4 * This work is licensed under the terms of the GNU GPLv2 or later.
5 * See the COPYING file in the top-level directory.
14 #include <sys/types.h>
20 #include "libpicofe/fonts.h"
21 #include "libpicofe/input.h"
22 #include "libpicofe/plat.h"
23 #include "libpicofe/arm/neon_scale2x.h"
24 #include "libpicofe/arm/neon_eagle2x.h"
25 #include "plugin_lib.h"
30 #include "pl_gun_ts.h"
31 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
32 #include "../libpcsxcore/psemu_plugin_defs.h"
33 #include "../plugins/gpulib/cspace.h"
34 #include "../plugins/dfinput/externals.h"
36 int in_type1, in_type2;
37 int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
38 int in_adev[2] = { -1, -1 }, in_adev_axis[2][2] = {{ 0, 1 }, { 0, 1 }};
39 int in_adev_is_nublike[2];
40 int in_keystate, in_state_gun;
41 int in_enable_vibration;
44 int g_layer_x, g_layer_y, g_layer_w, g_layer_h;
45 static int pl_vout_w, pl_vout_h, pl_vout_bpp; /* output display/layer */
46 static int pl_vout_scale;
47 static int psx_w, psx_h, psx_bpp;
49 static int is_pal, frame_interval, frame_interval1024;
50 static int vsync_usec_time;
53 void (*pl_plat_clear)(void);
54 void (*pl_plat_blit)(int doffs, const void *src, int w, int h,
55 int sstride, int bgr24);
56 void (*pl_plat_hud_print)(int x, int y, const char *str, int bpp);
59 static __attribute__((noinline)) int get_cpu_ticks(void)
61 static unsigned long last_utime;
63 unsigned long utime, ret;
67 fd = open("/proc/self/stat", O_RDONLY);
68 lseek(fd, 0, SEEK_SET);
70 read(fd, buf, sizeof(buf));
71 buf[sizeof(buf) - 1] = 0;
73 sscanf(buf, "%*d %*s %*c %*d %*d %*d %*d %*d %*u %*u %*u %*u %*u %lu", &utime);
74 ret = utime - last_utime;
81 static void hud_print(void *fb, int w, int x, int y, const char *text)
83 if (pl_plat_hud_print)
84 pl_plat_hud_print(x, y, text, pl_vout_bpp);
85 else if (pl_vout_bpp == 16)
86 basic_text_out16_nf(fb, w, x, y, text);
89 static void hud_printf(void *fb, int w, int x, int y, const char *texto, ...)
94 va_start(args, texto);
95 vsnprintf(buffer, sizeof(buffer), texto, args);
98 hud_print(fb, w, x, y, buffer);
101 static void print_msg(int h, int border)
103 hud_print(pl_vout_buf, pl_vout_w, border + 2, h - 10, hud_msg);
106 static void print_fps(int h, int border)
108 hud_printf(pl_vout_buf, pl_vout_w, border + 2, h - 10,
109 "%2d %4.1f", pl_rearmed_cbs.flips_per_sec,
110 pl_rearmed_cbs.vsps_cur);
113 static void print_cpu_usage(int w, int h, int border)
115 hud_printf(pl_vout_buf, pl_vout_w, pl_vout_w - border - 28, h - 10,
116 "%3d", pl_rearmed_cbs.cpu_usage);
119 // draw 192x8 status of 24 sound channels
120 static __attribute__((noinline)) void draw_active_chans(int vout_w, int vout_h)
122 extern void spu_get_debug_info(int *chans_out, int *run_chans,
123 int *fmod_chans_out, int *noise_chans_out); // hack
124 int live_chans, run_chans, fmod_chans, noise_chans;
126 static const unsigned short colors[2] = { 0x1fe3, 0x0700 };
127 unsigned short *dest = (unsigned short *)pl_vout_buf +
128 vout_w * (vout_h - 10) + vout_w / 2 - 192/2;
129 unsigned short *d, p;
132 if (dest == NULL || pl_vout_bpp != 16)
135 spu_get_debug_info(&live_chans, &run_chans, &fmod_chans, &noise_chans);
137 for (c = 0; c < 24; c++) {
139 p = !(live_chans & (1<<c)) ? (run_chans & (1<<c) ? 0x01c0 : 0) :
140 (fmod_chans & (1<<c)) ? 0xf000 :
141 (noise_chans & (1<<c)) ? 0x001f :
143 for (y = 0; y < 8; y++, d += vout_w)
144 for (x = 0; x < 8; x++)
149 static void print_hud(int w, int h, int xborder)
155 xborder += (pl_vout_w - w) / 2;
159 if (g_opts & OPT_SHOWSPU)
160 draw_active_chans(w, h);
163 print_msg(h, xborder);
