X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=frontend%2Flibretro.c;h=4c285cfbc26f83b34cc7f8e92cabb4ff3668a00c;hp=23c34ae5c92456655b4e8ebd444064b75ff01b84;hb=HEAD;hpb=1e1cccd9ef788b3582002283f6cb7e48db53677f diff --git a/frontend/libretro.c b/frontend/libretro.c index 23c34ae5..6a719ae4 100644 --- a/frontend/libretro.c +++ b/frontend/libretro.c @@ -1,5 +1,5 @@ /* - * (C) notaz, 2012 + * (C) notaz, 2012,2014,2015 * * This work is licensed under the terms of the GNU GPLv2 or later. * See the COPYING file in the top-level directory. @@ -10,6 +10,15 @@ #include #include #include +#ifdef __MACH__ +#include +#include +#endif + +#include "retro_miscellaneous.h" +#ifdef SWITCH +#include +#endif #include "../libpcsxcore/misc.h" #include "../libpcsxcore/psxcounters.h" @@ -18,246 +27,889 @@ #include "../libpcsxcore/cdrom.h" #include "../libpcsxcore/cdriso.h" #include "../libpcsxcore/cheat.h" +#include "../libpcsxcore/r3000a.h" +#include "../libpcsxcore/gpu.h" +#include "../libpcsxcore/database.h" #include "../plugins/dfsound/out.h" #include "../plugins/dfsound/spu_config.h" -#include "../plugins/dfinput/externals.h" #include "cspace.h" #include "main.h" +#include "menu.h" #include "plugin.h" #include "plugin_lib.h" +#include "arm_features.h" #include "revision.h" -#include "libretro.h" + +#include +#include "libretro_core_options.h" + +#ifdef USE_LIBRETRO_VFS +#include +#endif + +#ifdef _3DS +#include "3ds/3ds_utils.h" +#endif + +#define PORTS_NUMBER 8 + +#ifndef MIN +#define MIN(a, b) ((a) < (b) ? (a) : (b)) +#endif + +#ifndef MAX +#define MAX(a, b) ((a) > (b) ? (a) : (b)) +#endif + +#define ISHEXDEC ((buf[cursor] >= '0') && (buf[cursor] <= '9')) || ((buf[cursor] >= 'a') && (buf[cursor] <= 'f')) || ((buf[cursor] >= 'A') && (buf[cursor] <= 'F')) + +#define INTERNAL_FPS_SAMPLE_PERIOD 64 + +//hack to prevent retroarch freezing when reseting in the menu but not while running with the hot key +static int rebootemu = 0; static retro_video_refresh_t video_cb; static retro_input_poll_t input_poll_cb; static retro_input_state_t input_state_cb; static retro_environment_t environ_cb; static retro_audio_sample_batch_t audio_batch_cb; +static retro_set_rumble_state_t rumble_cb; +static struct retro_log_callback logging; +static retro_log_printf_t log_cb; + +#define LogWarn(fmt, ...) do { \ + if (log_cb) log_cb(RETRO_LOG_WARN, fmt, ##__VA_ARGS__); \ +} while (0) +#define LogErr(fmt, ...) do { \ + if (log_cb) log_cb(RETRO_LOG_ERROR, fmt, ##__VA_ARGS__); \ +} while (0) + +static unsigned msg_interface_version = 0; static void *vout_buf; -static int vout_width, vout_height; -static int vout_doffs_old, vout_fb_dirty; +static void *vout_buf_ptr; +static int vout_width = 256, vout_height = 240, vout_pitch = 256; +static int vout_fb_dirty; +static int psx_w, psx_h; static bool vout_can_dupe; -static bool duping_enable; +static bool found_bios; +static bool display_internal_fps = false; +static unsigned frame_count = 0; +static bool libretro_supports_bitmasks = false; +static bool libretro_supports_option_categories = false; +static bool show_input_settings = true; +#ifdef GPU_PEOPS +static bool show_advanced_gpu_peops_settings = true; +#endif +#ifdef GPU_UNAI +static bool show_advanced_gpu_unai_settings = true; +#endif +static float mouse_sensitivity = 1.0f; +static unsigned int disk_current_index; + +typedef enum +{ + FRAMESKIP_NONE = 0, + FRAMESKIP_AUTO, + FRAMESKIP_AUTO_THRESHOLD, + FRAMESKIP_FIXED_INTERVAL +} frameskip_type_t; + +static unsigned frameskip_type = FRAMESKIP_NONE; +static unsigned frameskip_threshold = 0; +static unsigned frameskip_interval = 0; +static unsigned frameskip_counter = 0; + +static int retro_audio_buff_active = false; +static unsigned retro_audio_buff_occupancy = 0; +static int retro_audio_buff_underrun = false; + +static unsigned retro_audio_latency = 0; +static int update_audio_latency = false; + +static unsigned previous_width = 0; +static unsigned previous_height = 0; static int plugins_opened; -static int is_pal_mode; + +#define is_pal_mode Config.PsxType /* memory card data */ extern char Mcd1Data[MCD_SIZE]; +extern char Mcd2Data[MCD_SIZE]; extern char McdDisable[2]; /* PCSX ReARMed core calls and stuff */ -int in_type1, in_type2; -int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 }; -int in_keystate; -int in_enable_vibration; +int in_type[8] = { + PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE, + PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE, + PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE, + PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE +}; +int in_analog_left[8][2] = { { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 } }; +int in_analog_right[8][2] = { { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 } }; +unsigned short in_keystate[PORTS_NUMBER]; +int in_mouse[8][2]; +int multitap1 = 0; +int multitap2 = 0; +int in_enable_vibration = 1; +static int in_enable_crosshair[2] = { 0, 0 }; +static int in_dualshock_analog_combo = 0; +static bool in_dualshock_toggling = false; + +// NegCon adjustment parameters +// > The NegCon 'twist' action is somewhat awkward when mapped +// to a standard analog stick -> user should be able to tweak +// response/deadzone for comfort +// > When response is linear, 'additional' deadzone (set here) +// may be left at zero, since this is normally handled via in-game +// options menus +// > When response is non-linear, deadzone should be set to match the +// controller being used (otherwise precision may be lost) +// > negcon_linearity: +// - 1: Response is linear - recommended when using racing wheel +// peripherals, not recommended for standard gamepads +// - 2: Response is quadratic - optimal setting for gamepads +// - 3: Response is cubic - enables precise fine control, but +// difficult to use... +#define NEGCON_RANGE 0x7FFF +static int negcon_deadzone = 0; +static int negcon_linearity = 1; + +static bool axis_bounds_modifier; /* PSX max resolution is 640x512, but with enhancement it's 1024x512 */ -#define VOUT_MAX_WIDTH 1024 +#define VOUT_MAX_WIDTH 1024 #define VOUT_MAX_HEIGHT 512 +//Dummy functions +bool retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info) { return false; } +void retro_unload_game(void) {} +static int vout_open(void) { return 0; } +static void vout_close(void) {} +static int snd_init(void) { return 0; } +static void snd_finish(void) {} +static int snd_busy(void) { return 0; } + +#define GPU_PEOPS_ODD_EVEN_BIT (1 << 0) +#define GPU_PEOPS_EXPAND_SCREEN_WIDTH (1 << 1) +#define GPU_PEOPS_IGNORE_BRIGHTNESS (1 << 2) +#define GPU_PEOPS_DISABLE_COORD_CHECK (1 << 3) +#define GPU_PEOPS_LAZY_SCREEN_UPDATE (1 << 6) +#define GPU_PEOPS_OLD_FRAME_SKIP (1 << 7) +#define GPU_PEOPS_REPEATED_TRIANGLES (1 << 8) +#define GPU_PEOPS_QUADS_WITH_TRIANGLES (1 << 9) +#define GPU_PEOPS_FAKE_BUSY_STATE (1 << 10) + static void init_memcard(char *mcd_data) { - unsigned off = 0; - unsigned i; + unsigned off = 0; + unsigned i; - memset(mcd_data, 0, MCD_SIZE); + memset(mcd_data, 0, MCD_SIZE); - mcd_data[off++] = 'M'; - mcd_data[off++] = 'C'; - off += 0x7d; - mcd_data[off++] = 0x0e; + mcd_data[off++] = 'M'; + mcd_data[off++] = 'C'; + off += 0x7d; + mcd_data[off++] = 0x0e; - for (i = 0; i < 15; i++) { - mcd_data[off++] = 0xa0; - off += 0x07; - mcd_data[off++] = 0xff; - mcd_data[off++] = 0xff; - off += 0x75; - mcd_data[off++] = 0xa0; - } + for (i = 0; i < 15; i++) + { + mcd_data[off++] = 0xa0; + off += 0x07; + mcd_data[off++] = 0xff; + mcd_data[off++] = 0xff; + off += 0x75; + mcd_data[off++] = 0xa0; + } - for (i = 0; i < 20; i++) { - mcd_data[off++] = 0xff; - mcd_data[off++] = 0xff; - mcd_data[off++] = 0xff; - mcd_data[off++] = 0xff; - off += 0x04; - mcd_data[off++] = 0xff; - mcd_data[off++] = 0xff; - off += 0x76; - } + for (i = 0; i < 20; i++) + { + mcd_data[off++] = 0xff; + mcd_data[off++] = 0xff; + mcd_data[off++] = 0xff; + mcd_data[off++] = 0xff; + off += 0x04; + mcd_data[off++] = 0xff; + mcd_data[off++] = 0xff; + off += 0x76; + } } -static int vout_open(void) +static void set_vout_fb() { - return 0; + struct retro_framebuffer fb = { 0 }; + + fb.width = vout_width; + fb.height = vout_height; + fb.access_flags = RETRO_MEMORY_ACCESS_WRITE; + + vout_pitch = vout_width; + if (environ_cb(RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER, &fb) + && fb.format == RETRO_PIXEL_FORMAT_RGB565 + && vout_can_dupe) + { + vout_buf_ptr = fb.data; + if (fb.pitch / 2 != vout_pitch && fb.pitch != vout_width * 2) + LogWarn("got unusual pitch %zd for resolution %dx%d\n", fb.pitch, vout_width, vout_height); + vout_pitch = fb.pitch / 2; + } + else + vout_buf_ptr = vout_buf; } static void vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp) { - vout_width = w; - vout_height = h; + vout_width = w; + vout_height = h; + psx_w = raw_w; + psx_h = raw_h; + + if (previous_width != vout_width || previous_height != vout_height) + { + previous_width = vout_width; + previous_height = vout_height; + + struct retro_system_av_info info; + retro_get_system_av_info(&info); + environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &info.geometry); + } + + set_vout_fb(); } #ifndef FRONTEND_SUPPORTS_RGB565 static void convert(void *buf, size_t bytes) { - unsigned int i, v, *p = buf; + unsigned int i, v, *p = buf; - for (i = 0; i < bytes / 4; i++) { - v = p[i]; - p[i] = (v & 0x001f001f) | ((v >> 1) & 0x7fe07fe0); - } + for (i = 0; i < bytes / 4; i++) + { + v = p[i]; + p[i] = (v & 0x001f001f) | ((v >> 1) & 0x7fe07fe0); + } } #endif -static void vout_flip(const void *vram, int stride, int bgr24, int w, int h) -{ - unsigned short *dest = vout_buf; - const unsigned short *src = vram; - int dstride = vout_width, h1 = h; - int doffs; - - if (vram == NULL) { - // blanking - memset(vout_buf, 0, dstride * h * 2); - goto out; - } - - doffs = (vout_height - h) * dstride; - doffs += (dstride - w) / 2 & ~1; - if (doffs != vout_doffs_old) { - // clear borders - memset(vout_buf, 0, dstride * h * 2); - vout_doffs_old = doffs; - } - dest += doffs; - - if (bgr24) - { - // XXX: could we switch to RETRO_PIXEL_FORMAT_XRGB8888 here? - for (; h1-- > 0; dest += dstride, src += stride) - { - bgr888_to_rgb565(dest, src, w * 3); - } - } - else - { - for (; h1-- > 0; dest += dstride, src += stride) - { - bgr555_to_rgb565(dest, src, w * 2); - } - } +// Function to add crosshairs +static void addCrosshair(int port, int crosshair_color, unsigned short *buffer, int bufferStride, int pos_x, int pos_y, int thickness, int size_x, int size_y) { + for (port = 0; port < 2; port++) { + // Draw the horizontal line of the crosshair + int i, j; + for (i = pos_y - thickness / 2; i <= pos_y + thickness / 2; i++) { + for (j = pos_x - size_x / 2; j <= pos_x + size_x / 2; j++) { + if ((i + vout_height) >= 0 && (i + vout_height) < bufferStride && j >= 0 && j < bufferStride && in_enable_crosshair[port] > 0) + buffer[i * bufferStride + j] = crosshair_color; + } + } + + // Draw the vertical line of the crosshair + for (i = pos_x - thickness / 2; i <= pos_x + thickness / 2; i++) { + for (j = pos_y - size_y / 2; j <= pos_y + size_y / 2; j++) { + if (i >= 0 && i < bufferStride && (j + vout_height) >= 0 && (j + vout_height) < bufferStride && in_enable_crosshair[port] > 0) + buffer[j * bufferStride + i] = crosshair_color; + } + } + } +} + +struct CrosshairInfo { + int pos_x, pos_y, thickness, size_x, size_y; +}; + +// Calculate size and position of crosshairs +static void CrosshairDimensions(int port, struct CrosshairInfo *info) { + int gunx = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X); + int guny = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y); + if (gunx == 32767) // Prevent crosshairs from wrapping around right side of screen to left + info->pos_x = (gunx + 32767.0f) * vout_width / 65534.0f - 0.5f; + else + info->pos_x = (gunx + 32767.0f) * vout_width / 65534.0f; + info->pos_y = (guny + 32767.0f) * vout_height / 65534.0f - vout_height; + info->thickness = pl_rearmed_cbs.gpu_neon.enhancement_enable ? 4 : 2; + info->size_x = psx_w * (pl_rearmed_cbs.gpu_neon.enhancement_enable ? 2 : 1) / 40.0f; + info->size_y = psx_h * (pl_rearmed_cbs.gpu_neon.enhancement_enable ? 2 : 1) * (4.0f / 3.0f) / 40.0f; +} + +static void vout_flip(const void *vram, int stride, int bgr24, + int x, int y, int w, int h, int dims_changed) +{ + unsigned short *dest = vout_buf_ptr; + const unsigned short *src = vram; + int dstride = vout_pitch, h1 = h; + int port = 0; + + if (vram == NULL || dims_changed || (in_enable_crosshair[0] + in_enable_crosshair[1]) > 0) + { + memset(vout_buf_ptr, 0, dstride * vout_height * 2); + // blanking + if (vram == NULL) + goto out; + } + + dest += x + y * dstride; + + if (bgr24) + { + // XXX: could we switch to RETRO_PIXEL_FORMAT_XRGB8888 here? + for (; h1-- > 0; dest += dstride, src += stride) + { + bgr888_to_rgb565(dest, src, w * 3); + } + } + else + { + for (; h1-- > 0; dest += dstride, src += stride) + { + bgr555_to_rgb565(dest, src, w * 2); + } + } + + for (port = 0; port < 2; port++) { + if (in_enable_crosshair[port] > 0 && (in_type[port] == PSE_PAD_TYPE_GUNCON || in_type[port] == PSE_PAD_TYPE_GUN)) + { + struct CrosshairInfo crosshairInfo; + CrosshairDimensions(port, &crosshairInfo); + addCrosshair(port, in_enable_crosshair[port], dest, dstride, crosshairInfo.pos_x, crosshairInfo.pos_y, crosshairInfo.thickness, crosshairInfo.size_x, crosshairInfo.size_y); + } + } out: #ifndef FRONTEND_SUPPORTS_RGB565 - convert(vout_buf, vout_width * vout_height * 2); + convert(vout_buf_ptr, vout_pitch * vout_height * 2); +#endif + vout_fb_dirty = 1; + pl_rearmed_cbs.flip_cnt++; +} + +#ifdef _3DS +typedef struct +{ + void *buffer; + uint32_t target_map; + size_t size; + enum psxMapTag tag; +} psx_map_t; + +psx_map_t custom_psx_maps[] = { + { NULL, 0x13000000, 0x210000, MAP_TAG_RAM }, // 0x80000000 + { NULL, 0x12800000, 0x010000, MAP_TAG_OTHER }, // 0x1f800000 + { NULL, 0x12c00000, 0x080000, MAP_TAG_OTHER }, // 0x1fc00000 + { NULL, 0x11000000, 0x800000, MAP_TAG_LUTS }, // 0x08000000 + { NULL, 0x12000000, 0x201000, MAP_TAG_VRAM }, // 0x00000000 +}; + +void *pl_3ds_mmap(unsigned long addr, size_t size, int is_fixed, + enum psxMapTag tag) +{ + (void)is_fixed; + (void)addr; + + if (__ctr_svchax) + { + psx_map_t *custom_map = custom_psx_maps; + + for (; custom_map->size; custom_map++) + { + if ((custom_map->size == size) && (custom_map->tag == tag)) + { + uint32_t ptr_aligned, tmp; + void *ret; + + custom_map->buffer = malloc(size + 0x1000); + ptr_aligned = (((u32)custom_map->buffer) + 0xFFF) & ~0xFFF; + + if (svcControlMemory(&tmp, (void *)custom_map->target_map, (void *)ptr_aligned, size, MEMOP_MAP, 0x3) < 0) + { + LogErr("could not map memory @0x%08X\n", custom_map->target_map); + exit(1); + } + + ret = (void *)custom_map->target_map; + memset(ret, 0, size); + return ret; + } + } + } + + return calloc(size, 1); +} + +void pl_3ds_munmap(void *ptr, size_t size, enum psxMapTag tag) +{ + (void)tag; + + if (__ctr_svchax) + { + psx_map_t *custom_map = custom_psx_maps; + + for (; custom_map->size; custom_map++) + { + if ((custom_map->target_map == (uint32_t)ptr)) + { + uint32_t ptr_aligned, tmp; + + ptr_aligned = (((u32)custom_map->buffer) + 0xFFF) & ~0xFFF; + + svcControlMemory(&tmp, (void *)custom_map->target_map, (void *)ptr_aligned, size, MEMOP_UNMAP, 0x3); + + free(custom_map->buffer); + custom_map->buffer = NULL; + return; + } + } + } + + free(ptr); +} +#endif + +#ifdef VITA +typedef struct +{ + void *buffer; + size_t size; + enum psxMapTag tag; + int