6923c0214012c050e5499893e1d1d9aa07453225
[pcsx_rearmed.git] / libpcsxcore / cdrom.c
1 /***************************************************************************
2  *   Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team              *
3  *                                                                         *
4  *   This program is free software; you can redistribute it and/or modify  *
5  *   it under the terms of the GNU General Public License as published by  *
6  *   the Free Software Foundation; either version 2 of the License, or     *
7  *   (at your option) any later version.                                   *
8  *                                                                         *
9  *   This program is distributed in the hope that it will be useful,       *
10  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
11  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
12  *   GNU General Public License for more details.                          *
13  *                                                                         *
14  *   You should have received a copy of the GNU General Public License     *
15  *   along with this program; if not, write to the                         *
16  *   Free Software Foundation, Inc.,                                       *
17  *   51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA.           *
18  ***************************************************************************/
19
20 /* 
21 * Handles all CD-ROM registers and functions.
22 */
23
24 #include "cdrom.h"
25 #include "ppf.h"
26 #include "psxdma.h"
27
28 /* logging */
29 #if 0
30 #define CDR_LOG SysPrintf
31 #else
32 #define CDR_LOG(...)
33 #endif
34 #if 0
35 #define CDR_LOG_I SysPrintf
36 #else
37 #define CDR_LOG_I(...)
38 #endif
39 #if 0
40 #define CDR_LOG_IO SysPrintf
41 #else
42 #define CDR_LOG_IO(...)
43 #endif
44 //#define CDR_LOG_CMD_IRQ
45
46 cdrStruct cdr;
47 static unsigned char *pTransfer;
48
49 /* CD-ROM magic numbers */
50 #define CdlSync        0
51 #define CdlNop         1
52 #define CdlSetloc      2
53 #define CdlPlay        3
54 #define CdlForward     4
55 #define CdlBackward    5
56 #define CdlReadN       6
57 #define CdlStandby     7
58 #define CdlStop        8
59 #define CdlPause       9
60 #define CdlInit        10
61 #define CdlMute        11
62 #define CdlDemute      12
63 #define CdlSetfilter   13
64 #define CdlSetmode     14
65 #define CdlGetmode     15
66 #define CdlGetlocL     16
67 #define CdlGetlocP     17
68 #define CdlReadT       18
69 #define CdlGetTN       19
70 #define CdlGetTD       20
71 #define CdlSeekL       21
72 #define CdlSeekP       22
73 #define CdlSetclock    23
74 #define CdlGetclock    24
75 #define CdlTest        25
76 #define CdlID          26
77 #define CdlReadS       27
78 #define CdlReset       28
79 #define CdlReadToc     30
80
81 char *CmdName[0x100]= {
82     "CdlSync",     "CdlNop",       "CdlSetloc",  "CdlPlay",
83     "CdlForward",  "CdlBackward",  "CdlReadN",   "CdlStandby",
84     "CdlStop",     "CdlPause",     "CdlInit",    "CdlMute",
85     "CdlDemute",   "CdlSetfilter", "CdlSetmode", "CdlGetmode",
86     "CdlGetlocL",  "CdlGetlocP",   "CdlReadT",   "CdlGetTN",
87     "CdlGetTD",    "CdlSeekL",     "CdlSeekP",   "CdlSetclock",
88     "CdlGetclock", "CdlTest",      "CdlID",      "CdlReadS",
89     "CdlReset",    NULL,           "CDlReadToc", NULL
90 };
91
92 unsigned char Test04[] = { 0 };
93 unsigned char Test05[] = { 0 };
94 unsigned char Test20[] = { 0x98, 0x06, 0x10, 0xC3 };
95 unsigned char Test22[] = { 0x66, 0x6F, 0x72, 0x20, 0x45, 0x75, 0x72, 0x6F };
96 unsigned char Test23[] = { 0x43, 0x58, 0x44, 0x32, 0x39 ,0x34, 0x30, 0x51 };
97
98 // cdr.Stat:
99 #define NoIntr          0
100 #define DataReady       1
101 #define Complete        2
102 #define Acknowledge     3
103 #define DataEnd         4
104 #define DiskError       5
105
106 /* Modes flags */
107 #define MODE_SPEED       (1<<7) // 0x80
108 #define MODE_STRSND      (1<<6) // 0x40 ADPCM on/off
109 #define MODE_SIZE_2340   (1<<5) // 0x20
110 #define MODE_SIZE_2328   (1<<4) // 0x10
111 #define MODE_SF          (1<<3) // 0x08 channel on/off
112 #define MODE_REPORT      (1<<2) // 0x04
113 #define MODE_AUTOPAUSE   (1<<1) // 0x02
114 #define MODE_CDDA        (1<<0) // 0x01
115
116 /* Status flags */
117 #define STATUS_PLAY      (1<<7) // 0x80
118 #define STATUS_SEEK      (1<<6) // 0x40
119 #define STATUS_READ      (1<<5) // 0x20
120 #define STATUS_SHELLOPEN (1<<4) // 0x10
121 #define STATUS_UNKNOWN3  (1<<3) // 0x08
122 #define STATUS_UNKNOWN2  (1<<2) // 0x04
123 #define STATUS_ROTATING  (1<<1) // 0x02
124 #define STATUS_ERROR     (1<<0) // 0x01
125
126
127
128 // 1x = 75 sectors per second
129 // PSXCLK = 1 sec in the ps
130 // so (PSXCLK / 75) = cdr read time (linuzappz)
131 #define cdReadTime (PSXCLK / 75)
132
133 // for cdr.Seeked
134 enum seeked_state {
135         SEEK_PENDING = 0,
136         SEEK_DONE = 1,
137 };
138
139 static struct CdrStat stat;
140
141 static unsigned int msf2sec(const u8 *msf) {
142         return ((msf[0] * 60 + msf[1]) * 75) + msf[2];
143 }
144
145 // for that weird psemu API..
