spu: try to eliminate some cdda clicks/pops
[pcsx_rearmed.git] / plugins / dfsound / xa.c
1 /***************************************************************************
2                             xa.c  -  description
3                              -------------------
4     begin                : Wed May 15 2002
5     copyright            : (C) 2002 by Pete Bernert
6     email                : BlackDove@addcom.de
7  ***************************************************************************/
8 /***************************************************************************
9  *                                                                         *
10  *   This program is free software; you can redistribute it and/or modify  *
11  *   it under the terms of the GNU General Public License as published by  *
12  *   the Free Software Foundation; either version 2 of the License, or     *
13  *   (at your option) any later version. See also the license.txt file for *
14  *   additional informations.                                              *
15  *                                                                         *
16  ***************************************************************************/
17
18 #include "stdafx.h"
19 #define _IN_XA
20 #include <stdint.h>
21
22 // will be included from spu.c
23 #ifdef _IN_SPU
24
25 ////////////////////////////////////////////////////////////////////////
26 // XA GLOBALS
27 ////////////////////////////////////////////////////////////////////////
28
29 static int gauss_ptr = 0;
30 static int gauss_window[8] = {0, 0, 0, 0, 0, 0, 0, 0};
31
32 #define gvall0 gauss_window[gauss_ptr]
33 #define gvall(x) gauss_window[(gauss_ptr+x)&3]
34 #define gvalr0 gauss_window[4+gauss_ptr]
35 #define gvalr(x) gauss_window[4+((gauss_ptr+x)&3)]
36
37 ////////////////////////////////////////////////////////////////////////
38 // MIX XA & CDDA
39 ////////////////////////////////////////////////////////////////////////
40
41 INLINE void MixXA(int *SSumLR, int ns_to, int decode_pos)
42 {
43  int cursor = decode_pos;
44  int ns;
45  short l, r;
46  uint32_t v = spu.XALastVal;
47
48  if(spu.XAPlay != spu.XAFeed || spu.XARepeat > 0)
49  {
50   if(spu.XAPlay == spu.XAFeed)
51    spu.XARepeat--;
52
53   for(ns = 0; ns < ns_to*2; )
54    {
55     if(spu.XAPlay != spu.XAFeed) v=*spu.XAPlay++;
56     if(spu.XAPlay == spu.XAEnd) spu.XAPlay=spu.XAStart;
57
58     l = ((int)(short)v * spu.iLeftXAVol) >> 15;
59     r = ((int)(short)(v >> 16) * spu.iLeftXAVol) >> 15;
60     SSumLR[ns++] += l;
61     SSumLR[ns++] += r;
62
63     spu.spuMem[cursor] = v;
64     spu.spuMem[cursor + 0x400/2] = v >> 16;
65     cursor = (cursor + 1) & 0x1ff;
66    }
67   spu.XALastVal = v;
68  }
69  // occasionally CDDAFeed underflows by a few samples due to poor timing,
70  // hence this 'ns_to < 8'
71  else if(spu.CDDAPlay != spu.CDDAFeed || ns_to < 8)
72  {
73   for(ns = 0; ns < ns_to*2; )
74    {
75     if(spu.CDDAPlay != spu.CDDAFeed) v=*spu.CDDAPlay++;
76     if(spu.CDDAPlay == spu.CDDAEnd) spu.CDDAPlay=spu.CDDAStart;
77
78     l = ((int)(short)v * spu.iLeftXAVol) >> 15;
79     r = ((int)(short)(v >> 16) * spu.iLeftXAVol) >> 15;
80     SSumLR[ns++] += l;
81     SSumLR[ns++] += r;
82
83     spu.spuMem[cursor] = v;
84     spu.spuMem[cursor + 0x400/2] = v >> 16;
85     cursor = (cursor + 1) & 0x1ff;
86    }
87   spu.XALastVal = v;
88  }
89  else
90   spu.XALastVal = 0;
91 }
92
93 ////////////////////////////////////////////////////////////////////////
94 // small linux time helper... only used for watchdog
95 ////////////////////////////////////////////////////////////////////////
96
97 static unsigned long timeGetTime_spu()
98 {
99 #if defined(NO_OS)
100  return 0;
101 #elif defined(_WIN32)
102  return GetTickCount();
103 #else
104  struct timeval tv;
105  gettimeofday(&tv, 0);                                 // well, maybe there are better ways
106  return tv.tv_sec * 1000 + tv.tv_usec/1000;            // to do that, but at least it works
107 #endif
108 }
109
110 ////////////////////////////////////////////////////////////////////////
111 // FEED XA 
112 ////////////////////////////////////////////////////////////////////////
113
114 INLINE void FeedXA(xa_decode_t *xap)
115 {
116  int sinc,spos,i,iSize,iPlace,vl,vr;
117
118  if(!spu.bSPUIsOpen) return;
119
120  spu.xapGlobal = xap;                                  // store info for save states
121  spu.XARepeat  = 100;                                  // set up repeat
122
123 #if 0//def XA_HACK
124  iSize=((45500*xap->nsamples)/xap->freq);              // get size
125 #else
126  iSize=((44100*xap->nsamples)/xap->freq);              // get size
127 #endif
128  if(!iSize) return;                                    // none? bye
129
130  if(spu.XAFeed<spu.XAPlay) iPlace=spu.XAPlay-spu.XAFeed; // how much space in my buf?