used; +} psx_map_t; + +static void *addr = NULL; + +psx_map_t custom_psx_maps[] = { + { NULL, 0x800000, MAP_TAG_LUTS }, + { NULL, 0x080000, MAP_TAG_OTHER }, + { NULL, 0x010000, MAP_TAG_OTHER }, + { NULL, 0x201000, MAP_TAG_VRAM }, + { NULL, 0x802000, MAP_TAG_VRAM }, // enhanced renderer + { NULL, 0x210000, MAP_TAG_RAM }, +}; + +int init_vita_mmap() +{ + int n; + void *tmpaddr; + addr = malloc(64 * 1024 * 1024); + if (addr == NULL) + return -1; + tmpaddr = (void *)(((size_t)addr + 0xFFFFFF) & ~0xFFFFFF); + custom_psx_maps[0].buffer = tmpaddr + 0x0000000; + custom_psx_maps[1].buffer = tmpaddr + 0x0800000; + custom_psx_maps[2].buffer = tmpaddr + 0x0880000; + custom_psx_maps[3].buffer = tmpaddr + 0x0900000; + custom_psx_maps[4].buffer = tmpaddr + 0x1000000; + custom_psx_maps[5].buffer = tmpaddr + 0x2000000; + memset(tmpaddr, 0, 0x2210000); +#if 0 + for(n = 0; n < 5; n++){ + sceClibPrintf("addr reserved %x\n",custom_psx_maps[n].buffer); + } #endif - vout_fb_dirty = 1; - pl_rearmed_cbs.flip_cnt++; + return 0; +} + +void deinit_vita_mmap() +{ + size_t i; + for (i = 0; i < sizeof(custom_psx_maps) / sizeof(custom_psx_maps[0]); i++) { + custom_psx_maps[i].buffer = NULL; + custom_psx_maps[i].used = 0; + } + free(addr); +} + +void *pl_vita_mmap(unsigned long addr, size_t size, int is_fixed, + enum psxMapTag tag) +{ + (void)is_fixed; + (void)addr; + + psx_map_t *custom_map = custom_psx_maps; + + for (; custom_map->size; custom_map++) + { + if (custom_map->size == size && custom_map->tag == tag && !custom_map->used) + { + custom_map->used = 1; + return custom_map->buffer; + } + } + + return calloc(size, 1); } -static void vout_close(void) +void pl_vita_munmap(void *ptr, size_t size, enum psxMapTag tag) { + (void)tag; + + psx_map_t *custom_map = custom_psx_maps; + + for (; custom_map->size; custom_map++) + { + if ((custom_map->buffer == ptr)) + { + custom_map->used = 0; + return; + } + } + + free(ptr); } +#endif static void *pl_mmap(unsigned int size) { - return psxMap(0, size, 0, MAP_TAG_VRAM); + return psxMap(0, size, 0, MAP_TAG_VRAM); } static void pl_munmap(void *ptr, unsigned int size) { - psxUnmap(ptr, size, MAP_TAG_VRAM); + psxUnmap(ptr, size, MAP_TAG_VRAM); } struct rearmed_cbs pl_rearmed_cbs = { - .pl_vout_open = vout_open, - .pl_vout_set_mode = vout_set_mode, - .pl_vout_flip = vout_flip, - .pl_vout_close = vout_close, - .mmap = pl_mmap, - .munmap = pl_munmap, - /* from psxcounters */ - .gpu_hcnt = &hSyncCount, - .gpu_frame_count = &frame_counter, + .pl_vout_open = vout_open, + .pl_vout_set_mode = vout_set_mode, + .pl_vout_flip = vout_flip, + .pl_vout_close = vout_close, + .mmap = pl_mmap, + .munmap = pl_munmap, + .gpu_state_change = gpu_state_change, + /* from psxcounters */ + .gpu_hcnt = &hSyncCount, + .gpu_frame_count = &frame_counter, }; void pl_frame_limit(void) { - /* called once per frame, make psxCpu->Execute() above return */ - stop = 1; + /* called once per frame, make psxCpu->Execute() above return */ + stop++; } void pl_timing_prepare(int is_pal) { - is_pal_mode = is_pal; } -void plat_trigger_vibrate(int is_strong) +void plat_trigger_vibrate(int pad, int low, int high) { + if (!rumble_cb) + return; + + if (in_enable_vibration) + { + rumble_cb(pad, RETRO_RUMBLE_STRONG, high << 8); + rumble_cb(pad, RETRO_RUMBLE_WEAK, low ? 0xffff : 0x0); + } } -void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in) +//Percentage distance of screen to adjust for Konami Gun +static float KonamiGunAdjustX = 0; +static float KonamiGunAdjustY = 0; + +void pl_gun_byte2(int port, unsigned char byte) { + int irq_count = 4; + float justifier_multiplier = 0; + int justifier_width = psx_w; + int justifier_height = psx_h; + int justifier_offscreen = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN); + int justifier_reload = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD); + + if (justifier_width == 256) + justifier_multiplier = is_pal_mode ? .157086f : .158532f; + else if (justifier_width == 320) + justifier_multiplier = is_pal_mode ? .196358f : .198166f; + else if (justifier_width == 384) + justifier_multiplier = is_pal_mode ? .224409f : .226475f; + else if (justifier_width == 512) + justifier_multiplier = is_pal_mode ? .314173f : .317065f; + else // (justifier_width == 640) + justifier_multiplier = is_pal_mode ? .392717f : .396332f; + + int gunx = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X); + int guny = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y); + + //Default offset of +105 for X and -12 for Y is chosen to obtain alignment in Die Hard Trilogy, which has no calibration feature + int gunx_scaled = ((gunx + 32767.0f) / 65534.0f + KonamiGunAdjustX) * justifier_width / justifier_multiplier + 105.0f; + int guny_scaled = ((guny + 32767.0f) / 65534.0f + KonamiGunAdjustY) * justifier_height - 12.0f; + + if ((byte & 0x10) && !justifier_offscreen && !justifier_reload) + { + psxScheduleIrq10(irq_count, gunx_scaled, guny_scaled); + } } /* sound calls */ -static int snd_init(void) +static void snd_feed(void *buf, int bytes) { - return 0; + if (audio_batch_cb != NULL) + audio_batch_cb(buf, bytes / 4); } -static void snd_finish(void) +void out_register_libretro(struct out_driver *drv) { + drv->name = "libretro"; + drv->init = snd_init; + drv->finish = snd_finish; + drv->busy = snd_busy; + drv->feed = snd_feed; } -static int snd_busy(void) +#define RETRO_DEVICE_PSE_STANDARD RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_JOYPAD, 0) +#define RETRO_DEVICE_PSE_ANALOG RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_ANALOG, 0) +#define RETRO_DEVICE_PSE_DUALSHOCK RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_ANALOG, 1) +#define RETRO_DEVICE_PSE_NEGCON RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_ANALOG, 2) +#define RETRO_DEVICE_PSE_GUNCON RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_LIGHTGUN, 0) +#define RETRO_DEVICE_PSE_JUSTIFIER RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_LIGHTGUN, 1) +#define RETRO_DEVICE_PSE_MOUSE RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_MOUSE, 0) + +static char *get_pse_pad_label[] = { + "none", "mouse", "negcon", "konami gun", "standard", "analog", "guncon", "dualshock" +}; + +static const struct retro_controller_description pads[8] = { - return 0; -} + { "standard", RETRO_DEVICE_JOYPAD }, + { "analog", RETRO_DEVICE_PSE_ANALOG }, + { "dualshock", RETRO_DEVICE_PSE_DUALSHOCK }, + { "negcon", RETRO_DEVICE_PSE_NEGCON }, + { "guncon", RETRO_DEVICE_PSE_GUNCON }, + { "konami gun", RETRO_DEVICE_PSE_JUSTIFIER }, + { "mouse", RETRO_DEVICE_PSE_MOUSE }, + { NULL, 0 }, +}; -static void snd_feed(void *buf, int bytes) +static const struct retro_controller_info ports[9] = { - if (audio_batch_cb != NULL) - audio_batch_cb(buf, bytes / 4); -} + { pads, 7 }, + { pads, 7 }, + { pads, 7 }, + { pads, 7 }, + { pads, 7 }, + { pads, 7 }, + { pads, 7 }, + { pads, 7 }, + { NULL, 0 }, +}; -void out_register_libretro(struct out_driver *drv) +/* libretro */ + +static bool update_option_visibility(void) { - drv->name = "libretro"; - drv->init = snd_init; - drv->finish = snd_finish; - drv->busy = snd_busy; - drv->feed = snd_feed; + struct retro_variable var = {0}; + struct retro_core_option_display option_display = {0}; + bool updated = false; + unsigned i; + + /* If frontend supports core option categories + * then show/hide core option entries are ignored + * and no options should be hidden */ + if (libretro_supports_option_categories) + return false; + + var.key = "pcsx_rearmed_show_input_settings"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + bool show_input_settings_prev = + show_input_settings; + + show_input_settings = true; + if (strcmp(var.value, "disabled") == 0) + show_input_settings = false; + + if (show_input_settings != + show_input_settings_prev) + { + char input_option[][50] = { + "pcsx_rearmed_analog_axis_modifier", + "pcsx_rearmed_vibration", + "pcsx_rearmed_multitap", + "pcsx_rearmed_negcon_deadzone", + "pcsx_rearmed_negcon_response", + "pcsx_rearmed_input_sensitivity", + "pcsx_rearmed_crosshair1", + "pcsx_rearmed_crosshair2", + "pcsx_rearmed_konamigunadjustx", + "pcsx_rearmed_konamigunadjusty", + "pcsx_rearmed_gunconadjustx", + "pcsx_rearmed_gunconadjusty", + "pcsx_rearmed_gunconadjustratiox", + "pcsx_rearmed_gunconadjustratioy" + }; + + option_display.visible = show_input_settings; + + for (i = 0; + i < (sizeof(input_option) / + sizeof(input_option[0])); + i++) + { + option_display.key = input_option[i]; + environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, + &option_display); + } + + updated = true; + } + } +#ifdef GPU_PEOPS + var.key = "pcsx_rearmed_show_gpu_peops_settings"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + bool show_advanced_gpu_peops_settings_prev = + show_advanced_gpu_peops_settings; + + show_advanced_gpu_peops_settings = true; + if (strcmp(var.value, "disabled") == 0) + show_advanced_gpu_peops_settings = false; + + if (show_advanced_gpu_peops_settings != + show_advanced_gpu_peops_settings_prev) + { + unsigned i; + struct retro_core_option_display option_display; + char gpu_peops_option[][45] = { + "pcsx_rearmed_gpu_peops_odd_even_bit", + "pcsx_rearmed_gpu_peops_expand_screen_width", + "pcsx_rearmed_gpu_peops_ignore_brightness", + "pcsx_rearmed_gpu_peops_disable_coord_check", + "pcsx_rearmed_gpu_peops_lazy_screen_update", + "pcsx_rearmed_gpu_peops_repeated_triangles", + "pcsx_rearmed_gpu_peops_quads_with_triangles", + "pcsx_rearmed_gpu_peops_fake_busy_state" + }; + + option_display.visible = show_advanced_gpu_peops_settings; + + for (i = 0; + i < (sizeof(gpu_peops_option) / + sizeof(gpu_peops_option[0])); + i++) + { + option_display.key = gpu_peops_option[i]; + environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, + &option_display); + } + + updated = true; + } + } +#endif +#ifdef GPU_UNAI + var.key = "pcsx_rearmed_show_gpu_unai_settings"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + bool show_advanced_gpu_unai_settings_prev = + show_advanced_gpu_unai_settings; + + show_advanced_gpu_unai_settings = true; + if (strcmp(var.value, "disabled") == 0) + show_advanced_gpu_unai_settings = false; + + if (show_advanced_gpu_unai_settings != + show_advanced_gpu_unai_settings_prev) + { + unsigned i; + struct retro_core_option_display option_display; + char gpu_unai_option[][40] = { + "pcsx_rearmed_gpu_unai_blending", + "pcsx_rearmed_gpu_unai_lighting", + "pcsx_rearmed_gpu_unai_fast_lighting", + "pcsx_rearmed_gpu_unai_scale_hires", + }; + + option_display.visible = show_advanced_gpu_unai_settings; + + for (i = 0; + i < (sizeof(gpu_unai_option) / + sizeof(gpu_unai_option[0])); + i++) + { + option_display.key = gpu_unai_option[i]; + environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, + &option_display); + } + + updated = true; + } + } +#endif + return updated; } -/* libretro */ void retro_set_environment(retro_environment_t cb) { - static const struct retro_variable vars[] = { - { "frameskip", "Frameskip; 0|1|2|3" }, - { "region", "Region; Auto|NTSC|PAL" }, - { "pad1type", "Pad 1 Type; standard|analog" }, -#ifndef DRC_DISABLE - { "rearmed_drc", "Dynamic recompiler; enabled|disabled" }, -#endif -#ifdef __ARM_NEON__ - { "pcsx_rearmed_neon_interlace_enable", "Enable interlacing mode(s); disabled|enabled" }, - { "pcsx_rearmed_neon_enhancement_enable", "Enhanced resolution (slow); disabled|enabled" }, - { "pcsx_rearmed_neon_enhancement_no_main", "Enhanced resolution speed hack; disabled|enabled" }, + bool option_categories = false; +#ifdef USE_LIBRETRO_VFS + struct retro_vfs_interface_info vfs_iface_info; #endif - { "pcsx_rearmed_duping_enable", "Frame duping; on|off" }, - { "pcsx_rearmed_spu_reverb", "Sound: Reverb; on|off" }, - { "pcsx_rearmed_spu_interpolation", "Sound: Interpolation; simple|gaussian|cubic|off" }, - { NULL, NULL }, - }; environ_cb = cb; - cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void*)vars); + if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging)) + log_cb = logging.log; + + environ_cb(RETRO_ENVIRONMENT_SET_CONTROLLER_INFO, (void*)ports); + + /* Set core options + * An annoyance: retro_set_environment() can be called + * multiple times, and depending upon the current frontend + * state various environment callbacks may be disabled. + * This means the reported 'categories_supported' status + * may change on subsequent iterations. We therefore have + * to record whether 'categories_supported' is true on any + * iteration, and latch the result */ + libretro_set_core_options(environ_cb, &option_categories); + libretro_supports_option_categories |= option_categories; + + /* If frontend supports core option categories, + * any show/hide core option entries are unused + * and should be hidden */ + if (libretro_supports_option_categories) + { + struct retro_core_option_display option_display; + option_display.visible = false; + + option_display.key = "pcsx_rearmed_show_input_settings"; + environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, + &option_display); + +#ifdef GPU_PEOPS + option_display.key = "pcsx_rearmed_show_gpu_peops_settings"; + environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, + &option_display); +#endif +#ifdef GPU_UNAI + option_display.key = "pcsx_rearmed_show_gpu_unai_settings"; + environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, + &option_display); +#endif + } + /* If frontend does not support core option + * categories, core options may be shown/hidden + * at runtime. In this case, register 'update + * display' callback, so frontend can update + * core options menu without calling retro_run() */ + else + { + struct retro_core_options_update_display_callback update_display_cb; + update_display_cb.callback = update_option_visibility; + + environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_UPDATE_DISPLAY_CALLBACK, + &update_display_cb); + } + +#ifdef USE_LIBRETRO_VFS + vfs_iface_info.required_interface_version = 1; + vfs_iface_info.iface = NULL; + if (environ_cb(RETRO_ENVIRONMENT_GET_VFS_INTERFACE, &vfs_iface_info)) + filestream_vfs_init(&vfs_iface_info); +#endif } void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; } @@ -268,314 +920,582 @@ void retro_set_input_state(retro_input_state_t cb) { input_state_cb = cb; } unsigned retro_api_version(void) { - return RETRO_API_VERSION; + return RETRO_API_VERSION; +} + +static void update_multitap(void) +{ + struct retro_variable var = { 0 }; + + multitap1 = 0; + multitap2 = 0; + + var.value = NULL; + var.key = "pcsx_rearmed_multitap"; + if (environ_cb && (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)) + { + if (strcmp(var.value, "port 1") == 0) + multitap1 = 1; + else if (strcmp(var.value, "port 2") == 0) + multitap2 = 1; + else if (strcmp(var.value, "ports 1 and 2") == 0) + { + multitap1 = 1; + multitap2 = 1; + } + } } void retro_set_controller_port_device(unsigned port, unsigned device) { + if (port >= PORTS_NUMBER) + return; + + switch (device) + { + case RETRO_DEVICE_JOYPAD: + case RETRO_DEVICE_PSE_STANDARD: + in_type[port] = PSE_PAD_TYPE_STANDARD; + break; + case RETRO_DEVICE_PSE_ANALOG: + in_type[port] = PSE_PAD_TYPE_ANALOGJOY; + break; + case RETRO_DEVICE_PSE_DUALSHOCK: + in_type[port] = PSE_PAD_TYPE_ANALOGPAD; + break; + case RETRO_DEVICE_PSE_MOUSE: + in_type[port] = PSE_PAD_TYPE_MOUSE; + break; + case RETRO_DEVICE_PSE_NEGCON: + in_type[port] = PSE_PAD_TYPE_NEGCON; + break; + case RETRO_DEVICE_PSE_GUNCON: + in_type[port] = PSE_PAD_TYPE_GUNCON; + break; + case RETRO_DEVICE_PSE_JUSTIFIER: + in_type[port] = PSE_PAD_TYPE_GUN; + break; + case RETRO_DEVICE_NONE: + default: + in_type[port] = PSE_PAD_TYPE_NONE; + break; + } + + SysPrintf("port: %u device: %s\n", port + 1, get_pse_pad_label[in_type[port]]); } void retro_get_system_info(struct retro_system_info *info) { - memset(info, 0, sizeof(*info)); - info->library_name = "PCSX-ReARMed"; - info->library_version = "r19"; - info->valid_extensions = "bin|cue|img|mdf|pbp|toc|cbn|m3u"; - info->need_fullpath = true; +#ifndef GIT_VERSION +#define GIT_VERSION "" +#endif + memset(info, 0, sizeof(*info)); + info->library_name = "PCSX-ReARMed"; + info->library_version = "r24l" GIT_VERSION; + info->valid_extensions = "bin|cue|img|mdf|pbp|toc|cbn|m3u|chd|iso|exe"; + info->need_fullpath = true; } void retro_get_system_av_info(struct retro_system_av_info *info) { - memset(info, 0, sizeof(*info)); - info->timing.fps = is_pal_mode ? 