X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=frontend%2Fcommon%2Finput.h;fp=frontend%2Fcommon%2Finput.h;h=41ff8767c0051bd6564f23d73b90751733a41caa;hp=0000000000000000000000000000000000000000;hb=698517be481301b4525c29873134a67b8343af3c;hpb=1972732abfea710d3d7b61180971580d9e5081ce diff --git a/frontend/common/input.h b/frontend/common/input.h new file mode 100644 index 00000000..41ff8767 --- /dev/null +++ b/frontend/common/input.h @@ -0,0 +1,128 @@ +#define IN_MAX_DEVS 10 + +/* unified menu keys */ +#define PBTN_UP (1 << 0) +#define PBTN_DOWN (1 << 1) +#define PBTN_LEFT (1 << 2) +#define PBTN_RIGHT (1 << 3) + +#define PBTN_MOK (1 << 4) +#define PBTN_MBACK (1 << 5) +#define PBTN_MA2 (1 << 6) /* menu action 2 */ +#define PBTN_MA3 (1 << 7) + +#define PBTN_L (1 << 8) +#define PBTN_R (1 << 9) + +#define PBTN_MENU (1 << 10) + +/* ui events */ +#define PEVB_VOL_DOWN 30 +#define PEVB_VOL_UP 29 +#define PEVB_STATE_LOAD 28 +#define PEVB_STATE_SAVE 27 +#define PEVB_SWITCH_RND 26 +#define PEVB_SSLOT_PREV 25 +#define PEVB_SSLOT_NEXT 24 +#define PEVB_MENU 23 +#define PEVB_FF 22 +#define PEVB_PICO_PNEXT 21 +#define PEVB_PICO_PPREV 20 +#define PEVB_PICO_SWINP 19 + +#define PEV_VOL_DOWN (1 << PEVB_VOL_DOWN) +#define PEV_VOL_UP (1 << PEVB_VOL_UP) +#define PEV_STATE_LOAD (1 << PEVB_STATE_LOAD) +#define PEV_STATE_SAVE (1 << PEVB_STATE_SAVE) +#define PEV_SWITCH_RND (1 << PEVB_SWITCH_RND) +#define PEV_SSLOT_PREV (1 << PEVB_SSLOT_PREV) +#define PEV_SSLOT_NEXT (1 << PEVB_SSLOT_NEXT) +#define PEV_MENU (1 << PEVB_MENU) +#define PEV_FF (1 << PEVB_FF) +#define PEV_PICO_PNEXT (1 << PEVB_PICO_PNEXT) +#define PEV_PICO_PPREV (1 << PEVB_PICO_PPREV) +#define PEV_PICO_SWINP (1 << PEVB_PICO_SWINP) + +#define PEV_MASK 0x7ff80000 + + +enum { + IN_DRVID_UNKNOWN = 0, + IN_DRVID_GP2X, + IN_DRVID_EVDEV, + IN_DRVID_VK, + IN_DRVID_COUNT, +}; + +enum { + IN_CFG_BIND_COUNT = 0, + IN_CFG_DOES_COMBOS, + IN_CFG_BLOCKING, + IN_CFG_KEY_NAMES, + IN_CFG_ABS_DEAD_ZONE, /* dead zone for analog-digital mapping */ +}; + +enum { + IN_BINDTYPE_NONE = -1, + IN_BINDTYPE_EMU = 0, + IN_BINDTYPE_PLAYER12, + IN_BINDTYPE_COUNT +}; + +#define IN_BIND_OFFS(key, btype) \ + ((key) * IN_BINDTYPE_COUNT + (btype)) + +typedef struct { + const char *prefix; + void (*probe)(void); + void (*free)(void *drv_data); + int (*get_bind_count)(void); + void (*get_def_binds)(int *binds); + int (*clean_binds)(void *drv_data, int *binds, int *def_finds); + int (*get_config)(void *drv_data, int what, int *val); + int (*set_config)(void *drv_data, int what, int val); + int (*update_keycode)(void *drv_data, int *is_down); + int (*menu_translate)(void *drv_data, int keycode); + int (*get_key_code)(const char *key_name); + const char * (*get_key_name)(int keycode); +} in_drv_t; + +struct in_default_bind { + unsigned short code; + unsigned char btype; /* IN_BINDTYPE_* */ + unsigned char bit; +}; + +/* to be called by drivers */ +void in_register(const char *nname, int drv_id, int drv_fd_hnd, void *drv_data, + int key_count, const char * const *key_names, int combos); +void in_combos_find(const int *binds, int last_key, int *combo_keys, int *combo_acts); +int in_combos_do(int keys, const int *binds, int last_key, int combo_keys, int combo_acts); + +void in_init(void); +void in_probe(void); +int in_update(int *result); +int in_update_keycode(int *dev_id, int *is_down, int timeout_ms); +int in_menu_wait_any(int timeout_ms); +int in_menu_wait(int interesting, int autorep_delay_ms); +void in_config_start(void); +int in_config_parse_dev(const char *dev_name); +int in_config_bind_key(int dev_id, const char *key, int binds, int bind_type); +void in_config_end(void); +int in_get_config(int dev_id, int what, void *val); +int in_set_config(int dev_id, int what, const void *val, int size); +int in_get_key_code(int dev_id, const char *key_name); +int in_name_to_id(const char *dev_name); +int in_bind_key(int dev_id, int keycode, int mask, int bind_type, int force_unbind); +void in_unbind_all(int dev_id, int act_mask, int bind_type); +void in_debug_dump(void); + +const int *in_get_dev_binds(int dev_id); +const int *in_get_dev_def_binds(int dev_id); +const char *in_get_dev_name(int dev_id, int must_be_active, int skip_pfix); +const char *in_get_key_name(int dev_id, int keycode); + +#define in_set_config_int(dev_id, what, v) { \ + int val_ = v; \ + in_set_config(dev_id, what, &val_, sizeof(val_)); \ +}