2 * (C) GraÅžvydas "notaz" Ignotas, 2010
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
18 #include "plugin_lib.h"
20 #include "common/plat.h"
21 #include "../gui/Linux.h"
22 #include "../libpcsxcore/misc.h"
23 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
27 #define array_size(x) (sizeof(x) / sizeof(x[0]))
59 extern int ready_to_go;
60 static int last_psx_w, last_psx_h, last_psx_bpp;
61 static int scaling, filter, state_slot, cpu_clock;
62 static char rom_fname_reload[MAXPATHLEN];
63 static char last_selected_fname[MAXPATHLEN];
66 // from softgpu plugin
67 extern int iUseDither;
68 extern int UseFrameSkip;
69 extern int UseFrameLimit;
70 extern uint32_t dwActFixes;
71 extern float fFrameRateHz;
72 extern int dwFrameRateTicks;
75 extern int iUseReverb;
76 extern int iUseInterpolation;
78 extern int iSPUIRQWait;
81 static const char *gpu_plugins[16];
82 static const char *spu_plugins[16];
83 static int gpu_plugsel, spu_plugsel;
86 static int min(int x, int y) { return x < y ? x : y; }
87 static int max(int x, int y) { return x > y ? x : y; }
89 void emu_make_path(char *buff, const char *end, int size)
93 end_len = strlen(end);
94 pos = plat_get_root_dir(buff, size);
95 strncpy(buff + pos, end, size - pos);
97 if (pos + end_len > size - 1)
98 printf("Warning: path truncated: %s\n", buff);
101 static int emu_check_save_file(int slot)
106 fname = get_state_filename(slot);
110 ret = CheckState(fname);
112 return ret == 0 ? 1 : 0;
115 static int emu_save_load_game(int load, int sram)
120 fname = get_state_filename(state_slot);
125 ret = LoadState(fname);
127 ret = SaveState(fname);
133 static void draw_savestate_bg(int slot)
137 static void menu_set_defconfig(void)
141 Config.Xa = Config.Cdda = Config.Sio =
142 Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0;
144 iUseDither = UseFrameSkip = 0;
149 iUseInterpolation = 1;
150 iXAPitch = iSPUIRQWait = 0;
154 #define CE_CONFIG_STR(val) \
155 { #val, 0, Config.val }
157 #define CE_CONFIG_VAL(val) \
158 { #val, sizeof(Config.val), &Config.val }
160 #define CE_STR(val) \
163 #define CE_INTVAL(val) \
164 { #val, sizeof(val), &val }
166 static const struct {
178 CE_CONFIG_VAL(PsxAuto),
180 CE_CONFIG_VAL(Debug),
181 CE_CONFIG_VAL(PsxOut),
182 CE_CONFIG_VAL(SpuIrq),
183 CE_CONFIG_VAL(RCntFix),
184 CE_CONFIG_VAL(VSyncWA),
186 CE_CONFIG_VAL(PsxType),
188 CE_INTVAL(g_layer_x),
189 CE_INTVAL(g_layer_y),
190 CE_INTVAL(g_layer_w),
191 CE_INTVAL(g_layer_h),
193 CE_INTVAL(state_slot),
194 CE_INTVAL(cpu_clock),
196 CE_INTVAL(iUseDither),
197 CE_INTVAL(UseFrameSkip),
198 CE_INTVAL(UseFrameLimit),
199 CE_INTVAL(dwActFixes),
200 CE_INTVAL(iUseReverb),
201 CE_INTVAL(iUseInterpolation),
203 CE_INTVAL(iSPUIRQWait),
204 CE_INTVAL(iUseTimer),
207 static void make_cfg_fname(char *buf, size_t size, int is_game)
212 strncpy(trimlabel, CdromLabel, 32);
214 for (j = 31; j >= 0; j--)
215 if (trimlabel[j] == ' ')
219 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", trimlabel, CdromId);
221 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
224 static int menu_write_config(int is_game)
226 char cfgfile[MAXPATHLEN];
230 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
231 f = fopen(cfgfile, "w");
233 printf("menu_write_config: failed to open: %s\n", cfgfile);
237 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
238 fprintf(f, "%s = ", config_data[i].name);
239 switch (config_data[i].len) {
241 fprintf(f, "%s\n", (char *)config_data[i].val);
244 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
247 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
250 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
253 printf("menu_write_config: unhandled len %d for %s\n",
254 config_data[i].len, config_data[i].name);
260 fprintf(f, "lastcdimg = %s\n", last_selected_fname);
266 static void parse_str_val(char *cval, const char *src)
269 strncpy(cval, src, MAXPATHLEN);
270 cval[MAXPATHLEN - 1] = 0;
271 tmp = strchr(cval, '\n');
273 tmp = strchr(cval, '\r');
278 static int menu_load_config(int is_game)
280 char cfgfile[MAXPATHLEN];
