add guncon support
[pcsx_rearmed.git] / frontend / plugin.c
index 83eb140..fa4cf21 100644 (file)
 #include "plugin_lib.h"
 #include "plugin.h"
 #include "../libpcsxcore/psemu_plugin_defs.h"
+#include "../libpcsxcore/system.h"
 #include "../plugins/cdrcimg/cdrcimg.h"
 
 static int dummy_func() {
        return 0;
 }
 
-static long CDRreadTrack(unsigned char *time) {
-       fprintf(stderr, "CDRreadTrack\n");
-       return -1;
-}
-
 /* SPU */
 extern long SPUopen(void);
 extern long SPUinit(void);
@@ -47,15 +43,21 @@ extern void SPUplayCDDAchannel(short *, int);
 /* PAD */
 static long PADreadPort1(PadDataS *pad)
 {
-       pad->controllerType = PSE_PAD_TYPE_STANDARD;
-       pad->buttonStatus = ~keystate;
+       pad->controllerType = in_type1;
+       pad->buttonStatus = ~in_keystate;
+       if (in_type1 == PSE_PAD_TYPE_ANALOGPAD) {
+               pad->leftJoyX = in_a1[0];
+               pad->leftJoyY = in_a1[1];
+               pad->rightJoyX = in_a2[0];
+               pad->rightJoyY = in_a2[1];
+       }
        return 0;
 }
 
 static long PADreadPort2(PadDataS *pad)
 {
-       pad->controllerType = PSE_PAD_TYPE_STANDARD;
-       pad->buttonStatus = ~keystate >> 16;
+       pad->controllerType = in_type2;
+       pad->buttonStatus = ~in_keystate >> 16;
        return 0;
 }
 
@@ -72,17 +74,9 @@ extern uint32_t GPUreadData(void);
 extern void GPUreadDataMem(uint32_t *, int);
 extern long GPUdmaChain(uint32_t *,uint32_t);
 extern void GPUupdateLace(void);
-extern long GPUconfigure(void);
-extern long GPUtest(void);
-extern void GPUabout(void);
-extern void GPUmakeSnapshot(void);
-extern void GPUkeypressed(int);
-extern void GPUdisplayText(char *);
 extern long GPUfreeze(uint32_t, void *);
-extern long GPUgetScreenPic(unsigned char *);
-extern long GPUshowScreenPic(unsigned char *);
-extern void GPUclearDynarec(void (*callback)(void));
-extern void GPUvBlank(int);
+extern void GPUvBlank(int, uint32_t *);
+extern void GPUrearmedCallbacks(const struct rearmed_cbs *cbs);
 
 
 #define DUMMY(id, name) \
@@ -91,6 +85,7 @@ extern void GPUvBlank(int);
 #define DIRECT(id, name) \
        { id, #name, name }
 
+#define DUMMY_GPU(name)  DUMMY(PLUGIN_GPU, name)
 #define DUMMY_CDR(name)  DUMMY(PLUGIN_CDR, name)
 #define DUMMY_PAD(name)  DUMMY(PLUGIN_PAD, name)
 #define DIRECT_SPU(name) DIRECT(PLUGIN_SPU, name)
@@ -122,7 +117,6 @@ static const struct {
        DUMMY_CDR(CDRsetfilename),
        DUMMY_CDR(CDRreadCDDA),
        DUMMY_CDR(CDRgetTE),
-       DIRECT(PLUGIN_CDR, CDRreadTrack),
        /* SPU */
        DIRECT_SPU(SPUconfigure),
        DIRECT_SPU(SPUabout),
@@ -164,9 +158,6 @@ static const struct {
        DIRECT_GPU(GPUupdateLace),
        DIRECT_GPU(GPUinit),
        DIRECT_GPU(GPUshutdown),
-       DIRECT_GPU(GPUconfigure),
-       DIRECT_GPU(GPUtest),
-       DIRECT_GPU(GPUabout),
        DIRECT_GPU(GPUopen),
        DIRECT_GPU(GPUclose),
        DIRECT_GPU(GPUreadStatus),
@@ -176,14 +167,21 @@ static const struct {
        DIRECT_GPU(GPUwriteData),
        DIRECT_GPU(GPUwriteDataMem),
        DIRECT_GPU(GPUdmaChain),
+       DIRECT_GPU(GPUfreeze),
+       DIRECT_GPU(GPUvBlank),
+       DIRECT_GPU(GPUrearmedCallbacks),
+
+       DUMMY_GPU(GPUdisplayText),
+/*
        DIRECT_GPU(GPUkeypressed),
-       DIRECT_GPU(GPUdisplayText),
        DIRECT_GPU(GPUmakeSnapshot),
-       DIRECT_GPU(GPUfreeze),
+       DIRECT_GPU(GPUconfigure),
+       DIRECT_GPU(GPUtest),
+       DIRECT_GPU(GPUabout),
        DIRECT_GPU(GPUgetScreenPic),
        DIRECT_GPU(GPUshowScreenPic),
+*/
 //     DIRECT_GPU(GPUclearDynarec),
-//     DIRECT_GPU(GPUvBlank),
 };
 
 void *plugin_link(enum builtint_plugins_e id, const char *sym)
@@ -207,6 +205,16 @@ void *plugin_link(enum builtint_plugins_e id, const char *sym)
        return NULL;
 }
 
+void plugin_call_rearmed_cbs(void)
+{
+       extern void *hGPUDriver;
+       void (*rearmed_set_cbs)(const struct rearmed_cbs *cbs);
+
+       rearmed_set_cbs = SysLoadSym(hGPUDriver, "GPUrearmedCallbacks");
+       if (rearmed_set_cbs != NULL)
+               rearmed_set_cbs(&pl_rearmed_cbs);
+}
+
 #ifdef PCNT
 
 /* basic profile stuff */
@@ -263,8 +271,7 @@ pc_hook_func              (SPU_playCDDAchannel, (short *a0, int a1), (a0, a1), P
 
 void pcnt_hook_plugins(void)
 {
-       /* test it first */
-       pcnt_get();
+       pcnt_init();
 
        hook_it(GPU_writeStatus);
        hook_it(GPU_writeData);