refactor gpu plugins and Makefiles
[pcsx_rearmed.git] / plugins / gpu_unai / gpu.cpp
index fa176d5..5a0ad2c 100644 (file)
@@ -96,7 +96,7 @@ u32   tInc, tMsk;
 
 GPUPacket PacketBuffer;
 // FRAME_BUFFER_SIZE is defined in bytes; 512K is guard memory for out of range reads
-u16   GPU_FrameBuffer[(FRAME_BUFFER_SIZE+512*1024)/2] __attribute__((aligned(16)));
+u16   GPU_FrameBuffer[(FRAME_BUFFER_SIZE+512*1024)/2] __attribute__((aligned(2048)));
 u32   GPU_GP1;
 
 ///////////////////////////////////////////////////////////////////////////////
@@ -274,8 +274,9 @@ void  GPU_writeDataMem(u32* dmaAddress, s32 dmaCount)
        {
                if (FrameToWrite) 
                {
-                       while (dmaCount--) 
+                       while (dmaCount)
                        {
+                               dmaCount--;
                                data = *dmaAddress++;
                                if ((&pvram[px])>(VIDEO_END)) pvram-=512*1024;
                                pvram[px] = data;
@@ -820,24 +821,25 @@ void  GPU_updateLace(void)
 #else
 
 #include "../../frontend/plugin_lib.h"
-#include "../../frontend/cspace.h"
+#include "../gpulib/cspace.h"
 
 extern "C" {
 
 static const struct rearmed_cbs *cbs;
 static void *screen_buf;
+static s16 old_res_horz, old_res_vert, old_rgb24;
 
 static void blit(void)
 {
-       static s16 old_res_horz, old_res_vert, old_rgb24;
+       u16 *base = (u16 *)GPU_FrameBuffer;
        s16 isRGB24 = (GPU_GP1 & 0x00200000) ? 1 : 0;
        s16 h0, x0, y0, w0, h1;
-       u16 *srcs;
+       u32 fb_offs;
        u8  *dest;
 
        x0 = DisplayArea[0] & ~1; // alignment needed by blitter
        y0 = DisplayArea[1];
-       srcs = &((u16*)GPU_FrameBuffer)[FRAME_OFFSET(x0,y0)];
+       fb_offs = FRAME_OFFSET(x0, y0);
 
        w0 = DisplayArea[2];
        h0 = DisplayArea[3];  // video mode
@@ -860,28 +862,54 @@ static void blit(void)
        if (isRGB24)
        {
 #ifndef MAEMO
-               for (; h1-- > 0; dest += w0 * 3, srcs += 1024)
+               for (; h1-- > 0; dest += w0 * 3, fb_offs += 1024)
                {
-                       bgr888_to_rgb888(dest, srcs, w0 * 3);
+                       fb_offs &= 1024*512-1;
+                       bgr888_to_rgb888(dest, base + fb_offs, w0 * 3);
                }
 #else
-               for (; h1-- > 0; dest += w0 * 2, srcs += 1024)
+               for (; h1-- > 0; dest += w0 * 2, fb_offs += 1024)
                {
-                       bgr888_to_rgb565(dest, srcs, w0 * 3);
+                       fb_offs &= 1024*512-1;
+                       bgr888_to_rgb565(dest, base + fb_offs, w0 * 3);
                }
 #endif
        }
        else
        {
-               for (; h1-- > 0; dest += w0 * 2, srcs += 1024)
+               for (; h1-- > 0; dest += w0 * 2, fb_offs += 1024)
                {
-                       bgr555_to_rgb565(dest, srcs, w0 * 2);
+                       fb_offs &= 1024*512-1;
+                       bgr555_to_rgb565(dest, base + fb_offs, w0 * 2);
                }
        }
 
        screen_buf = cbs->pl_vout_flip();
 }
 
+static void blit_raw(void)
+{
+       s16 isRGB24 = (GPU_GP1 & 0x00200000) ? 1 : 0;
+       s16 h0, w0, h1;
+
+       w0 = DisplayArea[2];
+       h0 = DisplayArea[3];  // video mode
+       h1 = DisplayArea[5] - DisplayArea[4]; // display needed
+       if (h0 == 480) h1 = Min2(h1*2,480);
+
+       if (h1 <= 0)
+               return;
+
+       if (w0 != old_res_horz || h1 != old_res_vert || isRGB24 != old_rgb24)
+       {
+               old_res_horz = w0;
+               old_res_vert = h1;
+               old_rgb24 = (s16)isRGB24;
+               screen_buf = cbs->pl_vout_set_mode(w0, h1, isRGB24 ? 24 : 16);
+       }
+       cbs->pl_vout_raw_flip(DisplayArea[0], DisplayArea[1]);
+}
+
 void GPU_updateLace(void)
 {
        // Interlace bit toggle
@@ -891,7 +919,10 @@ void GPU_updateLace(void)
                return;
 
        if (!wasSkip) {
-               blit();
+               if (cbs->pl_vout_raw_flip != NULL)
+                       blit_raw();
+               else
+                       blit();
                fb_dirty = false;
                skCount = 0;
        }
@@ -930,6 +961,8 @@ void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_)
        enableAbbeyHack = cbs_->gpu_unai.abe_hack;
        light = !cbs_->gpu_unai.no_light;
        blend = !cbs_->gpu_unai.no_blend;
+       if (cbs_->pl_vout_set_raw_vram)
+               cbs_->pl_vout_set_raw_vram((void *)GPU_FrameBuffer);
 
        cbs = cbs_;
 }