146 static unsigned int fsm2sec(const u8 *msf) {
147         return ((msf[2] * 60 + msf[1]) * 75) + msf[0];
148 }
149
150 static void sec2msf(unsigned int s, u8 *msf) {
151         msf[0] = s / 75 / 60;
152         s = s - msf[0] * 75 * 60;
153         msf[1] = s / 75;
154         s = s - msf[1] * 75;
155         msf[2] = s;
156 }
157
158 // cdrInterrupt
159 #define CDR_INT(eCycle) { \
160         psxRegs.interrupt |= (1 << PSXINT_CDR); \
161         psxRegs.intCycle[PSXINT_CDR].cycle = eCycle; \
162         psxRegs.intCycle[PSXINT_CDR].sCycle = psxRegs.cycle; \
163         new_dyna_set_event(PSXINT_CDR, eCycle); \
164 }
165
166 // cdrReadInterrupt
167 #define CDREAD_INT(eCycle) { \
168         psxRegs.interrupt |= (1 << PSXINT_CDREAD); \
169         psxRegs.intCycle[PSXINT_CDREAD].cycle = eCycle; \
170         psxRegs.intCycle[PSXINT_CDREAD].sCycle = psxRegs.cycle; \
171         new_dyna_set_event(PSXINT_CDREAD, eCycle); \
172 }
173
174 // cdrLidSeekInterrupt
175 #define CDRLID_INT(eCycle) { \
176         psxRegs.interrupt |= (1 << PSXINT_CDRLID); \
177         psxRegs.intCycle[PSXINT_CDRLID].cycle = eCycle; \
178         psxRegs.intCycle[PSXINT_CDRLID].sCycle = psxRegs.cycle; \
179         new_dyna_set_event(PSXINT_CDRLID, eCycle); \
180 }
181
182 // cdrPlayInterrupt
183 #define CDRMISC_INT(eCycle) { \
184         psxRegs.interrupt |= (1 << PSXINT_CDRPLAY); \
185         psxRegs.intCycle[PSXINT_CDRPLAY].cycle = eCycle; \
186         psxRegs.intCycle[PSXINT_CDRPLAY].sCycle = psxRegs.cycle; \
187         new_dyna_set_event(PSXINT_CDRPLAY, eCycle); \
188 }
189
190 #define StopReading() { \
191         if (cdr.Reading) { \
192                 cdr.Reading = 0; \
193                 psxRegs.interrupt &= ~(1 << PSXINT_CDREAD); \
194         } \
195         cdr.StatP &= ~STATUS_READ;\
196 }
197
198 #define StopCdda() { \
199         if (cdr.Play) { \
200                 if (!Config.Cdda) CDR_stop(); \
201                 cdr.StatP &= ~STATUS_PLAY; \
202                 cdr.Play = FALSE; \
203                 cdr.FastForward = 0; \
204                 cdr.FastBackward = 0; \
205                 /*SPU_registerCallback( SPUirq );*/ \
206         } \
207 }
208
209 #define SetResultSize(size) { \
210         cdr.ResultP = 0; \
211         cdr.ResultC = size; \
212         cdr.ResultReady = 1; \
213 }
214
215 static void setIrq(void)
216 {
217         if (cdr.Stat & cdr.Reg2)
218                 psxHu32ref(0x1070) |= SWAP32((u32)0x4);
219 }
220
221 void cdrLidSeekInterrupt()
222 {
223         // turn back on checking
224         if( cdr.LidCheck == 0x10 )
225         {
226                 cdr.LidCheck = 0;
227         }
228
229         // official lid close
230         else if( cdr.LidCheck == 0x30 )
231         {
232                 // GS CDX 3.3: $13
233                 cdr.StatP |= STATUS_ROTATING;
234
235
236                 // GS CDX 3.3 - ~50 getlocp tries
237                 CDRLID_INT( cdReadTime * 3 );
238                 cdr.LidCheck = 0x40;
239         }
240
241         // turn off ready
242         else if( cdr.LidCheck == 0x40 )
243         {
244                 // GS CDX 3.3: $01
245                 cdr.StatP &= ~STATUS_SHELLOPEN;
246                 cdr.StatP &= ~STATUS_ROTATING;
247
248
249                 // GS CDX 3.3 - ~50 getlocp tries
250                 CDRLID_INT( cdReadTime * 3 );
251                 cdr.LidCheck = 0x50;
252         }
253
254         // now seek
255         else if( cdr.LidCheck == 0x50 )
256         {
257                 // GameShark Lite: Start seeking ($42)
258                 cdr.StatP |= STATUS_SEEK;
259                 cdr.StatP |= STATUS_ROTATING;
260                 cdr.StatP &= ~STATUS_ERROR;
261
262
263                 CDRLID_INT( cdReadTime * 3 );
264                 cdr.LidCheck = 0x60;
265         }
266
267         // done = cd ready
268         else if( cdr.LidCheck == 0x60 )
269         {
270                 // GameShark Lite: Seek detection done ($02)
271                 cdr.StatP &= ~STATUS_SEEK;
272
273                 cdr.LidCheck = 0;
274         }
275 }
276
277 static void Check_Shell( int Irq )
278 {
279         // check case open/close
280         if (cdr.LidCheck > 0)
281         {
282                 CDR_LOG( "LidCheck\n" );
283
284                 // $20 = check lid state
285                 if( cdr.LidCheck == 0x20 )
286                 {
287                         u32 i;
288
289                         i = stat.Status;
290                         if (CDR_getStatus(&stat) != -1)
291                         {
292                                 // BIOS hangs + BIOS error messages
293                                 //if (stat.Type == 0xff)
294                                         //cdr.Stat = DiskError;
295
296                                 // case now open
297                                 if (stat.Status & STATUS_SHELLOPEN)
298                                 {
299                                         // Vib Ribbon: pre-CD swap
300                                         StopCdda();
301
302
303                                         // GameShark Lite: Death if DiskError happens
304                                         //
305                                         // Vib Ribbon: Needs DiskError for CD swap
306
307                                         if (Irq != CdlNop)
308                                         {
309                                                 cdr.Stat = DiskError;
310
311                                                 cdr.StatP |= STATUS_ERROR;
312                                                 cdr.Result[0] |= STATUS_ERROR;
313                                         }
314
315                                         // GameShark Lite: Wants -exactly- $10
316                                         cdr.StatP |= STATUS_SHELLOPEN;
317                                         cdr.StatP &= ~STATUS_ROTATING;
318
319
320                                         CDRLID_INT( cdReadTime * 3 );
321                                         cdr.LidCheck = 0x10;
322
323
324                                         // GS CDX 3.3 = $11
325                                 }
326
327                                 // case just closed
328                                 else if ( i & STATUS_SHELLOPEN )
329                                 {
330                                         cdr.StatP |= STATUS_ROTATING;
331
332                                         CheckCdrom();
333
334
335                                         if( cdr.Stat == NoIntr )
336                                                 cdr.Stat = Acknowledge;
337
338                                         setIrq();
339
340                                         // begin close-seek-ready cycle
341                                         CDRLID_INT( cdReadTime * 3 );
342                                         cdr.LidCheck = 0x30;
343
344
345                                         // GameShark Lite: Wants -exactly- $42, then $02
346                                         // GS CDX 3.3: Wants $11/$80, $13/$80, $01/$00
347                                 }
348
349                                 // case still closed - wait for recheck
350                                 else
351                                 {
352                                         CDRLID_INT( cdReadTime * 3 );
353                                         cdr.LidCheck = 0x10;
354                                 }
355                         }
356                 }
357
358
359                 // GS CDX: clear all values but #1,#2
360                 if( (cdr.LidCheck >= 0x30) || (cdr.StatP & STATUS_SHELLOPEN) )
361                 {
362                         SetResultSize(16);
363                         memset( cdr.Result, 0, 16 );
364
365                         cdr.Result[0] = cdr.StatP;
366
367
368                         // GS CDX: special return value
369                         if( cdr.StatP & STATUS_SHELLOPEN )
370                         {
371                                 cdr.Result[1] = 0x80;
372                         }
373
374
375                         if( cdr.Stat == NoIntr )
376                                 cdr.Stat = Acknowledge;
377
378                         setIrq();
379                 }
380         }
381 }
382
383 static void Find_CurTrack(const u8 *time)
384 {
385         int current, sect;
386
387         current = msf2sec(time);
388
389         for (cdr.CurTrack = 1; cdr.CurTrack < cdr.ResultTN[1]; cdr.CurTrack++) {
390                 CDR_getTD(cdr.CurTrack + 1, cdr.ResultTD);
391                 sect = fsm2sec(cdr.ResultTD);
392                 if (sect - current >= 150)
393                         break;
394         }
395 }
396
397 static void ReadTrack(const u8 *time) {
398         unsigned char tmp[3];
399         struct SubQ *subq;
400         u16 crc;
401
402         tmp[0] = itob(time[0]);
403         tmp[1] = itob(time[1]);
404         tmp[2] = itob(time[2]);
405
406         if (memcmp(cdr.Prev, tmp, 3) == 0)
407                 return;
408
409         CDR_LOG("ReadTrack *** %02x:%02x:%02x\n", tmp[0], tmp[1], tmp[2]);
410
411         cdr.RErr = CDR_readTrack(tmp);
412         memcpy(cdr.Prev, tmp, 3);
413
414         cdr.TrackChanged = FALSE;
415
416         if (CheckSBI(time))
417                 return;
418
419         subq = (struct SubQ *)CDR_getBufferSub();
420         if (subq != NULL) {
421                 crc = calcCrc((u8 *)subq + 12, 10);
422                 if (crc == (((u16)subq->CRC[0] << 8) | subq->CRC[1])) {
423                         cdr.subq.Track = subq->TrackNumber;
424                         cdr.subq.Index = subq->IndexNumber;
425                         memcpy(cdr.subq.Relative, subq->TrackRelativeAddress, 3);
426                         memcpy(cdr.subq.Absolute, subq->AbsoluteAddress, 3);
427
428                         // .. + 1 is probably wrong, but deals with corrupted
429                         // subq + good checksum
430                         // (how does real thing handle that?)