50 : 60; - info->timing.sample_rate = 44100; - info->geometry.base_width = 320; - info->geometry.base_height = 240; - info->geometry.max_width = VOUT_MAX_WIDTH; - info->geometry.max_height = VOUT_MAX_HEIGHT; - info->geometry.aspect_ratio = 4.0 / 3.0; + unsigned geom_height = vout_height; + unsigned geom_width = vout_width; + + memset(info, 0, sizeof(*info)); + info->timing.fps = psxGetFps(); + info->timing.sample_rate = 44100.0; + info->geometry.base_width = geom_width; + info->geometry.base_height = geom_height; + info->geometry.max_width = VOUT_MAX_WIDTH; + info->geometry.max_height = VOUT_MAX_HEIGHT; + info->geometry.aspect_ratio = 4.0 / 3.0; } /* savestates */ -size_t retro_serialize_size(void) -{ - // it's currently 4380651 bytes, but have some reserved for future - return 0x430000; +size_t retro_serialize_size(void) +{ + // it's currently 4380651-4397047 bytes, + // but have some reserved for future + return 0x440000; } -struct save_fp { - char *buf; - size_t pos; - int is_write; +struct save_fp +{ + char *buf; + size_t pos; + int is_write; }; static void *save_open(const char *name, const char *mode) { - struct save_fp *fp; + struct save_fp *fp; - if (name == NULL || mode == NULL) - return NULL; + if (name == NULL || mode == NULL) + return NULL; - fp = malloc(sizeof(*fp)); - if (fp == NULL) - return NULL; + fp = malloc(sizeof(*fp)); + if (fp == NULL) + return NULL; - fp->buf = (char *)name; - fp->pos = 0; - fp->is_write = (mode[0] == 'w' || mode[1] == 'w'); + fp->buf = (char *)name; + fp->pos = 0; + fp->is_write = (mode[0] == 'w' || mode[1] == 'w'); - return fp; + return fp; } static int save_read(void *file, void *buf, u32 len) { - struct save_fp *fp = file; - if (fp == NULL || buf == NULL) - return -1; + struct save_fp *fp = file; + if (fp == NULL || buf == NULL) + return -1; - memcpy(buf, fp->buf + fp->pos, len); - fp->pos += len; - return len; + memcpy(buf, fp->buf + fp->pos, len); + fp->pos += len; + return len; } static int save_write(void *file, const void *buf, u32 len) { - struct save_fp *fp = file; - if (fp == NULL || buf == NULL) - return -1; + struct save_fp *fp = file; + if (fp == NULL || buf == NULL) + return -1; - memcpy(fp->buf + fp->pos, buf, len); - fp->pos += len; - return len; + memcpy(fp->buf + fp->pos, buf, len); + fp->pos += len; + return len; } static long save_seek(void *file, long offs, int whence) { - struct save_fp *fp = file; - if (fp == NULL) - return -1; + struct save_fp *fp = file; + if (fp == NULL) + return -1; - switch (whence) { - case SEEK_CUR: - fp->pos += offs; - return fp->pos; - case SEEK_SET: - fp->pos = offs; - return fp->pos; - default: - return -1; - } + switch (whence) + { + case SEEK_CUR: + fp->pos += offs; + return fp->pos; + case SEEK_SET: + fp->pos = offs; + return fp->pos; + default: + return -1; + } } static void save_close(void *file) { - struct save_fp *fp = file; - size_t r_size = retro_serialize_size(); - if (fp == NULL) - return; - - if (fp->pos > r_size) - SysPrintf("ERROR: save buffer overflow detected\n"); - else if (fp->is_write && fp->pos < r_size) - // make sure we don't save trash in leftover space - memset(fp->buf + fp->pos, 0, r_size - fp->pos); - free(fp); + struct save_fp *fp = file; + size_t r_size = retro_serialize_size(); + if (fp == NULL) + return; + + if (fp->pos > r_size) + LogErr("ERROR: save buffer overflow detected\n"); + else if (fp->is_write && fp->pos < r_size) + // make sure we don't save trash in leftover space + memset(fp->buf + fp->pos, 0, r_size - fp->pos); + free(fp); } bool retro_serialize(void *data, size_t size) -{ - int ret = SaveState(data); - return ret == 0 ? true : false; +{ + int ret; + CdromFrontendId = disk_current_index; + ret = SaveState(data); + return ret == 0 ? true : false; } +static bool disk_set_image_index(unsigned int index); + bool retro_unserialize(const void *data, size_t size) { - int ret = LoadState(data); - return ret == 0 ? true : false; + int ret; + CdromFrontendId = -1; + ret = LoadState(data); + if (ret) + return false; + if (CdromFrontendId != -1 && CdromFrontendId != disk_current_index) + disk_set_image_index(CdromFrontendId); + return true; } /* cheats */ void retro_cheat_reset(void) { - ClearAllCheats(); + ClearAllCheats(); } void retro_cheat_set(unsigned index, bool enabled, const char *code) { - char buf[256]; - int ret; + int ret = -1; + char *buf; + + // cheat funcs are destructive, need a copy... + buf = strdup(code); + if (buf == NULL) + goto finish; + + //Prepare buffered cheat for PCSX's AddCheat fucntion. + int cursor = 0; + int nonhexdec = 0; + while (buf[cursor]) + { + if (!(ISHEXDEC)) + { + if (++nonhexdec % 2) + { + buf[cursor] = ' '; + } + else + { + buf[cursor] = '\n'; + } + } + cursor++; + } - // cheat funcs are destructive, need a copy.. - strncpy(buf, code, sizeof(buf)); - buf[sizeof(buf) - 1] = 0; + if (index < NumCheats) + ret = EditCheat(index, "", buf); + else + ret = AddCheat("", buf); + +finish: + if (ret != 0) + LogErr("Failed to set cheat %#u\n", index); + else if (index < NumCheats) + Cheats[index].Enabled = enabled; + free(buf); +} - if (index < NumCheats) - ret = EditCheat(index, "", buf); - else - ret = AddCheat("", buf); +// just in case, maybe a win-rt port in the future? +#ifdef _WIN32 +#define SLASH '\\' +#else +#define SLASH '/' +#endif - if (ret != 0) - SysPrintf("Failed to set cheat %#u\n", index); - else if (index < NumCheats) - Cheats[index].Enabled = enabled; -} +#ifndef PATH_MAX +#define PATH_MAX 4096 +#endif /* multidisk support */ +static unsigned int disk_initial_index; +static char disk_initial_path[PATH_MAX]; static bool disk_ejected; -static unsigned int disk_current_index; static unsigned int disk_count; -static struct disks_state { - char *fname; - int internal_index; // for multidisk eboots +static struct disks_state +{ + char *fname; + char *flabel; + int internal_index; // for multidisk eboots } disks[8]; -static bool disk_set_eject_state(bool ejected) +static void get_disk_label(char *disk_label, const char *disk_path, size_t len) +{ + const char *base = NULL; + + if (!disk_path || (*disk_path == '\0')) + return; + + base = strrchr(disk_path, SLASH); + if (!base) + base = disk_path; + + if (*base == SLASH) + base++; + + strncpy(disk_label, base, len - 1); + disk_label[len - 1] = '\0'; + + char *ext = strrchr(disk_label, '.'); + if (ext) + *ext = '\0'; +} + +static void disk_init(void) { - // weird PCSX API.. - SetCdOpenCaseTime(ejected ? -1 : (time(NULL) + 2)); - LidInterrupt(); + size_t i; + + disk_ejected = false; + disk_current_index = 0; + disk_count = 0; + + for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++) + { + if (disks[i].fname != NULL) + { + free(disks[i].fname); + disks[i].fname = NULL; + } + if (disks[i].flabel != NULL) + { + free(disks[i].flabel); + disks[i].flabel = NULL; + } + disks[i].internal_index = 0; + } +} - disk_ejected = ejected; - return true; +#ifdef HAVE_CDROM +static long CALLBACK rcdrom_open(void); +static long CALLBACK rcdrom_close(void); +static void rcdrom_stop_thread(void); +#endif + +static bool disk_set_eject_state(bool ejected) +{ + if (ejected != disk_ejected) + SysPrintf("new eject_state: %d\n", ejected); + + // weird PCSX API... + SetCdOpenCaseTime(ejected ? -1 : (time(NULL) + 2)); + LidInterrupt(); + +#ifdef HAVE_CDROM + if (CDR_open == rcdrom_open && ejected != disk_ejected) { + rcdrom_stop_thread(); + if (!ejected) { + // likely the real cd was also changed - rescan + rcdrom_close(); + rcdrom_open(); + } + } +#endif + disk_ejected = ejected; + return true; } static bool disk_get_eject_state(void) { - /* can't be controlled by emulated software */ - return disk_ejected; + /* can't be controlled by emulated software */ + return disk_ejected; } static unsigned int disk_get_image_index(void) { - return disk_current_index; + return disk_current_index; } static bool disk_set_image_index(unsigned int index) { - if (index >= sizeof(disks) / sizeof(disks[0])) - return false; + if (index >= sizeof(disks) / sizeof(disks[0])) + return false; - CdromId[0] = '\0'; - CdromLabel[0] = '\0'; + CdromId[0] = '\0'; + CdromLabel[0] = '\0'; - if (disks[index].fname == NULL) { - SysPrintf("missing disk #%u\n", index); - CDR_shutdown(); + if (disks[index].fname == NULL) + { + LogErr("missing disk #%u\n", index); + CDR_shutdown(); - // RetroArch specifies "no disk" with index == count, - // so don't fail here.. - disk_current_index = index; - return true; - } + // RetroArch specifies "no disk" with index == count, + // so don't fail here.. + disk_current_index = index; + return true; + } - SysPrintf("switching to disk %u: \"%s\" #%d\n", index, - disks[index].fname, disks[index].internal_index); + LogErr("switching to disk %u: \"%s\" #%d\n", index, + disks[index].fname, disks[index].internal_index); - cdrIsoMultidiskSelect = disks[index].internal_index; - set_cd_image(disks[index].fname); - if (ReloadCdromPlugin() < 0) { - SysPrintf("failed to load cdr plugin\n"); - return false; - } - if (CDR_open() < 0) { - SysPrintf("failed to open cdr plugin\n"); - return false; - } + cdrIsoMultidiskSelect = disks[index].internal_index; + set_cd_image(disks[index].fname); + if (ReloadCdromPlugin() < 0) + { + LogErr("failed to load cdr plugin\n"); + return false; + } + if (CDR_open() < 0) + { + LogErr("failed to open cdr plugin\n"); + return false; + } - if (!disk_ejected) { - SetCdOpenCaseTime(time(NULL) + 2); - LidInterrupt(); - } + if (!disk_ejected) + { + disk_set_eject_state(disk_ejected); + } - disk_current_index = index; - return true; + disk_current_index = index; + return true; } static unsigned int disk_get_num_images(void) { - return disk_count; + return disk_count; } static bool disk_replace_image_index(unsigned index, - const struct retro_game_info *info) + const struct retro_game_info *info) { - char *old_fname; - bool ret = true; + char *old_fname = NULL; + char *old_flabel = NULL; + bool ret = true; - if (index >= sizeof(disks) / sizeof(disks[0])) - return false; + if (index >= sizeof(disks) / sizeof(disks[0])) + return false; - old_fname = disks[index].fname; - disks[index].fname = NULL; - disks[index].internal_index = 0; + old_fname = disks[index].fname; + old_flabel = disks[index].flabel; - if (info != NULL) { - disks[index].fname = strdup(info->path); - if (index == disk_current_index) - ret = disk_set_image_index(index); - } + disks[index].fname = NULL; + disks[index].flabel = NULL; + disks[index].internal_index = 0; - if (old_fname != NULL) - free(old_fname); + if (info != NULL) + { + char disk_label[PATH_MAX]; + disk_label[0] = '\0'; - return ret; -} + disks[index].fname = strdup(info->path); -static bool disk_add_image_index(void) -{ - if (disk_count >= 8) - return false; + get_disk_label(disk_label, info->path, PATH_MAX); + disks[index].flabel = strdup(disk_label); - disk_count++; - return true; -} + if (index == disk_current_index) + ret = disk_set_image_index(index); + } + + if (old_fname != NULL) + free(old_fname); + + if (old_flabel != NULL) + free(old_flabel); + + return ret; +} + +static bool disk_add_image_index(void) +{ + if (disk_count >= 8) + return false; + + disk_count++; + return true; +} + +static bool disk_set_initial_image(unsigned index, const char *path) +{ + if (index >= sizeof(disks) / sizeof(disks[0])) + return false; + + if (!path || (*path == '\0')) + return false; + + disk_initial_index = index; + + strncpy(disk_initial_path, path, sizeof(disk_initial_path) - 1); + disk_initial_path[sizeof(disk_initial_path) - 1] = '\0'; + + return true; +} + +static bool disk_get_image_path(unsigned index, char *path, size_t len) +{ + const char *fname = NULL; + + if (len < 1) + return false; + + if (index >= sizeof(disks) / sizeof(disks[0])) + return false; + + fname = disks[index].fname; + + if (!fname || (*fname == '\0')) + return false; + + strncpy(path, fname, len - 1); + path[len - 1] = '\0'; + + return true; +} + +static bool disk_get_image_label(unsigned index, char *label, size_t len) +{ + const char *flabel = NULL; + + if (len < 1) + return false; + + if (index >= sizeof(disks) / sizeof(disks[0])) + return false; + + flabel = disks[index].flabel; + + if (!flabel || (*flabel == '\0')) + return false; + + strncpy(label, flabel, len - 1); + label[len - 1] = '\0'; + + return true; +} static struct retro_disk_control_callback disk_control = { - .set_eject_state = disk_set_eject_state, - .get_eject_state = disk_get_eject_state, - .get_image_index = disk_get_image_index, - .set_image_index = disk_set_image_index, - .get_num_images = disk_get_num_images, - .replace_image_index = disk_replace_image_index, - .add_image_index = disk_add_image_index, + .set_eject_state = disk_set_eject_state, + .get_eject_state = disk_get_eject_state, + .get_image_index = disk_get_image_index, + .set_image_index = disk_set_image_index, + .get_num_images = disk_get_num_images, + .replace_image_index = disk_replace_image_index, + .add_image_index = disk_add_image_index, }; -// just in case, maybe a win-rt port in the future? -#ifdef _WIN32 -#define SLASH '\\' -#else -#define SLASH '/' -#endif +static struct retro_disk_control_ext_callback disk_control_ext = { + .set_eject_state = disk_set_eject_state, + .get_eject_state = disk_get_eject_state, + .get_image_index = disk_get_image_index, + .set_image_index = disk_set_image_index, + .get_num_images = disk_get_num_images, + .replace_image_index = disk_replace_image_index, + .add_image_index = disk_add_image_index, + .set_initial_image = disk_set_initial_image, + .get_image_path = disk_get_image_path, + .get_image_label = disk_get_image_label, +}; -static char base_dir[PATH_MAX]; +static char base_dir[1024]; static bool read_m3u(const char *file) { - char line[PATH_MAX]; - char name[PATH_MAX]; - FILE *f = fopen(file, "r"); - if (!f) - return false; - - while (fgets(line, sizeof(line), f) && disk_count < sizeof(disks) / sizeof(disks[0])) { - if (line[0] == '#') - continue; - char *carrige_return = strchr(line, '\r'); - if (carrige_return) - *carrige_return = '\0'; - char *newline = strchr(line, '\n'); - if (newline) - *newline = '\0'; - - if (line[0] != '\0') - { - snprintf(name, sizeof(name), "%s%c%s", base_dir, SLASH, line); - disks[disk_count++].fname = strdup(name); - } - } - - fclose(f); - return (disk_count != 0); + char line[1024]; + char name[PATH_MAX]; + FILE *fp = fopen(file, "r"); + if (!fp) + return false; + + while (fgets(line, sizeof(line), fp) && disk_count < sizeof(disks) / sizeof(disks[0])) + { + if (line[0] == '#') + continue; + char *carrige_return = strchr(line, '\r'); + if (carrige_return) + *carrige_return = '\0'; + char *newline = strchr(line, '\n'); + if (newline) + *newline = '\0'; + + if (line[0] != '\0') + { + char disk_label[PATH_MAX]; + disk_label[0] = '\0'; + + snprintf(name, sizeof(name), "%s%c%s", base_dir, SLASH, line); + disks[disk_count].fname = strdup(name); + + get_disk_label(disk_label, name, PATH_MAX); + disks[disk_count].flabel = strdup(disk_label); + + disk_count++; + } + } + + fclose(fp); + return (disk_count != 0); } static void extract_directory(char *buf, const char *path, size_t size) @@ -597,368 +1517,796 @@ static void extract_directory(char *buf, const char *path, size_t size) } } -#ifdef __QNX__ +// raw cdrom support +#ifdef HAVE_CDROM +#include "vfs/vfs_implementation.h" +#include "vfs/vfs_implementation_cdrom.h" +#include "libretro-cdrom.h" +#include "rthreads/rthreads.h" +#include "retro_timers.h" +struct cached_buf { + unsigned char buf[2352]; + unsigned int lba; +}; +static struct { + libretro_vfs_implementation_file *h; + sthread_t *thread; + slock_t *read_lock; + slock_t *buf_lock; + scond_t *cond; + struct cached_buf *buf; + unsigned int buf_cnt, thread_exit, do_prefetch; + unsigned int total_lba, prefetch_lba; + int check_eject_delay; +} rcdrom; + +static void lbacache_do(unsigned int lba) +{ + unsigned char m, s, f, buf[2352]; + unsigned int i = lba % rcdrom.buf_cnt; + int ret; + + cdrom_lba_to_msf(lba + 150, &m, &s, &f); + slock_lock(rcdrom.read_lock); + ret = cdrom_read_sector(rcdrom.h, lba, buf); + slock_lock(rcdrom.buf_lock); + slock_unlock(rcdrom.read_lock); + //printf("%d:%02d:%02d m%d f%d\n", m, s, f, buf[12+3], ((buf[12+4+2] >> 5) & 1) + 1); + if (ret) { + rcdrom.do_prefetch = 0; + slock_unlock(rcdrom.buf_lock); + LogErr("prefetch: cdrom_read_sector failed for lba %d\n", lba); + return; + } + rcdrom.check_eject_delay = 100; + + if (lba != rcdrom.buf[i].lba) { + memcpy(rcdrom.buf[i].buf, buf, sizeof(rcdrom.buf[i].buf)); + rcdrom.buf[i].lba = lba; + } + slock_unlock(rcdrom.buf_lock); + retro_sleep(0); // why does the main thread stall without this? +} + +static int lbacache_get(unsigned int lba, void *buf) +{ + unsigned int i; + int ret = 0; + + i = lba % rcdrom.buf_cnt; + slock_lock(rcdrom.buf_lock); + if (lba == rcdrom.buf[i].lba) { + memcpy(buf, rcdrom.buf[i].buf, 2352); + ret = 1; + } + slock_unlock(rcdrom.buf_lock); + return ret; +} + +static void rcdrom_prefetch_thread(void *unused) +{ + unsigned int buf_cnt, lba, lba_to; + + slock_lock(rcdrom.buf_lock); + while (!rcdrom.thread_exit) + { +#ifdef __GNUC__ + __asm__ __volatile__("":::"memory"); // barrier +#endif + if (!rcdrom.do_prefetch) + scond_wait(rcdrom.cond, rcdrom.buf_lock); + if (!rcdrom.do_prefetch || !rcdrom.h || rcdrom.thread_exit) + continue; + + buf_cnt = rcdrom.buf_cnt; + lba = rcdrom.prefetch_lba; + lba_to = lba + buf_cnt; + if (lba_to > rcdrom.total_lba) + lba_to = rcdrom.total_lba; + for (; lba < lba_to; lba++) { + if (lba != rcdrom.buf[lba % buf_cnt].lba) + break; + } + if (lba == lba_to) { + // caching complete + rcdrom.do_prefetch = 0; + continue; + } + + slock_unlock(rcdrom.buf_lock); + lbacache_do(lba); + slock_lock(rcdrom.buf_lock); + } + slock_unlock(rcdrom.buf_lock); +} + +static void rcdrom_stop_thread(void) +{ + rcdrom.thread_exit = 1; + if (rcdrom.buf_lock) { + slock_lock(rcdrom.buf_lock); + rcdrom.do_prefetch = 0; + if (rcdrom.cond) + scond_signal(rcdrom.cond); + slock_unlock(rcdrom.buf_lock); + } + if (rcdrom.thread) { + sthread_join(rcdrom.thread); + rcdrom.thread = NULL; + } + if (rcdrom.cond) { scond_free(rcdrom.cond); rcdrom.cond = NULL; } + if (rcdrom.buf_lock) { slock_free(rcdrom.buf_lock); rcdrom.buf_lock = NULL; } + if (rcdrom.read_lock) { slock_free(rcdrom.read_lock); rcdrom.read_lock = NULL; } + free(rcdrom.buf); + rcdrom.buf = NULL; +} + +// the thread is optional, if anything fails we can do direct reads +static void rcdrom_start_thread(void) +{ + rcdrom_stop_thread(); + rcdrom.thread_exit = rcdrom.prefetch_lba = rcdrom.do_prefetch = 0; + if (rcdrom.buf_cnt == 0) + return; + rcdrom.buf = calloc(rcdrom.buf_cnt, sizeof(rcdrom.buf[0])); + rcdrom.buf_lock = slock_new(); + rcdrom.read_lock = slock_new(); + rcdrom.cond = scond_new(); + if (rcdrom.buf && rcdrom.buf_lock && rcdrom.read_lock && rcdrom.cond) { + rcdrom.thread = sthread_create(rcdrom_prefetch_thread, NULL); + rcdrom.buf[0].lba = ~0; + } + if (!rcdrom.thread) { + LogErr("cdrom precache thread init failed.\n"); + rcdrom_stop_thread(); + } +} + +static long CALLBACK rcdrom_open(void) +{ + const char *name = GetIsoFile(); + //printf("%s %s\n", __func__, name); + rcdrom.h = retro_vfs_file_open_impl(name, RETRO_VFS_FILE_ACCESS_READ, + RETRO_VFS_FILE_ACCESS_HINT_NONE); + if (rcdrom.h) { + int ret = cdrom_set_read_speed_x(rcdrom.h, 4); + if (ret) LogErr("CD speed set failed\n"); + const cdrom_toc_t *toc = retro_vfs_file_get_cdrom_toc(); + const cdrom_track_t *last = &toc->track[toc->num_tracks - 1]; + unsigned int lba = cdrom_msf_to_lba(last->min, last->sec, last->frame) - 150; + rcdrom.total_lba = lba + last->track_size; + //cdrom_get_current_config_random_readable(rcdrom.h); + //cdrom_get_current_config_multiread(rcdrom.h); + //cdrom_get_current_config_cdread(rcdrom.h); + //cdrom_get_current_config_profiles(rcdrom.h); + rcdrom_start_thread(); + return 0; + } + LogErr("retro_vfs_file_open failed for '%s'\n", name); + return -1; +} + +static long CALLBACK rcdrom_close(void) +{ + //printf("%s\n", __func__); + if (rcdrom.h) { + rcdrom_stop_thread(); + retro_vfs_file_close_impl(rcdrom.h); + rcdrom.h = NULL; + } + return 0; +} + +static long CALLBACK rcdrom_getTN(unsigned char *tn) +{ + const cdrom_toc_t *toc = retro_vfs_file_get_cdrom_toc(); + tn[0] = 1; + tn[1] = toc->num_tracks; + //printf("%s -> %d %d\n", __func__, tn[0], tn[1]); + return 0; +} + +static long CALLBACK rcdrom_getTD(unsigned char track, unsigned char *rt) +{ + const cdrom_toc_t *toc = retro_vfs_file_get_cdrom_toc(); + rt[0] = 0, rt[1] = 2, rt[2] = 0; + if (track == 0) { + cdrom_lba_to_msf(rcdrom.total_lba + 150, &rt[2], &rt[1], &rt[0]); + } + else if (track <= toc->num_tracks) { + int i = track - 1; + rt[2] = toc->track[i].min; + rt[1] = toc->track[i].sec; + rt[0] = toc->track[i].frame; + } + //printf("%s %d -> %d:%02d:%02d\n", __func__, track, rt[2], rt[1], rt[0]); + return 0; +} + +static long CALLBACK rcdrom_prefetch(unsigned char m, unsigned char s, unsigned char f) +{ + unsigned int lba = cdrom_msf_to_lba(m, s, f) - 150; + if (rcdrom.cond && rcdrom.h) { + rcdrom.prefetch_lba = lba; + rcdrom.do_prefetch = 1; + scond_signal(rcdrom.cond); + } + if (rcdrom.buf) { + unsigned int c = rcdrom.buf_cnt; + if (c) + return rcdrom.buf[lba % c].lba == lba; + } + return 1; +} + +static int rcdrom_read_msf(unsigned char m, unsigned char s, unsigned char f, + void *buf, const char *func) +{ + unsigned int lba = cdrom_msf_to_lba(m, s, f) - 150; + int hit = 0, ret = -1; + if (rcdrom.buf_lock) + hit = lbacache_get(lba, buf); + if (!hit && rcdrom.read_lock) { + // maybe still prefetching + slock_lock(rcdrom.read_lock); + slock_unlock(rcdrom.read_lock); + hit = lbacache_get(lba, buf); + if (hit) + hit = 2; + } + if (!hit) { + slock_t *lock = rcdrom.read_lock; + rcdrom.do_prefetch = 0; + if (lock) + slock_lock(lock); + if (rcdrom.h) { + ret = cdrom_read_sector(rcdrom.h, lba, buf); + if (ret) + LogErr("cdrom_read_sector failed for lba %d\n", lba); + } + if (lock) + slock_unlock(lock); + } + else + ret = 0; + rcdrom.check_eject_delay = ret ? 0 : 100; + //printf("%s %d:%02d:%02d -> %d hit %d\n", func, m, s, f, ret, hit); + return ret; +} + +static boolean CALLBACK rcdrom_readTrack(unsigned char *time) +{ + unsigned char m = btoi(time[0]), s = btoi(time[1]), f = btoi(time[2]); + return !rcdrom_read_msf(m, s, f, ISOgetBuffer() - 12, __func__); +} + +static long CALLBACK rcdrom_readCDDA(unsigned char m, unsigned char s, unsigned char f, + unsigned char *buffer) +{ + return rcdrom_read_msf(m, s, f, buffer, __func__); +} + +static unsigned char * CALLBACK rcdrom_getBuffer(void) +{ + //printf("%s\n", __func__); + return ISOgetBuffer(); +} + +static unsigned char * CALLBACK rcdrom_getBufferSub(int sector) +{ + //printf("%s %d %d\n", __func__, sector, rcdrom_h->cdrom.last_frame_lba); + return NULL; +} + +static long CALLBACK rcdrom_getStatus(struct CdrStat *stat) +{ + const cdrom_toc_t *toc = retro_vfs_file_get_cdrom_toc(); + //printf("%s %p\n", __func__, stat); + CDR__getStatus(stat); + stat->Type = toc->track[0].audio ? 2 : 1; + return 0; +} + +static void rcdrom_check_eject(void) +{ + bool media_inserted; + if (!rcdrom.h || rcdrom.do_prefetch || rcdrom.check_eject_delay-- > 0) + return; + rcdrom.check_eject_delay = 100; + media_inserted = cdrom_is_media_inserted(rcdrom.h); // 1-2ms + if (!media_inserted != disk_ejected) + disk_set_eject_state(!media_inserted); +} +#endif // HAVE_CDROM + +#if defined(__QNX__) || defined(_WIN32) /* Blackberry QNX doesn't have strcasestr */ /* * Find the first occurrence of find in s, ignore case. */ char * -strcasestr(const char *s, const char*find) -{ - char c, sc; - size_t len; - - if ((c = *find++) != 0) { - c = tolower((unsigned char)c); - len = strlen(find); - do { - do { - if ((sc = *s++) == 0) - return (NULL); - } while ((char)tolower((unsigned char)sc) != c); - } while (strncasecmp(s, find, len) != 0); - s--; - } - return ((char *)s); +strcasestr(const char *s, const char *find) +{ + char c, sc; + size_t len; + + if ((c = *find++) != 0) + { + c = tolower((unsigned char)c); + len = strlen(find); + do + { + do + { + if ((sc = *s++) == 0) + return (NULL); + } while ((char)tolower((unsigned char)sc) != c); + } while (strncasecmp(s, find, len) != 0); + s--; + } + return ((char *)s); } #endif +static void set_retro_memmap(void) +{ +#ifndef NDEBUG + struct retro_memory_map retromap = { 0 }; + struct retro_memory_descriptor mmap = { + 0, psxM, 0, 0, 0, 0, 0x200000 + }; + + retromap.descriptors = &mmap; + retromap.num_descriptors = 1; + + environ_cb(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &retromap); +#endif +} + +static void show_notification(const char *msg_str, + unsigned duration_ms, unsigned priority) +{ + if (msg_interface_version >= 1) + { + struct retro_message_ext msg = { + msg_str, + duration_ms, + 3, + RETRO_LOG_WARN, + RETRO_MESSAGE_TARGET_ALL, + RETRO_MESSAGE_TYPE_NOTIFICATION, + -1 + }; + environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE_EXT, &msg); + } + else + { + struct retro_message msg = { + msg_str, + 180 + }; + environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg); + } +} + +static void retro_audio_buff_status_cb( + bool active, unsigned occupancy, bool underrun_likely) +{ + retro_audio_buff_active = active; + retro_audio_buff_occupancy = occupancy; + retro_audio_buff_underrun = underrun_likely; +} + +static void retro_set_audio_buff_status_cb(void) +{ + if (frameskip_type == FRAMESKIP_NONE) + { + environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, NULL); + retro_audio_latency = 0; + } + else + { + bool calculate_audio_latency = true; + + if (frameskip_type == FRAMESKIP_FIXED_INTERVAL) + environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, NULL); + else + { + struct retro_audio_buffer_status_callback buf_status_cb; + buf_status_cb.callback = retro_audio_buff_status_cb; + if (!environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, + &buf_status_cb)) + { + retro_audio_buff_active = false; + retro_audio_buff_occupancy = 0; + retro_audio_buff_underrun = false; + retro_audio_latency = 0; + calculate_audio_latency = false; + } + } + + if (calculate_audio_latency) + { + /* Frameskip is enabled - increase frontend + * audio latency to minimise potential + * buffer underruns */ + uint32_t frame_time_usec = 1000000.0 / (is_pal_mode ? 50.0 : 60.0); + + /* Set latency to 6x current frame time... */ + retro_audio_latency = (unsigned)(6 * frame_time_usec / 1000); + + /* ...then round up to nearest multiple of 32 */ + retro_audio_latency = (retro_audio_latency + 0x1F) & ~0x1F; + } + } + + update_audio_latency = true; + frameskip_counter = 0; +} + +static void update_variables(bool in_flight); bool retro_load_game(const struct retro_game_info *info) { - size_t i; - bool is_m3u = (strcasestr(info->path, ".m3u") != NULL); + size_t i; + unsigned int cd_index = 0; + bool is_m3u = (strcasestr(info->path, ".m3u") != NULL); + bool is_exe = (strcasestr(info->path, ".exe") != NULL); + int ret; struct retro_input_descriptor desc[] = { - { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, - { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, - { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, - { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, - { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" }, - { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" }, - { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" }, - { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" }, - { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" }, - { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" }, - { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" }, - { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" }, - { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, - { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, - { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, - { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, - { 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, - { 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, - { 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, - { 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" }, - - - { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, - { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, - { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, - { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, - { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" }, - { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" }, - { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" }, - { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" }, - { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" }, - { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" }, - { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" }, - { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" }, - { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, - { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, - { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, - { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, - { 1, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, - { 1, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, - { 1, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, - { 1, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" }, - - { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, - { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, - { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, - { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, - { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" }, - { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" }, - { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" }, - { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" }, - { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" }, - { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" }, - { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" }, - { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" }, - { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, - { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, - { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, - { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, - { 2, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, - { 2, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, - { 2, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, - { 2, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" }, - - { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, - { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, - { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, - { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, - { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" }, - { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" }, - { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" }, - { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" }, - { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" }, - { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" }, - { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" }, - { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" }, - { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, - { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, - { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, - { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, - { 3, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, - { 3, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, - { 3, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, - { 3, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" }, - - { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, - { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, - { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, - { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, - { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" }, - { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" }, - { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" }, - { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" }, - { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" }, - { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" }, - { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" }, - { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" }, - { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, - { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, - { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, - { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, - { 4, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, - { 4, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, - { 4, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, - { 4, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" }, - - { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, - { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, - { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, - { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, - { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" }, - { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" }, - { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" }, - { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" }, - { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" }, - { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" }, - { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" }, - { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" }, - { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, - { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, - { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, - { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, - { 5, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, - { 5, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, - { 5, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, - { 5, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" }, - - { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, - { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, - { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, - { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, - { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" }, - { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" }, - { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" }, - { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" }, - { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" }, - { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" }, - { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" }, - { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" }, - { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, - { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, - { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, - { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, - { 6, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, - { 6, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, - { 6, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, - { 6, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" }, - - { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, - { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, - { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, - { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, - { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" }, - { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" }, - { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" }, - { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" }, - { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" }, - { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" }, - { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" }, - { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" }, - { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, - { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, - { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, - { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, - { 7, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, - { 7, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, - { 7, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, - { 7, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" }, +#define JOYP(port) \ + { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, \ + { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, \ + { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, \ + { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, \ + { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" }, \ + { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" }, \ + { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" }, \ + { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" }, \ + { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" }, \ + { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" }, \ + { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" }, \ + { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" }, \ + { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, \ + { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, \ + { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, \ + { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, \ + { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, \ + { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, \ + { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, \ + { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" }, \ + { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TRIGGER, "Gun Trigger" }, \ + { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD, "Gun Reload" }, \ + { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_A, "Gun Aux A" }, \ + { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_B, "Gun Aux B" }, \ + { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_START, "Gun Start" }, + + JOYP(0) + JOYP(1) + JOYP(2) + JOYP(3) + JOYP(4) + JOYP(5) + JOYP(6) + JOYP(7) { 0 }, }; + frame_count = 0; + environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc); #ifdef FRONTEND_SUPPORTS_RGB565 - enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565; - if (environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) { - SysPrintf("RGB565 supported, using it\n"); - } + enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565; + if (environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) + { + SysPrintf("RGB565 supported, using it\n"); + } #endif - if (info == NULL || info->path == NULL) { - SysPrintf("info->path required\n"); - return false; - } + if (info == NULL || info->path == NULL) + { + LogErr("info->path required\n"); + return false; + } + + update_variables(false); + + if (plugins_opened) + { + ClosePlugins(); + plugins_opened = 0; + } + + disk_init(); - if (plugins_opened) { - ClosePlugins(); - plugins_opened = 0; - } + extract_directory(base_dir, info->path, sizeof(base_dir)); + + if (is_m3u) + { + if (!read_m3u(info->path)) + { + LogErr("failed to read m3u file\n"); + return false; + } + } + else + { + char disk_label[PATH_MAX]; + disk_label[0] = '\0'; - for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++) { - if (disks[i].fname != NULL) { - free(disks[i].fname); - disks[i].fname = NULL; - } - disks[i].internal_index = 0; - } + disk_count = 1; + disks[0].fname = strdup(info->path); - disk_current_index = 0; - extract_directory(base_dir, info->path, sizeof(base_dir)); + get_disk_label(disk_label, info->path, PATH_MAX); + disks[0].flabel = strdup(disk_label); + } - if (is_m3u) { - if (!read_m3u(info->path)) { - SysPrintf("failed to read m3u file\n"); - return false; - } - } else { - disk_count = 1; - disks[0].fname = strdup(info->path); - } + /* If this is an M3U file, attempt to set the + * initial disk image */ + if (is_m3u && (disk_initial_index > 0) && (disk_initial_index < disk_count)) + { + const char *fname = disks[disk_initial_index].fname; - set_cd_image(disks[0].fname); + if (fname && (*fname != '\0')) + if (strcmp(disk_initial_path, fname) == 0) + cd_index = disk_initial_index; + } - /* have to reload after set_cd_image for correct cdr plugin */ - if (LoadPlugins() == -1) { - SysPrintf("failed to load plugins\n"); - return false; - } + set_cd_image(disks[cd_index].fname); + disk_current_index = cd_index; - plugins_opened = 1; - NetOpened = 0; + /* have to reload after set_cd_image for correct cdr plugin */ + if (LoadPlugins() == -1) + { + LogErr("failed to load plugins\n"); + return false; + } + if (!strncmp(info->path, "cdrom:", 6)) + { +#ifdef HAVE_CDROM + CDR_open = rcdrom_open; + CDR_close = rcdrom_close; + CDR_getTN = rcdrom_getTN; + CDR_getTD = rcdrom_getTD; + CDR_readTrack = rcdrom_readTrack; + CDR_getBuffer = rcdrom_getBuffer; + CDR_getBufferSub = rcdrom_getBufferSub; + CDR_getStatus = rcdrom_getStatus; + CDR_readCDDA = rcdrom_readCDDA; + CDR_prefetch = rcdrom_prefetch; +#elif !defined(USE_LIBRETRO_VFS) + ReleasePlugins(); + LogErr("%s\n", "Physical CD-ROM support is not compiled in."); + show_notification("Physical CD-ROM support is not compiled in.", 6000, 3); + return false; +#endif + } - if (OpenPlugins() == -1) { - SysPrintf("failed to open plugins\n"); - return false; - } + plugins_opened = 1; + NetOpened = 0; - plugin_call_rearmed_cbs(); - dfinput_activate(); + if (OpenPlugins() == -1) + { + LogErr("failed to open plugins\n"); + return false; + } - Config.PsxAuto = 1; - if (CheckCdrom() == -1) { - SysPrintf("unsupported/invalid CD image: %s\n", info->path); - return false; - } + /* Handle multi-disk images (i.e. PBP) + * > Cannot do this until after OpenPlugins() is + * called (since this sets the value of + * cdrIsoMultidiskCount) */ + if (!is_m3u && (cdrIsoMultidiskCount > 1)) + { + disk_count = cdrIsoMultidiskCount < 8 ? cdrIsoMultidiskCount : 8; - SysReset(); + /* Small annoyance: We need to change the label + * of disk 0, so have to clear existing entries */ + if (disks[0].fname != NULL) + free(disks[0].fname); + disks[0].fname = NULL; - if (LoadCdrom() == -1) { - SysPrintf("could not load CD-ROM!\n"); - return false; - } - emu_on_new_cd(0); + if (disks[0].flabel != NULL) + free(disks[0].flabel); + disks[0].flabel = NULL; - // multidisk images - if (!is_m3u) { - disk_count = cdrIsoMultidiskCount < 8 ? cdrIsoMultidiskCount : 8; - for (i = 1; i < sizeof(disks) / sizeof(disks[0]) && i < cdrIsoMultidiskCount; i++) { - disks[i].fname = strdup(info->path); - disks[i].internal_index = i; - } - } + for (i = 0; i < sizeof(disks) / sizeof(disks[0]) && i < cdrIsoMultidiskCount; i++) + { + char disk_name[PATH_MAX - 16] = { 0 }; + char disk_label[PATH_MAX] = { 0 }; - return true; -} + disks[i].fname = strdup(info->path); -bool retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info) -{ - return false; -} + get_disk_label(disk_name, info->path, sizeof(disk_name)); + snprintf(disk_label, sizeof(disk_label), "%s #%u", disk_name, (unsigned)i + 1); + disks[i].flabel = strdup(disk_label); -void retro_unload_game(void) -{ + disks[i].internal_index = i; + } + + /* This is not an M3U file, so initial disk + * image has not yet been set - attempt to + * do so now */ + if ((disk_initial_index > 0) && (disk_initial_index < disk_count)) + { + const char *fname = disks[disk_initial_index].fname; + + if (fname && (*fname != '\0')) + if (strcmp(disk_initial_path, fname) == 0) + cd_index = disk_initial_index; + } + + if (cd_index > 0) + { + CdromId[0] = '\0'; + CdromLabel[0] = '\0'; + + cdrIsoMultidiskSelect = disks[cd_index].internal_index; + disk_current_index = cd_index; + set_cd_image(disks[cd_index].fname); + + if (ReloadCdromPlugin() < 0) + { + LogErr("failed to reload cdr plugins\n"); + return false; + } + if (CDR_open() < 0) + { + LogErr("failed to open cdr plugin\n"); + return false; + } + } + } + + /* set ports to use "standard controller" initially */ + for (i = 0; i < 8; ++i) + in_type[i] = PSE_PAD_TYPE_STANDARD; + + plugin_call_rearmed_cbs(); + /* dfinput_activate(); */ + + if (!is_exe && CheckCdrom() == -1) + { + LogErr("unsupported/invalid CD image: %s\n", info->path); + return false; + } + + SysReset(); + + if (is_exe) + ret = Load(info->path); + else + ret = LoadCdrom(); + if (ret != 0) + { + LogErr("could not load %s (%d)\n", is_exe ? "exe" : "CD", ret); + return false; + } + emu_on_new_cd(0); + + set_retro_memmap(); + retro_set_audio_buff_status_cb(); + + if (check_unsatisfied_libcrypt()) + show_notification("LibCrypt protected game with missing SBI detected", 3000, 3); + + return true; } unsigned retro_get_region(void) { - return is_pal_mode ? RETRO_REGION_PAL : RETRO_REGION_NTSC; + return is_pal_mode ? RETRO_REGION_PAL : RETRO_REGION_NTSC; } void *retro_get_memory_data(unsigned id) { - if (id == RETRO_MEMORY_SAVE_RAM) - return Mcd1Data; - else - return NULL; + if (id == RETRO_MEMORY_SAVE_RAM) + return Mcd1Data; + else if (id == RETRO_MEMORY_SYSTEM_RAM) + return psxM; + else + return NULL; } size_t retro_get_memory_size(unsigned id) { - if (id == RETRO_MEMORY_SAVE_RAM) - return MCD_SIZE; - else - return 0; + if (id == RETRO_MEMORY_SAVE_RAM) + return MCD_SIZE; + else if (id == RETRO_MEMORY_SYSTEM_RAM) + return 0x200000; + else + return 0; } void retro_reset(void) { - SysReset(); + //hack to prevent retroarch freezing when