cdriso: clean up after cdda thread removal
[pcsx_rearmed.git] / plugins / gpu_unai / gpu.cpp
index d509617..1552bed 100644 (file)
@@ -432,7 +432,7 @@ void  GPU_readDataMem(u32* dmaAddress, s32 dmaCount)
        {
                if ((&pvram[px])>(VIDEO_END)) pvram-=512*1024;
                // lower 16 bit
-               u32 data = (unsigned long)pvram[px];
+               u32 data = pvram[px];
 
                if (++px>=x_end) 
                {
@@ -442,7 +442,7 @@ void  GPU_readDataMem(u32* dmaAddress, s32 dmaCount)
 
                if ((&pvram[px])>(VIDEO_END)) pvram-=512*1024;
                // higher 16 bit (always, even if it's an odd width)
-               data |= (unsigned long)(pvram[px])<<16;
+               data |= (u32)(pvram[px])<<16;
                
                *dmaAddress++ = data;