bool retro_load_game(const struct retro_game_info *info)
{
enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565;
- if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) {
+ if (environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) {
native_rgb565 = 1;
fprintf(stderr, "RGB565 supported, using it\n");
}