drc/psx_gpu: handle more calling conventions
[pcsx_rearmed.git] / libpcsxcore / psxdma.c
1 /***************************************************************************
2  *   Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team              *
3  *                                                                         *
4  *   This program is free software; you can redistribute it and/or modify  *
5  *   it under the terms of the GNU General Public License as published by  *
6  *   the Free Software Foundation; either version 2 of the License, or     *
7  *   (at your option) any later version.                                   *
8  *                                                                         *
9  *   This program is distributed in the hope that it will be useful,       *
10  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
11  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
12  *   GNU General Public License for more details.                          *
13  *                                                                         *
14  *   You should have received a copy of the GNU General Public License     *
15  *   along with this program; if not, write to the                         *
16  *   Free Software Foundation, Inc.,                                       *
17  *   51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA.           *
18  ***************************************************************************/
19
20 /*
21 * Handles PSX DMA functions.
22 */
23
24 #include "psxdma.h"
25 #include "gpu.h"
26
27 // Dma0/1 in Mdec.c
28 // Dma3   in CdRom.c
29
30 void spuInterrupt() {
31         if (HW_DMA4_CHCR & SWAP32(0x01000000))
32         {
33                 HW_DMA4_CHCR &= SWAP32(~0x01000000);
34                 DMA_INTERRUPT(4);
35         }
36 }
37
38 void psxDma4(u32 madr, u32 bcr, u32 chcr) { // SPU
39         u16 *ptr;
40         u32 size;
41
42         switch (chcr) {
43                 case 0x01000201: //cpu to spu transfer
44 #ifdef PSXDMA_LOG
45                         PSXDMA_LOG("*** DMA4 SPU - mem2spu *** %x addr = %x size = %x\n", chcr, madr, bcr);
46 #endif
47                         ptr = (u16 *)PSXM(madr);
48                         if (ptr == NULL) {
49 #ifdef CPU_LOG
50                                 CPU_LOG("*** DMA4 SPU - mem2spu *** NULL Pointer!!!\n");
51 #endif
52                                 break;
53                         }
54                         SPU_writeDMAMem(ptr, (bcr >> 16) * (bcr & 0xffff) * 2);
55                         SPUDMA_INT((bcr >> 16) * (bcr & 0xffff) / 2);
56                         return;
57
58                 case 0x01000200: //spu to cpu transfer
59 #ifdef PSXDMA_LOG
60                         PSXDMA_LOG("*** DMA4 SPU - spu2mem *** %x addr = %x size = %x\n", chcr, madr, bcr);
61 #endif
62                         ptr = (u16 *)PSXM(madr);
63                         if (ptr == NULL) {
64 #ifdef CPU_LOG
65                                 CPU_LOG("*** DMA4 SPU - spu2mem *** NULL Pointer!!!\n");
66 #endif
67                                 break;
68                         }
69                         size = (bcr >> 16) * (bcr & 0xffff) * 2;
70                         SPU_readDMAMem(ptr, size);
71                         psxCpu->Clear(madr, size);
72                         break;
73
74 #ifdef PSXDMA_LOG
75                 default:
76                         PSXDMA_LOG("*** DMA4 SPU - unknown *** %x addr = %x size = %x\n", chcr, madr, bcr);
77                         break;
78 #endif
79         }
80
81         HW_DMA4_CHCR &= SWAP32(~0x01000000);
82         DMA_INTERRUPT(4);
83 }
84
85 // Taken from PEOPS SOFTGPU
86 static inline boolean CheckForEndlessLoop(u32 laddr, u32 *lUsedAddr) {
87         if (laddr == lUsedAddr[1]) return TRUE;
88         if (laddr == lUsedAddr[2]) return TRUE;
89
90         if (laddr < lUsedAddr[0]) lUsedAddr[1] = laddr;
91         else lUsedAddr[2] = laddr;
92
93         lUsedAddr[0] = laddr;
94
95         return FALSE;
96 }
97
98 static u32 gpuDmaChainSize(u32 addr) {
99         u32 size;
100         u32 DMACommandCounter = 0;
101         u32 lUsedAddr[3];
102
103         lUsedAddr[0] = lUsedAddr[1] = lUsedAddr[2] = 0xffffff;
104
105         // initial linked list ptr (word)
106         size = 1;
107
108         do {
109                 addr &= 0x1ffffc;
110
111                 if (DMACommandCounter++ > 2000000) break;
112                 if (CheckForEndlessLoop(addr, lUsedAddr)) break;
113
114                 // # 32-bit blocks to transfer
115                 size += psxMu8( addr + 3 );
116
117                 // next 32-bit pointer
118                 addr = psxMu32( addr & ~0x3 ) & 0xffffff;
119                 size += 1;
120         } while (addr != 0xffffff);
121
122         return size;
123 }
124
125 void psxDma2(u32 madr, u32 bcr, u32 chcr) { // GPU
