frontend: redo frame skip/limiter yet again
[pcsx_rearmed.git] / frontend / plugin_lib.c
index 7110b35..17ed79a 100644 (file)
@@ -14,6 +14,7 @@
 #include <sys/stat.h>
 #include <fcntl.h>
 #include <unistd.h>
+#include <pthread.h>
 
 #include "plugin_lib.h"
 #include "linux/fbdev.h"
 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
 
 void *pl_fbdev_buf;
+int pl_frame_interval;
 int keystate;
 static int pl_fbdev_w, pl_fbdev_h, pl_fbdev_bpp;
-static int flip_cnt, flips_per_sec, tick_per_sec;
-extern float fps_cur; // XXX
+static int flip_cnt, vsync_cnt, flips_per_sec, tick_per_sec;
+static float vsps_cur;
+static int plugin_skip_advice;
+// P.E.Op.S.
+extern int UseFrameSkip;
+extern float fps_skip;
 
 static int get_cpu_ticks(void)
 {
@@ -53,7 +59,7 @@ static int get_cpu_ticks(void)
 static void print_fps(void)
 {
        if (pl_fbdev_bpp == 16)
-               pl_text_out16(2, pl_fbdev_h - 10, "%2d %4.1f", flips_per_sec, fps_cur);
+               pl_text_out16(2, pl_fbdev_h - 10, "%2d %4.1f", flips_per_sec, vsps_cur);
 }
 
 static void print_cpu_usage(void)
@@ -62,18 +68,12 @@ static void print_cpu_usage(void)
                pl_text_out16(pl_fbdev_w - 28, pl_fbdev_h - 10, "%3d", tick_per_sec);
 }
 
-int pl_fbdev_init(void)
-{
-       pl_fbdev_buf = vout_fbdev_flip(layer_fb);
-       return 0;
-}
-
-int pl_fbdev_set_mode(int w, int h, int bpp)
+void *pl_fbdev_set_mode(int w, int h, int bpp)
 {
        void *ret;
 
        if (w == pl_fbdev_w && h == pl_fbdev_h && bpp == pl_fbdev_bpp)
-               return 0;
+               return pl_fbdev_buf;
 
        pl_fbdev_w = w;
        pl_fbdev_h = h;
@@ -86,15 +86,41 @@ int pl_fbdev_set_mode(int w, int h, int bpp)
        else
                pl_fbdev_buf = ret;
 
-       menu_notify_mode_change(w, h);
+       menu_notify_mode_change(w, h, bpp);
 
-       return (ret != NULL) ? 0 : -1;
+       return pl_fbdev_buf;
 }
 
-void pl_fbdev_flip(void)
+void *pl_fbdev_flip(void)
+{
+       flip_cnt++;
+
+       if (pl_fbdev_buf != NULL) {
+               if (g_opts & OPT_SHOWFPS)
+                       print_fps();
+               if (g_opts & OPT_SHOWCPU)
+                       print_cpu_usage();
+       }
+
+       // let's flip now
+       pl_fbdev_buf = vout_fbdev_flip(layer_fb);
+       return pl_fbdev_buf;
+}
+
+int pl_fbdev_open(void)
+{
+       pl_fbdev_buf = vout_fbdev_flip(layer_fb);
+       omap_enable_layer(1);
+       return 0;
+}
+
+void pl_fbdev_close(void)
+{
+       omap_enable_layer(0);
+}
+
+static void update_input(void)
 {
-       /* doing input here because the pad is polled
-        * thousands of times for some reason */
        int actions[IN_BINDTYPE_COUNT] = { 0, };
 
        in_update(actions);
@@ -102,43 +128,82 @@ void pl_fbdev_flip(void)
                stop = 1;
        keystate = actions[IN_BINDTYPE_PLAYER12];
 
-       flip_cnt++;
-       print_fps();
-       print_cpu_usage();
-
-       // let's flip now
-       pl_fbdev_buf = vout_fbdev_flip(layer_fb);
+#ifdef X11
+       extern int x11_update_keys(void);
+       keystate |= x11_update_keys();
+#endif
 }
 
-void pl_fbdev_finish(void)
-{
+#define MAX_LAG_FRAMES 3
+
+#define tvdiff(tv, tv_old) \
+       ((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec)
+// assumes us < 1000000
+#define tvadd(tv, us) { \
+       tv.tv_usec += us; \
+       if (tv.tv_usec >= 1000000) { \
+               tv.tv_usec -= 1000000; \
+               tv.tv_sec++; \
+       } \
 }
 