286 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
287 f = fopen(cfgfile, "r");
289 printf("menu_load_config: failed to open: %s\n", cfgfile);
293 fseek(f, 0, SEEK_END);
296 printf("bad size %ld: %s\n", size, cfgfile);
300 cfg = malloc(size + 1);
304 fseek(f, 0, SEEK_SET);
305 if (fread(cfg, 1, size, f) != size) {
306 printf("failed to read: %s\n", cfgfile);
311 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
315 tmp = strstr(cfg, config_data[i].name);
318 tmp += strlen(config_data[i].name);
319 if (strncmp(tmp, " = ", 3) != 0)
323 if (config_data[i].len == 0) {
324 parse_str_val(config_data[i].val, tmp);
329 val = strtoul(tmp, &tmp2, 16);
330 if (tmp2 == NULL || tmp == tmp2)
331 continue; // parse failed
333 switch (config_data[i].len) {
335 *(u8 *)config_data[i].val = val;
338 *(u16 *)config_data[i].val = val;
341 *(u32 *)config_data[i].val = val;
344 printf("menu_load_config: unhandled len %d for %s\n",
345 config_data[i].len, config_data[i].name);
351 char *tmp = strstr(cfg, "lastcdimg = ");
354 parse_str_val(last_selected_fname, tmp);
359 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
360 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
361 { gpu_plugsel = i; break; }
363 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
364 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
365 { spu_plugsel = i; break; }
375 // rrrr rggg gggb bbbb
376 static unsigned short fname2color(const char *fname)
378 static const char *cdimg_exts[] = { ".bin", ".img", ".iso", ".z", ".cue" };
379 static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table" };
380 const char *ext = strrchr(fname, '.');
385 for (i = 0; i < array_size(cdimg_exts); i++)
386 if (strcasecmp(ext, cdimg_exts[i]) == 0)
388 for (i = 0; i < array_size(other_exts); i++)
389 if (strcasecmp(ext, other_exts[i]) == 0)
394 #define MENU_ALIGN_LEFT
395 #define menu_init menu_init_common
396 #include "common/menu.c"
399 // ---------- pandora specific -----------
401 static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts";
402 static char **pnd_filter_list;
404 static int get_cpu_clock(void)
408 f = fopen("/proc/pandora/cpu_mhz_max", "r");
410 fscanf(f, "%d", &ret);
416 static void apply_cpu_clock(void)
420 if (cpu_clock != 0 && cpu_clock != get_cpu_clock()) {
421 snprintf(buf, sizeof(buf), "unset DISPLAY; echo y | %s/op_cpuspeed.sh %d",
422 pnd_script_base, cpu_clock);
427 static void apply_filter(int which)
433 if (pnd_filter_list == NULL || which == old)
436 for (i = 0; i < which; i++)
437 if (pnd_filter_list[i] == NULL)
440 if (pnd_filter_list[i] == NULL)
443 snprintf(buf, sizeof(buf), "%s/op_videofir.sh %s", pnd_script_base, pnd_filter_list[i]);
448 static menu_entry e_menu_gfx_options[];
450 static void pnd_menu_init(void)
458 cpu_clock = get_cpu_clock();
460 dir = opendir("/etc/pandora/conf/dss_fir");
462 perror("filter opendir");
474 p = strstr(ent->d_name, "_up");
475 if (p != NULL && (p[3] == 0 || !strcmp(p + 3, "_h")))
482 mfilters = calloc(count + 1, sizeof(mfilters[0]));
483 if (mfilters == NULL)
487 for (i = 0; (ent = readdir(dir)); ) {
490 p = strstr(ent->d_name, "_up");
491 if (p == NULL || (p[3] != 0 && strcmp(p + 3, "_h")))
494 len = p - ent->d_name;
495 if (len > sizeof(buff) - 1)
498 strncpy(buff, ent->d_name, len);
500 mfilters[i] = strdup(buff);
501 if (mfilters[i] != NULL)
506 i = me_id2offset(e_menu_gfx_options, MA_OPT_FILTERING);
507 e_menu_gfx_options[i].data = (void *)mfilters;
508 pnd_filter_list = mfilters;
511 // -------------- key config --------------
513 me_bind_action me_ctrl_actions[] =
515 { "UP ", 1 << DKEY_UP},
516 { "DOWN ", 1 << DKEY_DOWN },
517 { "LEFT ", 1 << DKEY_LEFT },
518 { "RIGHT ", 1 << DKEY_RIGHT },
519 { "TRIANGLE", 1 << DKEY_TRIANGLE },
520 { "CIRCLE ", 1 << DKEY_CIRCLE },
521 { "CROSS ", 1 << DKEY_CROSS },
522 { "SQUARE ", 1 << DKEY_SQUARE },
523 { "L1 ", 1 << DKEY_L1 },
524 { "R1 ", 1 << DKEY_R1 },
525 { "L2 ", 1 << DKEY_L2 },
526 { "R2 ", 1 << DKEY_R2 },
527 { "START ", 1 << DKEY_START },
528 { "SELECT ", 1 << DKEY_SELECT },
532 me_bind_action emuctrl_actions[] =
