psx_gpu: partial interlace mode support
[pcsx_rearmed.git] / plugins / gpu_neon / vout_fb.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2011
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#include "gpu.h"
12#include "../../frontend/plugin_lib.h"
13#include "../../frontend/cspace.h"
14
15static const struct rearmed_cbs *cbs;
16static void *screen_buf;
17
18int vout_init(void)
19{
20 return 0;
21}
22
23int vout_finish(void)
24{
25 return 0;
26}
27
28static void check_mode_change(void)
29{
30 static uint32_t old_status;
31 static int old_h;
32
33 // width|rgb24 change?
34 if ((gpu.status.reg ^ old_status) & ((7<<16)|(1<<21)) || gpu.screen.h != old_h)
35 {
36 old_status = gpu.status.reg;
37 old_h = gpu.screen.h;
38 screen_buf = cbs->pl_vout_set_mode(gpu.screen.hres,
39 gpu.screen.h, gpu.status.rgb24 ? 24 : 16);
40 }
41}
42
43static void blit(void)
44{
45 int x = gpu.screen.x & ~1; // alignment needed by blitter
46 int y = gpu.screen.y;
47 int w = gpu.screen.w;
48 int h = gpu.screen.h;
49 uint16_t *vram = gpu.vram;
50 int stride = gpu.screen.hres;
51 int fb_offs, doffs;
52 uint8_t *dest;
53
54 fb_offs = y * 1024 + x;
55 dest = (uint8_t *)screen_buf;
56
57 // only do centering, at least for now
58 doffs = (stride - w) / 2 & ~1;
59
60 if (gpu.status.rgb24)
61 {
62#ifndef MAEMO
63 dest += (doffs / 8) * 24;
64 for (; h-- > 0; dest += stride * 3, fb_offs += 1024)
65 {
66 fb_offs &= 1024*512-1;
67 bgr888_to_rgb888(dest, vram + fb_offs, w * 3);
68 }
69#else
70 dest += doffs * 2;
71 for (; h-- > 0; dest += stride * 2, fb_offs += 1024)
72 {
73 fb_offs &= 1024*512-1;
74 bgr888_to_rgb565(dest, vram + fb_offs, w * 3);
75 }
76#endif
77 }
78 else
79 {
80 dest += doffs * 2;
81 for (; h-- > 0; dest += stride * 2, fb_offs += 1024)
82 {
83 fb_offs &= 1024*512-1;
84 bgr555_to_rgb565(dest, vram + fb_offs, w * 2);
85 }
86 }
87
88 screen_buf = cbs->pl_vout_flip();
89}
90
91void GPUupdateLace(void)
92{
93 if (gpu.status.blanking || !gpu.state.fb_dirty)
94 return;
95
96 if (gpu.frameskip.set) {
97 if (!gpu.frameskip.frame_ready) {
98 if (*gpu.state.frame_count - gpu.frameskip.last_flip_frame < 9)
99 return;
100 }
101 gpu.frameskip.frame_ready = 0;
102 }
103
104 if (gpu.cmd_len > 0)
105 flush_cmd_buffer();
106 renderer_flush_queues();
107 check_mode_change();
108 if (cbs->pl_vout_raw_flip)
109 cbs->pl_vout_raw_flip(gpu.screen.x, gpu.screen.y);
110 else
111 blit();
112 gpu.state.fb_dirty = 0;
113}
114
115long GPUopen(void **unused)
116{
117 gpu.frameskip.active = 0;
118 gpu.frameskip.frame_ready = 1;
119
120 cbs->pl_vout_open();
121 screen_buf = cbs->pl_vout_flip();
122 return 0;
123}
124
125long GPUclose(void)
126{
127 cbs->pl_vout_close();
128 return 0;
129}
130
131void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_)
132{
133 cbs = cbs_;
134 gpu.frameskip.set = cbs->frameskip;
135 gpu.frameskip.advice = &cbs->fskip_advice;
136 gpu.frameskip.active = 0;
137 gpu.frameskip.frame_ready = 1;
138 gpu.state.hcnt = cbs->gpu_hcnt;
139 gpu.state.frame_count = cbs->gpu_frame_count;
140
141 if (cbs->pl_vout_set_raw_vram)
142 cbs->pl_vout_set_raw_vram(gpu.vram);
143 renderer_set_config(cbs_);
144}
145
146// vim:shiftwidth=2:expandtab