refactor gpu plugins and Makefiles
[pcsx_rearmed.git] / plugins / gpu_neon / unai_if.cpp
diff --git a/plugins/gpu_neon/unai_if.cpp b/plugins/gpu_neon/unai_if.cpp
deleted file mode 100644 (file)
index 8917f2a..0000000
+++ /dev/null
@@ -1,291 +0,0 @@
-/***************************************************************************
-*   Copyright (C) 2010 PCSX4ALL Team                                      *
-*   Copyright (C) 2010 Unai                                               *
-*   Copyright (C) 2011 notaz                                              *
-*                                                                         *
-*   This program is free software; you can redistribute it and/or modify  *
-*   it under the terms of the GNU General Public License as published by  *
-*   the Free Software Foundation; either version 2 of the License, or     *
-*   (at your option) any later version.                                   *
-*                                                                         *
-*   This program is distributed in the hope that it will be useful,       *
-*   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
-*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
-*   GNU General Public License for more details.                          *
-*                                                                         *
-*   You should have received a copy of the GNU General Public License     *
-*   along with this program; if not, write to the                         *
-*   Free Software Foundation, Inc.,                                       *
-*   51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA.           *
-***************************************************************************/
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include "gpu.h"
-
-#define u8 uint8_t
-#define s8 int8_t
-#define u16 uint16_t
-#define s16 int16_t
-#define u32 uint32_t
-#define s32 int32_t
-#define s64 int64_t
-
-#define INLINE static
-
-#define        FRAME_BUFFER_SIZE  (1024*512*2)
-#define        FRAME_WIDTH        1024
-#define        FRAME_HEIGHT       512
-#define        FRAME_OFFSET(x,y)  (((y)<<10)+(x))
-
-#define isSkip 0 /* skip frame (info coming from GPU) */
-#define alt_fps 0
-static int linesInterlace;  /* internal lines interlace */
-static int force_interlace;
-
-static bool light = true; /* lighting */
-static bool blend = true; /* blending */
-static bool FrameToRead = false; /* load image in progress */
-static bool FrameToWrite = false; /* store image in progress */
-
-static bool enableAbbeyHack = false; /* Abe's Odyssey hack */
-
-static u8 BLEND_MODE;
-static u8 TEXT_MODE;
-static u8 Masking;
-
-static u16 PixelMSB;
-static u16 PixelData;
-
-///////////////////////////////////////////////////////////////////////////////
-//  GPU Global data
-///////////////////////////////////////////////////////////////////////////////
-
-//  Dma Transfers info
-static s32             px,py;
-static s32             x_end,y_end;
-static u16*  pvram;
-
-static s32 PacketCount;
-static s32 PacketIndex;
-
-//  Rasterizer status
-static u32 TextureWindow [4];
-static u32 DrawingArea   [4];
-static u32 DrawingOffset [2];
-
-static u16* TBA;
-static u16* CBA;
-
-//  Inner Loops
-static s32   u4, du4;
-static s32   v4, dv4;
-static s32   r4, dr4;
-static s32   g4, dg4;
-static s32   b4, db4;
-static u32   lInc;
-static u32   tInc, tMsk;
-
-union GPUPacket
-{
-       u32 U4[16];
-       s32 S4[16];
-       u16 U2[32];
-       s16 S2[32];
-       u8  U1[64];
-       s8  S1[64];
-};
-
-static GPUPacket PacketBuffer;
-static u16  *GPU_FrameBuffer;
-static u32   GPU_GP1;
-
-///////////////////////////////////////////////////////////////////////////////
-
-#include "../gpu_unai/gpu_fixedpoint.h"
-
-//  Inner loop driver instanciation file
-#include "../gpu_unai/gpu_inner.h"
-
-//  GPU Raster Macros
-#define        GPU_RGB16(rgb)        ((((rgb)&0xF80000)>>9)|(((rgb)&0xF800)>>6)|(((rgb)&0xF8)>>3))
-
-#define GPU_EXPANDSIGN_POLY(x)  (((s32)(x)<<20)>>20)
-//#define GPU_EXPANDSIGN_POLY(x)  (((s32)(x)<<21)>>21)
-#define GPU_EXPANDSIGN_SPRT(x)  (((s32)(x)<<21)>>21)
-
-//#define      GPU_TESTRANGE(x)      { if((u32)(x+1024) > 2047) return; }