431                         if (cdr.CurTrack + 1 == btoi(subq->TrackNumber)) {
432                                 cdr.CurTrack++;
433                                 cdr.TrackChanged = TRUE;
434                         }
435                 }
436         }
437         else {
438                 unsigned char start[3], next[3];
439                 unsigned int this_s, start_s, next_s, pregap;
440                 int relative_s;
441
442                 CDR_getTD(cdr.CurTrack, start);
443                 if (cdr.CurTrack + 1 <= cdr.ResultTN[1]) {
444                         pregap = 150;
445                         CDR_getTD(cdr.CurTrack + 1, next);
446                 }
447                 else {
448                         // last track - cd size
449                         pregap = 0;
450                         next[0] = cdr.SetSectorEnd[2];
451                         next[1] = cdr.SetSectorEnd[1];
452                         next[2] = cdr.SetSectorEnd[0];
453                 }
454
455                 this_s = msf2sec(time);
456                 start_s = fsm2sec(start);
457                 next_s = fsm2sec(next);
458
459                 if (next_s - this_s < pregap) {
460                         cdr.TrackChanged = TRUE;
461                         cdr.CurTrack++;
462                         start_s = next_s;
463                 }
464
465                 cdr.subq.Index = 1;
466
467                 relative_s = this_s - start_s;
468                 if (relative_s < 0) {
469                         cdr.subq.Index = 0;
470                         relative_s = -relative_s;
471                 }
472                 sec2msf(relative_s, cdr.subq.Relative);
473
474                 cdr.subq.Track = itob(cdr.CurTrack);
475                 cdr.subq.Relative[0] = itob(cdr.subq.Relative[0]);
476                 cdr.subq.Relative[1] = itob(cdr.subq.Relative[1]);
477                 cdr.subq.Relative[2] = itob(cdr.subq.Relative[2]);
478                 cdr.subq.Absolute[0] = tmp[0];
479                 cdr.subq.Absolute[1] = tmp[1];
480                 cdr.subq.Absolute[2] = tmp[2];
481         }
482
483         CDR_LOG(" -> %02x,%02x %02x:%02x:%02x %02x:%02x:%02x\n",
484                 cdr.subq.Track, cdr.subq.Index,
485                 cdr.subq.Relative[0], cdr.subq.Relative[1], cdr.subq.Relative[2],
486                 cdr.subq.Absolute[0], cdr.subq.Absolute[1], cdr.subq.Absolute[2]);
487 }
488
489 static void AddIrqQueue(unsigned char irq, unsigned long ecycle) {
490         if (cdr.Irq != 0)
491                 CDR_LOG_I("cdr: override cmd %02x -> %02x\n", cdr.Irq, irq);
492
493         cdr.Irq = irq;
494         cdr.eCycle = ecycle;
495
496         CDR_INT(ecycle);
497 }
498
499 static void cdrPlayInterrupt_Autopause()
500 {
501         if ((cdr.Mode & MODE_AUTOPAUSE) && cdr.TrackChanged) {
502                 CDR_LOG( "CDDA STOP\n" );
503
504                 // Magic the Gathering
505                 // - looping territory cdda
506
507                 // ...?
508                 //cdr.ResultReady = 1;
509                 //cdr.Stat = DataReady;
510                 cdr.Stat = DataEnd;
511                 setIrq();
512
513                 StopCdda();
514         }
515         else if (cdr.Mode & MODE_REPORT) {
516
517                 cdr.Result[0] = cdr.StatP;
518                 cdr.Result[1] = cdr.subq.Track;
519                 cdr.Result[2] = cdr.subq.Index;
520
521                 if (cdr.subq.Absolute[2] & 0x10) {
522                         cdr.Result[3] = cdr.subq.Relative[0];
523                         cdr.Result[4] = cdr.subq.Relative[1] | 0x80;
524                         cdr.Result[5] = cdr.subq.Relative[2];
525                 }
526                 else {
527                         cdr.Result[3] = cdr.subq.Absolute[0];
528                         cdr.Result[4] = cdr.subq.Absolute[1];
529                         cdr.Result[5] = cdr.subq.Absolute[2];
530                 }
531
532                 cdr.Result[6] = 0;
533                 cdr.Result[7] = 0;
534
535                 // Rayman: Logo freeze (resultready + dataready)
536                 cdr.ResultReady = 1;
537                 cdr.Stat = DataReady;
538
539                 SetResultSize(8);
540                 setIrq();
541         }
542 }
543
544 // also handles seek
545 void cdrPlayInterrupt()
546 {
547         if (cdr.Seeked == SEEK_PENDING) {
548                 if (cdr.Stat) {
549                         CDR_LOG_I("cdrom: seek stat hack\n");
550                         CDRMISC_INT(0x1000);
551                         return;
552                 }
553                 SetResultSize(1);
554                 cdr.StatP |= STATUS_ROTATING;
555                 cdr.StatP &= ~STATUS_SEEK;
556                 cdr.Result[0] = cdr.StatP;
557                 cdr.Seeked = SEEK_DONE;
558                 if (cdr.Irq == 0) {
559                         cdr.Stat = Complete;
560                         setIrq();
561                 }
562
563                 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
564                 Find_CurTrack(cdr.SetSectorPlay);
565                 ReadTrack(cdr.SetSectorPlay);
566                 cdr.TrackChanged = FALSE;
567         }
568
569         if (!cdr.Play) return;
570
571         CDR_LOG( "CDDA - %d:%d:%d\n",
572                 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
573
574         if (memcmp(cdr.SetSectorPlay, cdr.SetSectorEnd, 3) == 0) {
575                 StopCdda();
576                 cdr.TrackChanged = TRUE;
577         }
578
579         if (!cdr.Irq && !cdr.Stat && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)))
580                 cdrPlayInterrupt_Autopause();
581
582         if (!cdr.Play) return;
583
584         cdr.SetSectorPlay[2]++;
585         if (cdr.SetSectorPlay[2] == 75) {
586                 cdr.SetSectorPlay[2] = 0;
587                 cdr.SetSectorPlay[1]++;
588                 if (cdr.SetSectorPlay[1] == 60) {
589                         cdr.SetSectorPlay[1] = 0;
590                         cdr.SetSectorPlay[0]++;
591                 }
592         }
593
594         CDRMISC_INT(cdReadTime);
595
596         // update for CdlGetlocP/autopause
597         ReadTrack(cdr.SetSectorPlay);
598 }
599
600 void cdrInterrupt() {
601         int i;
602         unsigned char Irq = cdr.Irq;
603
604         // Reschedule IRQ
605         if (cdr.Stat) {
606                 CDR_LOG_I("cdrom: stat hack: %02x %x\n", cdr.Irq, cdr.Stat);
607                 CDR_INT(0x1000);
608                 return;
609         }
610
611         cdr.Irq = 0;
612         cdr.Ctrl &= ~0x80;
613
614         switch (Irq) {
615                 case CdlSync:
616                         SetResultSize(1);
617                         cdr.StatP |= STATUS_ROTATING;
618                         cdr.Result[0] = cdr.StatP;
619                         cdr.Stat = Acknowledge; 
620                         break;
621
622                 case CdlNop:
623                         SetResultSize(1);
624                         cdr.Result[0] = cdr.StatP;
625                         cdr.Stat = Acknowledge;
626
627                         if (cdr.LidCheck == 0) cdr.LidCheck = 0x20;
628                         break;
629
630                 case CdlSetloc:
631                         cdr.CmdProcess = 0;
632                         SetResultSize(1);
633                         cdr.StatP |= STATUS_ROTATING;
634                         cdr.Result[0] = cdr.StatP;
635                         cdr.Stat = Acknowledge;
636                         break;
637
638                 case CdlPlay:
639                         if (cdr.Seeked == SEEK_PENDING) {
640                                 // XXX: wrong, should seek instead..