164 else if (g_opts & OPT_SHOWFPS)
165 print_fps(h, xborder);
167 if (g_opts & OPT_SHOWCPU)
168 print_cpu_usage(w, h, xborder);
171 /* update scaler target size according to user settings */
172 static void update_layer_size(int w, int h)
179 g_layer_w = w; g_layer_h = h;
183 if (h > g_menuscreen_h || (240 < h && h <= 360))
186 // 4:3 that prefers integer scaling
187 imult = g_menuscreen_h / h;
188 g_layer_w = w * imult;
189 g_layer_h = h * imult;
190 mult = (float)g_layer_w / (float)g_layer_h;
191 if (mult < 1.25f || mult > 1.666f)
192 g_layer_w = 4.0f/3.0f * (float)g_layer_h;
193 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
198 mult = 240.0f / (float)h * 4.0f / 3.0f;
201 g_layer_w = mult * (float)g_menuscreen_h;
202 g_layer_h = g_menuscreen_h;
203 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
206 case SCALE_FULLSCREEN:
207 g_layer_w = g_menuscreen_w;
208 g_layer_h = g_menuscreen_h;
215 g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
216 g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
217 if (g_layer_x < 0) g_layer_x = 0;
218 if (g_layer_y < 0) g_layer_y = 0;
219 if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
220 if (g_layer_h > g_menuscreen_h) g_layer_h = g_menuscreen_h;
223 // XXX: this is platform specific really
224 static int resolution_ok(int w, int h)
226 return w <= 1024 && h <= 512;
229 static void pl_vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp)
231 int vout_w, vout_h, vout_bpp;
233 // special h handling, Wipeout likes to change it by 1-6
234 static int vsync_cnt_ms_prev;
235 if ((unsigned int)(vsync_cnt - vsync_cnt_ms_prev) < 5*60)
237 vsync_cnt_ms_prev = vsync_cnt;
243 vout_bpp = psx_bpp = bpp;
248 if (resolution_ok(w * 2, h * 2) && bpp == 16) {
254 // filter unavailable
260 if (pl_vout_buf != NULL && vout_w == pl_vout_w && vout_h == pl_vout_h
261 && vout_bpp == pl_vout_bpp)
264 update_layer_size(vout_w, vout_h);
266 pl_vout_buf = plat_gvideo_set_mode(&vout_w, &vout_h, &vout_bpp);
267 if (pl_vout_buf == NULL && pl_plat_blit == NULL)
268 fprintf(stderr, "failed to set mode %dx%d@%d\n",
269 vout_w, vout_h, psx_bpp);
273 pl_vout_bpp = vout_bpp;
276 menu_notify_mode_change(pl_vout_w, pl_vout_h, pl_vout_bpp);
279 static void pl_vout_flip(const void *vram, int stride, int bgr24, int w, int h)
281 static int doffs_old, clear_counter;
282 unsigned char *dest = pl_vout_buf;
283 const unsigned short *src = vram;
284 int dstride = pl_vout_w, h1 = h;
287 pcnt_start(PCNT_BLIT);
294 memset(pl_vout_buf, 0,
295 dstride * pl_vout_h * pl_vout_bpp / 8);
300 doffs = (dstride - w * pl_vout_scale) / 2 & ~1;
302 if (doffs > doffs_old)
306 if (clear_counter > 0) {
310 memset(pl_vout_buf, 0,
311 dstride * pl_vout_h * pl_vout_bpp / 8);
317 pl_plat_blit(doffs, src, w, h, stride, bgr24);
328 if (pl_rearmed_cbs.only_16bpp) {
329 for (; h1-- > 0; dest += dstride * 2, src += stride)
331 bgr888_to_rgb565(dest, src, w * 3);
336 dest += (doffs / 8) * 24;
338 for (; h1-- > 0; dest += dstride * 3, src += stride)
340 bgr888_to_rgb888(dest, src, w * 3);
345 else if (soft_filter == SOFT_FILTER_SCALE2X && pl_vout_scale == 2)
347 neon_scale2x_16_16(src, (void *)dest, w,
348 stride * 2, dstride * 2, h);
350 else if (soft_filter == SOFT_FILTER_EAGLE2X && pl_vout_scale == 2)
352 neon_eagle2x_16_16(src, (void *)dest, w,
353 stride * 2, dstride * 2, h);
358 for (; h1-- > 0; dest += dstride * 2, src += stride)
360 bgr555_to_rgb565(dest, src, w * 2);
365 print_hud(w * pl_vout_scale, h * pl_vout_scale, 0);
371 pl_vout_buf = plat_gvideo_flip();
372 pl_rearmed_cbs.flip_cnt++;
375 static int pl_vout_open(void)
