frontend: nub-as-btn option + gamepad fix
[pcsx_rearmed.git] / frontend / menu.c
index 1de9587..546125f 100644 (file)
 #include "plugin.h"
 #include "plugin_lib.h"
 #include "omap.h"
+#include "pandora.h"
+#include "pcnt.h"
+#include "arm_utils.h"
 #include "common/plat.h"
+#include "common/input.h"
+#include "linux/in_evdev.h"
 #include "../libpcsxcore/misc.h"
+#include "../libpcsxcore/cdrom.h"
+#include "../libpcsxcore/psemu_plugin_defs.h"
 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
+#include "../plugins/dfinput/pad.h"
 #include "revision.h"
 
 #define MENU_X2 1
@@ -36,6 +44,7 @@ typedef enum
        MA_MAIN_LOAD_STATE,
        MA_MAIN_RESET_GAME,
        MA_MAIN_LOAD_ROM,
+       MA_MAIN_SWAP_CD,
        MA_MAIN_RUN_BIOS,
        MA_MAIN_CONTROLS,
        MA_MAIN_CREDITS,
@@ -60,9 +69,10 @@ enum {
 };
 
 static int last_psx_w, last_psx_h, last_psx_bpp;
-static int scaling, filter, state_slot, cpu_clock, cpu_clock_st;
+static int scaling, filter, cpu_clock, cpu_clock_st;
 static char rom_fname_reload[MAXPATHLEN];
 static char last_selected_fname[MAXPATHLEN];
+static int warned_about_bios, region, in_type_sel;
 int g_opts;
 
 // from softgpu plugin
@@ -102,28 +112,16 @@ void emu_make_path(char *buff, const char *end, int size)
 
 static int emu_check_save_file(int slot)
 {
-       char fname[MAXPATHLEN];
-       int ret;
-
-       ret = get_state_filename(fname, sizeof(fname), slot);
-       if (ret != 0)
-               return 0;
-
-       ret = CheckState(fname);
+       int ret = emu_check_state(slot);
        return ret == 0 ? 1 : 0;
 }
 
-static int emu_save_load_game(int load, int sram)
+static int emu_save_load_game(int load, int unused)
 {
-       char fname[MAXPATHLEN];
        int ret;
 
-       ret = get_state_filename(fname, sizeof(fname), state_slot);
-       if (ret != 0)
-               return 0;
-
        if (load) {
-               ret = LoadState(fname);
+               ret = emu_load_state(state_slot);
 
                // reflect hle/bios mode from savestate
                if (Config.HLE)
@@ -133,26 +131,55 @@ static int emu_save_load_game(int load, int sram)
                        bios_sel = 1;
        }
        else
-               ret = SaveState(fname);
+               ret = emu_save_state(state_slot);
 
        return ret;
 }
 
+// propagate menu settings to the emu vars
+static void menu_sync_config(void)
+{
+       static int allow_abs_only_old;
+
+       Config.PsxAuto = 1;
+       if (region > 0) {
+               Config.PsxAuto = 0;
+               Config.PsxType = region - 1;
+       }
+       in_type = in_type_sel ? PSE_PAD_TYPE_ANALOGPAD : PSE_PAD_TYPE_STANDARD;
+       if (in_evdev_allow_abs_only != allow_abs_only_old) {
+               pandora_rescan_inputs();
+               allow_abs_only_old = in_evdev_allow_abs_only;
+       }
+
+       pl_frame_interval = Config.PsxType ? 20000 : 16667;
+       // used by P.E.Op.S. frameskip code
+       fFrameRateHz = Config.PsxType ? 50.0f : 59.94f;
+       dwFrameRateTicks = (100000*100 / (unsigned long)(fFrameRateHz*100));
+}
+
 static void menu_set_defconfig(void)
 {
        g_opts = 0;
        scaling = SCALE_4_3;
 
+       region = 0;
+       in_type_sel = 0;
+       in_evdev_allow_abs_only = 0;
        Config.Xa = Config.Cdda = Config.Sio =
        Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0;
 
