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psx_gpu: more limit checking
[pcsx_rearmed.git]
/
plugins
/
gpu_neon
/
psx_gpu
/
psx_gpu.c
diff --git
a/plugins/gpu_neon/psx_gpu/psx_gpu.c
b/plugins/gpu_neon/psx_gpu/psx_gpu.c
index
cf6e2be
..
68996c1
100644
(file)
--- a/
plugins/gpu_neon/psx_gpu/psx_gpu.c
+++ b/
plugins/gpu_neon/psx_gpu/psx_gpu.c
@@
-2970,7
+2970,7
@@
void render_triangle(psx_gpu_struct *psx_gpu, vertex_struct *vertexes,
vertex_swap(a, b);
}
- if((c->x - a->x) >= 1024)
+ if((c->x -
psx_gpu->offset_x) >= 1024 || (c->x -
a->x) >= 1024)
{
#ifdef PROFILE
trivial_rejects++;