spu: fix saving bug
[pcsx_rearmed.git] / plugins / dfsound / freeze.c
index d7e45b1..0601bf5 100644 (file)
 // freeze structs\r
 ////////////////////////////////////////////////////////////////////////\r
 \r
+typedef struct\r
+{\r
+ int            AttackModeExp;\r
+ int            AttackTime;\r
+ int            DecayTime;\r
+ int            SustainLevel;\r
+ int            SustainModeExp;\r
+ int            SustainModeDec;\r
+ int            SustainTime;\r
+ int            ReleaseModeExp;\r
+ unsigned int   ReleaseVal;\r
+ int            ReleaseTime;\r
+ int            ReleaseStartTime; \r
+ int            ReleaseVol; \r
+ int            lTime;\r
+ int            lVolume;\r
+} ADSRInfo;\r
+\r
 typedef struct\r
 {\r
  int            State;\r
@@ -40,9 +58,9 @@ typedef struct
  int            ReleaseModeExp;\r
  int            ReleaseRate;\r
  int            EnvelopeVol;\r
long           lVolume;\r
long           lDummy1;\r
long           lDummy2;\r
int            lVolume;\r
int            lDummy1;\r
int            lDummy2;\r
 } ADSRInfoEx_orig;\r
 \r
 typedef struct\r
@@ -58,9 +76,9 @@ typedef struct
  int               SB[32+32];                          // Pete added another 32 dwords in 1.6 ... prevents overflow issues with gaussian/cubic interpolation (thanx xodnizel!), and can be used for even better interpolations, eh? :)\r
  int               sval;\r
 \r
unsigned char *   pStart;                             // start ptr into sound mem\r
unsigned char *   pCurr;                              // current pos in sound mem\r
unsigned char *   pLoop;                              // loop ptr in sound mem\r
int               iStart;                             // start ptr into sound mem\r
int               iCurr;                              // current pos in sound mem\r
int               iLoop;                              // loop ptr in sound mem\r
 \r
  int               bOn;                                // is channel active (sample playing?)\r
  int               bStop;                              // is channel stopped (sample _can_ still be playing, ADSR Release phase)\r
@@ -128,17 +146,17 @@ static void save_channel(SPUCHAN_orig *d, const SPUCHAN *s, int ch)
  d->spos = s->spos;\r
  d->sinc = s->sinc;\r
  memcpy(d->SB, s->SB, sizeof(d->SB));\r
- d->pStart = (unsigned char *)((regAreaGet(ch,6)&~1)<<3);\r
- d->pCurr = s->pCurr;\r
- d->pLoop = s->pLoop;\r
+ d->iStart = (regAreaGet(ch,6)&~1)<<3;\r
+ d->iCurr = 0; // set by the caller\r
+ d->iLoop = 0; // set by the caller\r
  d->bOn = !!(dwChannelOn & (1<<ch));\r
  d->bStop = s->bStop;\r
  d->bReverb = s->bReverb;\r
- d->bIgnoreLoop = s->bJump;\r
  d->iActFreq = 1;\r
  d->iUsedFreq = 2;\r
  d->iLeftVolume = s->iLeftVolume;\r
- d->bIgnoreLoop = 0;\r
+ // this one is nasty but safe, save compat is important\r
+ d->bIgnoreLoop = (s->prevflags ^ 2) << 1;\r
  d->iRightVolume = s->iRightVolume;\r
  d->iRawPitch = s->iRawPitch;\r
  d->s_1 = s->SB[27]; // yes it's reversed\r
@@ -168,9 +186,8 @@ static void load_channel(SPUCHAN *d, const SPUCHAN_orig *s, int ch)
  d->spos = s->spos;\r
  d->sinc = s->sinc;\r
  memcpy(d->SB, s->SB, sizeof(d->SB));\r
- d->pCurr = (void *)((long)s->pCurr & 0x7fff0);\r
- d->pLoop = (void *)((long)s->pLoop & 0x7fff0);\r
- if (s->bOn) dwChannelOn |= 1<<ch;\r
+ d->pCurr = (void *)((long)s->iCurr & 0x7fff0);\r
+ d->pLoop = (void *)((long)s->iLoop & 0x7fff0);\r
  d->bStop = s->bStop;\r
  d->bReverb = s->bReverb;\r
  d->iLeftVolume = s->iLeftVolume;\r
@@ -179,7 +196,7 @@ static void load_channel(SPUCHAN *d, const SPUCHAN_orig *s, int ch)
  d->bRVBActive = s->bRVBActive;\r
  d->bNoise = s->bNoise;\r
  d->bFMod = s->bFMod;\r
- d->bJump = s->bIgnoreLoop;\r
+ d->prevflags = (s->bIgnoreLoop >> 1) ^ 2;\r
  d->ADSRX.State = s->ADSRX.State;\r
  d->ADSRX.AttackModeExp = s->ADSRX.AttackModeExp;\r
  d->ADSRX.AttackRate = s->ADSRX.AttackRate;\r
@@ -191,6 +208,8 @@ static void load_channel(SPUCHAN *d, const SPUCHAN_orig *s, int ch)
  d->ADSRX.ReleaseModeExp = s->ADSRX.ReleaseModeExp;\r
  d->ADSRX.ReleaseRate = s->ADSRX.ReleaseRate;\r
  d->ADSRX.EnvelopeVol = s->ADSRX.EnvelopeVol;\r
+ if (s->bOn) dwChannelOn |= 1<<ch;\r
+ else d->ADSRX.EnvelopeVol = 0;\r
 }\r
 \r
 ////////////////////////////////////////////////////////////////////////\r
@@ -232,16 +251,13 @@ long CALLBACK SPUfreeze(uint32_t ulFreezeMode,SPUFreeze_t * pF)
    pFO->spuAddr=spuAddr;\r
    if(pFO->spuAddr==0) pFO->spuAddr=0xbaadf00d;\r
 \r
-   dwChannelOn&=~dwPendingChanOff;\r
-   dwPendingChanOff=0;\r
-\r
    for(i=0;i<MAXCHAN;i++)\r
     {\r
      save_channel(&pFO->s_chan[i],&s_chan[i],i);\r
-     if(pFO->s_chan[i].pCurr)\r
-      pFO->s_chan[i].pCurr-=(unsigned long)spuMemC;\r
-     if(pFO->s_chan[i].pLoop)\r
-      pFO->s_chan[i].pLoop-=(unsigned long)spuMemC;\r
+     if(s_chan[i].pCurr)\r
+      pFO->s_chan[i].iCurr=s_chan[i].pCurr-spuMemC;\r
+     if(s_chan[i].pLoop)\r
+      pFO->s_chan[i].iLoop=s_chan[i].pLoop-spuMemC;\r
     }\r
 \r
    return 1;\r
@@ -257,7 +273,6 @@ long CALLBACK SPUfreeze(uint32_t ulFreezeMode,SPUFreeze_t * pF)
   SPUplayADPCMchannel(&pF->xaS);\r
 \r
  xapGlobal=0;\r
- dwPendingChanOff=0;\r
 \r
  if(!strcmp(pF->szSPUName,"PBOSS") && pF->ulFreezeVersion==5)\r
    LoadStateV5(pF);\r