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gpu-gles: schtruck/fpse merge: don't delay gl init
[pcsx_rearmed.git]
/
plugins
/
gpu-gles
/
gpuPlugin.c
diff --git
a/plugins/gpu-gles/gpuPlugin.c
b/plugins/gpu-gles/gpuPlugin.c
index
54147ef
..
fcc8f8b
100644
(file)
--- a/
plugins/gpu-gles/gpuPlugin.c
+++ b/
plugins/gpu-gles/gpuPlugin.c
@@
-509,7
+509,7
@@
long CALLBACK GPUopen(int hwndGPU)
// lGPUstatusRet = 0x74000000;
\r
\r
// with some emus, we could do the OGL init right here... oh my
\r
-
//
if(bIsFirstFrame) GLinitialize();
\r
+ if(bIsFirstFrame) GLinitialize();
\r
\r
return 0;
\r
}
\r