-       iUseDither = UseFrameSkip = 0;
+       iUseDither = 0;
+       UseFrameSkip = 1;
        dwActFixes = 1<<7;
 
        iUseReverb = 2;
        iUseInterpolation = 1;
-       iXAPitch = iSPUIRQWait = 0;
+       iXAPitch = 0;
+       iSPUIRQWait = 1;
        iUseTimer = 2;
+
+       menu_sync_config();
 }
 
 #define CE_CONFIG_STR(val) \
@@ -167,6 +194,10 @@ static void menu_set_defconfig(void)
 #define CE_INTVAL(val) \
        { #val, sizeof(val), &val }
 
+// 'versioned' var, used when defaults change
+#define CE_INTVAL_V(val, ver) \
+       { #val #ver, sizeof(val), &val }
+
 static const struct {
        const char *name;
        size_t len;
@@ -175,11 +206,10 @@ static const struct {
        CE_CONFIG_STR(Bios),
        CE_CONFIG_STR(Gpu),
        CE_CONFIG_STR(Spu),
-       CE_CONFIG_STR(Cdr),
+//     CE_CONFIG_STR(Cdr),
        CE_CONFIG_VAL(Xa),
        CE_CONFIG_VAL(Sio),
        CE_CONFIG_VAL(Mdec),
-       CE_CONFIG_VAL(PsxAuto),
        CE_CONFIG_VAL(Cdda),
        CE_CONFIG_VAL(Debug),
        CE_CONFIG_VAL(PsxOut),
@@ -187,7 +217,7 @@ static const struct {
        CE_CONFIG_VAL(RCntFix),
        CE_CONFIG_VAL(VSyncWA),
        CE_CONFIG_VAL(Cpu),
-       CE_CONFIG_VAL(PsxType),
+       CE_INTVAL(region),
        CE_INTVAL(scaling),
        CE_INTVAL(g_layer_x),
        CE_INTVAL(g_layer_y),
@@ -197,14 +227,17 @@ static const struct {
        CE_INTVAL(state_slot),
        CE_INTVAL(cpu_clock),
        CE_INTVAL(g_opts),
+       CE_INTVAL(in_type_sel),
        CE_INTVAL(iUseDither),
        CE_INTVAL(UseFrameSkip),
        CE_INTVAL(dwActFixes),
        CE_INTVAL(iUseReverb),
-       CE_INTVAL(iUseInterpolation),
        CE_INTVAL(iXAPitch),
-       CE_INTVAL(iSPUIRQWait),
+       CE_INTVAL_V(iUseInterpolation, 2),
+       CE_INTVAL_V(iSPUIRQWait, 2),
        CE_INTVAL(iUseTimer),
+       CE_INTVAL(warned_about_bios),
+       CE_INTVAL(in_evdev_allow_abs_only),
 };
 
 static char *get_cd_label(void)
@@ -229,6 +262,8 @@ static void make_cfg_fname(char *buf, size_t size, int is_game)
                snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
 }
 
+static void keys_write_all(FILE *f);
+
 static int menu_write_config(int is_game)
 {
        char cfgfile[MAXPATHLEN];
@@ -267,7 +302,9 @@ static int menu_write_config(int is_game)
        if (!is_game)
                fprintf(f, "lastcdimg = %s\n", last_selected_fname);
 
+       keys_write_all(f);
        fclose(f);
+
        return 0;
 }
 
@@ -283,6 +320,8 @@ static void parse_str_val(char *cval, const char *src)
                *tmp = 0;
 }
 
+static void keys_load_all(const char *cfg);
+
 static int menu_load_config(int is_game)
 {
        char cfgfile[MAXPATHLEN];
@@ -363,6 +402,8 @@ static int menu_load_config(int is_game)
                }
        }
 
+       menu_sync_config();
+
        // sync plugins
        for (i = bios_sel = 0; bioses[i] != NULL; i++)
                if (strcmp(Config.Bios, bioses[i]) == 0)
@@ -376,6 +417,7 @@ static int menu_load_config(int is_game)
                if (strcmp(Config.Spu, spu_plugins[i]) == 0)
                        { spu_plugsel = i; break; }
 