641                                 memcpy( cdr.SetSectorPlay, cdr.SetSector, 4 );
642                                 cdr.Seeked = SEEK_DONE;
643                         }
644
645                         // BIOS CD Player
646                         // - Pause player, hit Track 01/02/../xx (Setloc issued!!)
647
648                         if (cdr.ParamC == 0 || cdr.Param[0] == 0) {
649                                 CDR_LOG("PLAY Resume @ %d:%d:%d\n",
650                                         cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]);
651                         }
652                         else
653                         {
654                                 int track = btoi( cdr.Param[0] );
655
656                                 if (track <= cdr.ResultTN[1])
657                                         cdr.CurTrack = track;
658
659                                 CDR_LOG("PLAY track %d\n", cdr.CurTrack);
660
661                                 if (CDR_getTD((u8)cdr.CurTrack, cdr.ResultTD) != -1) {
662                                         cdr.SetSectorPlay[0] = cdr.ResultTD[2];
663                                         cdr.SetSectorPlay[1] = cdr.ResultTD[1];
664                                         cdr.SetSectorPlay[2] = cdr.ResultTD[0];
665                                 }
666                         }
667
668                         /*
669                         Rayman: detect track changes
670                         - fixes logo freeze
671
672                         Twisted Metal 2: skip PREGAP + starting accurate SubQ
673                         - plays tracks without retry play
674
675                         Wild 9: skip PREGAP + starting accurate SubQ
676                         - plays tracks without retry play
677                         */
678                         Find_CurTrack(cdr.SetSectorPlay);
679                         ReadTrack(cdr.SetSectorPlay);
680                         cdr.TrackChanged = FALSE;
681
682                         if (!Config.Cdda)
683                                 CDR_play(cdr.SetSectorPlay);
684
685                         // Vib Ribbon: gameplay checks flag
686                         cdr.StatP &= ~STATUS_SEEK;
687
688                         cdr.CmdProcess = 0;
689                         SetResultSize(1);
690                         cdr.StatP |= STATUS_ROTATING;
691                         cdr.Result[0] = cdr.StatP;
692                         cdr.Stat = Acknowledge;
693
694                         cdr.StatP |= STATUS_PLAY;
695
696                         
697                         // BIOS player - set flag again
698                         cdr.Play = TRUE;
699
700                         CDRMISC_INT( cdReadTime );
701                         break;
702
703                 case CdlForward:
704                         cdr.CmdProcess = 0;
705                         SetResultSize(1);
706                         cdr.StatP |= STATUS_ROTATING;
707                         cdr.Result[0] = cdr.StatP;
708                         cdr.Stat = Complete;
709
710
711                         // GameShark CD Player: Calls 2x + Play 2x
712                         if( cdr.FastForward == 0 ) cdr.FastForward = 2;
713                         else cdr.FastForward++;
714
715                         cdr.FastBackward = 0;
716                         break;
717
718                 case CdlBackward:
719                         cdr.CmdProcess = 0;
720                         SetResultSize(1);
721                         cdr.StatP |= STATUS_ROTATING;
722                         cdr.Result[0] = cdr.StatP;
723                         cdr.Stat = Complete;
724
725
726                         // GameShark CD Player: Calls 2x + Play 2x
727                         if( cdr.FastBackward == 0 ) cdr.FastBackward = 2;
728                         else cdr.FastBackward++;
729
730                         cdr.FastForward = 0;
731                         break;
732
733                 case CdlStandby:
734                         cdr.CmdProcess = 0;
735                         SetResultSize(1);
736                         cdr.StatP |= STATUS_ROTATING;
737                         cdr.Result[0] = cdr.StatP;
738                         cdr.Stat = Complete;
739                         break;
740
741                 case CdlStop:
742                         cdr.CmdProcess = 0;
743                         SetResultSize(1);
744                         cdr.StatP &= ~STATUS_ROTATING;
745                         cdr.Result[0] = cdr.StatP;
746                         cdr.Stat = Complete;
747 //                      cdr.Stat = Acknowledge;
748
749                         if (cdr.LidCheck == 0) cdr.LidCheck = 0x20;
750                         break;
751
752                 case CdlPause:
753                         SetResultSize(1);
754                         cdr.Result[0] = cdr.StatP;
755                         cdr.Stat = Acknowledge;
756
757                         /*
758                         Gundam Battle Assault 2: much slower (*)
759                         - Fixes boot, gameplay
760
761                         Hokuto no Ken 2: slower
762                         - Fixes intro + subtitles
763
764                         InuYasha - Feudal Fairy Tale: slower
765                         - Fixes battles
766                         */
767                         AddIrqQueue(CdlPause + 0x20, cdReadTime * 3);
768                         cdr.Ctrl |= 0x80;
769                         break;
770
771                 case CdlPause + 0x20:
772                         SetResultSize(1);
773                         cdr.StatP &= ~STATUS_READ;
774                         cdr.StatP |= STATUS_ROTATING;
775                         cdr.Result[0] = cdr.StatP;
776                         cdr.Stat = Complete;
777                         break;
778
779                 case CdlInit:
780                         SetResultSize(1);
781                         cdr.StatP = STATUS_ROTATING;
782                         cdr.Result[0] = cdr.StatP;
783                         cdr.Stat = Acknowledge;
784 //                      if (!cdr.Init) {
785                                 AddIrqQueue(CdlInit + 0x20, 0x800);
786 //                      }
787                 break;
788
789                 case CdlInit + 0x20:
790                         SetResultSize(1);
791                         cdr.Result[0] = cdr.StatP;
792                         cdr.Stat = Complete;
793                         cdr.Init = 1;
794                         break;
795
796                 case CdlMute:
797                         SetResultSize(1);
798                         cdr.StatP |= STATUS_ROTATING;
799                         cdr.Result[0] = cdr.StatP;
800                         cdr.Stat = Acknowledge;
801                         break;
802
803                 case CdlDemute:
804                         SetResultSize(1);
805                         cdr.StatP |= STATUS_ROTATING;
806                         cdr.Result[0] = cdr.StatP;
807                         cdr.Stat = Acknowledge;
808                         break;
809
810                 case CdlSetfilter:
811                         SetResultSize(1);
812                         cdr.StatP |= STATUS_ROTATING;
813                         cdr.Result[0] = cdr.StatP;
814                         cdr.Stat = Acknowledge; 
815                         break;
816
817                 case CdlSetmode:
818                         SetResultSize(1);
819                         cdr.StatP |= STATUS_ROTATING;
820                         cdr.Result[0] = cdr.StatP;
821                         cdr.Stat = Acknowledge;
822                         break;
823
824                 case CdlGetmode:
825                         SetResultSize(6);
826                         cdr.StatP |= STATUS_ROTATING;
827                         cdr.Result[0] = cdr.StatP;
828                         cdr.Result[1] = cdr.Mode;
829                         cdr.Result[2] = cdr.File;
830                         cdr.Result[3] = cdr.Channel;
831                         cdr.Result[4] = 0;
832                         cdr.Result[5] = 0;
833                         cdr.Stat = Acknowledge;
834                         break;
835
836                 case CdlGetlocL:
837                         SetResultSize(8);
838                         for (i = 0; i < 8; i++)
839                                 cdr.Result[i] = cdr.Transfer[i];
840                         cdr.Stat = Acknowledge;
841                         break;
842
843                 case CdlGetlocP:
844                         SetResultSize(8);
845                         memcpy(&cdr.Result, &cdr.subq, 8);
846
847                         if (!cdr.Play && !cdr.Reading)
848                                 cdr.Result[1] = 0; // HACK?
