move blit to core, allow filtering while blitting
[pcsx_rearmed.git] / plugins / gpu_unai / gpu.cpp
index 46552ac..c111d78 100644 (file)
@@ -824,7 +824,6 @@ void  GPU_updateLace(void)
 extern "C" {
 
 static const struct rearmed_cbs *cbs;
-static void *screen_buf;
 static s16 old_res_horz, old_res_vert, old_rgb24;
 
 static void blit(void)
@@ -832,12 +831,10 @@ static void blit(void)
        u16 *base = (u16 *)GPU_FrameBuffer;
        s16 isRGB24 = (GPU_GP1 & 0x00200000) ? 1 : 0;
        s16 h0, x0, y0, w0, h1;
-       u32 fb_offs;
-       u8  *dest;
 
        x0 = DisplayArea[0] & ~1; // alignment needed by blitter
        y0 = DisplayArea[1];
-       fb_offs = FRAME_OFFSET(x0, y0);
+       base += FRAME_OFFSET(x0, y0);
 
        w0 = DisplayArea[2];
        h0 = DisplayArea[3];  // video mode
@@ -853,62 +850,10 @@ static void blit(void)
                old_res_horz = w0;
                old_res_vert = h1;
                old_rgb24 = (s16)isRGB24;
-               screen_buf = cbs->pl_vout_set_mode(w0, h1, isRGB24 ? 24 : 16);
+               cbs->pl_vout_set_mode(w0, h1, isRGB24 ? 24 : 16);
        }
-       dest = (u8 *)screen_buf;
 
-       if (isRGB24)
-       {
-               if (!cbs->only_16bpp)
-               {
-                       for (; h1-- > 0; dest += w0 * 3, fb_offs += 1024)
-                       {
-                               fb_offs &= 1024*512-1;
-                               bgr888_to_rgb888(dest, base + fb_offs, w0 * 3);
-                       }
-               }
-               else
-               {
-                       for (; h1-- > 0; dest += w0 * 2, fb_offs += 1024)
-                       {
-                               fb_offs &= 1024*512-1;
-                               bgr888_to_rgb565(dest, base + fb_offs, w0 * 3);
-                       }
-               }
-       }
-       else
-       {
-               for (; h1-- > 0; dest += w0 * 2, fb_offs += 1024)
-               {
-                       fb_offs &= 1024*512-1;
-                       bgr555_to_rgb565(dest, base + fb_offs, w0 * 2);
-               }
-       }
-
-       screen_buf = cbs->pl_vout_flip();
-}
-
-static void blit_raw(void)
-{
-       s16 isRGB24 = (GPU_GP1 & 0x00200000) ? 1 : 0;
-       s16 h0, w0, h1;
-
-       w0 = DisplayArea[2];
-       h0 = DisplayArea[3];  // video mode
-       h1 = DisplayArea[5] - DisplayArea[4]; // display needed
-       if (h0 == 480) h1 = Min2(h1*2,480);
-
-       if (h1 <= 0)
-               return;
-
-       if (w0 != old_res_horz || h1 != old_res_vert || isRGB24 != old_rgb24)
-       {
-               old_res_horz = w0;
-               old_res_vert = h1;
-               old_rgb24 = (s16)isRGB24;
-               screen_buf = cbs->pl_vout_set_mode(w0, h1, isRGB24 ? 24 : 16);
-       }
-       cbs->pl_vout_raw_flip(DisplayArea[0], DisplayArea[1]);
+       cbs->pl_vout_flip(base, 1024, isRGB24, w0, h1);
 }
 
 void GPU_updateLace(void)
@@ -920,10 +865,7 @@ void GPU_updateLace(void)
                return;
 
        if (!wasSkip) {
-               if (cbs->pl_vout_raw_flip != NULL)
-                       blit_raw();
-               else
-                       blit();
+               blit();
                fb_dirty = false;
                skCount = 0;
        }
@@ -939,7 +881,6 @@ void GPU_updateLace(void)
 long GPUopen(unsigned long *, char *, char *)
 {
        cbs->pl_vout_open();
-       screen_buf = cbs->pl_vout_flip();
        return 0;
 }
 
@@ -966,6 +907,8 @@ void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_)
                cbs_->pl_vout_set_raw_vram((void *)GPU_FrameBuffer);
 
        cbs = cbs_;
+       if (cbs->pl_set_gpu_caps)
+               cbs->pl_set_gpu_caps(0);
 }
 
 } /* extern "C" */