CC = $(CROSS_COMPILE)gcc CFLAGS += -DTEXTURE_CACHE_4BPP -DTEXTURE_CACHE_8BPP CFLAGS += -Wall -ggdb CFLAGS += -fno-strict-aliasing CFLAGS += `sdl-config --cflags` LDFLAGS += `sdl-config --libs` VPATH += .. ifdef NEON CFLAGS += -mcpu=cortex-a8 -mfpu=neon -DNEON_BUILD ASFLAGS = $(CFLAGS) OBJ += psx_gpu_arm_neon.o endif ifndef DEBUG CFLAGS += -O2 -DNDEBUG endif OBJ += psx_gpu.o psx_gpu_parse.o psx_gpu_main.o all: psx_gpu psx_gpu: $(OBJ) clean: $(RM) psx_gpu $(OBJ)