131  else              iPlace=(spu.XAEnd-spu.XAFeed) + (spu.XAPlay-spu.XAStart);
132
133  if(iPlace==0) return;                                 // no place at all
134
135  //----------------------------------------------------//
136  if(spu_config.iXAPitch)                               // pitch change option?
137   {
138    static DWORD dwLT=0;
139    static DWORD dwFPS=0;
140    static int   iFPSCnt=0;
141    static int   iLastSize=0;
142    static DWORD dwL1=0;
143    DWORD dw=timeGetTime_spu(),dw1,dw2;
144
145    iPlace=iSize;
146
147    dwFPS+=dw-dwLT;iFPSCnt++;
148
149    dwLT=dw;
150                                        
151    if(iFPSCnt>=10)
152     {
153      if(!dwFPS) dwFPS=1;
154      dw1=1000000/dwFPS; 
155      if(dw1>=(dwL1-100) && dw1<=(dwL1+100)) dw1=dwL1;
156      else dwL1=dw1;
157      dw2=(xap->freq*100/xap->nsamples);
158      if((!dw1)||((dw2+100)>=dw1)) iLastSize=0;
159      else
160       {
161        iLastSize=iSize*dw2/dw1;
162        if(iLastSize>iPlace) iLastSize=iPlace;
163        iSize=iLastSize;
164       }
165      iFPSCnt=0;dwFPS=0;
166     }
167    else
168     {
169      if(iLastSize) iSize=iLastSize;
170     }
171   }
172  //----------------------------------------------------//
173
174  spos=0x10000L;
175  sinc = (xap->nsamples << 16) / iSize;                 // calc freq by num / size
176
177  if(xap->stereo)
178 {
179    uint32_t * pS=(uint32_t *)xap->pcm;
180    uint32_t l=0;
181
182    if(spu_config.iXAPitch)
183     {
184      int32_t l1,l2;short s;
185      for(i=0;i<iSize;i++)
186       {
187        if(spu_config.iUseInterpolation==2)
188         {
189          while(spos>=0x10000L)
190           {
191            l = *pS++;
192            gauss_window[gauss_ptr] = (short)LOWORD(l);
193            gauss_window[4+gauss_ptr] = (short)HIWORD(l);
194            gauss_ptr = (gauss_ptr+1) & 3;
195            spos -= 0x10000L;
196           }
197          vl = (spos >> 6) & ~3;
198          vr=(gauss[vl]*gvall0)&~2047;
199          vr+=(gauss[vl+1]*gvall(1))&~2047;
200          vr+=(gauss[vl+2]*gvall(2))&~2047;
201          vr+=(gauss[vl+3]*gvall(3))&~2047;
202          l= (vr >> 11) & 0xffff;
203          vr=(gauss[vl]*gvalr0)&~2047;
204          vr+=(gauss[vl+1]*gvalr(1))&~2047;
205          vr+=(gauss[vl+2]*gvalr(2))&~2047;
206          vr+=(gauss[vl+3]*gvalr(3))&~2047;
207          l |= vr << 5;
208         }
209        else
210         {
211          while(spos>=0x10000L)
212           {
213            l = *pS++;
214            spos -= 0x10000L;
215           }
216         }
217
218        s=(short)LOWORD(l);
219        l1=s;
220        l1=(l1*iPlace)/iSize;
221        ssat32_to_16(l1);
222        s=(short)HIWORD(l);
223        l2=s;
224        l2=(l2*iPlace)/iSize;
225        ssat32_to_16(l2);
226        l=(l1&0xffff)|(l2<<16);
227
228        *spu.XAFeed++=l;
229
230        if(spu.XAFeed==spu.XAEnd) spu.XAFeed=spu.XAStart;
231        if(spu.XAFeed==spu.XAPlay)
232         {
233          if(spu.XAPlay!=spu.XAStart) spu.XAFeed=spu.XAPlay-1;
234          break;
235         }
236
237        spos += sinc;
238       }
239     }
240    else
241     {
242      for(i=0;i<iSize;i++)
243       {
244        if(spu_config.iUseInterpolation==2)
245         {
246          while(spos>=0x10000L)
247           {
248            l = *pS++;
249            gauss_window[gauss_ptr] = (short)LOWORD(l);
250            gauss_window[4+gauss_ptr] = (short)HIWORD(l);
251            gauss_ptr = (gauss_ptr+1) & 3;
252            spos -= 0x10000L;
253           }
254          vl = (spos >> 6) & ~3;
255          vr=(gauss[vl]*gvall0)&~2047;
256          vr+=(gauss[vl+1]*gvall(1))&~2047;
257          vr+=(gauss[vl+2]*gvall(2))&~2047;
258          vr+=(gauss[vl+3]*gvall(3))&~2047;
259          l= (vr >> 11) & 0xffff;
260          vr=(gauss[vl]*gvalr0)&~2047;
261          vr+=(gauss[vl+1]*gvalr(1))&~2047;
262          vr+=(gauss[vl+2]*gvalr(2))&~2047;