+       keys_load_all(cfg);
        ret = 0;
 fail_read:
        free(cfg);
@@ -387,8 +429,8 @@ fail:
 // rrrr rggg gggb bbbb
 static unsigned short fname2color(const char *fname)
 {
-       static const char *cdimg_exts[] = { ".bin", ".img", ".iso", ".z", ".cue" };
-       static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table" };
+       static const char *cdimg_exts[] = { ".bin", ".img", ".iso", ".cue", ".z", ".bz", ".znx", ".pbp" };
+       static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table", ".index", ".sbi" };
        const char *ext = strrchr(fname, '.');
        int i;
 
@@ -413,7 +455,6 @@ static void draw_savestate_bg(int slot);
 // a bit of black magic here
 static void draw_savestate_bg(int slot)
 {
-       extern void bgr555_to_rgb565(void *dst, void *src, int bytes);
        static const int psx_widths[8]  = { 256, 368, 320, 384, 512, 512, 640, 640 };
        int x, y, w, h;
        char fname[MAXPATHLEN];
@@ -623,6 +664,8 @@ me_bind_action me_ctrl_actions[] =
        { "R1      ", 1 << DKEY_R1 },
        { "L2      ", 1 << DKEY_L2 },
        { "R2      ", 1 << DKEY_R2 },
+       { "L3      ", 1 << DKEY_L3 },
+       { "R3      ", 1 << DKEY_R3 },
        { "START   ", 1 << DKEY_START },
        { "SELECT  ", 1 << DKEY_SELECT },
        { NULL,       0 }
@@ -630,16 +673,188 @@ me_bind_action me_ctrl_actions[] =
 
 me_bind_action emuctrl_actions[] =
 {
-/*
-       { "Load State       ", PEV_STATE_LOAD },
-       { "Save State       ", PEV_STATE_SAVE },
-       { "Prev Save Slot   ", PEV_SSLOT_PREV },
-       { "Next Save Slot   ", PEV_SSLOT_NEXT },
-*/
-       { "Enter Menu       ", PEV_MENU },
+       { "Save State       ", 1 << SACTION_SAVE_STATE },
+       { "Load State       ", 1 << SACTION_LOAD_STATE },
+       { "Prev Save Slot   ", 1 << SACTION_PREV_SSLOT },
+       { "Next Save Slot   ", 1 << SACTION_NEXT_SSLOT },
+       { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
+       { "Take Screenshot  ", 1 << SACTION_SCREENSHOT },
+       { "Enter Menu       ", 1 << SACTION_ENTER_MENU },
        { NULL,                0 }
 };
 