126         u32 *ptr;
127         u32 size;
128
129         switch (chcr) {
130                 case 0x01000200: // vram2mem
131 #ifdef PSXDMA_LOG
132                         PSXDMA_LOG("*** DMA2 GPU - vram2mem *** %lx addr = %lx size = %lx\n", chcr, madr, bcr);
133 #endif
134                         ptr = (u32 *)PSXM(madr);
135                         if (ptr == NULL) {
136 #ifdef CPU_LOG
137                                 CPU_LOG("*** DMA2 GPU - vram2mem *** NULL Pointer!!!\n");
138 #endif
139                                 break;
140                         }
141                         // BA blocks * BS words (word = 32-bits)
142                         size = (bcr >> 16) * (bcr & 0xffff);
143                         GPU_readDataMem(ptr, size);
144                         psxCpu->Clear(madr, size);
145
146                         // already 32-bit word size ((size * 4) / 4)
147                         GPUDMA_INT(size / 4);
148                         return;
149
150                 case 0x01000201: // mem2vram
151 #ifdef PSXDMA_LOG
152                         PSXDMA_LOG("*** DMA 2 - GPU mem2vram *** %lx addr = %lx size = %lx\n", chcr, madr, bcr);
153 #endif
154                         ptr = (u32 *)PSXM(madr);
155                         if (ptr == NULL) {
156 #ifdef CPU_LOG
157                                 CPU_LOG("*** DMA2 GPU - mem2vram *** NULL Pointer!!!\n");
158 #endif
159                                 break;
160                         }
161                         // BA blocks * BS words (word = 32-bits)
162                         size = (bcr >> 16) * (bcr & 0xffff);
163                         GPU_writeDataMem(ptr, size);
164
165                         // already 32-bit word size ((size * 4) / 4)
166                         GPUDMA_INT(size / 4);
167                         return;
168
169                 case 0x01000401: // dma chain
170 #ifdef PSXDMA_LOG
171                         PSXDMA_LOG("*** DMA 2 - GPU dma chain *** %lx addr = %lx size = %lx\n", chcr, madr, bcr);
172 #endif
173
174                         size = GPU_dmaChain((u32 *)psxM, madr & 0x1fffff);
175                         if ((int)size <= 0)
176                                 size = gpuDmaChainSize(madr);
177                         HW_GPU_STATUS &= ~PSXGPU_nBUSY;
178                         
179                         // Tekken 3 = use 1.0 only (not 1.5x)
180
181                         // Einhander = parse linked list in pieces (todo)
182                         // Final Fantasy 4 = internal vram time (todo)
183                         // Rebel Assault 2 = parse linked list in pieces (todo)
184                         // Vampire Hunter D = allow edits to linked list (todo)
185                         GPUDMA_INT(size);
186                         return;
187
188 #ifdef PSXDMA_LOG
189                 default:
190                         PSXDMA_LOG("*** DMA 2 - GPU unknown *** %lx addr = %lx size = %lx\n", chcr, madr, bcr);
191                         break;
192 #endif
193         }
194
195         HW_DMA2_CHCR &= SWAP32(~0x01000000);
196         DMA_INTERRUPT(2);
197 }
198
199 void gpuInterrupt() {
200         if (HW_DMA2_CHCR & SWAP32(0x01000000))
201         {
202                 HW_DMA2_CHCR &= SWAP32(~0x01000000);
203                 DMA_INTERRUPT(2);
204         }
205         HW_GPU_STATUS |= PSXGPU_nBUSY; // GPU no longer busy
206 }
207
208 void psxDma6(u32 madr, u32 bcr, u32 chcr) {
209         u32 size;
210         u32 *mem = (u32 *)PSXM(madr);
211
212 #ifdef PSXDMA_LOG
213         PSXDMA_LOG("*** DMA6 OT *** %x addr = %x size = %x\n", chcr, madr, bcr);
214 #endif
215
216         if (chcr == 0x11000002) {
217                 if (mem == NULL) {
218 #ifdef CPU_LOG
219                         CPU_LOG("*** DMA6 OT *** NULL Pointer!!!\n");
220 #endif
221                         HW_DMA6_CHCR &= SWAP32(~0x01000000);
222                         DMA_INTERRUPT(6);
223                         return;
224                 }
225
226                 // already 32-bit size
227                 size = bcr;
228
229                 while (bcr--) {
230                         *mem-- = SWAP32((madr - 4) & 0xffffff);
231                         madr -= 4;
232                 }
233                 mem++; *mem = 0xffffff;
234
235                 GPUOTCDMA_INT(size);
236                 return;
237         }
238 #ifdef PSXDMA_LOG
239         else {
240                 // Unknown option
241                 PSXDMA_LOG("*** DMA6 OT - unknown *** %x addr = %x size = %x\n", chcr, madr, bcr);
242         }
243 #endif
244
245         HW_DMA6_CHCR &= SWAP32(~0x01000000);
246         DMA_INTERRUPT(6);
247 }
248
249 void gpuotcInterrupt()
250 {
251         if (HW_DMA6_CHCR & SWAP32(0x01000000))
252         {
253                 HW_DMA6_CHCR &= SWAP32(~0x01000000);
254                 DMA_INTERRUPT(6);
255         }
256 }