gpu_neon: make use of unai's lineskip mode
[pcsx_rearmed.git] / plugins / gpu_unai / gpu_command.h
index a5b61b6..d380dae 100644 (file)
@@ -373,7 +373,9 @@ void gpuSendPacketFunction(const int PRIM)
                        break;
                case 0xA0:          //  sys ->vid
                        gpuLoadImage();   //  prim handles updateLace && skip
+#ifndef isSkip // not a define
                        if (alt_fps) isSkip=false;
+#endif
                        DO_LOG(("gpuLoadImage(0x%x)\n",PRIM));
                        break;
                case 0xC0:          //  vid -> sys