+static char *mystrip(char *str)
+{
+       int i, len;
+
+       len = strlen(str);
+       for (i = 0; i < len; i++)
+               if (str[i] != ' ') break;
+       if (i > 0) memmove(str, str + i, len - i + 1);
+
+       len = strlen(str);
+       for (i = len - 1; i >= 0; i--)
+               if (str[i] != ' ') break;
+       str[i+1] = 0;
+
+       return str;
+}
+
+static void get_line(char *d, size_t size, const char *s)
+{
+       const char *pe;
+       size_t len;
+
+       for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
+               ;
+       len = pe - s;
+       if (len > size - 1)
+               len = size - 1;
+       strncpy(d, s, len);
+       d[len] = 0;
+
+       mystrip(d);
+}
+
+static void keys_write_all(FILE *f)
+{
+       int d;
+
+       for (d = 0; d < IN_MAX_DEVS; d++)
+       {
+               const int *binds = in_get_dev_binds(d);
+               const char *name = in_get_dev_name(d, 0, 0);
+               int k, count = 0;
+
+               if (binds == NULL || name == NULL)
+                       continue;
+
+               fprintf(f, "binddev = %s\n", name);
+               in_get_config(d, IN_CFG_BIND_COUNT, &count);
+
+               for (k = 0; k < count; k++)
+               {
+                       int i, kbinds, mask;
+                       char act[32];
+
+                       act[0] = act[31] = 0;
+                       name = in_get_key_name(d, k);
+
+                       kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
+                       for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
+                               mask = me_ctrl_actions[i].mask;
+                               if (mask & kbinds) {
+                                       strncpy(act, me_ctrl_actions[i].name, 31);
+                                       fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
+                                       kbinds &= ~mask;
+                               }
+                               mask = me_ctrl_actions[i].mask << 16;
+                               if (mask & kbinds) {
+                                       strncpy(act, me_ctrl_actions[i].name, 31);
+                                       fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
+                                       kbinds &= ~mask;
+                               }
+                       }
+
+                       kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
+                       for (i = 0; kbinds && i < ARRAY_SIZE(emuctrl_actions) - 1; i++) {
+                               mask = emuctrl_actions[i].mask;
+                               if (mask & kbinds) {
+                                       strncpy(act, emuctrl_actions[i].name, 31);
+                                       fprintf(f, "bind %s = %s\n", name, mystrip(act));
+                                       kbinds &= ~mask;
+                               }
+                       }
+               }
+       }
+}
+
+static int parse_bind_val(const char *val, int *type)
+{
+       int i;
+
+       *type = IN_BINDTYPE_NONE;
+       if (val[0] == 0)
+               return 0;
+       
+       if (strncasecmp(val, "player", 6) == 0)
+       {
+               int player, shift = 0;
+               player = atoi(val + 6) - 1;
+
+               if ((unsigned int)player > 1)
+                       return -1;
+               if (player == 1)
+                       shift = 16;
+
+               *type = IN_BINDTYPE_PLAYER12;
+               for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
+                       if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
+                               return me_ctrl_actions[i].mask << shift;
+               }
+       }
+       for (i = 0; emuctrl_actions[i].name != NULL; i++) {
+               if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
+                       *type = IN_BINDTYPE_EMU;
+                       return emuctrl_actions[i].mask;
+               }
+       }
+
+       return -1;
+}
+
+static void keys_load_all(const char *cfg)
+{
+       char dev[256], key[128], *act;
+       const char *p;
+       int bind, bindtype;
+       int dev_id;
+
+       p = cfg;
+       while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
+               p += 10;
+
+               get_line(dev, sizeof(dev), p);
+               dev_id = in_config_parse_dev(dev);
+               if (dev_id < 0) {
+                       printf("input: can't handle dev: %s\n", dev);
+                       continue;
+               }
+
+               in_unbind_all(dev_id, -1, -1);
+               while ((p = strstr(p, "bind"))) {
+                       if (strncmp(p, "binddev = ", 10) == 0)
+                               break;
+
+                       p += 4;
+                       if (*p != ' ') {
+                               printf("input: parse error: %16s..\n", p);
+                               continue;
+                       }
+
+                       get_line(key, sizeof(key), p);
+                       act = strchr(key, '=');
+                       if (act == NULL) {
+                               printf("parse failed: %16s..\n", p);
+                               continue;
+                       }
+                       *act = 0;
+                       act++;
+                       mystrip(key);
+                       mystrip(act);
+
+                       bind = parse_bind_val(act, &bindtype);
+                       if (bind != -1 && bind != 0) {
+                               //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
+                               in_config_bind_key(dev_id, key, bind, bindtype);
+                       }
+                       else
+                               lprintf("config: unhandled action \"%s\"\n", act);
+               }
+       }
+       in_clean_binds();
+}
+
 static int key_config_loop_wrap(int id, int keys)
 {
        switch (id) {
@@ -691,13 +906,29 @@ static int mh_savecfg(int id, int keys)
        return 1;
 }
 
+static int mh_input_rescan(int id, int keys)
+{
+       //menu_sync_config();
+       pandora_rescan_inputs();
+       me_update_msg("rescan complete.");
+
+       return 0;
+}
+
+static const char *men_in_type_sel[] = { "Standard (SCPH-1080)", "Analog (SCPH-1150)", NULL };
+static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
+
 static menu_entry e_menu_keyconfig[] =
 {
        mee_handler_id("Player 1",          MA_CTRL_PLAYER1,    key_config_loop_wrap),
        mee_handler_id("Player 2",          MA_CTRL_PLAYER2,    key_config_loop_wrap),
        mee_handler_id("Emulator controls", MA_CTRL_EMU,        key_config_loop_wrap),
-//     mee_cust_nosave("Save global config",       MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
-//     mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
+       mee_label     (""),
+       mee_enum      ("Controller",        0, in_type_sel,     men_in_type_sel),
+       mee_onoff_h   ("Nubs as buttons",   0, in_evdev_allow_abs_only, 1, h_nub_btns),
+       mee_cust_nosave("Save global config",       MA_OPT_SAVECFG,      mh_savecfg, mgn_saveloadcfg),
+       mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
+       mee_handler   ("Rescan devices",  mh_input_rescan),
        mee_label     (""),
        mee_label     ("Input devices:"),
        mee_label_mk  (MA_CTRL_DEV_FIRST, mgn_dev_name),
@@ -831,7 +1062,7 @@ static int menu_loop_plugin_gpu(int id, int keys)
 