-#define        GPU_TESTRANGE(x)      { if ((x<-1023) || (x>1023)) return; }
-
-#define        GPU_SWAP(a,b,t) {(t)=(a);(a)=(b);(b)=(t);}
-
-// GPU internal image drawing functions
-#include "../gpu_unai/gpu_raster_image.h"
-
-// GPU internal line drawing functions
-#include "../gpu_unai/gpu_raster_line.h"
-
-// GPU internal polygon drawing functions
-#include "../gpu_unai/gpu_raster_polygon.h"
-
-// GPU internal sprite drawing functions
-#include "../gpu_unai/gpu_raster_sprite.h"
-
-// GPU command buffer execution/store
-#include "../gpu_unai/gpu_command.h"
-
-#define unai_do_prim(cmd, list, len) \
-  memcpy(PacketBuffer.U4, list, (len) * 4); \
-  gpuSendPacketFunction(cmd)
-
-/////////////////////////////////////////////////////////////////////////////
-
-int renderer_init(void)
-{
-       GPU_FrameBuffer = (u16 *)gpu.vram;
-
-       // s_invTable
-       for(int i=1;i<=(1<<TABLE_BITS);++i)
-       {
-               double v = 1.0 / double(i);
-               #ifdef GPU_TABLE_10_BITS
-               v *= double(0xffffffff>>1);
-               #else
-               v *= double(0x80000000);
-               #endif
-               s_invTable[i-1]=s32(v);
-       }
-
-       return 0;
-}
-
-extern const unsigned char cmd_lengths[256];
-
-void do_cmd_list(unsigned int *list, int list_len)
-{
-  unsigned int cmd, len;
-  unsigned int *list_end = list + list_len;
-
-  linesInterlace = force_interlace;
-#ifndef __ARM_ARCH_7A__ /* XXX */
-  linesInterlace |= gpu.status.interlace;
-#endif
-
-  for (; list < list_end; list += 1 + len)
-  {
-    cmd = *list >> 24;
-    len = cmd_lengths[cmd];
-
-    switch(cmd)
-    {
-      case 0x48 ... 0x4F:
-      {
-        u32 num_vertexes = 1;
-        u32 *list_position = &(list[2]);
-        u32 PRIM = cmd;
-
-        memcpy(&PacketBuffer.U4[0], list, 4 * 3);
-        gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]);
-
-        while(1)
-        {
-          if((*list_position & 0xf000f000) == 0x50005000 || list_position >= list_end)
-            break;
-
-          PacketBuffer.U4[1] = PacketBuffer.U4[2];
-          PacketBuffer.U4[2] = *list_position++;
-          gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]);
-
-          num_vertexes++;
-        }
-
-        if(num_vertexes > 2)
-          len += (num_vertexes - 2);
-
-        break;
-      }
-
-      case 0x58 ... 0x5F:
-      {
-        u32 num_vertexes = 1;
-        u32 *list_position = &(list[2]);
-        u32 PRIM = cmd;
-
-        memcpy(&PacketBuffer.U4[0], list, 4 * 4);
-        gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]);
-
-        while(1)
-        {
-          if((*list_position & 0xf000f000) == 0x50005000 || list_position >= list_end)
-            break;
-
-          PacketBuffer.U4[0] = PacketBuffer.U4[2];
-          PacketBuffer.U4[1] = PacketBuffer.U4[3];
-          PacketBuffer.U4[2] = *list_position++;
-          PacketBuffer.U4[3] = *list_position++;
-          gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]);
-
-          num_vertexes++;
-        }
-
-        if(num_vertexes > 2)
-          len += (num_vertexes - 2) * 2;
-
-        break;
-      }
-
-#ifdef TEST
-      case 0xA0:          //  sys -> vid
-      {
-        u32 load_width = list[2] & 0xffff;
-        u32 load_height = list[2] >> 16;
-        u32 load_size = load_width * load_height;
-
-        len += load_size / 2;
-        break;
-      }
-#endif
-
-      default:
-        unai_do_prim(cmd, list, len + 1);
-        break;
-    }
-  }
-}
-
-void renderer_sync_ecmds(uint32_t *ecmds)
-{
-  unai_do_prim(0xe1, &ecmds[1], 1);
-  unai_do_prim(0xe2, &ecmds[2], 1);
-  unai_do_prim(0xe3, &ecmds[3], 1);
-  unai_do_prim(0xe4, &ecmds[4], 1);
-  unai_do_prim(0xe5, &ecmds[5], 1);
-  unai_do_prim(0xe6, &ecmds[6], 1);
-}
-
-void renderer_update_caches(int x, int y, int w, int h)
-{
-}
-
-void renderer_flush_queues(void)
-{
-}
-
-void renderer_set_interlace(int enable, int is_odd)
-{
-}
-
-#ifndef TEST
-
-#include "../../frontend/plugin_lib.h"
-
-void renderer_set_config(const struct rearmed_cbs *cbs)
-{
-  force_interlace = cbs->gpu_unai.lineskip;
-  enableAbbeyHack = cbs->gpu_unai.abe_hack;
-  light = !cbs->gpu_unai.no_light;
-  blend = !cbs->gpu_unai.no_blend;
-}
-
-#endif