frontend: refactor plugin_lib for maemo
[pcsx_rearmed.git] / plugins / gpu_unai / gpu.cpp
index 808c891..3515814 100644 (file)
@@ -331,7 +331,7 @@ INLINE int CheckForEndlessLoop(u32 *laddr)
 }
 
 ///////////////////////////////////////////////////////////////////////////////
-void  GPU_dmaChain(u32* baseAddr, u32 dmaVAddr)
+long GPU_dmaChain(u32* baseAddr, u32 dmaVAddr)
 {
 #ifdef DEBUG_ANALYSIS
        dbg_anacnt_GPU_dmaChain++;
@@ -339,6 +339,7 @@ void  GPU_dmaChain(u32* baseAddr, u32 dmaVAddr)
        pcsx4all_prof_start_with_pause(PCSX4ALL_PROF_GPU,PCSX4ALL_PROF_HW_WRITE);
        u32 data, *address, count, offset;
        unsigned int DMACommandCounter = 0;
+       long dma_words = 0;
 
        GPU_GP1 &= ~0x14000000;
        lUsedAddr[0]=lUsedAddr[1]=lUsedAddr[2]=(u32*)0x1fffff;
@@ -355,9 +356,12 @@ void  GPU_dmaChain(u32* baseAddr, u32 dmaVAddr)
                else dmaVAddr = 0x1FFFFF;
 
                if(count>0) GPU_writeDataMem(address,count);
+               dma_words += 1 + count;
        }
        GPU_GP1 = (GPU_GP1 | 0x14000000) & ~0x60000000;
        pcsx4all_prof_end_with_resume(PCSX4ALL_PROF_GPU,PCSX4ALL_PROF_HW_WRITE);
+
+       return dma_words;
 }
 
 ///////////////////////////////////////////////////////////////////////////////
@@ -897,7 +901,7 @@ static void blit(void)
                old_res_horz = w0;
                old_res_vert = h1;
                old_rgb24 = (s16)isRGB24;
-               screen_buf = cbs->pl_fbdev_set_mode(w0, h1, isRGB24 ? 24 : 16);
+               screen_buf = cbs->pl_vout_set_mode(w0, h1, isRGB24 ? 24 : 16);
        }
        dest = (u8 *)screen_buf;
 
@@ -923,7 +927,7 @@ static void blit(void)
                }
        }
 
-       screen_buf = cbs->pl_fbdev_flip();
+       screen_buf = cbs->pl_vout_flip();
 }
 
 void GPU_updateLace(void)
@@ -947,14 +951,14 @@ void GPU_updateLace(void)
 
 long GPUopen(unsigned long *, char *, char *)
 {
-       cbs->pl_fbdev_open();
-       screen_buf = cbs->pl_fbdev_flip();
+       cbs->pl_vout_open();
+       screen_buf = cbs->pl_vout_flip();
        return 0;
 }
 
 long GPUclose(void)
 {
-       cbs->pl_fbdev_close();
+       cbs->pl_vout_close();
        return 0;
 }