535 { "Load State ", PEV_STATE_LOAD },
536 { "Save State ", PEV_STATE_SAVE },
537 { "Prev Save Slot ", PEV_SSLOT_PREV },
538 { "Next Save Slot ", PEV_SSLOT_NEXT },
540 { "Enter Menu ", PEV_MENU },
544 static int key_config_loop_wrap(int id, int keys)
547 case MA_CTRL_PLAYER1:
548 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
550 case MA_CTRL_PLAYER2:
551 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
554 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
562 static const char *mgn_dev_name(int id, int *offs)
564 const char *name = NULL;
567 if (id == MA_CTRL_DEV_FIRST)
570 for (; it < IN_MAX_DEVS; it++) {
571 name = in_get_dev_name(it, 1, 1);
580 static const char *mgn_saveloadcfg(int id, int *offs)
585 static int mh_savecfg(int id, int keys)
587 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
588 me_update_msg("config saved");
590 me_update_msg("failed to write config");
595 static menu_entry e_menu_keyconfig[] =
597 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
598 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
599 mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap),
600 // mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
601 // mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
603 mee_label ("Input devices:"),
604 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
605 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
606 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
607 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
608 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
609 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
610 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
614 static int menu_loop_keyconfig(int id, int keys)
618 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go);
619 me_loop(e_menu_keyconfig, &sel, NULL);
623 // ------------ gfx options menu ------------
625 static const char *men_scaler[] = { "1x1", "scaled 4:3", "fullscreen", "custom", NULL };
626 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
627 "using d-pad or move it using R+d-pad";
628 static const char *men_dummy[] = { NULL };
630 static int menu_loop_cscaler(int id, int keys)
634 scaling = SCALE_CUSTOM;
636 omap_enable_layer(1);
637 //pnd_restore_layer_data();
642 memset(g_menuscreen_ptr, 0, g_menuscreen_w * g_menuscreen_h * 2);
643 text_out16(2, 480 - 18, "%dx%d | d-pad to resize, R+d-pad to move", g_layer_w, g_layer_h);
646 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_R|PBTN_MOK|PBTN_MBACK, 40);
647 if (inp & PBTN_UP) g_layer_y--;
648 if (inp & PBTN_DOWN) g_layer_y++;
649 if (inp & PBTN_LEFT) g_layer_x--;
650 if (inp & PBTN_RIGHT) g_layer_x++;
651 if (!(inp & PBTN_R)) {
652 if (inp & PBTN_UP) g_layer_h += 2;
653 if (inp & PBTN_DOWN) g_layer_h -= 2;
654 if (inp & PBTN_LEFT) g_layer_w += 2;
655 if (inp & PBTN_RIGHT) g_layer_w -= 2;
657 if (inp & (PBTN_MOK|PBTN_MBACK))
660 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
661 if (g_layer_x < 0) g_layer_x = 0;
662 if (g_layer_x > 640) g_layer_x = 640;
663 if (g_layer_y < 0) g_layer_y = 0;
664 if (g_layer_y > 420) g_layer_y = 420;
665 if (g_layer_w < 160) g_layer_w = 160;
666 if (g_layer_h < 60) g_layer_h = 60;
667 if (g_layer_x + g_layer_w > 800)
668 g_layer_w = 800 - g_layer_x;
669 if (g_layer_y + g_layer_h > 480)
670 g_layer_h = 480 - g_layer_y;
671 omap_enable_layer(1);
675 omap_enable_layer(0);
680 static menu_entry e_menu_gfx_options[] =
682 mee_enum ("Scaler", 0, scaling, men_scaler),
683 mee_enum ("Filter", MA_OPT_FILTERING, filter, men_dummy),
684 // mee_onoff ("Vsync", 0, vsync, 1),
685 mee_cust_h ("Setup custom scaler", 0, menu_loop_cscaler, NULL, h_cscaler),
689 static int menu_loop_gfx_options(int id, int keys)
693 me_loop(e_menu_gfx_options, &sel, NULL);
698 // ------------ bios/plugins ------------
700 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
701 static const char h_gpu_0[] = "Needed for Chrono Cross";
702 static const char h_gpu_1[] = "Capcom fighting games";
703 static const char h_gpu_2[] = "Black screens in Lunar";
