gpu_neon: fix x86 build
[pcsx_rearmed.git] / libpcsxcore / psxhw.c
index 0c5320a..ebdff87 100644 (file)
 #include "psxhw.h"
 #include "mdec.h"
 #include "cdrom.h"
+#include "gpu.h"
+
+//#undef PSXHW_LOG
+//#define PSXHW_LOG printf
 
 void psxHwReset() {
        if (Config.Sio) psxHu32ref(0x1070) |= SWAP32(0x80);
@@ -34,6 +38,7 @@ void psxHwReset() {
        mdecInit(); // initialize mdec decoder
        cdrReset();
        psxRcntInit();
+       HW_GPU_STATUS = 0x14802000;
 }
 
 u8 psxHwRead8(u32 add) {
@@ -235,7 +240,10 @@ u32 psxHwRead32(u32 add) {
 #endif
                        return hard;
                case 0x1f801814:
-                       hard = GPU_readStatus();
+                       gpuSyncPluginSR();
+                       hard = HW_GPU_STATUS;
+                       if (hSyncCount < 240 && (HW_GPU_STATUS & PSXGPU_ILACE_BITS) != PSXGPU_ILACE_BITS)
+                               hard |= PSXGPU_LCF & (psxRegs.cycle << 20);
 #ifdef PSXHW_LOG
                        PSXHW_LOG("GPU STATUS 32bit read %x\n", hard);
 #endif
@@ -658,8 +666,15 @@ void psxHwWrite32(u32 add, u32 value) {
                        PSXHW_LOG("DMA ICR 32bit write %x\n", value);
 #endif
                {
-                       u32 tmp = (~value) & SWAPu32(HW_DMA_ICR);
-                       HW_DMA_ICR = SWAPu32(((tmp ^ value) & 0xffffff) ^ tmp);
+                       u32 tmp = value & 0x00ff803f;
+                       tmp |= (SWAPu32(HW_DMA_ICR) & ~value) & 0x7f000000;
+                       if ((tmp & HW_DMA_ICR_GLOBAL_ENABLE && tmp & 0x7f000000)
+                           || tmp & HW_DMA_ICR_BUS_ERROR) {
+                               if (!(SWAPu32(HW_DMA_ICR) & HW_DMA_ICR_IRQ_SENT))
+                                       psxHu32ref(0x1070) |= SWAP32(8);
+                               tmp |= HW_DMA_ICR_IRQ_SENT;
+                       }
+                       HW_DMA_ICR = SWAPu32(tmp);
                        return;
                }
 
@@ -672,7 +687,9 @@ void psxHwWrite32(u32 add, u32 value) {
 #ifdef PSXHW_LOG
                        PSXHW_LOG("GPU STATUS 32bit write %x\n", value);
 #endif
-                       GPU_writeStatus(value); return;
+                       GPU_writeStatus(value);
+                       gpuSyncPluginSR();
+                       return;
 
                case 0x1f801820:
                        mdecWrite0(value); break;
@@ -728,6 +745,13 @@ void psxHwWrite32(u32 add, u32 value) {
                        psxRcntWtarget(2, value & 0xffff); return;
 
                default:
+                       // Dukes of Hazard 2 - car engine noise
+                       if (add>=0x1f801c00 && add<0x1f801e00) {
+                               SPU_writeRegister(add, value&0xffff);
+                               SPU_writeRegister(add + 2, value>>16);
+                               return;
+                       }
+
                        psxHu32ref(add) = SWAPu32(value);
 #ifdef PSXHW_LOG
                        PSXHW_LOG("*Unknown 32bit write at address %x value %x\n", add, value);