x + w - 1, y + h - 1);
137 if (gpu.state.enhancement_active && !gpu.status.rgb24)
138 sync_enhancement_buffers(x, y, w, h);
139}
140
141void renderer_flush_queues(void)
142{
143 flush_render_block_buffer(&egpu);
144}
145
146void renderer_set_interlace(int enable, int is_odd)
147{
148 egpu.render_mode &= ~(RENDER_INTERLACE_ENABLED|RENDER_INTERLACE_ODD);
149 if (enable)
150 egpu.render_mode |= RENDER_INTERLACE_ENABLED;
151 if (is_odd)
152 egpu.render_mode |= RENDER_INTERLACE_ODD;
153}
154
155void renderer_notify_res_change(void)
156{
157 // note: must keep it multiple of 8
158 if (egpu.enhancement_x_threshold != gpu.screen.hres)
159 {
160 egpu.enhancement_x_threshold = gpu.screen.hres;
161 update_enhancement_buf_table(&egpu);
162 }
163}
164
165#include "../../frontend/plugin_lib.h"
166
167void renderer_set_config(const struct rearmed_cbs *cbs)
168{
169 static int enhancement_was_on;
170
171 disable_main_render = cbs->gpu_neon.enhancement_no_main;
172 if (egpu.enhancement_buf_ptr != NULL && cbs->gpu_neon.enhancement_enable
173 && !enhancement_was_on)
174 {
175 sync_enhancement_buffers(0, 0, 1024, 512);
176 }
177 enhancement_was_on = cbs->gpu_neon.enhancement_enable;
178
179 if (!initialized) {
180 initialize_psx_gpu(&egpu, gpu.vram);
181 initialized = 1;
182 }
183
184 if (gpu.mmap != NULL && egpu.enhancement_buf_ptr == NULL)
185 map_enhancement_buffer();
186}