 /* called on every vsync */
 void pl_frame_limit(void)
 {
-       extern void CheckFrameRate(void);
-       static int oldsec;
-       struct timeval tv;
+       static struct timeval tv_old, tv_expect;
+       static int vsync_cnt_prev;
+       struct timeval now;
+       int diff;
+
+       vsync_cnt++;
+
+       /* doing input here because the pad is polled
+        * thousands of times per frame for some reason */
+       update_input();
 
        pcnt_end(PCNT_ALL);
-       gettimeofday(&tv, 0);
+       gettimeofday(&now, 0);
 
-       if (tv.tv_sec != oldsec) {
+       if (now.tv_sec != tv_old.tv_sec) {
+               diff = tvdiff(now, tv_old);
+               vsps_cur = 0.0f;
+               if (0 < diff && diff < 2000000)
+                       vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff;
+               vsync_cnt_prev = vsync_cnt;
                flips_per_sec = flip_cnt;
                flip_cnt = 0;
-               tick_per_sec = get_cpu_ticks();
-               oldsec = tv.tv_sec;
+               tv_old = now;
+               if (g_opts & OPT_SHOWCPU)
+                       tick_per_sec = get_cpu_ticks();
        }
 #ifdef PCNT
        static int ya_vsync_count;
        if (++ya_vsync_count == PCNT_FRAMES) {
-               pcnt_print(fps_cur);
+               pcnt_print(vsps_cur);
                ya_vsync_count = 0;
        }
 #endif
 
-       CheckFrameRate();
+       tvadd(tv_expect, pl_frame_interval);
+       diff = tvdiff(tv_expect, now);
+       if (diff > MAX_LAG_FRAMES * pl_frame_interval || diff < -MAX_LAG_FRAMES * pl_frame_interval) {
+               //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, pl_frame_interval);
+               tv_expect = now;
+               diff = 0;
+       }
+
+       if (!(g_opts & OPT_NO_FRAMELIM) && diff > pl_frame_interval) {
+               // yay for working usleep on pandora!
+               //printf("usleep %d\n", diff - pl_frame_interval / 2);
+               usleep(diff - pl_frame_interval / 2);
+       }
+
+       plugin_skip_advice = 0;
+       if (UseFrameSkip && diff < -pl_frame_interval) {
+               // P.E.Op.S. makes skip decision based on this
+               fps_skip = 1.0f;
+               plugin_skip_advice = 1;
+       }
 
        pcnt_start(PCNT_ALL);
 }
@@ -179,3 +244,70 @@ void pl_text_out16(int x, int y, const char *texto, ...)
        pl_text_out16_(x, y, buffer);
 }
 
+static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
+{
+       *x = g_layer_x;
+       *y = g_layer_y;
+       *w = g_layer_w;
+       *h = g_layer_h;
+}
+
+const struct rearmed_cbs pl_rearmed_cbs = {
+       pl_get_layer_pos,
+       pl_fbdev_open,
+       pl_fbdev_set_mode,
+       pl_fbdev_flip,
+       pl_fbdev_close,
+       &plugin_skip_advice,
+};
+
+/* watchdog */
+static void *watchdog_thread(void *unused)
+{
+       int vsync_cnt_old = 0;
+       int seen_dead = 0;
+       int sleep_time = 5;
+
+       while (1)
+       {
+               sleep(sleep_time);
+
+               if (stop) {
+                       seen_dead = 0;
+                       sleep_time = 5;
+                       continue;
+               }
+               if (vsync_cnt != vsync_cnt_old) {
+                       vsync_cnt_old = vsync_cnt;
+                       seen_dead = 0;
+                       sleep_time = 2;
+                       continue;
+               }
+
+               seen_dead++;
+               sleep_time = 1;
+               if (seen_dead > 1)
+                       fprintf(stderr, "watchdog: seen_dead %d\n", seen_dead);
+               if (seen_dead > 4) {
+                       fprintf(stderr, "watchdog: lockup detected, aborting\n");
+                       // we can't do any cleanup here really, the main thread is
+                       // likely touching resources and would crash anyway
+                       abort();
+               }
+       }
+}
+
+void pl_start_watchdog(void)
+{
+       pthread_attr_t attr;
+       pthread_t tid;
+       int ret;
+       
+       pthread_attr_init(&attr);
+       pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
+
+       ret = pthread_create(&tid, &attr, watchdog_thread, NULL);
+       if (ret != 0)
+               fprintf(stderr, "could not start watchdog: %d\n", ret);
+}
+