# gpu
OBJS += plugins/gpu_neon/gpu.o
+ifeq "$(HAVE_NEON)" "1"
+OBJS += plugins/gpu_neon/psx_gpu_if.o plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.o
+plugins/gpu_neon/psx_gpu_if.o: CFLAGS += -DNEON_BUILD -DTEXTURE_CACHE_4BPP -DTEXTURE_CACHE_8BPP
+plugins/gpu_neon/psx_gpu_if.o: plugins/gpu_neon/psx_gpu/*.c
+else
# note: code is not safe for strict-aliasing? (Castlevania problems)
plugins/gpu_neon/peops_if.o: CFLAGS += -fno-strict-aliasing
plugins/gpu_neon/peops_if.o: plugins/dfxvideo/prim.c plugins/dfxvideo/soft.c
OBJS += plugins/gpu_neon/peops_if.o
+endif
ifdef X11
LDFLAGS += -lX11 `sdl-config --libs`
OBJS += plugins/gpu_neon/vout_sdl.o
maemo/%.o: maemo/%.c
else
OBJS += frontend/menu.o frontend/linux/in_evdev.o
-OBJS += frontend/common/input.o frontend/linux/oshide.o
+OBJS += frontend/common/input.o frontend/linux/xenv.o
ifeq "$(PLATFORM)" "pandora"
frontend/%.o: CFLAGS += -DVOUT_FBDEV
@rm $@_
.PHONY: FORCE
+%.o: %.S
+ $(CC) $(CFLAGS) -c $^ -o $@
$(TARGET): $(OBJS)
$(CC) -o $@ $^ $(LDFLAGS) -Wl,-Map=$@.map