849
850                         cdr.Stat = Acknowledge;
851                         break;
852
853                 case CdlGetTN:
854                         // 5-Star Racing: don't stop CDDA
855                         //
856                         // Vib Ribbon: CD swap
857                         StopReading();
858
859                         cdr.CmdProcess = 0;
860                         SetResultSize(3);
861                         cdr.StatP |= STATUS_ROTATING;
862                         cdr.Result[0] = cdr.StatP;
863                         if (CDR_getTN(cdr.ResultTN) == -1) {
864                                 cdr.Stat = DiskError;
865                                 cdr.Result[0] |= STATUS_ERROR;
866                         } else {
867                                 cdr.Stat = Acknowledge;
868                                 cdr.Result[1] = itob(cdr.ResultTN[0]);
869                                 cdr.Result[2] = itob(cdr.ResultTN[1]);
870                         }
871                         break;
872
873                 case CdlGetTD:
874                         cdr.CmdProcess = 0;
875                         cdr.Track = btoi(cdr.Param[0]);
876                         SetResultSize(4);
877                         cdr.StatP |= STATUS_ROTATING;
878                         if (CDR_getTD(cdr.Track, cdr.ResultTD) == -1) {
879                                 cdr.Stat = DiskError;
880                                 cdr.Result[0] |= STATUS_ERROR;
881                         } else {
882                                 cdr.Stat = Acknowledge;
883                                 cdr.Result[0] = cdr.StatP;
884                                 cdr.Result[1] = itob(cdr.ResultTD[2]);
885                                 cdr.Result[2] = itob(cdr.ResultTD[1]);
886                                 cdr.Result[3] = itob(cdr.ResultTD[0]);
887                         }
888                         break;
889
890                 case CdlSeekL:
891                 case CdlSeekP:
892                         SetResultSize(1);
893                         cdr.StatP |= STATUS_ROTATING;
894                         cdr.Result[0] = cdr.StatP;
895                         cdr.StatP |= STATUS_SEEK;
896                         cdr.Stat = Acknowledge;
897
898                         /*
899                         Crusaders of Might and Magic = 0.5x-4x
900                         - fix cutscene speech start
901
902                         Eggs of Steel = 2x-?
903                         - fix new game
904
905                         Medievil = ?-4x
906                         - fix cutscene speech
907
908                         Rockman X5 = 0.5-4x
909                         - fix capcom logo
910                         */
911                         CDRMISC_INT(cdr.Seeked == SEEK_DONE ? 0x800 : cdReadTime * 4);
912                         cdr.Seeked = SEEK_PENDING;
913                         break;
914
915                 case CdlTest:
916                         cdr.Stat = Acknowledge;
917                         switch (cdr.Param[0]) {
918                                 case 0x20: // System Controller ROM Version
919                                         SetResultSize(4);
920                                         memcpy(cdr.Result, Test20, 4);
921                                         break;
922                                 case 0x22:
923                                         SetResultSize(8);
924                                         memcpy(cdr.Result, Test22, 4);
925                                         break;
926                                 case 0x23: case 0x24:
927                                         SetResultSize(8);
928                                         memcpy(cdr.Result, Test23, 4);
929                                         break;
930                         }
931                         break;
932
933                 case CdlID:
934                         SetResultSize(1);
935                         cdr.StatP |= STATUS_ROTATING;
936                         cdr.Result[0] = cdr.StatP;
937                         cdr.Stat = Acknowledge;
938                         AddIrqQueue(CdlID + 0x20, 0x800);
939                         break;
940
941                 case CdlID + 0x20:
942                         SetResultSize(8);
943
944                         if (CDR_getStatus(&stat) == -1) {
945                                 cdr.Result[0] = 0x00; // 0x08 and cdr.Result[1]|0x10 : audio cd, enters cd player
946                                 cdr.Result[1] = 0x80; // 0x80 leads to the menu in the bios, else loads CD
947                         }
948                         else {
949                                 if (stat.Type == 2) {
950                                         // Music CD
951                                         cdr.Result[0] = 0x08;
952                                         cdr.Result[1] = 0x10;
953
954                                         cdr.Result[1] |= 0x80;
955                                 }
956                                 else {
957                                         // Data CD
958                                         if (CdromId[0] == '\0') {
959                                                 cdr.Result[0] = 0x00;
960                                                 cdr.Result[1] = 0x80;
961                                         }
962                                         else {
963                                                 cdr.Result[0] = 0x08;
964                                                 cdr.Result[1] = 0x00;
965                                         }
966                                 }
967                         }
968
969                         cdr.Result[2] = 0x00;
970                         cdr.Result[3] = 0x00;
971                         strncpy((char *)&cdr.Result[4], "PCSX", 4);
972                         cdr.Stat = Complete;
973                         break;
974
975                 case CdlReset:
976                         SetResultSize(1);
977                         cdr.StatP = STATUS_ROTATING;
978                         cdr.Result[0] = cdr.StatP;
979                         cdr.Stat = Acknowledge;
980                         break;
981
982                 case CdlReadT:
983                         SetResultSize(1);
984                         cdr.StatP |= STATUS_ROTATING;
985                         cdr.Result[0] = cdr.StatP;
986                         cdr.Stat = Acknowledge;
987                         AddIrqQueue(CdlReadT + 0x20, 0x800);
988                         break;
989
990                 case CdlReadT + 0x20:
991                         SetResultSize(1);
992                         cdr.StatP |= STATUS_ROTATING;
993                         cdr.Result[0] = cdr.StatP;
994                         cdr.Stat = Complete;
995                         break;
996
997                 case CdlReadToc:
998                         SetResultSize(1);
999                         cdr.StatP |= STATUS_ROTATING;
1000                         cdr.Result[0] = cdr.StatP;
1001                         cdr.Stat = Acknowledge;
1002                         AddIrqQueue(CdlReadToc + 0x20, 0x800);
1003                         break;
1004
1005                 case CdlReadToc + 0x20:
1006                         SetResultSize(1);
1007                         cdr.StatP |= STATUS_ROTATING;
1008                         cdr.Result[0] = cdr.StatP;
1009                         cdr.Stat = Complete;
1010                         break;
1011
1012                 case CdlReadN:
1013                 case CdlReadS:
1014                         if (!cdr.Reading) return;
1015
1016                         // Fighting Force 2 - update subq time immediately
1017                         // - fixes new game
1018                         cdr.CurTrack = 1;
1019                         ReadTrack(cdr.SetSector);
1020
1021
1022                         // Crusaders of Might and Magic - update getlocl now
