frontend: avoid loading msg when not needed
[pcsx_rearmed.git] / frontend / main.h
index eadb3c6..7e5dc47 100644 (file)
 extern char cfgfile_basename[MAXPATHLEN];
 
 extern int state_slot;
+
+/* emu_core_preinit - must be the very first call
+ * emu_core_init - to be called after platform-specific setup */
+int emu_core_preinit(void);
+int emu_core_init(void);
+
+void emu_set_default_config(void);
+void emu_on_new_cd(int show_hud_msg);
+
 int get_state_filename(char *buf, int size, int i);
 int emu_check_state(int slot);
 int emu_save_state(int slot);
@@ -56,9 +65,20 @@ enum sched_action {
        SACTION_NEXT_SSLOT,
        SACTION_PREV_SSLOT,
        SACTION_TOGGLE_FSKIP,
+       SACTION_SWITCH_DISPMODE,
+       SACTION_FAST_FORWARD,
        SACTION_SCREENSHOT,
+       SACTION_VOLUME_UP,
+       SACTION_VOLUME_DOWN,
+       SACTION_MINIMIZE,
+       SACTION_GUN_TRIGGER = 16,
+       SACTION_GUN_A,
+       SACTION_GUN_B,
+       SACTION_GUN_TRIGGER2,
 };
 
+#define SACTION_GUN_MASK (0x0f << SACTION_GUN_TRIGGER)
+
 static inline void emu_set_action(enum sched_action action_)
 {
        extern enum sched_action emu_action, emu_action_old;