263          vr+=(gauss[vl+3]*gvalr(3))&~2047;
264          l |= vr << 5;
265         }
266        else
267         {
268          while(spos>=0x10000L)
269           {
270            l = *pS++;
271            spos -= 0x10000L;
272           }
273         }
274
275        *spu.XAFeed++=l;
276
277        if(spu.XAFeed==spu.XAEnd) spu.XAFeed=spu.XAStart;
278        if(spu.XAFeed==spu.XAPlay)
279         {
280          if(spu.XAPlay!=spu.XAStart) spu.XAFeed=spu.XAPlay-1;
281          break;
282         }
283
284        spos += sinc;
285       }
286     }
287   }
288  else
289   {
290    unsigned short * pS=(unsigned short *)xap->pcm;
291    uint32_t l;short s=0;
292
293    if(spu_config.iXAPitch)
294     {
295      int32_t l1;
296      for(i=0;i<iSize;i++)
297       {
298        if(spu_config.iUseInterpolation==2)
299         {
300          while(spos>=0x10000L)
301           {
302            gauss_window[gauss_ptr] = (short)*pS++;
303            gauss_ptr = (gauss_ptr+1) & 3;
304            spos -= 0x10000L;
305           }
306          vl = (spos >> 6) & ~3;
307          vr=(gauss[vl]*gvall0)&~2047;
308          vr+=(gauss[vl+1]*gvall(1))&~2047;
309          vr+=(gauss[vl+2]*gvall(2))&~2047;
310          vr+=(gauss[vl+3]*gvall(3))&~2047;
311          l1=s= vr >> 11;
312          l1 &= 0xffff;
313         }
314        else
315         {
316          while(spos>=0x10000L)
317           {
318            s = *pS++;
319            spos -= 0x10000L;
320           }
321          l1=s;
322         }
323
324        l1=(l1*iPlace)/iSize;
325        ssat32_to_16(l1);
326        l=(l1&0xffff)|(l1<<16);
327        *spu.XAFeed++=l;
328
329        if(spu.XAFeed==spu.XAEnd) spu.XAFeed=spu.XAStart;
330        if(spu.XAFeed==spu.XAPlay)
331         {
332          if(spu.XAPlay!=spu.XAStart) spu.XAFeed=spu.XAPlay-1;
333          break;
334         }
335
336        spos += sinc;
337       }
338     }
339    else
340     {
341      for(i=0;i<iSize;i++)
342       {
343        if(spu_config.iUseInterpolation==2)
344         {
345          while(spos>=0x10000L)
346           {
347            gauss_window[gauss_ptr] = (short)*pS++;
348            gauss_ptr = (gauss_ptr+1) & 3;
349            spos -= 0x10000L;
350           }
351          vl = (spos >> 6) & ~3;
352          vr=(gauss[vl]*gvall0)&~2047;
353          vr+=(gauss[vl+1]*gvall(1))&~2047;
354          vr+=(gauss[vl+2]*gvall(2))&~2047;
355          vr+=(gauss[vl+3]*gvall(3))&~2047;
356          l=s= vr >> 11;
357         }
358        else
359         {
360          while(spos>=0x10000L)
361           {
362            s = *pS++;
363            spos -= 0x10000L;
364           }
365          l=s;
366         }
367
368        l &= 0xffff;
369        *spu.XAFeed++=(l|(l<<16));
370
371        if(spu.XAFeed==spu.XAEnd) spu.XAFeed=spu.XAStart;
372        if(spu.XAFeed==spu.XAPlay)
373         {
374          if(spu.XAPlay!=spu.XAStart) spu.XAFeed=spu.XAPlay-1;
375          break;
376         }
377
378        spos += sinc;
379       }
380     }
381   }
382 }
383
384 ////////////////////////////////////////////////////////////////////////
385 // FEED CDDA
386 ////////////////////////////////////////////////////////////////////////
387
388 INLINE int FeedCDDA(unsigned char *pcm, int nBytes)
389 {
390  int space;
391  space=(spu.CDDAPlay-spu.CDDAFeed-1)*4 & (CDDA_BUFFER_SIZE - 1);
392  if(space<nBytes)
393   return 0x7761; // rearmed_wait
394
395  while(nBytes>0)
396   {
397    if(spu.CDDAFeed==spu.CDDAEnd) spu.CDDAFeed=spu.CDDAStart;
398    space=(spu.CDDAPlay-spu.CDDAFeed-1)*4 & (CDDA_BUFFER_SIZE - 1);
399    if(spu.CDDAFeed+space/4>spu.CDDAEnd)
400     space=(spu.CDDAEnd-spu.CDDAFeed)*4;
401    if(space>nBytes)
402     space=nBytes;
403
404    memcpy(spu.CDDAFeed,pcm,space);
405    spu.CDDAFeed+=space/4;
406    nBytes-=space;
407    pcm+=space;
408   }
409
410  return 0x676f; // rearmed_go
411 }
412
413 #endif