STRIP_FPIC = sh $(top_srcdir)/strip_fPIC.sh SUFFIXES = .asm .asm.lo: $(LIBTOOL) --tag=CC --mode=compile \ $(STRIP_FPIC) $(NASM) -f elf -d ELF -I${srcdir}/ $< INCLUDES = -DPIXMAPDIR=\"${datadir}/pixmaps/\" \ -DLOCALE_DIR=\"${datadir}/locale/\" \ -DDATADIR=\"${datadir}/psemu/\" \ $(GTK2_CFLAGS) $(GLADE2_CFLAGS) -I/usr/X11R6/include \ -I../../libpcsxcore \ -I../../include bindir = @libdir@/games/psemu/ libdir = @libdir@/games/psemu/ lib_LTLIBRARIES = libDFXVideo.la libDFXVideo_la_SOURCES = gpu.c cfg.c draw.c fps.c key.c menu.c prim.c soft.c zn.c if X86_NASM libDFXVideo_la_SOURCES += i386.asm INCLUDES += -DUSE_NASM=1 endif libDFXVideo_la_LDFLAGS = -module -avoid-version libDFXVideo_la_LDFLAGS += -L/usr/X11R6/lib64 -L/usr/X11R6/lib \ -lX11 -lXv -lXext -lm bin_PROGRAMS = cfgDFXVideo cfgDFXVideo_SOURCES = gpucfg-0.1df/main.c cfgDFXVideo_LDADD = $(GTK2_LIBS) $(GLADE2_LIBS) -L/usr/X11R6/lib -lXext glade_DATA = gpucfg-0.1df/dfxvideo.glade2 gladedir = $(datadir)/psemu/ EXTRA_DIST = $(glade_DATA)