1023                         // - fixes cutscene speech
1024                         {
1025                                 u8 *buf = CDR_getBuffer();
1026                                 if (buf != NULL)
1027                                         memcpy(cdr.Transfer, buf, 8);
1028                         }
1029
1030                         /*
1031                         Duke Nukem: Land of the Babes - seek then delay read for one frame
1032                         - fixes cutscenes
1033                         C-12 - Final Resistance - doesn't like seek
1034                         */
1035
1036                         if (cdr.Seeked != SEEK_DONE) {
1037                                 cdr.StatP |= STATUS_SEEK;
1038                                 cdr.StatP &= ~STATUS_READ;
1039
1040                                 // Crusaders of Might and Magic - use short time
1041                                 // - fix cutscene speech (startup)
1042
1043                                 // ??? - use more accurate seek time later
1044                                 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime * 1);
1045                         } else {
1046                                 cdr.StatP |= STATUS_READ;
1047                                 cdr.StatP &= ~STATUS_SEEK;
1048
1049                                 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime * 1);
1050                         }
1051
1052                         SetResultSize(1);
1053                         cdr.StatP |= STATUS_ROTATING;
1054                         cdr.Result[0] = cdr.StatP;
1055                         cdr.Stat = Acknowledge;
1056                         break;
1057
1058                 default:
1059                         cdr.Stat = Complete;
1060                         break;
1061         }
1062
1063         Check_Shell( Irq );
1064
1065         cdr.ParamC = 0;
1066
1067         setIrq();
1068
1069 #ifdef CDR_LOG_CMD_IRQ
1070         SysPrintf("cdrInterrupt() Log: CDR Interrupt IRQ %d %02x: ",
1071                 cdr.Stat != NoIntr && cdr.Reg2 != 0x18, Irq);
1072         for (i = 0; i < cdr.ResultC; i++)
1073                 SysPrintf("%02x ", cdr.Result[i]);
1074         SysPrintf("\n");
1075 #endif
1076 }
1077
1078 void cdrReadInterrupt() {
1079         u8 *buf;
1080
1081         if (!cdr.Reading)
1082                 return;
1083
1084         if (cdr.Irq || cdr.Stat) {
1085                 CDR_LOG_I("cdrom: read stat hack %02x %x\n", cdr.Irq, cdr.Stat);
1086                 CDREAD_INT(0x1000);
1087                 return;
1088         }
1089
1090         cdr.OCUP = 1;
1091         SetResultSize(1);
1092         cdr.StatP |= STATUS_READ|STATUS_ROTATING;
1093         cdr.StatP &= ~STATUS_SEEK;
1094         cdr.Result[0] = cdr.StatP;
1095         cdr.Seeked = SEEK_DONE;
1096
1097         ReadTrack( cdr.SetSector );
1098
1099         buf = CDR_getBuffer();
1100         if (buf == NULL)
1101                 cdr.RErr = -1;
1102
1103         if (cdr.RErr == -1) {
1104                 CDR_LOG_I("cdrReadInterrupt() Log: err\n");
1105                 memset(cdr.Transfer, 0, DATA_SIZE);
1106                 cdr.Stat = DiskError;
1107                 cdr.Result[0] |= STATUS_ERROR;
1108                 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime);
1109                 return;
1110         }
1111
1112         memcpy(cdr.Transfer, buf, DATA_SIZE);
1113         CheckPPFCache(cdr.Transfer, cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]);
1114
1115
1116         CDR_LOG("cdrReadInterrupt() Log: cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]);
1117
1118         if ((!cdr.Muted) && (cdr.Mode & MODE_STRSND) && (!Config.Xa) && (cdr.FirstSector != -1)) { // CD-XA
1119                 // Firemen 2: Multi-XA files - briefings, cutscenes
1120                 if( cdr.FirstSector == 1 && (cdr.Mode & MODE_SF)==0 ) {
1121                         cdr.File = cdr.Transfer[4 + 0];
1122                         cdr.Channel = cdr.Transfer[4 + 1];
1123                 }
1124
1125                 if ((cdr.Transfer[4 + 2] & 0x4) &&
1126                          (cdr.Transfer[4 + 1] == cdr.Channel) &&
1127                         (cdr.Transfer[4 + 0] == cdr.File)) {
1128                         int ret = xa_decode_sector(&cdr.Xa, cdr.Transfer+4, cdr.FirstSector);
1129
1130                         if (!ret) {
1131                                 // only handle attenuator basic channel switch for now
1132                                 if (cdr.Xa.stereo) {
1133                                         int i;
1134                                         if ((cdr.AttenuatorLeft[0] | cdr.AttenuatorLeft[1])
1135                                             && !(cdr.AttenuatorRight[0] | cdr.AttenuatorRight[1]))
1136                                         {
1137                                                 for (i = 0; i < cdr.Xa.nsamples; i++)
1138                                                         cdr.Xa.pcm[i*2 + 1] = cdr.Xa.pcm[i*2];
1139                                         }
1140                                         else if (!(cdr.AttenuatorLeft[0] | cdr.AttenuatorLeft[1])
1141                                             && (cdr.AttenuatorRight[0] | cdr.AttenuatorRight[1]))
1142                                         {
1143                                                 for (i = 0; i < cdr.Xa.nsamples; i++)
1144                                                         cdr.Xa.pcm[i*2] = cdr.Xa.pcm[i*2 + 1];
1145                                         }
1146                                 }
1147
1148                                 SPU_playADPCMchannel(&cdr.Xa);
1149                                 cdr.FirstSector = 0;
1150
1151 #if 0
1152                                 // Crash Team Racing: music, speech
1153                                 // - done using cdda decoded buffer (spu irq)
1154                                 // - don't do here
1155
1156                                 // signal ADPCM data ready
1157                                 setIrq();
1158 #endif
1159                         }
1160                         else cdr.FirstSector = -1;
1161                 }
1162         }
1163
1164         cdr.SetSector[2]++;
1165         if (cdr.SetSector[2] == 75) {
1166                 cdr.SetSector[2] = 0;
1167                 cdr.SetSector[1]++;
1168                 if (cdr.SetSector[1] == 60) {
1169                         cdr.SetSector[1] = 0;
1170                         cdr.SetSector[0]++;
1171                 }
1172         }
1173
1174         cdr.Readed = 0;
1175
1176         CDREAD_INT((cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime);
1177
1178         /*
1179         Croc 2: $40 - only FORM1 (*)
1180         Judge Dredd: $C8 - only FORM1 (*)
1181         Sim Theme Park - no adpcm at all (zero)
1182         */
1183
1184         if (!(cdr.Mode & MODE_STRSND) || !(cdr.Transfer[4+2] & 0x4)) {
1185                 cdr.Stat = DataReady;
1186                 setIrq();
1187         }
1188
1189         // update for CdlGetlocP
1190         ReadTrack(cdr.SetSector);
1191
1192         Check_Shell(0);
1193 }
1194
1195 /*
1196 cdrRead0:
1197         bit 0,1 - mode
1198         bit 2 - unknown
1199         bit 3 - unknown
1200         bit 4 - unknown
1201         bit 5 - 1 result ready
1202         bit 6 - 1 dma ready
1203         bit 7 - 1 command being processed
1204 */
1205
1206 unsigned char cdrRead0(void) {
1207         if (cdr.ResultReady)
1208                 cdr.Ctrl |= 0x20;
1209         else
1210                 cdr.Ctrl &= ~0x20;
1211
1212         if (cdr.OCUP)
1213                 cdr.Ctrl |= 0x40;
1214 //  else
1215 //              cdr.Ctrl &= ~0x40;
1216
1217         // What means the 0x10 and the 0x08 bits? I only saw it used by the bios
1218         cdr.Ctrl |= 0x18;
1219
1220         CDR_LOG_IO("cdr r0: %02x\n", cdr.Ctrl);
1221
1222         return psxHu8(0x1800) = cdr.Ctrl;
1223 }
1224