 static const char *men_spu_reverb[] = { "Off", "Fake", "On", NULL };
 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
-static const char h_spu_irq_wait[]  = "Wait for CPU; only useful for some games, may cause glitches";
+static const char h_spu_irq_wait[]  = "Wait for CPU (recommended set to ON)";
 static const char h_spu_thread[]    = "Run sound emulation in main thread (recommended)";
 
 static menu_entry e_menu_plugin_spu[] =
@@ -851,9 +1082,9 @@ static int menu_loop_plugin_spu(int id, int keys)
        return 0;
 }
 
-static const char h_bios[]       = "HLE is simulated BIOS. BIOS is saved in savestates.\n"
-                                  "Must save config and reload the game\n"
-                                  "for change to take effect";
+static const char h_bios[]       = "HLE is simulated BIOS. BIOS selection is saved in savestates\n"
+                                  "and can't be changed there. Must save config and reload\n"
+                                  "the game for change to take effect";
 static const char h_plugin_xpu[] = "Must save config and reload the game\n"
                                   "for plugin change to take effect";
 static const char h_gpu[]        = "Configure built-in P.E.Op.S. SoftGL Driver V1.17";
@@ -887,7 +1118,7 @@ static int menu_loop_plugin_options(int id, int keys)
 
 // ------------ adv options menu ------------
 
-static const char h_cfg_cpul[]   = "Shows CPU usage in %%";
+static const char h_cfg_cpul[]   = "Shows CPU usage in %";
 static const char h_cfg_fl[]     = "Frame Limiter keeps the game from running too fast";
 static const char h_cfg_xa[]     = "Disables XA sound, which can sometimes improve performance";
 static const char h_cfg_cdda[]   = "Disable CD Audio for a performance boost\n"
@@ -929,7 +1160,7 @@ static int mh_restore_defaults(int id, int keys)
        return 1;
 }
 
-static const char *men_region[]       = { "NTSC", "PAL", NULL };
+static const char *men_region[]       = { "Auto", "NTSC", "PAL", NULL };
 /*
 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
 static const char h_confirm_save[]    = "Ask for confirmation when overwriting save,\n"
@@ -937,14 +1168,15 @@ static const char h_confirm_save[]    = "Ask for confirmation when overwriting s
 */
 static const char h_restore_def[]     = "Switches back to default / recommended\n"
                                        "configuration";
+static const char h_frameskip[]       = "Warning: frameskip sometimes causes glitches\n";
 
 static menu_entry e_menu_options[] =
 {
 //     mee_range     ("Save slot",                0, state_slot, 0, 9),
 //     mee_enum_h    ("Confirm savestate",        0, dummy, men_confirm_save, h_confirm_save),
-       mee_onoff     ("Frameskip",                0, UseFrameSkip, 1),
+       mee_onoff_h   ("Frameskip",                0, UseFrameSkip, 1, h_frameskip),
        mee_onoff     ("Show FPS",                 0, g_opts, OPT_SHOWFPS),
-       mee_enum      ("Region",                   0, Config.PsxType, men_region),
+       mee_enum      ("Region",                   0, region, men_region),
        mee_range     ("CPU clock",                MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
        mee_handler   ("[Display]",                menu_loop_gfx_options),
        mee_handler   ("[BIOS/Plugins]",           menu_loop_plugin_options),
@@ -971,24 +1203,75 @@ static int menu_loop_options(int id, int keys)
 
 // ------------ debug menu ------------
 
-static void draw_frame_debug(void)
+static void draw_frame_debug(GPUFreeze_t *gpuf)
 {
+       int w = min(g_menuscreen_w, 1024);
+       int h = min(g_menuscreen_h, 512);
+       u16 *d = g_menuscreen_ptr;
+       u16 *s = (u16 *)gpuf->psxVRam;
+       char buff[64];
+       int ty = 1;
+
+       gpuf->ulFreezeVersion = 1;
+       if (GPU_freeze != NULL)
+               GPU_freeze(1, gpuf);
+
+       for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
+               bgr555_to_rgb565(d, s, w * 2);
+
        smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
+       snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
+       smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
+       snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
+       smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
 }
 
 static void debug_menu_loop(void)
 {
+       GPUFreeze_t *gpuf;
        int inp;
 