reseting in the menu but not while running with the hot key + rebootemu = 1; + //SysReset(); } static const unsigned short retro_psx_map[] = { - [RETRO_DEVICE_ID_JOYPAD_B] = 1 << DKEY_CROSS, - [RETRO_DEVICE_ID_JOYPAD_Y] = 1 << DKEY_SQUARE, - [RETRO_DEVICE_ID_JOYPAD_SELECT] = 1 << DKEY_SELECT, - [RETRO_DEVICE_ID_JOYPAD_START] = 1 << DKEY_START, - [RETRO_DEVICE_ID_JOYPAD_UP] = 1 << DKEY_UP, - [RETRO_DEVICE_ID_JOYPAD_DOWN] = 1 << DKEY_DOWN, - [RETRO_DEVICE_ID_JOYPAD_LEFT] = 1 << DKEY_LEFT, - [RETRO_DEVICE_ID_JOYPAD_RIGHT] = 1 << DKEY_RIGHT, - [RETRO_DEVICE_ID_JOYPAD_A] = 1 << DKEY_CIRCLE, - [RETRO_DEVICE_ID_JOYPAD_X] = 1 << DKEY_TRIANGLE, - [RETRO_DEVICE_ID_JOYPAD_L] = 1 << DKEY_L1, - [RETRO_DEVICE_ID_JOYPAD_R] = 1 << DKEY_R1, - [RETRO_DEVICE_ID_JOYPAD_L2] = 1 << DKEY_L2, - [RETRO_DEVICE_ID_JOYPAD_R2] = 1 << DKEY_R2, - [RETRO_DEVICE_ID_JOYPAD_L3] = 1 << DKEY_L3, - [RETRO_DEVICE_ID_JOYPAD_R3] = 1 << DKEY_R3, + [RETRO_DEVICE_ID_JOYPAD_B] = 1 << DKEY_CROSS, + [RETRO_DEVICE_ID_JOYPAD_Y] = 1 << DKEY_SQUARE, + [RETRO_DEVICE_ID_JOYPAD_SELECT] = 1 << DKEY_SELECT, + [RETRO_DEVICE_ID_JOYPAD_START] = 1 << DKEY_START, + [RETRO_DEVICE_ID_JOYPAD_UP] = 1 << DKEY_UP, + [RETRO_DEVICE_ID_JOYPAD_DOWN] = 1 << DKEY_DOWN, + [RETRO_DEVICE_ID_JOYPAD_LEFT] = 1 << DKEY_LEFT, + [RETRO_DEVICE_ID_JOYPAD_RIGHT] = 1 << DKEY_RIGHT, + [RETRO_DEVICE_ID_JOYPAD_A] = 1 << DKEY_CIRCLE, + [RETRO_DEVICE_ID_JOYPAD_X] = 1 << DKEY_TRIANGLE, + [RETRO_DEVICE_ID_JOYPAD_L] = 1 << DKEY_L1, + [RETRO_DEVICE_ID_JOYPAD_R] = 1 << DKEY_R1, + [RETRO_DEVICE_ID_JOYPAD_L2] = 1 << DKEY_L2, + [RETRO_DEVICE_ID_JOYPAD_R2] = 1 << DKEY_R2, + [RETRO_DEVICE_ID_JOYPAD_L3] = 1 << DKEY_L3, + [RETRO_DEVICE_ID_JOYPAD_R3] = 1 << DKEY_R3, }; #define RETRO_PSX_MAP_LEN (sizeof(retro_psx_map) / sizeof(retro_psx_map[0])) +//Percentage distance of screen to adjust for Guncon +static int GunconAdjustX = 0; +static int GunconAdjustY = 0; + +//Used when out by a percentage with Guncon +static float GunconAdjustRatioX = 1; +static float GunconAdjustRatioY = 1; + static void update_variables(bool in_flight) { struct retro_variable var; - +#ifdef GPU_PEOPS + // Always enable GPU_PEOPS_OLD_FRAME_SKIP flag + // (this is set in standalone, with no option + // to change it) + int gpu_peops_fix = GPU_PEOPS_OLD_FRAME_SKIP; +#endif + frameskip_type_t prev_frameskip_type; + double old_fps = psxGetFps(); + var.value = NULL; - var.key = "frameskip"; + var.key = "pcsx_rearmed_frameskip_type"; + + prev_frameskip_type = frameskip_type; + frameskip_type = FRAMESKIP_NONE; + pl_rearmed_cbs.frameskip = 0; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "auto") == 0) + frameskip_type = FRAMESKIP_AUTO; + if (strcmp(var.value, "auto_threshold") == 0) + frameskip_type = FRAMESKIP_AUTO_THRESHOLD; + if (strcmp(var.value, "fixed_interval") == 0) + frameskip_type = FRAMESKIP_FIXED_INTERVAL; + } - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) - pl_rearmed_cbs.frameskip = atoi(var.value); + if (frameskip_type != 0) + pl_rearmed_cbs.frameskip = -1; + + var.value = NULL; + var.key = "pcsx_rearmed_frameskip_threshold"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + frameskip_threshold = strtol(var.value, NULL, 10); + } var.value = NULL; - var.key = "region"; + var.key = "pcsx_rearmed_frameskip_interval"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + frameskip_interval = strtol(var.value, NULL, 10); + } - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + var.value = NULL; + var.key = "pcsx_rearmed_region"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { Config.PsxAuto = 0; - if (strcmp(var.value, "Automatic") == 0) + if (strcmp(var.value, "auto") == 0) Config.PsxAuto = 1; else if (strcmp(var.value, "NTSC") == 0) Config.PsxType = 0; @@ -966,99 +2314,319 @@ static void update_variables(bool in_flight) Config.PsxType = 1; } - var.value = NULL; - var.key = "pad1type"; + update_multitap(); - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + var.value = NULL; + var.key = "pcsx_rearmed_negcon_deadzone"; + negcon_deadzone = 0; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { - in_type1 = PSE_PAD_TYPE_STANDARD; - if (strcmp(var.value, "analog") == 0) - in_type1 = PSE_PAD_TYPE_ANALOGPAD; + negcon_deadzone = (int)(atoi(var.value) * 0.01f * NEGCON_RANGE); } -#ifdef __ARM_NEON__ - var.value = "NULL"; - var.key = "pcsx_rearmed_neon_interlace_enable"; - - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + var.value = NULL; + var.key = "pcsx_rearmed_negcon_response"; + negcon_linearity = 1; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { - if (strcmp(var.value, "disabled") == 0) - pl_rearmed_cbs.gpu_neon.allow_interlace = 0; - else if (strcmp(var.value, "enabled") == 0) - pl_rearmed_cbs.gpu_neon.allow_interlace = 1; + if (strcmp(var.value, "quadratic") == 0) + { + negcon_linearity = 2; + } + else if (strcmp(var.value, "cubic") == 0) + { + negcon_linearity = 3; + } } var.value = NULL; - var.key = "pcsx_rearmed_neon_enhancement_enable"; - - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + var.key = "pcsx_rearmed_analog_axis_modifier"; + axis_bounds_modifier = true; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { - if (strcmp(var.value, "disabled") == 0) - pl_rearmed_cbs.gpu_neon.enhancement_enable = 0; - else if (strcmp(var.value, "enabled") == 0) - pl_rearmed_cbs.gpu_neon.enhancement_enable = 1; + if (strcmp(var.value, "square") == 0) + { + axis_bounds_modifier = true; + } + else if (strcmp(var.value, "circle") == 0) + { + axis_bounds_modifier = false; + } } var.value = NULL; - var.key = "pcsx_rearmed_neon_enhancement_no_main"; + var.key = "pcsx_rearmed_vibration"; - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (strcmp(var.value, "disabled") == 0) - pl_rearmed_cbs.gpu_neon.enhancement_no_main = 0; + in_enable_vibration = 0; else if (strcmp(var.value, "enabled") == 0) - pl_rearmed_cbs.gpu_neon.enhancement_no_main = 1; + in_enable_vibration = 1; } -#endif - var.value = "NULL"; - var.key = "pcsx_rearmed_duping_enable"; + var.value = NULL; + var.key = "pcsx_rearmed_analog_combo"; - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { - if (strcmp(var.value, "off") == 0) - duping_enable = false; - else if (strcmp(var.value, "on") == 0) - duping_enable = true; + if (strcmp(var.value, "l1+r1+select") == 0) + in_dualshock_analog_combo = (1 << RETRO_DEVICE_ID_JOYPAD_L) | + (1 << RETRO_DEVICE_ID_JOYPAD_R) | (1 << RETRO_DEVICE_ID_JOYPAD_SELECT); + else if (strcmp(var.value, "l1+r1+start") == 0) + in_dualshock_analog_combo = (1 << RETRO_DEVICE_ID_JOYPAD_L) | + (1 << RETRO_DEVICE_ID_JOYPAD_R) | (1 << RETRO_DEVICE_ID_JOYPAD_START); + else if (strcmp(var.value, "l1+r1+l3") == 0) + in_dualshock_analog_combo = (1 << RETRO_DEVICE_ID_JOYPAD_L) | + (1 << RETRO_DEVICE_ID_JOYPAD_R) | (1 << RETRO_DEVICE_ID_JOYPAD_L3); + else if (strcmp(var.value, "l1+r1+r3") == 0) + in_dualshock_analog_combo = (1 << RETRO_DEVICE_ID_JOYPAD_L) | + (1 << RETRO_DEVICE_ID_JOYPAD_R) | (1 << RETRO_DEVICE_ID_JOYPAD_R3); + else if (strcmp(var.value, "l3+r3") == 0) + in_dualshock_analog_combo = (1 << RETRO_DEVICE_ID_JOYPAD_L3) | + (1 << RETRO_DEVICE_ID_JOYPAD_R3); + else + in_dualshock_analog_combo = 0; } -#ifndef DRC_DISABLE var.value = NULL; - var.key = "rearmed_drc"; + var.key = "pcsx_rearmed_dithering"; - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { - R3000Acpu *prev_cpu = psxCpu; - if (strcmp(var.value, "disabled") == 0) - Config.Cpu = CPU_INTERPRETER; + { + pl_rearmed_cbs.gpu_peops.iUseDither = 0; + pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 0; + pl_rearmed_cbs.gpu_unai.dithering = 0; +#ifdef GPU_NEON + pl_rearmed_cbs.gpu_neon.allow_dithering = 0; +#endif + } + else if (strcmp(var.value, "enabled") == 0) + { + pl_rearmed_cbs.gpu_peops.iUseDither = 1; + pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 1; + pl_rearmed_cbs.gpu_unai.dithering = 1; +#ifdef GPU_NEON + pl_rearmed_cbs.gpu_neon.allow_dithering = 1; +#endif + } + } + +#ifdef GPU_NEON + var.value = NULL; + var.key = "pcsx_rearmed_neon_interlace_enable_v2"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "disabled") == 0) + pl_rearmed_cbs.gpu_neon.allow_interlace = 0; + else if (strcmp(var.value, "enabled") == 0) + pl_rearmed_cbs.gpu_neon.allow_interlace = 1; + else // auto + pl_rearmed_cbs.gpu_neon.allow_interlace = 2; + } + + var.value = NULL; + var.key = "pcsx_rearmed_neon_enhancement_enable"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "disabled") == 0) + pl_rearmed_cbs.gpu_neon.enhancement_enable = 0; + else if (strcmp(var.value, "enabled") == 0) + pl_rearmed_cbs.gpu_neon.enhancement_enable = 1; + } + + var.value = NULL; + var.key = "pcsx_rearmed_neon_enhancement_no_main"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + pl_rearmed_cbs.gpu_neon.enhancement_no_main = 1; + else + pl_rearmed_cbs.gpu_neon.enhancement_no_main = 0; + } + + var.value = NULL; + var.key = "pcsx_rearmed_neon_enhancement_tex_adj"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + pl_rearmed_cbs.gpu_neon.enhancement_tex_adj = 1; + else + pl_rearmed_cbs.gpu_neon.enhancement_tex_adj = 0; + } +#endif + + var.value = NULL; + var.key = "pcsx_rearmed_display_internal_fps"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "disabled") == 0) + display_internal_fps = false; + else if (strcmp(var.value, "enabled") == 0) + display_internal_fps = true; + } + +#ifdef HAVE_CDROM + var.value = NULL; + var.key = "pcsx_rearmed_phys_cd_readahead"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + long newval = strtol(var.value, NULL, 10); + bool changed = rcdrom.buf_cnt != newval; + if (rcdrom.h && changed) + rcdrom_stop_thread(); + rcdrom.buf_cnt = newval; + if (rcdrom.h && changed) { + rcdrom_start_thread(); + if (rcdrom.cond && rcdrom.prefetch_lba) { + rcdrom.do_prefetch = 1; + scond_signal(rcdrom.cond); + } + } + } +#endif + + // + // CPU emulation related config +#ifndef DRC_DISABLE + var.value = NULL; + var.key = "pcsx_rearmed_drc"; + + if (!environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var)) + var.value = "enabled"; + + { + R3000Acpu *prev_cpu = psxCpu; + +#ifdef _3DS + if (!__ctr_svchax) + Config.Cpu = CPU_INTERPRETER; + else +#endif + if (strcmp(var.value, "disabled") == 0) + Config.Cpu = CPU_INTERPRETER; else if (strcmp(var.value, "enabled") == 0) Config.Cpu = CPU_DYNAREC; psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec; - if (psxCpu != prev_cpu) { + if (psxCpu != prev_cpu) + { + prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL); prev_cpu->Shutdown(); psxCpu->Init(); - psxCpu->Reset(); // not really a reset.. + psxCpu->Reset(); + psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL); } } -#endif +#endif /* !DRC_DISABLE */ + + var.value = NULL; + var.key = "pcsx_rearmed_psxclock"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + int psxclock = atoi(var.value); + Config.cycle_multiplier = 10000 / psxclock; + } + +#if !defined(DRC_DISABLE) && !defined(LIGHTREC) + var.value = NULL; + var.key = "pcsx_rearmed_nosmccheck"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + new_dynarec_hacks |= NDHACK_NO_SMC_CHECK; + else + new_dynarec_hacks &= ~NDHACK_NO_SMC_CHECK; + } + + var.value = NULL; + var.key = "pcsx_rearmed_gteregsunneeded"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + new_dynarec_hacks |= NDHACK_GTE_UNNEEDED; + else + new_dynarec_hacks &= ~NDHACK_GTE_UNNEEDED; + } + + var.value = NULL; + var.key = "pcsx_rearmed_nogteflags"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + new_dynarec_hacks |= NDHACK_GTE_NO_FLAGS; + else + new_dynarec_hacks &= ~NDHACK_GTE_NO_FLAGS; + } + + var.value = NULL; + var.key = "pcsx_rearmed_nocompathacks"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + new_dynarec_hacks |= NDHACK_NO_COMPAT_HACKS; + else + new_dynarec_hacks &= ~NDHACK_NO_COMPAT_HACKS; + } +#endif /* !DRC_DISABLE && !LIGHTREC */ - var.value = "NULL"; + var.value = NULL; + var.key = "pcsx_rearmed_nostalls"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + Config.DisableStalls = 1; + else + Config.DisableStalls = 0; + } + + var.value = NULL; + var.key = "pcsx_rearmed_icache_emulation"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "disabled") == 0) + Config.icache_emulation = 0; + else if (strcmp(var.value, "enabled") == 0) + Config.icache_emulation = 1; + } + + var.value = NULL; + var.key = "pcsx_rearmed_exception_emulation"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + Config.PreciseExceptions = 1; + else + Config.PreciseExceptions = 0; + } + + psxCpu->ApplyConfig(); + + // end of CPU emu config + // + + var.value = NULL; var.key = "pcsx_rearmed_spu_reverb"; - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { - if (strcmp(var.value, "off") == 0) + if (strcmp(var.value, "disabled") == 0) spu_config.iUseReverb = false; - else if (strcmp(var.value, "on") == 0) + else if (strcmp(var.value, "enabled") == 0) spu_config.iUseReverb = true; } - var.value = "NULL"; + var.value = NULL; var.key = "pcsx_rearmed_spu_interpolation"; - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (strcmp(var.value, "simple") == 0) spu_config.iUseInterpolation = 1; @@ -1070,103 +2638,934 @@ static void update_variables(bool in_flight) spu_config.iUseInterpolation = 0; } - if (in_flight) { +#if P_HAVE_PTHREAD + var.value = NULL; + var.key = "pcsx_rearmed_spu_thread"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + spu_config.iUseThread = 1; + else + spu_config.iUseThread = 0; + } +#endif + +#if 0 // currently disabled, see USE_READ_THREAD in libpcsxcore/cdriso.c + if (P_HAVE_PTHREAD) { + var.value = NULL; + var.key = "pcsx_rearmed_async_cd"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "async") == 0) + { + Config.AsyncCD = 1; + Config.CHD_Precache = 0; + } + else if (strcmp(var.value, "sync") == 0) + { + Config.AsyncCD = 0; + Config.CHD_Precache = 0; + } + else if (strcmp(var.value, "precache") == 0) + { + Config.AsyncCD = 0; + Config.CHD_Precache = 1; + } + } + } +#endif + + var.value = NULL; + var.key = "pcsx_rearmed_noxadecoding"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "disabled") == 0) + Config.Xa = 1; + else + Config.Xa = 0; + } + + var.value = NULL; + var.key = "pcsx_rearmed_nocdaudio"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "disabled") == 0) + Config.Cdda = 1; + else + Config.Cdda = 0; + } + + var.value = NULL; + var.key = "pcsx_rearmed_gpu_slow_llists"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "disabled") == 0) + Config.GpuListWalking = 0; + else if (strcmp(var.value, "enabled") == 0) + Config.GpuListWalking = 1; + else // auto + Config.GpuListWalking = -1; + } + + var.value = NULL; + var.key = "pcsx_rearmed_fractional_framerate"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "disabled") == 0) + Config.FractionalFramerate = 0; + else if (strcmp(var.value, "enabled") == 0) + Config.FractionalFramerate = 1; + else // auto + Config.FractionalFramerate = -1; + } + + var.value = NULL; + var.key = "pcsx_rearmed_screen_centering"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "game") == 0) + pl_rearmed_cbs.screen_centering_type = 1; + else if (strcmp(var.value, "borderless") == 0) + pl_rearmed_cbs.screen_centering_type = 2; + else if (strcmp(var.value, "manual") == 0) + pl_rearmed_cbs.screen_centering_type = 3; + else // auto + pl_rearmed_cbs.screen_centering_type = 0; + } + + var.value = NULL; + var.key = "pcsx_rearmed_screen_centering_x"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + pl_rearmed_cbs.screen_centering_x = atoi(var.value); + } + + var.value = NULL; + var.key = "pcsx_rearmed_screen_centering_y"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + pl_rearmed_cbs.screen_centering_y = atoi(var.value); + } + +#ifdef THREAD_RENDERING + var.key = "pcsx_rearmed_gpu_thread_rendering"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "disabled") == 0) + pl_rearmed_cbs.thread_rendering = THREAD_RENDERING_OFF; + else if (strcmp(var.value, "sync") == 0) + pl_rearmed_cbs.thread_rendering = THREAD_RENDERING_SYNC; + else if (strcmp(var.value, "async") == 0) + pl_rearmed_cbs.thread_rendering = THREAD_RENDERING_ASYNC; + } +#endif + +#ifdef GPU_PEOPS + var.value = NULL; + var.key = "pcsx_rearmed_gpu_peops_odd_even_bit"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= GPU_PEOPS_ODD_EVEN_BIT; + } + + var.value = NULL; + var.key = "pcsx_rearmed_gpu_peops_expand_screen_width"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= GPU_PEOPS_EXPAND_SCREEN_WIDTH; + } + + var.value = NULL; + var.key = "pcsx_rearmed_gpu_peops_ignore_brightness"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= GPU_PEOPS_IGNORE_BRIGHTNESS; + } + + var.value = NULL; + var.key = "pcsx_rearmed_gpu_peops_disable_coord_check"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= GPU_PEOPS_DISABLE_COORD_CHECK; + } + + var.value = NULL; + var.key = "pcsx_rearmed_gpu_peops_lazy_screen_update"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= GPU_PEOPS_LAZY_SCREEN_UPDATE; + } + + var.value = NULL; + var.key = "pcsx_rearmed_gpu_peops_repeated_triangles"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= GPU_PEOPS_REPEATED_TRIANGLES; + } + + var.value = NULL; + var.key = "pcsx_rearmed_gpu_peops_quads_with_triangles"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= GPU_PEOPS_QUADS_WITH_TRIANGLES; + } + + var.value = NULL; + var.key = "pcsx_rearmed_gpu_peops_fake_busy_state"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= GPU_PEOPS_FAKE_BUSY_STATE; + } + + if (pl_rearmed_cbs.gpu_peops.dwActFixes != gpu_peops_fix) + pl_rearmed_cbs.gpu_peops.dwActFixes = gpu_peops_fix; +#endif + +#ifdef GPU_UNAI + /* Note: This used to be an option, but it only works + * (correctly) when running high resolution games + * (480i, 512i) and has been obsoleted by + * pcsx_rearmed_gpu_unai_scale_hires */ + pl_rearmed_cbs.gpu_unai.ilace_force = 0; + /* Note: This used to be an option, but it has no + * discernable effect and has been obsoleted by + * pcsx_rearmed_gpu_unai_scale_hires */ + pl_rearmed_cbs.gpu_unai.pixel_skip = 0; + + var.key = "pcsx_rearmed_gpu_unai_lighting"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "disabled") == 0) + pl_rearmed_cbs.gpu_unai.lighting = 0; + else if (strcmp(var.value, "enabled") == 0) + pl_rearmed_cbs.gpu_unai.lighting = 1; + } + + var.key = "pcsx_rearmed_gpu_unai_fast_lighting"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "disabled") == 0) + pl_rearmed_cbs.gpu_unai.fast_lighting = 0; + else if (strcmp(var.value, "enabled") == 0) + pl_rearmed_cbs.gpu_unai.fast_lighting = 1; + } + + var.key = "pcsx_rearmed_gpu_unai_blending"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "disabled") == 0) + pl_rearmed_cbs.gpu_unai.blending = 0; + else if (strcmp(var.value, "enabled") == 0) + pl_rearmed_cbs.gpu_unai.blending = 1; + } + + var.key = "pcsx_rearmed_gpu_unai_scale_hires"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "disabled") == 0) + pl_rearmed_cbs.gpu_unai.scale_hires = 0; + else if (strcmp(var.value, "enabled") == 0) + pl_rearmed_cbs.gpu_unai.scale_hires = 1; + } +#endif // GPU_UNAI + + var.value = NULL; + var.key = "pcsx_rearmed_crosshair1"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "disabled") == 0) + in_enable_crosshair[0] = 0; + else if (strcmp(var.value, "blue") == 0) + in_enable_crosshair[0] = 0x1F; + else if (strcmp(var.value, "green") == 0) + in_enable_crosshair[0] = 0x7E0; + else if (strcmp(var.value, "red") == 0) + in_enable_crosshair[0] = 0xF800; + else if (strcmp(var.value, "white") == 0) + in_enable_crosshair[0] = 0xFFFF; + } + + var.value = NULL; + var.key = "pcsx_rearmed_crosshair2"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "disabled") == 0) + in_enable_crosshair[1] = 0; + else if (strcmp(var.value, "blue") == 0) + in_enable_crosshair[1] = 0x1F; + else if (strcmp(var.value, "green") == 0) + in_enable_crosshair[1] = 0x7E0; + else if (strcmp(var.value, "red") == 0) + in_enable_crosshair[1] = 0xF800; + else if (strcmp(var.value, "white") == 0) + in_enable_crosshair[1] = 0xFFFF; + } + + //This adjustment process gives the user the ability to manually align the mouse up better + //with where the shots are in the emulator. + + var.value = NULL; + var.key = "pcsx_rearmed_konamigunadjustx"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + KonamiGunAdjustX = atof(var.value) / 100.0f; + } + + var.value = NULL; + var.key = "pcsx_rearmed_konamigunadjusty"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + KonamiGunAdjustY = atof(var.value) / 100.0f; + } + + var.value = NULL; + var.key = "pcsx_rearmed_gunconadjustx"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + GunconAdjustX = atoi(var.value); + } + + var.value = NULL; + var.key = "pcsx_rearmed_gunconadjusty"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + GunconAdjustY = atoi(var.value); + } + + var.value = NULL; + var.key = "pcsx_rearmed_gunconadjustratiox"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + GunconAdjustRatioX = atof(var.value); + } + + var.value = NULL; + var.key = "pcsx_rearmed_gunconadjustratioy"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + GunconAdjustRatioY = atof(var.value); + } + + var.value = NULL; + var.key = "pcsx_rearmed_input_sensitivity"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + mouse_sensitivity = atof(var.value); + } + + if (found_bios) + { + var.value = NULL; + var.key = "pcsx_rearmed_show_bios_bootlogo"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + Config.SlowBoot = 0; + if (strcmp(var.value, "enabled") == 0) + Config.SlowBoot = 1; + } + } + + if (in_flight) + { // inform core things about possible config changes plugin_call_rearmed_cbs(); - if (GPU_open != NULL && GPU_close != NULL) { + if (GPU_open != NULL && GPU_close != NULL) + { GPU_close(); GPU_open(&gpuDisp, "PCSX", NULL); } - dfinput_activate(); + /* Reinitialise frameskipping, if required */ + if (((frameskip_type != prev_frameskip_type))) + retro_set_audio_buff_status_cb(); + + /* dfinput_activate(); */ + } + + update_option_visibility(); + + if (old_fps != psxGetFps()) + { + struct retro_system_av_info info; + retro_get_system_av_info(&info); + environ_cb(RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO, &info); } } -void retro_run(void) +// Taken from beetle-psx-libretro +static uint16_t get_analog_button(int16_t ret, retro_input_state_t input_state_cb, int player_index, int id) { - int i; + // NOTE: Analog buttons were added Nov 2017. Not all front-ends support this + // feature (or pre-date it) so we need to handle this in a graceful way. - input_poll_cb(); + // First, try and get an analog value using the new libretro API constant + uint16_t button = input_state_cb(player_index, + RETRO_DEVICE_ANALOG, + RETRO_DEVICE_INDEX_ANALOG_BUTTON, + id); + button = MIN(button / 128, 255); - bool updated = false; - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) - update_variables(true); + if (button == 0) + { + // If we got exactly zero, we're either not pressing the button, or the front-end + // is not reporting analog values. We need to do a second check using the classic + // digital API method, to at least get some response - better than nothing. - in_keystate = 0; - for (i = 0; i < RETRO_PSX_MAP_LEN; i++) - if (input_state_cb(1, RETRO_DEVICE_JOYPAD, 0, i)) - in_keystate |= retro_psx_map[i]; - in_keystate <<= 16; - for (i = 0; i < RETRO_PSX_MAP_LEN; i++) - if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, i)) - in_keystate |= retro_psx_map[i]; + // NOTE: If we're really just not holding the button, we're still going to get zero. - if (in_type1 == PSE_PAD_TYPE_ANALOGPAD) - { - in_a1[0] = (input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) / 256) + 128; - in_a1[1] = (input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y) / 256) + 128; - in_a2[0] = (input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X) / 256) + 128; - in_a2[1] = (input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y) / 256) + 128; - } + button = (ret & (1 << id)) ? 255 : 0; + } + + return button; +} + +unsigned char axis_range_modifier(int16_t axis_value, bool is_square) +{ + float modifier_axis_range = 0; + + if (is_square) + { + modifier_axis_range = round((axis_value >> 8) / 0.785) + 128; + if (modifier_axis_range < 0) + { + modifier_axis_range = 0; + } + else if (modifier_axis_range > 255) + { + modifier_axis_range = 255; + } + } + else + { + modifier_axis_range = MIN(((axis_value >> 8) + 128), 255); + } + + return modifier_axis_range; +} + +static void update_input_guncon(int port, int ret) +{ + //ToDo: + //Separate pointer and lightgun control types + + //Mouse range is -32767 -> 32767 + //1% is about 655 + //Use the left analog stick field to store the absolute coordinates + + int gunx = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X); + int guny = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y); + + //Have the Libretro API let /libpcsxcore/plugins.c know when the lightgun is pointed offscreen + //Offscreen value is chosen to be well out of range of any possible scaling done via core options + if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN) || input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD)) + { + in_analog_left[port][0] = 65536; + in_analog_left[port][1] = 65536; + } + else + { + in_analog_left[port][0] = ((gunx * GunconAdjustRatioX) + (GunconAdjustX * 655)) / 64 + 512; + in_analog_left[port][1] = ((guny * GunconAdjustRatioY) + (GunconAdjustY * 655)) / 64 + 512; + } + + //GUNCON has 3 controls, Trigger,A,B which equal Circle,Start,Cross + + // Trigger + if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TRIGGER) || input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD)) + in_keystate[port] |= (1 << DKEY_CIRCLE); + + // A + if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_A)) + in_keystate[port] |= (1 << DKEY_START); + + // B + if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_B)) + in_keystate[port] |= (1 << DKEY_CROSS); + +} + +static void update_input_justifier(int port, int ret) +{ + //ToDo: + //Separate pointer and lightgun control types + + //RetroArch lightgun range is -32767 -> 32767 on both axes (positive Y is down) + + //JUSTIFIER has 3 controls, Trigger,Special,Start which equal Square,Cross,Start + + // Trigger + if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TRIGGER) || input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD)) + in_keystate[port] |= (1 << DKEY_SQUARE); + + // Special + if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_A)) + in_keystate[port] |= (1 << DKEY_CROSS); - stop = 0; - psxCpu->Execute(); + // Start + if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_START)) + in_keystate[port] |= (1 << DKEY_START); + +} - video_cb((vout_fb_dirty || !vout_can_dupe || !duping_enable) ? vout_buf : NULL, - vout_width, vout_height, vout_width * 2); - vout_fb_dirty = 0; +static void update_input_negcon(int port, int ret) +{ + int lsx; + int rsy; + int negcon_i_rs; + int negcon_ii_rs; + float negcon_twist_amplitude; + + // Query digital inputs + // + // > Pad-Up + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_UP)) + in_keystate[port] |= (1 << DKEY_UP); + // > Pad-Right + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) + in_keystate[port] |= (1 << DKEY_RIGHT); + // > Pad-Down + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_DOWN)) + in_keystate[port] |= (1 << DKEY_DOWN); + // > Pad-Left + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) + in_keystate[port] |= (1 << DKEY_LEFT); + // > Start + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_START)) + in_keystate[port] |= (1 << DKEY_START); + // > neGcon A + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_A)) + in_keystate[port] |= (1 << DKEY_CIRCLE); + // > neGcon B + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_X)) + in_keystate[port] |= (1 << DKEY_TRIANGLE); + // > neGcon R shoulder (digital) + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_R)) + in_keystate[port] |= (1 << DKEY_R1); + // Query analog inputs + // + // From studying 'libpcsxcore/plugins.c' and 'frontend/plugin.c': + // >> pad->leftJoyX == in_analog_left[port][0] == NeGcon II + // >> pad->leftJoyY == in_analog_left[port][1] == NeGcon L + // >> pad->rightJoyX == in_analog_right[port][0] == NeGcon twist + // >> pad->rightJoyY == in_analog_right[port][1] == NeGcon I + // So we just have to map in_analog_left/right to more + // appropriate inputs... + // + // > NeGcon twist + // >> Get raw analog stick value and account for deadzone + lsx = input_state_cb(port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X); + if (lsx > negcon_deadzone) + lsx = lsx - negcon_deadzone; + else if (lsx < -negcon_deadzone) + lsx = lsx + negcon_deadzone; + else + lsx = 0; + // >> Convert to an 'amplitude' [-1.0,1.0] and adjust response + negcon_twist_amplitude = (float)lsx / (float)(NEGCON_RANGE - negcon_deadzone); + if (negcon_linearity == 2) + { + if (negcon_twist_amplitude < 0.0) + negcon_twist_amplitude = -(negcon_twist_amplitude * negcon_twist_amplitude); + else + negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude; + } + else if (negcon_linearity == 3) + negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude * negcon_twist_amplitude; + // >> Convert to final 'in_analog' integer value [0,255] + in_analog_right[port][0] = MAX(MIN((int)(negcon_twist_amplitude * 128.0f) + 128, 255), 0); + // > NeGcon I + II + // >> Handle right analog stick vertical axis mapping... + // - Up (-Y) == accelerate == neGcon I + // - Down (+Y) == brake == neGcon II + negcon_i_rs = 0; + negcon_ii_rs = 0; + rsy = input_state_cb(port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y); + if (rsy >= 0) + { + // Account for deadzone + // (Note: have never encountered a gamepad with significant differences + // in deadzone between left/right analog sticks, so use the regular 'twist' + // deadzone here) + if (rsy > negcon_deadzone) + rsy = rsy - negcon_deadzone; + else + rsy = 0; + // Convert to 'in_analog' integer value [0,255] + negcon_ii_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255); + } + else + { + if (rsy < -negcon_deadzone) + rsy = -1 * (rsy + negcon_deadzone); + else + rsy = 0; + negcon_i_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255); + } + // >> NeGcon I + in_analog_right[port][1] = MAX( + MAX( + get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_R2), + get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_B)), + negcon_i_rs); + // >> NeGcon II + in_analog_left[port][0] = MAX( + MAX( + get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_L2), + get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_Y)), + negcon_ii_rs); + // > NeGcon L + in_analog_left[port][1] = get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_L); } -static bool try_use_bios(const char *path) +static void update_input_mouse(int port, int ret) { - FILE *f; - long size; - const char *name; + float raw_x = input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_X); + float raw_y = input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_Y); + + int x = (int)roundf(raw_x * mouse_sensitivity); + int y = (int)roundf(raw_y * mouse_sensitivity); - f = fopen(path, "rb"); - if (f == NULL) - return false; + if (x > 127) x = 127; + else if (x < -128) x = -128; - fseek(f, 0, SEEK_END); - size = ftell(f); - fclose(f); + if (y > 127) y = 127; + else if (y < -128) y = -128; - if (size != 512 * 1024) - return false; + in_mouse[port][0] = x; /* -128..