704 static const char h_gpu_3[] = "Compatibility mode";
705 static const char h_gpu_6[] = "Pandemonium 2";
706 static const char h_gpu_7[] = "Skip every second frame";
707 static const char h_gpu_8[] = "Needed by Dark Forces";
708 static const char h_gpu_9[] = "better g-colors, worse textures";
709 static const char h_gpu_10[] = "Toggle busy flags after drawing";
711 static menu_entry e_menu_plugin_gpu[] =
713 mee_enum ("Dithering", 0, iUseDither, men_gpu_dithering),
714 mee_onoff_h ("Odd/even bit hack", 0, dwActFixes, 1<<0, h_gpu_0),
715 mee_onoff_h ("Expand screen width", 0, dwActFixes, 1<<1, h_gpu_1),
716 mee_onoff_h ("Ignore brightness color", 0, dwActFixes, 1<<2, h_gpu_2),
717 mee_onoff_h ("Disable coordinate check", 0, dwActFixes, 1<<3, h_gpu_3),
718 mee_onoff_h ("Lazy screen update", 0, dwActFixes, 1<<6, h_gpu_6),
719 mee_onoff_h ("Old frame skipping", 0, dwActFixes, 1<<7, h_gpu_7),
720 mee_onoff_h ("Repeated flat tex triangles ",0,dwActFixes, 1<<8, h_gpu_8),
721 mee_onoff_h ("Draw quads with triangles", 0, dwActFixes, 1<<9, h_gpu_9),
722 mee_onoff_h ("Fake 'gpu busy' states", 0, dwActFixes, 1<<10, h_gpu_10),
726 static int menu_loop_plugin_gpu(int id, int keys)
729 me_loop(e_menu_plugin_gpu, &sel, NULL);
733 static const char *men_spu_reverb[] = { "Off", "Fake", "On", NULL };
734 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
735 static const char h_spu_irq_wait[] = "Wait for CPU; only useful for some games, may cause glitches";
736 static const char h_spu_thread[] = "Run sound emulation in separate thread";
738 static menu_entry e_menu_plugin_spu[] =
740 mee_enum ("Reverb", 0, iUseReverb, men_spu_reverb),
741 mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
742 mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
743 mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait),
744 mee_onoff_h ("Use sound thread", 0, iUseTimer, 1, h_spu_thread),
748 static int menu_loop_plugin_spu(int id, int keys)
751 me_loop(e_menu_plugin_spu, &sel, NULL);
755 static const char h_gpu[] = "Configure built-in P.E.Op.S. SoftGL Driver V1.17";
756 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
757 static const char h_plugin_xpu[] = "Must save config and reload the game\n"
758 "for plugin change to take effect";
760 static menu_entry e_menu_plugin_options[] =
762 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu),
763 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu),
764 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu, h_gpu),
765 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
769 static int menu_loop_plugin_options(int id, int keys)
772 me_loop(e_menu_plugin_options, &sel, NULL);
775 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
776 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
781 // ------------ adv options menu ------------
783 static const char h_cfg_cpul[] = "Shows CPU usage in %%";
784 static const char h_cfg_fl[] = "Keeps the game from running too fast";
785 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
786 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
787 "(proper .cue/.bin dump is needed otherwise)";
788 static const char h_cfg_sio[] = "This should be enabled for certain memcards/gamepads";
789 static const char h_cfg_spuirq[] = "Compatibility tweak; should probably be left off";
790 static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix";
791 static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix";
793 static menu_entry e_menu_adv_options[] =
795 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
796 mee_onoff_h ("Frame Limiter", 0, UseFrameLimit, 1, h_cfg_fl),
797 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
798 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
799 mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
800 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
801 mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
802 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
806 static int menu_loop_adv_options(int id, int keys)
809 me_loop(e_menu_adv_options, &sel, NULL);