+       gpuf = malloc(sizeof(*gpuf));
+       if (gpuf == NULL)
+               return;
+
        while (1)
        {
-               menu_draw_begin(1);
-               draw_frame_debug();
+               menu_draw_begin(0);
+               draw_frame_debug(gpuf);
                menu_draw_end();
 
                inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
                                        PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70);
                if (inp & PBTN_MBACK)
+                       break;
+       }
+
+       free(gpuf);
+}
+
+// ------------ main menu ------------
+
+static void menu_bios_warn(void)
+{
+       int inp;
+       static const char msg[] =
+               "You don't seem to have copied any BIOS files to\n"
+               "<SD card>/pandora/appdata/pcsx_rearmed/bios/\n\n"
+               "While many games work fine with fake (HLE) BIOS,\n"
+               "others (like MGS and FF8) require BIOS to work.\n"
+               "After copying the file, you'll also need to\n"
+               "select it in the emu's options->[BIOS/Plugins]\n\n"
+               "The file is usually named SCPH1001.BIN, but\n"
+               "other not compressed files can be used too.\n\n"
+               "Press (B) or (X) to continue";
+
+       while (1)
+       {
+               draw_menu_message(msg, NULL);
+
+               inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
+               if (inp & (PBTN_MBACK|PBTN_MOK))
                        return;
        }
 }
@@ -1001,7 +1284,9 @@ static void draw_frame_main(void)
 {
        if (CdromId[0] != 0) {
                char buff[64];
-               snprintf(buff, sizeof(buff), "%.32s/%.9s", get_cd_label(), CdromId);
+               snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
+                        get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
+                        Config.HLE ? "HLE" : "BIOS");
                smalltext_out16(4, 1, buff, 0x105f);
        }
 }
@@ -1011,20 +1296,18 @@ static void draw_frame_credits(void)
        smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
 }
 
-const char *plat_get_credits(void)
-{
-       return  "PCSX-ReARMed\n\n"
-               "(C) 1999-2003 PCSX Team\n"
-               "(C) 2005-2009 PCSX-df Team\n"
-               "(C) 2009-2010 PCSX-Reloaded Team\n\n"
-               "GPU and SPU code by Pete Bernert\n"
-               "  and the P.E.Op.S. team\n"
-               "ARM recompiler (C) 2009-2010 Ari64\n"
-               "PCSX4ALL plugins by PCSX4ALL team\n"
-               "  Chui, Franxis, Unai\n\n"
-               "integration, optimization and\n"
-               "  frontend (C) 2010-2011 notaz\n";
-}
+static const char credits_text[] = 
+       "PCSX-ReARMed\n\n"
+       "(C) 1999-2003 PCSX Team\n"
+       "(C) 2005-2009 PCSX-df Team\n"
+       "(C) 2009-2011 PCSX-Reloaded Team\n\n"
+       "GPU and SPU code by Pete Bernert\n"
+       "  and the P.E.Op.S. team\n"
+       "ARM recompiler (C) 2009-2011 Ari64\n"
+       "PCSX4ALL plugins by PCSX4ALL team\n"
+       "  Chui, Franxis, Unai\n\n"
+       "integration, optimization and\n"
+       "  frontend (C) 2010-2011 notaz\n";
 
 static int reset_game(void)
 {
@@ -1052,6 +1335,7 @@ static int run_bios(void)
        ClosePlugins();
        set_cd_image(NULL);
        LoadPlugins();
+       pcnt_hook_plugins();
        NetOpened = 0;
        if (OpenPlugins() == -1) {
                me_update_msg("failed to open plugins");
@@ -1076,6 +1360,7 @@ static int run_cd_image(const char *fname)
        ClosePlugins();
        set_cd_image(fname);
        LoadPlugins();
+       pcnt_hook_plugins();
        NetOpened = 0;
        if (OpenPlugins() == -1) {
                me_update_msg("failed to open plugins");
@@ -1114,6 +1399,8 @@ static int romsel_run(void)
 
        printf("selected file: %s\n", fname);
 
