emu_set_action(emu_act);
in_keystate = actions[IN_BINDTYPE_PLAYER12];
-#ifdef X11
- extern int x11_update_keys(unsigned int *action);
- in_keystate |= x11_update_keys(&emu_act);
- emu_set_action(emu_act);
-#endif
}
#else /* MAEMO */
static void update_input(void)