813 // ------------ options menu ------------
815 static int mh_restore_defaults(int id, int keys)
817 menu_set_defconfig();
818 me_update_msg("defaults restored");
822 static const char *men_region[] = { "NTSC", "PAL", NULL };
824 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
825 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
826 "loading state or both";
828 static const char h_restore_def[] = "Switches back to default / recommended\n"
831 static menu_entry e_menu_options[] =
833 // mee_range ("Save slot", 0, state_slot, 0, 9),
834 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
835 mee_onoff ("Frameskip", 0, UseFrameSkip, 1),
836 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
837 mee_enum ("Region", 0, Config.PsxType, men_region),
838 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
839 mee_handler ("[Display]", menu_loop_gfx_options),
840 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
841 mee_handler ("[Advanced]", menu_loop_adv_options),
842 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
843 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
844 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
848 static int menu_loop_options(int id, int keys)
853 i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
854 e_menu_options[i].enabled = cpu_clock != 0 ? 1 : 0;
855 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go);
857 me_loop(e_menu_options, &sel, NULL);
862 // ------------ debug menu ------------
864 static void draw_frame_debug(void)
866 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
869 static void debug_menu_loop(void)
879 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
880 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70);
881 if (inp & PBTN_MBACK)
886 // ------------ main menu ------------
890 const char *plat_get_credits(void)
892 return "PCSX-ReARMed\n\n"
893 "(C) 1999-2003 PCSX Team\n"
894 "(C) 2005-2009 PCSX-df Team\n"
895 "(C) 2009-2010 PCSX-Reloaded Team\n\n"
896 "GPU and SPU code by Pete Bernert\n"
897 " and the P.E.Op.S. team\n"
898 "ARM recompiler (C) 2009-2010 Ari64\n\n"
899 "integration, optimization and\n"
900 " frontend (C) 2010 notaz\n";
903 static int run_cd_image(const char *fname)
905 extern void set_cd_image(const char *fname);
913 if (OpenPlugins() == -1) {
914 me_update_msg("failed to open plugins");
918 if (CheckCdrom() == -1) {
919 // Only check the CD if we are starting the console with a CD
921 me_update_msg("unsupported/invalid CD image");
927 // Read main executable directly from CDRom and start it
928 if (LoadCdrom() == -1) {
930 me_update_msg("failed to load CD image");
938 static int romsel_run(void)
940 int prev_gpu, prev_spu;
943 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
947 printf("selected file: %s\n", fname);
949 if (run_cd_image(fname) != 0)
952 prev_gpu = gpu_plugsel;
953 prev_spu = spu_plugsel;
954 if (menu_load_config(1) != 0)
957 // check for plugin changes, have to repeat
958 // loading if game config changed plugins to reload them
959 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
960 printf("plugin change detected, reloading plugins..\n");
961 if (run_cd_image(fname) != 0)
965 strcpy(last_selected_fname, rom_fname_reload);
969 static int main_menu_handler(int id, int keys)
973 case MA_MAIN_RESUME_GAME:
977 case MA_MAIN_SAVE_STATE:
979 return menu_loop_savestate(0);
981 case MA_MAIN_LOAD_STATE:
983 return menu_loop_savestate(1);
985 case MA_MAIN_RESET_GAME:
990 if (CheckCdrom() != -1) {
996 case MA_MAIN_LOAD_ROM:
997 if (romsel_run() == 0)
1000 case MA_MAIN_CREDITS:
1001 draw_menu_credits(draw_frame_debug);
1002 in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
1008 lprintf("%s: something unknown selected\n", __FUNCTION__);
1015 static menu_entry e_menu_main[] =
1019 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
1020 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
1021 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
1022 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