+       new_dynarec_clear_full();
+
        if (run_cd_image(fname) != 0)
                return -1;
 
@@ -1134,6 +1421,36 @@ static int romsel_run(void)
        return 0;
 }
 
+static int swap_cd_image(void)
+{
+       char *fname;
+
+       fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
+       if (fname == NULL)
+               return -1;
+
+       printf("selected file: %s\n", fname);
+
+       CdromId[0] = '\0';
+       CdromLabel[0] = '\0';
+
+       set_cd_image(fname);
+       if (ReloadCdromPlugin() < 0) {
+               me_update_msg("failed to load cdr plugin");
+               return -1;
+       }
+       if (CDR_open() < 0) {
+               me_update_msg("failed to open cdr plugin");
+               return -1;
+       }
+
+       SetCdOpenCaseTime(time(NULL) + 2);
+       LidInterrupt();
+
+       strcpy(last_selected_fname, rom_fname_reload);
+       return 0;
+}
+
 static int main_menu_handler(int id, int keys)
 {
        switch (id)
@@ -1158,12 +1475,16 @@ static int main_menu_handler(int id, int keys)
                if (romsel_run() == 0)
                        return 1;
                break;
+       case MA_MAIN_SWAP_CD:
+               if (swap_cd_image() == 0)
+                       return 1;
+               break;
        case MA_MAIN_RUN_BIOS:
                if (run_bios() == 0)
                        return 1;
                break;
        case MA_MAIN_CREDITS:
-               draw_menu_credits(draw_frame_credits);
+               draw_menu_message(credits_text, draw_frame_credits);
                in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
                break;
        case MA_MAIN_EXIT:
@@ -1186,6 +1507,7 @@ static menu_entry e_menu_main[] =
        mee_handler_id("Load State",         MA_MAIN_LOAD_STATE,  main_menu_handler),
        mee_handler_id("Reset game",         MA_MAIN_RESET_GAME,  main_menu_handler),
        mee_handler_id("Load CD image",      MA_MAIN_LOAD_ROM,    main_menu_handler),
+       mee_handler_id("Change CD image",    MA_MAIN_SWAP_CD,     main_menu_handler),
        mee_handler_id("Run BIOS",           MA_MAIN_RUN_BIOS,    main_menu_handler),
        mee_handler   ("Options",            menu_loop_options),
        mee_handler   ("Controls",           menu_loop_keyconfig),
@@ -1204,10 +1526,16 @@ void menu_loop(void)
 
        menu_leave_emu();
 
+       if (bioses[1] == NULL && !warned_about_bios) {
+               menu_bios_warn();
+               warned_about_bios = 1;
+       }
+
        me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
        me_enable(e_menu_main, MA_MAIN_SAVE_STATE,  ready_to_go && CdromId[0]);
        me_enable(e_menu_main, MA_MAIN_LOAD_STATE,  ready_to_go && CdromId[0]);
        me_enable(e_menu_main, MA_MAIN_RESET_GAME,  ready_to_go);
+       me_enable(e_menu_main, MA_MAIN_SWAP_CD,  ready_to_go);
        me_enable(e_menu_main, MA_MAIN_RUN_BIOS, bios_sel != 0);
 
        in_set_config_int(0, IN_CFG_BLOCKING, 1);
@@ -1413,7 +1741,6 @@ void menu_prepare_emu(void)
        }
        apply_filter(filter);
        apply_cpu_clock();
-       stop = 0;
 
        psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
        if (psxCpu != prev_cpu)
@@ -1425,13 +1752,15 @@ void menu_prepare_emu(void)
        if (Config.Cdda)
                CDR_stop();
 
-       pl_frame_interval = Config.PsxType ? 20000 : 16667;
+       menu_sync_config();
 
        if (GPU_open != NULL) {
                int ret = GPU_open(&gpuDisp, "PCSX", NULL);
                if (ret)
                        fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
        }
+
+       dfinput_activate(in_type == PSE_PAD_TYPE_ANALOGPAD);
 }
 
 void me_update_msg(const char *msg)