379 // force mode update on pl_vout_set_mode() call from gpulib/vout_pl
382 plat_gvideo_open(is_pal);
384 gettimeofday(&now, 0);
385 vsync_usec_time = now.tv_usec;
386 while (vsync_usec_time >= frame_interval)
387 vsync_usec_time -= frame_interval;
392 static void pl_vout_close(void)
397 static void pl_set_gpu_caps(int caps)
399 pl_rearmed_cbs.gpu_caps = caps;
402 void *pl_prepare_screenshot(int *w, int *h, int *bpp)
404 void *ret = plat_prepare_screenshot(w, h, bpp);
415 /* display/redering mode switcher */
416 static int dispmode_default(void)
418 pl_rearmed_cbs.gpu_neon.enhancement_enable = 0;
419 soft_filter = SOFT_FILTER_NONE;
420 snprintf(hud_msg, sizeof(hud_msg), "default mode");
424 int dispmode_doubleres(void)
426 if (!(pl_rearmed_cbs.gpu_caps & GPU_CAP_SUPPORTS_2X)
427 || !resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
431 pl_rearmed_cbs.gpu_neon.enhancement_enable = 1;
432 snprintf(hud_msg, sizeof(hud_msg), "double resolution");
436 int dispmode_scale2x(void)
438 if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
442 soft_filter = SOFT_FILTER_SCALE2X;
443 snprintf(hud_msg, sizeof(hud_msg), "scale2x");
447 int dispmode_eagle2x(void)
449 if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
453 soft_filter = SOFT_FILTER_EAGLE2X;
454 snprintf(hud_msg, sizeof(hud_msg), "eagle2x");
458 static int (*dispmode_switchers[])(void) = {
467 static int dispmode_current;
469 void pl_switch_dispmode(void)
471 if (pl_rearmed_cbs.gpu_caps & GPU_CAP_OWNS_DISPLAY)
476 if (dispmode_current >=
477 sizeof(dispmode_switchers) / sizeof(dispmode_switchers[0]))
478 dispmode_current = 0;
479 if (dispmode_switchers[dispmode_current]())
485 /* adjust circle-like analog inputs to better match
486 * more square-like analogs in PSX */
487 static void update_analog_nub_adjust(int *x_, int *y_)
490 static const int scale[] =
491 { 0 - d*2, 0 - d*2, 0 - d*2, 12 - d*2,
492 30 - d*2, 60 - d*2, 75 - d*2, 60 - d*2, 60 - d*2 };
495 int scale_x = scale[y / 16];
496 int scale_y = scale[x / 16];
499 x += d + (x * scale_x >> 8);
504 y += d + (y * scale_y >> 8);
514 static void update_analogs(void)
516 int *nubp[2] = { in_a1, in_a2 };
520 for (i = 0; i < 2; i++)
525 for (a = 0; a < 2; a++) {
528 ret = in_update_analog(in_adev[i], in_adev_axis[i][a], &v);
530 vals[a] = 128 * v / IN_ABS_RANGE;
533 if (in_adev_is_nublike[i])
534 update_analog_nub_adjust(&vals[0], &vals[1]);
536 for (a = 0; a < 2; a++) {
539 else if (v > 255) v = 255;
544 //printf("%4d %4d %4d %4d\n", in_a1[0], in_a1[1], in_a2[0], in_a2[1]);
547 static void update_input(void)
549 int actions[IN_BINDTYPE_COUNT] = { 0, };
550 unsigned int emu_act;
553 if (in_type1 == PSE_PAD_TYPE_ANALOGPAD)
555 emu_act = actions[IN_BINDTYPE_EMU];
556 in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER;
558 emu_act &= ~SACTION_GUN_MASK;
561 for (; !(emu_act & 1); emu_act >>= 1, which++)
565 emu_set_action(emu_act);
567 in_keystate = actions[IN_BINDTYPE_PLAYER12];
570 static void update_input(void)
575 void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in)
578 pl_gun_ts_update(tsdev, xn, yn, in);
584 #define MAX_LAG_FRAMES 3
586 #define tvdiff(tv, tv_old) \
587 ((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec)
589 /* called on every vsync */
590 void pl_frame_limit(void)
592 static struct timeval tv_old, tv_expect;
593 static int vsync_cnt_prev, drc_active_vsyncs;
599 /* doing input here because the pad is polled
600 * thousands of times per frame for some reason */
604 gettimeofday(&now, 0);
606 if (now.tv_sec != tv_old.tv_sec) {
607 diff = tvdiff(now, tv_old);