1225 void cdrWrite0(unsigned char rt) {
1226         CDR_LOG_IO("cdr w0: %02x\n", rt);
1227
1228         cdr.Ctrl = (rt & 3) | (cdr.Ctrl & ~3);
1229 }
1230
1231 unsigned char cdrRead1(void) {
1232         if ((cdr.ResultP & 0xf) < cdr.ResultC)
1233                 psxHu8(0x1801) = cdr.Result[cdr.ResultP & 0xf];
1234         else
1235                 psxHu8(0x1801) = 0;
1236         cdr.ResultP++;
1237         if (cdr.ResultP == cdr.ResultC)
1238                 cdr.ResultReady = 0;
1239
1240         CDR_LOG_IO("cdr r1: %02x\n", psxHu8(0x1801));
1241
1242         return psxHu8(0x1801);
1243 }
1244
1245 void cdrWrite1(unsigned char rt) {
1246         u8 set_loc[3];
1247         int i;
1248
1249         CDR_LOG_IO("cdr w1: %02x\n", rt);
1250
1251         switch (cdr.Ctrl & 3) {
1252         case 0:
1253                 break;
1254         case 3:
1255                 cdr.AttenuatorRight[1] = rt;
1256                 return;
1257         default:
1258                 return;
1259         }
1260
1261         cdr.Cmd = rt;
1262         cdr.OCUP = 0;
1263
1264 #ifdef CDR_LOG_CMD_IRQ
1265         SysPrintf("cdrWrite1() Log: CD1 write: %x (%s)", rt, CmdName[rt]);
1266         if (cdr.ParamC) {
1267                 SysPrintf(" Param[%d] = {", cdr.ParamC);
1268                 for (i = 0; i < cdr.ParamC; i++)
1269                         SysPrintf(" %x,", cdr.Param[i]);
1270                 SysPrintf("}\n");
1271         } else {
1272                 SysPrintf("\n");
1273         }
1274 #endif
1275
1276         cdr.ResultReady = 0;
1277         cdr.Ctrl |= 0x80;
1278         // cdr.Stat = NoIntr; 
1279         AddIrqQueue(cdr.Cmd, 0x800);
1280
1281         switch (cdr.Cmd) {
1282         case CdlSync:
1283         case CdlNop:
1284         case CdlForward:
1285         case CdlBackward:
1286         case CdlReadT:
1287         case CdlTest:
1288         case CdlID:
1289         case CdlReadToc:
1290         case CdlGetmode:
1291         case CdlGetlocL:
1292         case CdlGetlocP:
1293         case CdlGetTD:
1294                 break;
1295
1296         case CdlSetloc:
1297                 StopReading();
1298                 for (i = 0; i < 3; i++)
1299                         set_loc[i] = btoi(cdr.Param[i]);
1300
1301                 // FIXME: clean up this SetSector/SetSectorPlay mess,
1302                 // there should be single var tracking current sector pos
1303                 if (cdr.Play)
1304                         i = msf2sec(cdr.SetSectorPlay);
1305                 else
1306                         i = msf2sec(cdr.SetSector);
1307                 i = abs(i - msf2sec(set_loc));
1308                 if (i > 16)
1309                         cdr.Seeked = SEEK_PENDING;
1310
1311                 memcpy(cdr.SetSector, set_loc, 3);
1312                 cdr.SetSector[3] = 0;
1313                 break;
1314
1315         case CdlPlay:
1316                 // Vib Ribbon: try same track again
1317                 StopCdda();
1318
1319 #if 0
1320                 if (!cdr.SetSector[0] & !cdr.SetSector[1] & !cdr.SetSector[2]) {
1321                         if (CDR_getTN(cdr.ResultTN) != -1) {
1322                                 if (cdr.CurTrack > cdr.ResultTN[1])
1323                                         cdr.CurTrack = cdr.ResultTN[1];
1324                                 if (CDR_getTD((unsigned char)(cdr.CurTrack), cdr.ResultTD) != -1) {
1325                                         int tmp = cdr.ResultTD[2];
1326                                         cdr.ResultTD[2] = cdr.ResultTD[0];
1327                                         cdr.ResultTD[0] = tmp;
1328                                         if (!Config.Cdda) CDR_play(cdr.ResultTD);
1329                                 }
1330                         }
1331                 }
1332 #endif
1333                 // Vib Ribbon - decoded buffer IRQ for CDDA reading
1334                 // - fixes ribbon timing + music CD mode
1335                 //TODO?
1336                 //CDRDBUF_INT( PSXCLK / 44100 * 0x100 );
1337
1338                 cdr.Play = TRUE;
1339
1340                 cdr.StatP |= STATUS_SEEK;
1341                 cdr.StatP &= ~STATUS_ROTATING;
1342                 break;
1343
1344         case CdlReadN:
1345                 StopReading();
1346                 cdr.Reading = 1;
1347                 cdr.FirstSector = 1;
1348                 cdr.Readed = 0xff;
1349                 break;
1350
1351         case CdlStandby:
1352                 StopCdda();
1353                 StopReading();
1354                 break;
1355
1356         case CdlStop:
1357                 // GameShark CD Player: Reset CDDA to track start
1358                 if (cdr.Play) {
1359                         // grab time for current track
1360                         CDR_getTD((u8)(cdr.CurTrack), cdr.ResultTD);
1361
1362                         cdr.SetSectorPlay[0] = cdr.ResultTD[2];
1363                         cdr.SetSectorPlay[1] = cdr.ResultTD[1];
1364                         cdr.SetSectorPlay[2] = cdr.ResultTD[0];
1365                 }
1366
1367                 StopCdda();
1368                 StopReading();
1369                 break;
1370
1371         case CdlPause:
1372                 /*
1373                    GameShark CD Player: save time for resume
1374
1375                    Twisted Metal - World Tour: don't mix Setloc / CdlPlay cursors
1376                 */
1377
1378                 StopCdda();
1379                 StopReading();
1380                 break;
1381
1382         case CdlReset:
1383         case CdlInit:
1384                 cdr.Seeked = SEEK_DONE;
1385                 StopCdda();
1386                 StopReading();
1387                 break;
1388
1389         case CdlMute:
1390                 cdr.Muted = TRUE;
1391                         // Duke Nukem - Time to Kill
1392                         // - do not directly set cd-xa volume
1393                         //SPU_writeRegister( H_CDLeft, 0x0000 );
1394                         //SPU_writeRegister( H_CDRight, 0x0000 );
1395                 break;
1396
1397         case CdlDemute:
1398                 cdr.Muted = FALSE;
1399
1400                         // Duke Nukem - Time to Kill
1401                         // - do not directly set cd-xa volume
1402                         //SPU_writeRegister( H_CDLeft, 0x7f00 );
1403                         //SPU_writeRegister( H_CDRight, 0x7f00 );
1404                 break;
1405
1406         case CdlSetfilter:
1407                 cdr.File = cdr.Param[0];
1408                 cdr.Channel = cdr.Param[1];
1409                 break;
1410
1411         case CdlSetmode:
1412                 CDR_LOG("cdrWrite1() Log: Setmode %x\n", cdr.Param[0]);
1413
1414                 cdr.Mode = cdr.Param[0];
1415
1416                 // Squaresoft on PlayStation 1998 Collector's CD Vol. 1
1417                 // - fixes choppy movie sound
1418                 if( cdr.Play && (cdr.Mode & MODE_CDDA) == 0 )
1419                         StopCdda();
1420                 break;
1421
1422         case CdlGetTN:
1423                 //AddIrqQueue(cdr.Cmd, 0x800);
1424
1425                 // GameShark CDX CD Player: very long time
1426                 AddIrqQueue(cdr.Cmd, 0x100000);
1427                 break;
1428
1429         case CdlSeekL:
1430         case CdlSeekP:
1431                 // Tomb Raider 2 - reset cdda
1432                 StopCdda();
1433                 StopReading();
1434                 break;
1435
1436         case CdlReadS:
1437                 StopReading();
1438                 cdr.Reading = 2;
1439                 cdr.FirstSector = 1;
1440                 cdr.Readed = 0xff;
1441                 break;
1442
1443         default:
1444                 cdr.ParamC = 0;
1445                 CDR_LOG_I("cdrWrite1() Log: Unknown command: %x\n", cdr.Cmd);
1446                 return;
1447         }
1448 }
1449
1450 unsigned char cdrRead2(void) {
1451         unsigned char ret;
1452
1453         if (cdr.Readed == 0) {
