2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2010 Sam Lantinga
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
24 * \file SDL_platform.h
26 * Try to get a standard set of platform defines.
29 #ifndef _SDL_platform_h
30 #define _SDL_platform_h
40 #if defined(__HAIKU__)
44 #if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
48 #if defined(_arch_dreamcast)
50 #define __DREAMCAST__ 1
52 #if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
56 #if defined(hpux) || defined(__hpux) || defined(__hpux__)
60 #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
64 #if defined(linux) || defined(__linux) || defined(__linux__)
69 #if defined(__APPLE__)
70 /* lets us know what version of Mac OS X we're compiling on */
71 #include "AvailabilityMacros.h"
72 #ifdef MAC_OS_X_VERSION_10_3
73 #include "TargetConditionals.h" /* this header is in 10.3 or later */
75 /* if compiling for iPhone */
77 #define __IPHONEOS__ 1
80 /* if not compiling for iPhone */
83 #endif /* TARGET_OS_IPHONE */
85 /* if earlier verion of Mac OS X than version 10.3 */
90 #endif /* defined(__APPLE__) */
92 #if defined(__NetBSD__)
96 #if defined(__OpenBSD__)
104 #if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE)
108 #if defined(__QNXNTO__)
112 #if defined(riscos) || defined(__riscos) || defined(__riscos__)
118 #define __SOLARIS__ 1
120 #if defined(WIN32) || defined(_WIN32)
126 #undef __NINTENDODS__
127 #define __NINTENDODS__ 1
131 #include "begin_code.h"
132 /* Set up for C function definitions, even when using C++ */
140 * \brief Gets the name of the platform.
142 extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void);
144 /* Ends C function definitions when using C++ */
150 #include "close_code.h"
152 #endif /* _SDL_platform_h */
154 /* vi: set ts=4 sw=4 expandtab: */