{
RENDER_INTERLACE_ENABLED = 0x1,
RENDER_INTERLACE_ODD = 0x2,
- RENDER_DOUBLE_MODE = 0x4,
} render_mode_enum;
typedef struct
// enhancement stuff
u16 *enhancement_buf_ptr;
+ u16 *enhancement_current_buf_ptr;
+ u32 enhancement_x_threshold;
s16 saved_viewport_start_x;
s16 saved_viewport_start_y;
s16 saved_viewport_end_x;
// Align up to 64 byte boundary to keep the upcoming buffers cache line
// aligned, also make reachable with single immediate addition
- u8 reserved_a[236];
+ u8 reserved_a[228];
// 8KB
block_struct blocks[MAX_BLOCKS_PER_ROW];