1023 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
1024 mee_handler ("Options", menu_loop_options),
1025 mee_handler ("Controls", menu_loop_keyconfig),
1026 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
1027 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
1031 // ----------------------------
1033 static void menu_leave_emu(void);
1035 void menu_loop(void)
1041 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
1042 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go);
1043 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go);
1044 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
1046 // menu_enter(ready_to_go);
1047 in_set_config_int(0, IN_CFG_BLOCKING, 1);
1050 me_loop(e_menu_main, &sel, NULL);
1051 } while (!ready_to_go);
1053 /* wait until menu, ok, back is released */
1054 while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
1057 in_set_config_int(0, IN_CFG_BLOCKING, 0);
1062 static void scan_plugins(void)
1064 char fname[MAXPATHLEN];
1070 gpu_plugins[0] = "builtin_gpu";
1071 spu_plugins[0] = "builtin_spu";
1074 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
1075 dir = opendir(fname);
1077 perror("scan_plugins opendir");
1091 p = strstr(ent->d_name, ".so");
1095 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
1096 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
1098 fprintf(stderr, "%s\n", dlerror());
1102 // now what do we have here?
1103 tmp = dlsym(h, "GPUinit");
1106 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
1107 gpu_plugins[gpu_i++] = strdup(ent->d_name);
1111 tmp = dlsym(h, "SPUinit");
1114 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
1115 spu_plugins[spu_i++] = strdup(ent->d_name);
1119 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
1126 void menu_init(void)
1128 char buff[MAXPATHLEN];
1130 strcpy(last_selected_fname, "/media");
1136 menu_set_defconfig();
1137 menu_load_config(0);
1142 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
1143 if (g_menubg_src_ptr == NULL)
1145 emu_make_path(buff, "skin/background.png", sizeof(buff));
1146 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
1149 void menu_notify_mode_change(int w, int h, int bpp)
1155 if (scaling == SCALE_1_1) {
1156 g_layer_x = 800/2 - w/2; g_layer_y = 480/2 - h/2;
1157 g_layer_w = w; g_layer_h = h;
1161 static void menu_leave_emu(void)
1163 if (GPU_close != NULL) {
1164 int ret = GPU_close();
1166 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
1169 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1170 if (pl_fbdev_buf != NULL && ready_to_go && last_psx_bpp == 16) {
1171 int x = max(0, g_menuscreen_w - last_psx_w);
1172 int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
1173 int w = min(g_menuscreen_w, last_psx_w);
1174 int h = min(g_menuscreen_h, last_psx_h);
1175 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
1176 u16 *s = pl_fbdev_buf;
1178 for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w)
1179 menu_darken_bg(d, s, w, 0);
1182 plat_video_menu_enter(ready_to_go);
1185 void menu_prepare_emu(void)
1187 plat_video_menu_leave();
1191 menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
1194 g_layer_x = 80; g_layer_y = 0;
1195 g_layer_w = 640; g_layer_h = 480;
1197 case SCALE_FULLSCREEN:
1198 g_layer_x = 0; g_layer_y = 0;
1199 g_layer_w = 800; g_layer_h = 480;
1204 apply_filter(filter);
1208 // core doesn't care about Config.Cdda changes,
1209 // so handle them manually here
1213 // HACK to set up the frame limiter if softgpu is not used..
1214 if (gpu_plugsel != 0) {
1215 fFrameRateHz = Config.PsxType ? 50.0f : 59.94f;
1216 dwFrameRateTicks = (100000*100 / (unsigned long)(fFrameRateHz*100));
1219 if (GPU_open != NULL) {
1220 extern unsigned long gpuDisp;
1221 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
1223 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
1227 void me_update_msg(const char *msg)
1229 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
1230 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
1232 menu_error_time = plat_get_ticks_ms();
1233 lprintf("msg: %s\n", menu_error_msg);