psx_gpu: workaround binutils bug #14887
[pcsx_rearmed.git] / plugins / gpu_neon / Makefile
1 CFLAGS += -ggdb -Wall -O2 -DNDEBUG
2
3 include ../../config.mak
4
5 SRC += psx_gpu_if.c
6
7 CFLAGS += -DTEXTURE_CACHE_4BPP -DTEXTURE_CACHE_8BPP
8 ifeq "$(HAVE_NEON)" "1"
9 SRC += psx_gpu/psx_gpu_arm_neon.S
10 CFLAGS += -DNEON_BUILD
11 else
12 CFLAGS += -fno-strict-aliasing
13 endif
14
15 BIN_GPULIB = gpu_neon.so
16 include ../gpulib/gpulib.mak