1454                 ret = 0;
1455         } else {
1456                 ret = *pTransfer++;
1457         }
1458
1459         CDR_LOG_IO("cdr r2: %02x\n", ret);
1460         return ret;
1461 }
1462
1463 void cdrWrite2(unsigned char rt) {
1464         CDR_LOG_IO("cdr w2: %02x\n", rt);
1465
1466         switch (cdr.Ctrl & 3) {
1467         case 0:
1468                 if (cdr.ParamC < 8) // FIXME: size and wrapping
1469                         cdr.Param[cdr.ParamC++] = rt;
1470                 return;
1471         case 1:
1472                 cdr.Reg2 = rt;
1473                 setIrq();
1474                 return;
1475         case 2:
1476                 cdr.AttenuatorLeft[0] = rt;
1477                 return;
1478         case 3:
1479                 cdr.AttenuatorRight[0] = rt;
1480                 return;
1481         }
1482 }
1483
1484 unsigned char cdrRead3(void) {
1485         if (cdr.Ctrl & 0x1)
1486                 psxHu8(0x1803) = cdr.Stat | 0xE0;
1487         else
1488                 psxHu8(0x1803) = cdr.Reg2 | 0xE0;
1489
1490         CDR_LOG_IO("cdr r3: %02x\n", psxHu8(0x1803));
1491         return psxHu8(0x1803);
1492 }
1493
1494 void cdrWrite3(unsigned char rt) {
1495         CDR_LOG_IO("cdr w3: %02x\n", rt);
1496
1497         switch (cdr.Ctrl & 3) {
1498         case 0:
1499                 break; // transfer
1500         case 1:
1501                 cdr.Stat &= ~rt;
1502
1503                 if (rt & 0x40)
1504                         cdr.ParamC = 0;
1505                 return;
1506         case 2:
1507                 cdr.AttenuatorLeft[1] = rt;
1508                 return;
1509         case 3:
1510                 if (rt == 0x20)
1511                 CDR_LOG( "CD-XA Volume: %X %X | %X %X\n",
1512                         cdr.AttenuatorLeft[0], cdr.AttenuatorLeft[1],
1513                         cdr.AttenuatorRight[0], cdr.AttenuatorRight[1] );
1514                 return;
1515         }
1516
1517         if ((rt & 0x80) && cdr.Readed == 0) {
1518                 cdr.Readed = 1;
1519                 pTransfer = cdr.Transfer;
1520
1521                 switch (cdr.Mode & 0x30) {
1522                         case MODE_SIZE_2328:
1523                         case 0x00:
1524                                 pTransfer += 12;
1525                                 break;
1526
1527                         case MODE_SIZE_2340:
1528                                 pTransfer += 0;
1529                                 break;
1530
1531                         default:
1532                                 break;
1533                 }
1534         }
1535 }
1536
1537 void psxDma3(u32 madr, u32 bcr, u32 chcr) {
1538         u32 cdsize;
1539         int size;
1540         u8 *ptr;
1541
1542         CDR_LOG("psxDma3() Log: *** DMA 3 *** %x addr = %x size = %x\n", chcr, madr, bcr);
1543
1544         switch (chcr) {
1545                 case 0x11000000:
1546                 case 0x11400100:
1547                         if (cdr.Readed == 0) {
1548                                 CDR_LOG("psxDma3() Log: *** DMA 3 *** NOT READY\n");
1549                                 break;
1550                         }
1551
1552                         cdsize = (bcr & 0xffff) * 4;
1553
1554                         // Ape Escape: bcr = 0001 / 0000
1555                         // - fix boot
1556                         if( cdsize == 0 )
1557                         {
1558                                 switch (cdr.Mode & 0x30) {
1559                                         case 0x00: cdsize = 2048; break;
1560                                         case MODE_SIZE_2328: cdsize = 2328; break;
1561                                         case MODE_SIZE_2340: cdsize = 2340; break;
1562                                 }
1563                         }
1564
1565
1566                         ptr = (u8 *)PSXM(madr);
1567                         if (ptr == NULL) {
1568                                 CDR_LOG("psxDma3() Log: *** DMA 3 *** NULL Pointer!\n");
1569                                 break;
1570                         }
1571
1572                         /*
1573                         GS CDX: Enhancement CD crash
1574                         - Setloc 0:0:0
1575                         - CdlPlay
1576                         - Spams DMA3 and gets buffer overrun
1577                         */
1578                         size = CD_FRAMESIZE_RAW - (pTransfer - cdr.Transfer);
1579                         if (size > cdsize)
1580                                 size = cdsize;
1581                         if (size > 0)
1582                         {
1583                                 memcpy(ptr, pTransfer, size);
1584                         }
1585
1586                         psxCpu->Clear(madr, cdsize / 4);
1587                         pTransfer += cdsize;
1588
1589
1590                         // burst vs normal
1591                         if( chcr == 0x11400100 ) {
1592                                 CDRDMA_INT( (cdsize/4) / 4 );
1593                         }
1594                         else if( chcr == 0x11000000 ) {
1595                                 CDRDMA_INT( (cdsize/4) * 1 );
1596                         }
1597                         return;
1598
1599                 default:
1600                         CDR_LOG("psxDma3() Log: Unknown cddma %x\n", chcr);
1601                         break;
1602         }
1603
1604         HW_DMA3_CHCR &= SWAP32(~0x01000000);
1605         DMA_INTERRUPT(3);
1606 }
1607
1608 void cdrDmaInterrupt()
1609 {
1610         if (HW_DMA3_CHCR & SWAP32(0x01000000))
1611         {
1612                 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1613                 DMA_INTERRUPT(3);
1614         }
1615 }
1616
1617 static void getCdInfo(void)
1618 {
1619         u8 tmp;
1620
1621         CDR_getTN(cdr.ResultTN);
1622         CDR_getTD(0, cdr.SetSectorEnd);
1623         tmp = cdr.SetSectorEnd[0];
1624         cdr.SetSectorEnd[0] = cdr.SetSectorEnd[2];
1625         cdr.SetSectorEnd[2] = tmp;
1626 }
1627
1628 void cdrReset() {
1629         memset(&cdr, 0, sizeof(cdr));
1630         cdr.CurTrack = 1;
1631         cdr.File = 1;
1632         cdr.Channel = 1;
1633         pTransfer = cdr.Transfer;
1634
1635         // BIOS player - default values
1636         cdr.AttenuatorLeft[0] = 0x80;
1637         cdr.AttenuatorLeft[1] = 0x00;
1638         cdr.AttenuatorRight[0] = 0x00;
1639         cdr.AttenuatorRight[1] = 0x80;
1640
1641         getCdInfo();
1642 }
1643
1644 int cdrFreeze(void *f, int Mode) {
1645         u32 tmp;
1646         u8 tmpp[3];
1647
1648         if (Mode == 0 && !Config.Cdda)
1649                 CDR_stop();
1650         
1651         gzfreeze(&cdr, sizeof(cdr));
1652         
1653         if (Mode == 1) {
1654                 cdr.ParamP = cdr.ParamC;
1655                 tmp = pTransfer - cdr.Transfer;
1656         }
1657
1658         gzfreeze(&tmp, sizeof(tmp));
1659
1660         if (Mode == 0) {
1661                 getCdInfo();
1662
1663                 pTransfer = cdr.Transfer + tmp;
1664
1665                 // read right sub data
1666                 memcpy(tmpp, cdr.Prev, 3);
1667                 cdr.Prev[0]++;
1668                 ReadTrack(tmpp);
1669
1670                 if (cdr.Play) {
1671                         Find_CurTrack(cdr.SetSectorPlay);
1672                         if (!Config.Cdda)
1673                                 CDR_play(cdr.SetSectorPlay);
1674                 }
1675         }
1676
1677         return 0;
1678 }
1679
1680 void LidInterrupt() {
1681         cdr.LidCheck = 0x20; // start checker
1682
1683         getCdInfo();
1684        
1685         StopCdda();
1686         CDRLID_INT( cdReadTime * 3 );
1687
1688         // generate interrupt if none active - open or close
1689         if (cdr.Irq == 0 || cdr.Irq == 0xff) {
1690                 cdr.Ctrl |= 0x80;
1691                 cdr.Stat = NoIntr;
1692                 AddIrqQueue(CdlNop, 0x800);
1693         }
1694 }