remove gpu vblank callbacks
[pcsx_rearmed.git] / frontend / plugin.c
index 33efbf0..a5f9830 100644 (file)
@@ -38,14 +38,14 @@ extern long SPUtest(void);
 extern void SPUabout(void);
 extern long SPUfreeze(unsigned int, void *);
 extern void SPUasync(unsigned int);
-extern void SPUplayCDDAchannel(short *, int);
+extern int  SPUplayCDDAchannel(short *, int);
 
 /* PAD */
 static long PADreadPort1(PadDataS *pad)
 {
-       pad->controllerType = in_type;
+       pad->controllerType = in_type1;
        pad->buttonStatus = ~in_keystate;
-       if (in_type == PSE_PAD_TYPE_ANALOGPAD) {
+       if (in_type1 == PSE_PAD_TYPE_ANALOGPAD) {
                pad->leftJoyX = in_a1[0];
                pad->leftJoyY = in_a1[1];
                pad->rightJoyX = in_a2[0];
@@ -56,7 +56,7 @@ static long PADreadPort1(PadDataS *pad)
 
 static long PADreadPort2(PadDataS *pad)
 {
-       pad->controllerType = PSE_PAD_TYPE_STANDARD;
+       pad->controllerType = in_type2;
        pad->buttonStatus = ~in_keystate >> 16;
        return 0;
 }
@@ -75,6 +75,8 @@ extern void GPUreadDataMem(uint32_t *, int);
 extern long GPUdmaChain(uint32_t *,uint32_t);
 extern void GPUupdateLace(void);
 extern long GPUfreeze(uint32_t, void *);
+extern void GPUvBlank(int, uint32_t *, uint32_t *);
+extern void GPUrearmedCallbacks(const struct rearmed_cbs *cbs);
 
 
 #define DUMMY(id, name) \
@@ -166,6 +168,8 @@ static const struct {
        DIRECT_GPU(GPUwriteDataMem),
        DIRECT_GPU(GPUdmaChain),
        DIRECT_GPU(GPUfreeze),
+//     DIRECT_GPU(GPUvBlank), // unused
+       DIRECT_GPU(GPUrearmedCallbacks),
 
        DUMMY_GPU(GPUdisplayText),
 /*
@@ -178,7 +182,6 @@ static const struct {
        DIRECT_GPU(GPUshowScreenPic),
 */
 //     DIRECT_GPU(GPUclearDynarec),
-//     DIRECT_GPU(GPUvBlank),
 };
 
 void *plugin_link(enum builtint_plugins_e id, const char *sym)
@@ -259,7 +262,7 @@ pc_hook_func              (SPU_writeDMAMem, (unsigned short *a0, int a1), (a0, a
 pc_hook_func              (SPU_readDMAMem, (unsigned short *a0, int a1), (a0, a1), PCNT_SPU)
 pc_hook_func              (SPU_playADPCMchannel, (void *a0), (a0), PCNT_SPU)
 pc_hook_func              (SPU_async, (unsigned int a0), (a0), PCNT_SPU)
-pc_hook_func              (SPU_playCDDAchannel, (short *a0, int a1), (a0, a1), PCNT_SPU)
+pc_hook_func_ret(int,      SPU_playCDDAchannel, (short *a0, int a1), (a0, a1), PCNT_SPU)
 
 #define hook_it(name) { \
        o_##name = name; \
@@ -268,8 +271,7 @@ pc_hook_func              (SPU_playCDDAchannel, (short *a0, int a1), (a0, a1), P
 
 void pcnt_hook_plugins(void)
 {
-       /* test it first */
-       pcnt_get();
+       pcnt_init();
 
        hook_it(GPU_writeStatus);
        hook_it(GPU_writeData);
@@ -290,4 +292,15 @@ void pcnt_hook_plugins(void)
        hook_it(SPU_playCDDAchannel);
 }
 
+// hooked into recompiler
+void pcnt_gte_start(int op)
+{
+       pcnt_start(PCNT_GTE);
+}
+
+void pcnt_gte_end(int op)
+{
+       pcnt_end(PCNT_GTE);
+}
+
 #endif