typedef enum
{
RENDER_INTERLACE_ENABLED = 0x1,
- RENDER_INTERLACE_ODD = 0x2
-} render_interlace_enum;
+ RENDER_INTERLACE_ODD = 0x2,
+ RENDER_DOUBLE_MODE = 0x4,
+} render_mode_enum;
typedef struct
{
u8 texture_window_y;
u8 primitive_type;
- u8 interlace_mode;
+ u8 render_mode;
// enhancement stuff
u16 *enhancement_buf_ptr;