X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=frontend%2Fcommon%2Fmenu.c;fp=frontend%2Fcommon%2Fmenu.c;h=9a6a47c26614045b2b854fc6e9751ef62c4bc4d0;hp=d76eda43b4bdb74a5854ebb27ce6902a3af1beee;hb=4b98cfee8661d2d35be2303251eb4eb6402798c4;hpb=7d993ee2dec1905c689ec0787f6543247fae665c diff --git a/frontend/common/menu.c b/frontend/common/menu.c index d76eda43..9a6a47c2 100644 --- a/frontend/common/menu.c +++ b/frontend/common/menu.c @@ -12,6 +12,7 @@ #include #include #include +#include #include "menu.h" #include "fonts.h" @@ -965,7 +966,10 @@ rescan: // ------------ savestate loader ------------ +#define STATE_SLOT_COUNT 10 + static int state_slot_flags = 0; +static int state_slot_times[STATE_SLOT_COUNT]; static void state_check_slots(void) { @@ -973,8 +977,9 @@ static void state_check_slots(void) state_slot_flags = 0; - for (slot = 0; slot < 10; slot++) { - if (emu_check_save_file(slot)) + for (slot = 0; slot < STATE_SLOT_COUNT; slot++) { + state_slot_times[slot] = 0; + if (emu_check_save_file(slot, &state_slot_times[slot])) state_slot_flags |= 1 << slot; } } @@ -984,12 +989,13 @@ static void draw_savestate_bg(int slot); static void draw_savestate_menu(int menu_sel, int is_loading) { int i, x, y, w, h; + char time_buf[32]; if (state_slot_flags & (1 << menu_sel)) draw_savestate_bg(menu_sel); w = (13 + 2) * me_mfont_w; - h = (1+2+10+1) * me_mfont_h; + h = (1+2+STATE_SLOT_COUNT+1) * me_mfont_h; x = g_menuscreen_w / 2 - w / 2; if (x < 0) x = 0; y = g_menuscreen_h / 2 - h / 2; @@ -1004,12 +1010,23 @@ static void draw_savestate_menu(int menu_sel, int is_loading) text_out16(x, y, is_loading ? "Load state" : "Save state"); y += 3 * me_mfont_h; - menu_draw_selection(x - me_mfont_w * 2, y + menu_sel * me_mfont_h, (13 + 2) * me_mfont_w + 4); + menu_draw_selection(x - me_mfont_w * 2, y + menu_sel * me_mfont_h, (23 + 2) * me_mfont_w + 4); - /* draw all 10 slots */ - for (i = 0; i < 10; i++, y += me_mfont_h) + /* draw all slots */ + for (i = 0; i < STATE_SLOT_COUNT; i++, y += me_mfont_h) { - text_out16(x, y, "SLOT %i (%s)", i, (state_slot_flags & (1 << i)) ? "USED" : "free"); + if (!(state_slot_flags & (1 << i))) + strcpy(time_buf, "free"); + else { + strcpy(time_buf, "USED"); + if (state_slot_times[i] != 0) { + time_t time = state_slot_times[i]; + struct tm *t = localtime(&time); + strftime(time_buf, sizeof(time_buf), "%x %R", t); + } + } + + text_out16(x, y, "SLOT %i (%s)", i, time_buf); } text_out16(x, y, "back"); @@ -1018,8 +1035,8 @@ static void draw_savestate_menu(int menu_sel, int is_loading) static int menu_loop_savestate(int is_loading) { - static int menu_sel = 10; - int menu_sel_max = 10; + static int menu_sel = STATE_SLOT_COUNT; + int menu_sel_max = STATE_SLOT_COUNT; unsigned long inp = 0; int ret = 0; @@ -1047,7 +1064,7 @@ static int menu_loop_savestate(int is_loading) } while (!(state_slot_flags & (1 << menu_sel)) && menu_sel != menu_sel_max && is_loading); } if (inp & PBTN_MOK) { // save/load - if (menu_sel < 10) { + if (menu_sel < STATE_SLOT_COUNT) { state_slot = menu_sel; if (emu_save_load_game(is_loading, 0)) { me_update_msg(is_loading ? "Load failed" : "Save failed");