cdriso: clean up after cdda thread removal
[pcsx_rearmed.git] / plugins / gpu_unai / gpulib_if.cpp
index 0d506bc..2dedbf8 100644 (file)
@@ -23,6 +23,7 @@
 #include <stdlib.h>
 #include <string.h>
 #include "../gpulib/gpu.h"
+#include "arm_features.h"
 
 #define u8 uint8_t
 #define s8 int8_t
@@ -171,7 +172,7 @@ int do_cmd_list(unsigned int *list, int list_len, int *last_cmd)
   unsigned int *list_end = list + list_len;
 
   linesInterlace = force_interlace;
-#ifndef __ARM_ARCH_7A__ /* XXX */
+#ifdef HAVE_PRE_ARMV7 /* XXX */
   linesInterlace |= gpu.status.interlace;
 #endif
 
@@ -490,8 +491,8 @@ int do_cmd_list(unsigned int *list, int list_len, int *last_cmd)
       }
       case 0xE5: {
         const u32 temp = PacketBuffer.U4[0];
-        DrawingOffset[0] = ((long)temp<<(32-11))>>(32-11);
-        DrawingOffset[1] = ((long)temp<<(32-22))>>(32-11);
+        DrawingOffset[0] = ((s32)temp<<(32-11))>>(32-11);
+        DrawingOffset[1] = ((s32)temp<<(32-22))>>(32-11);
         gpu.ex_regs[5] = temp;
         break;
       }