608 pl_rearmed_cbs.vsps_cur = 0.0f;
609 if (0 < diff && diff < 2000000)
610 pl_rearmed_cbs.vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff;
611 vsync_cnt_prev = vsync_cnt;
613 if (g_opts & OPT_SHOWFPS)
614 pl_rearmed_cbs.flips_per_sec = pl_rearmed_cbs.flip_cnt;
615 pl_rearmed_cbs.flip_cnt = 0;
616 if (g_opts & OPT_SHOWCPU)
617 pl_rearmed_cbs.cpu_usage = get_cpu_ticks();
619 if (hud_new_msg > 0) {
621 if (hud_new_msg == 0)
627 static int ya_vsync_count;
628 if (++ya_vsync_count == PCNT_FRAMES) {
629 pcnt_print(pl_rearmed_cbs.vsps_cur);
634 // tv_expect uses usec*1024 units instead of usecs for better accuracy
635 tv_expect.tv_usec += frame_interval1024;
636 if (tv_expect.tv_usec >= (1000000 << 10)) {
637 tv_expect.tv_usec -= (1000000 << 10);
640 diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec;
642 if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) {
643 //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval);
646 // try to align with vsync
647 usadj = vsync_usec_time;
648 while (usadj < tv_expect.tv_usec - frame_interval)
649 usadj += frame_interval;
650 tv_expect.tv_usec = usadj << 10;
653 if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) {
654 // yay for working usleep on pandora!
655 //printf("usleep %d\n", diff - frame_interval / 2);
656 usleep(diff - frame_interval);
659 if (pl_rearmed_cbs.frameskip) {
660 if (diff < -frame_interval)
661 pl_rearmed_cbs.fskip_advice = 1;
663 pl_rearmed_cbs.fskip_advice = 0;
665 // recompilation is not that fast and may cause frame skip on
666 // loading screens and such, resulting in flicker or glitches
667 if (new_dynarec_did_compile) {
668 if (drc_active_vsyncs < 32)
669 pl_rearmed_cbs.fskip_advice = 0;
673 drc_active_vsyncs = 0;
674 new_dynarec_did_compile = 0;
677 pcnt_start(PCNT_ALL);
680 void pl_timing_prepare(int is_pal_)
682 pl_rearmed_cbs.fskip_advice = 0;
683 pl_rearmed_cbs.flips_per_sec = 0;
684 pl_rearmed_cbs.cpu_usage = 0;
687 frame_interval = is_pal ? 20000 : 16667;
688 frame_interval1024 = is_pal ? 20000*1024 : 17066667;
690 // used by P.E.Op.S. frameskip code
691 pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f;
692 pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
693 (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
696 static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
704 static void *pl_mmap(unsigned int size)
706 return plat_mmap(0, size, 0, 0);
709 static void pl_munmap(void *ptr, unsigned int size)
711 plat_munmap(ptr, size);
714 struct rearmed_cbs pl_rearmed_cbs = {
723 .pl_set_gpu_caps = pl_set_gpu_caps,
727 static void *watchdog_thread(void *unused)
729 int vsync_cnt_old = 0;
733 #if !defined(NDEBUG) || defined(DRC_DBG)
734 // don't interfere with debug
746 if (vsync_cnt != vsync_cnt_old) {
747 vsync_cnt_old = vsync_cnt;
756 fprintf(stderr, "watchdog: seen_dead %d\n", seen_dead);
758 fprintf(stderr, "watchdog: lockup detected, aborting\n");
759 // we can't do any cleanup here really, the main thread is
760 // likely touching resources and would crash anyway
766 void pl_start_watchdog(void)
772 pthread_attr_init(&attr);
773 pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
775 ret = pthread_create(&tid, &attr, watchdog_thread, NULL);
777 fprintf(stderr, "could not start watchdog: %d\n", ret);
782 extern unsigned int hSyncCount; // from psxcounters
783 extern unsigned int frame_counter;
785 psx_w = psx_h = pl_vout_w = pl_vout_h = 256;
786 psx_bpp = pl_vout_bpp = 16;
788 tsdev = pl_gun_ts_init();
790 pl_rearmed_cbs.gpu_hcnt = &hSyncCount;
791 pl_rearmed_cbs.gpu_frame_count = &frame_counter;