+128 left/right movement, 0 = no movement */ + in_mouse[port][1] = y; /* -128..+128 down/up movement, 0 = no movement */ - name = strrchr(path, SLASH); - if (name++ == NULL) - name = path; - snprintf(Config.Bios, sizeof(Config.Bios), "%s", name); - return true; + /* left mouse button state */ + if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_LEFT)) + in_keystate[port] |= 1 << 11; + + /* right mouse button state */ + if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_RIGHT)) + in_keystate[port] |= 1 << 10; } -#if 1 +static void update_input(void) +{ + int i; + int j; + + // reset all keystate, query libretro for keystate + for (i = 0; i < PORTS_NUMBER; i++) + { + int32_t ret = 0; + int type = in_type[i]; + + in_keystate[i] = 0; + + if (type == PSE_PAD_TYPE_NONE) + continue; + + if (libretro_supports_bitmasks) + { + ret = input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_MASK); + // undo int16 sign extension (why input_state_cb returns int16 in the first place?) + ret &= (1 << (RETRO_DEVICE_ID_JOYPAD_R3 + 1)) - 1; + } + else + { + for (j = 0; j < (RETRO_DEVICE_ID_JOYPAD_R3 + 1); j++) + { + if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, j)) + ret |= (1 << j); + } + } + + switch (type) + { + case PSE_PAD_TYPE_GUNCON: + update_input_guncon(i, ret); + break; + case PSE_PAD_TYPE_GUN: + update_input_justifier(i, ret); + break; + case PSE_PAD_TYPE_NEGCON: + update_input_negcon(i, ret); + break; + case PSE_PAD_TYPE_MOUSE: + update_input_mouse(i, ret); + break; + default: + // dualshock ANALOG toggle? + if (type == PSE_PAD_TYPE_ANALOGPAD && in_dualshock_analog_combo != 0 + && ret == in_dualshock_analog_combo) + { + if (!in_dualshock_toggling) + { + int state = padToggleAnalog(i); + char msg[32]; + snprintf(msg, sizeof(msg), "ANALOG %s", state ? "ON" : "OFF"); + show_notification(msg, 800, 1); + in_dualshock_toggling = true; + } + return; + } + in_dualshock_toggling = false; + + // Set digital inputs + for (j = 0; j < RETRO_PSX_MAP_LEN; j++) + if (ret & (1 << j)) + in_keystate[i] |= retro_psx_map[j]; + + // Query analog inputs + if (type == PSE_PAD_TYPE_ANALOGJOY || type == PSE_PAD_TYPE_ANALOGPAD) + { + in_analog_left[i][0] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X), axis_bounds_modifier); + in_analog_left[i][1] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y), axis_bounds_modifier); + in_analog_right[i][0] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X), axis_bounds_modifier); + in_analog_right[i][1] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y), axis_bounds_modifier); + } + } + } +} + +static void print_internal_fps(void) +{ + if (display_internal_fps) + { + frame_count++; + + if (frame_count % INTERNAL_FPS_SAMPLE_PERIOD == 0) + { + unsigned internal_fps = pl_rearmed_cbs.flip_cnt * (is_pal_mode ? 50 : 60) / INTERNAL_FPS_SAMPLE_PERIOD; + char str[64]; + const char *strc = (const char *)str; + + str[0] = '\0'; + + snprintf(str, sizeof(str), "Internal FPS: %2d", internal_fps); + + pl_rearmed_cbs.flip_cnt = 0; + + if (msg_interface_version >= 1) + { + struct retro_message_ext msg = { + strc, + 3000, + 1, + RETRO_LOG_INFO, + RETRO_MESSAGE_TARGET_OSD, + RETRO_MESSAGE_TYPE_STATUS, + -1 + }; + environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE_EXT, &msg); + } + else + { + struct retro_message msg = { + strc, + 180 + }; + environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg); + } + } + } + else + frame_count = 0; +} + +void retro_run(void) +{ + //SysReset must be run while core is running,Not in menu (Locks up Retroarch) + if (rebootemu != 0) + { + rebootemu = 0; + SysReset(); + if (Config.HLE) + LoadCdrom(); + } + + set_vout_fb(); + print_internal_fps(); + + /* Check whether current frame should + * be skipped */ + pl_rearmed_cbs.fskip_force = 0; + pl_rearmed_cbs.fskip_dirty = 0; + + if (frameskip_type != FRAMESKIP_NONE) + { + bool skip_frame = false; + + switch (frameskip_type) + { + case FRAMESKIP_AUTO: + skip_frame = retro_audio_buff_active && retro_audio_buff_underrun; + break; + case FRAMESKIP_AUTO_THRESHOLD: + skip_frame = retro_audio_buff_active && (retro_audio_buff_occupancy < frameskip_threshold); + break; + case FRAMESKIP_FIXED_INTERVAL: + skip_frame = true; + break; + default: + break; + } + + if (skip_frame && frameskip_counter < frameskip_interval) + pl_rearmed_cbs.fskip_force = 1; + } + + /* If frameskip/timing settings have changed, + * update frontend audio latency + * > Can do this before or after the frameskip + * check, but doing it after means we at least + * retain the current frame's audio output */ + if (update_audio_latency) + { + environ_cb(RETRO_ENVIRONMENT_SET_MINIMUM_AUDIO_LATENCY, + &retro_audio_latency); + update_audio_latency = false; + } + + input_poll_cb(); + + update_input(); + + bool updated = false; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) + update_variables(true); + + stop = 0; + psxCpu->Execute(); + + if (pl_rearmed_cbs.fskip_dirty == 1) { + if (frameskip_counter < frameskip_interval) + frameskip_counter++; + else if (frameskip_counter >= frameskip_interval || !pl_rearmed_cbs.fskip_force) + frameskip_counter = 0; + } + + video_cb((vout_fb_dirty || !vout_can_dupe) ? vout_buf_ptr : NULL, + vout_width, vout_height, vout_pitch * 2); + vout_fb_dirty = 0; + +#ifdef HAVE_CDROM + if (CDR_open == rcdrom_open) + rcdrom_check_eject(); +#endif +} + +static bool try_use_bios(const char *path, bool preferred_only) +{ + long size; + const char *name; + FILE *fp = fopen(path, "rb"); + if (fp == NULL) + return false; + + fseek(fp, 0, SEEK_END); + size = ftell(fp); + fclose(fp); + + name = strrchr(path, SLASH); + if (name++ == NULL) + name = path; + + if (preferred_only && size != 512 * 1024) + return false; + if (size != 512 * 1024 && size != 4 * 1024 * 1024) + return false; + if (strstr(name, "unirom")) + return false; + // jp bios have an addidional region check + if (preferred_only && (strcasestr(name, "00.") || strcasestr(name, "j.bin"))) + return false; + + snprintf(Config.Bios, sizeof(Config.Bios), "%s", name); + return true; +} + +#ifndef VITA #include #include static bool find_any_bios(const char *dirpath, char *path, size_t path_size) { - DIR *dir; - struct dirent *ent; - bool ret = false; + static const char *substr_pref[] = { "scph", "ps" }; + static const char *substr_alt[] = { "scph", "ps", "openbios" }; + DIR *dir; + struct dirent *ent; + bool ret = false; + size_t i; + + dir = opendir(dirpath); + if (dir == NULL) + return false; + + // try to find a "better" bios + while ((ent = readdir(dir))) + { + for (i = 0; i < sizeof(substr_pref) / sizeof(substr_pref[0]); i++) + { + const char *substr = substr_pref[i]; + if ((strncasecmp(ent->d_name, substr, strlen(substr)) != 0)) + continue; + snprintf(path, path_size, "%s%c%s", dirpath, SLASH, ent->d_name); + ret = try_use_bios(path, true); + if (ret) + goto finish; + } + } - dir = opendir(dirpath); - if (dir == NULL) - return false; + // another pass to look for anything fitting, even ps2 bios + rewinddir(dir); + while ((ent = readdir(dir))) + { + for (i = 0; i < sizeof(substr_alt) / sizeof(substr_alt[0]); i++) + { + const char *substr = substr_alt[i]; + if ((strncasecmp(ent->d_name, substr, strlen(substr)) != 0)) + continue; + snprintf(path, path_size, "%s%c%s", dirpath, SLASH, ent->d_name); + ret = try_use_bios(path, false); + if (ret) + goto finish; + } + } - while ((ent = readdir(dir))) { - if (strncasecmp(ent->d_name, "scph", 4) != 0) - continue; - snprintf(path, path_size, "%s/%s", dirpath, ent->d_name); - ret = try_use_bios(path); - if (ret) - break; - } - closedir(dir); - return ret; +finish: + closedir(dir); + return ret; } #else #define find_any_bios(...) false @@ -1178,84 +3577,291 @@ static void check_system_specs(void) environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level); } +static int init_memcards(void) +{ + int ret = 0; + const char *dir; + struct retro_variable var = { .key = "pcsx_rearmed_memcard2", .value = NULL }; + static const char CARD2_FILE[] = "pcsx-card2.mcd"; + + // Memcard2 will be handled and is re-enabled if needed using core + // operations. + // Memcard1 is handled by libretro, doing this will set core to + // skip file io operations for memcard1 like SaveMcd + snprintf(Config.Mcd1, sizeof(Config.Mcd1), "none"); + snprintf(Config.Mcd2, sizeof(Config.Mcd2), "none"); + init_memcard(Mcd1Data); + // Memcard 2 is managed by the emulator on the filesystem, + // There is no need to initialize Mcd2Data like Mcd1Data. + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + SysPrintf("Memcard 2: %s\n", var.value); + if (memcmp(var.value, "enabled", 7) == 0) + { + if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir) + { + if (strlen(dir) + strlen(CARD2_FILE) + 2 > sizeof(Config.Mcd2)) + { + LogErr("Path '%s' is too long. Cannot use memcard 2. Use a shorter path.\n", dir); + ret = -1; + } + else + { + McdDisable[1] = 0; + snprintf(Config.Mcd2, sizeof(Config.Mcd2), "%s/%s", dir, CARD2_FILE); + SysPrintf("Use memcard 2: %s\n", Config.Mcd2); + } + } + else + { + LogErr("Could not get save directory! Could not create memcard 2."); + ret = -1; + } + } + } + return ret; +} + +static void loadPSXBios(void) +{ + const char *dir; + char path[PATH_MAX]; + unsigned useHLE = 0; + + const char *bios[] = { + "PSXONPSP660", "psxonpsp660", + "SCPH101", "scph101", + "SCPH5501", "scph5501", + "SCPH7001", "scph7001", + "SCPH1001", "scph1001" + }; + + struct retro_variable var = { + .key = "pcsx_rearmed_bios", + .value = NULL + }; + + found_bios = 0; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (!strcmp(var.value, "HLE")) + useHLE = 1; + } + + if (!useHLE) + { + if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir) + { + unsigned i; + snprintf(Config.BiosDir, sizeof(Config.BiosDir), "%s", dir); + + for (i = 0; i < sizeof(bios) / sizeof(bios[0]); i++) + { + snprintf(path, sizeof(path), "%s%c%s.bin", dir, SLASH, bios[i]); + found_bios = try_use_bios(path, true); + if (found_bios) + break; + } + + if (!found_bios) + found_bios = find_any_bios(dir, path, sizeof(path)); + } + if (found_bios) + { + SysPrintf("found BIOS file: %s\n", Config.Bios); + } + } + + if (!found_bios) + { + const char *msg_str; + unsigned duration; + if (useHLE) + { + msg_str = "BIOS set to \'hle\'"; + SysPrintf("Using HLE BIOS.\n"); + // shorter as the user probably intentionally wants to use HLE + duration = 700; + } + else + { + msg_str = "No PlayStation BIOS file found - add for better compatibility"; + SysPrintf("No BIOS files found.\n"); + duration = 3000; + } + show_notification(msg_str, duration, 2); + } +} + void retro_init(void) { - const char *bios[] = { "scph1001", "scph5501", "scph7001" }; - const char *dir; - char path[256]; - int i, ret; - bool found_bios = false; - - ret = emu_core_preinit(); - ret |= emu_core_init(); - if (ret != 0) { - SysPrintf("PCSX init failed.\n"); - exit(1); - } - -#if defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) - posix_memalign(&vout_buf, 16, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2); -#else - vout_buf = malloc(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2); + unsigned dci_version = 0; + struct retro_rumble_interface rumble; + int ret; + + msg_interface_version = 0; + environ_cb(RETRO_ENVIRONMENT_GET_MESSAGE_INTERFACE_VERSION, &msg_interface_version); + +#if defined(__MACH__) && !defined(TVOS) + // magic sauce to make the dynarec work on iOS + syscall(SYS_ptrace, 0 /*PTRACE_TRACEME*/, 0, 0, 0); +#endif + +#ifdef _3DS + psxMapHook = pl_3ds_mmap; + psxUnmapHook = pl_3ds_munmap; +#endif +#ifdef VITA + if (init_vita_mmap() < 0) + abort(); + psxMapHook = pl_vita_mmap; + psxUnmapHook = pl_vita_munmap; +#endif + ret = emu_core_preinit(); +#ifdef _3DS + /* emu_core_preinit sets the cpu to dynarec */ + if (!__ctr_svchax) + Config.Cpu = CPU_INTERPRETER; #endif + ret |= init_memcards(); - if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir) - { - snprintf(Config.BiosDir, sizeof(Config.BiosDir), "%s/", dir); - - for (i = 0; i < sizeof(bios) / sizeof(bios[0]); i++) { - snprintf(path, sizeof(path), "%s/%s.bin", dir, bios[i]); - found_bios = try_use_bios(path); - if (found_bios) - break; - } - - if (!found_bios) - found_bios = find_any_bios(dir, path, sizeof(path)); - } - if (found_bios) { - SysPrintf("found BIOS file: %s\n", Config.Bios); - } - else - { - SysPrintf("no BIOS files found.\n"); - struct retro_message msg = - { - "no BIOS found, expect bugs!", - 180 - }; - environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, (void*)&msg); - } - - environ_cb(RETRO_ENVIRONMENT_GET_CAN_DUPE, &vout_can_dupe); - environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control); - - /* Set how much slower PSX CPU runs * 100 (so that 200 is 2 times) - * we have to do this because cache misses and some IO penalties - * are not emulated. Warning: changing this may break compatibility. */ -#if !defined(__arm__) || defined(__ARM_ARCH_7A__) - cycle_multiplier = 175; + ret |= emu_core_init(); + if (ret != 0) + { + LogErr("PCSX init failed.\n"); + exit(1); + } + +#ifdef _3DS + vout_buf = linearMemAlign(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2, 0x80); +#elif defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) && P_HAVE_POSIX_MEMALIGN + if (posix_memalign(&vout_buf, 16, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2) != 0) + vout_buf = (void *) 0; + else + memset(vout_buf, 0, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2); #else - cycle_multiplier = 200; + vout_buf = calloc(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT, 2); +#endif + + vout_buf_ptr = vout_buf; + + loadPSXBios(); + + environ_cb(RETRO_ENVIRONMENT_GET_CAN_DUPE, &vout_can_dupe); + if (!vout_can_dupe) + LogWarn("CAN_DUPE reports false\n"); + + disk_initial_index = 0; + disk_initial_path[0] = '\0'; + if (environ_cb(RETRO_ENVIRONMENT_GET_DISK_CONTROL_INTERFACE_VERSION, &dci_version) && (dci_version >= 1)) + environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_EXT_INTERFACE, &disk_control_ext); + else + environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control); + + rumble_cb = NULL; + if (environ_cb(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumble)) + rumble_cb = rumble.set_rumble_state; + + /* Set how much slower PSX CPU runs * 100 (so that 200 is 2 times) + * we have to do this because cache misses and some IO penalties + * are not emulated. Warning: changing this may break compatibility. */ + Config.cycle_multiplier = CYCLE_MULT_DEFAULT; +#if defined(HAVE_PRE_ARMV7) && !defined(_3DS) + Config.cycle_multiplier = 200; #endif + pl_rearmed_cbs.gpu_peops.iUseDither = 1; + pl_rearmed_cbs.gpu_peops.dwActFixes = GPU_PEOPS_OLD_FRAME_SKIP; - McdDisable[0] = 0; - McdDisable[1] = 1; - init_memcard(Mcd1Data); + SaveFuncs.open = save_open; + SaveFuncs.read = save_read; + SaveFuncs.write = save_write; + SaveFuncs.seek = save_seek; + SaveFuncs.close = save_close; - SaveFuncs.open = save_open; - SaveFuncs.read = save_read; - SaveFuncs.write = save_write; - SaveFuncs.seek = save_seek; - SaveFuncs.close = save_close; + if (environ_cb(RETRO_ENVIRONMENT_GET_INPUT_BITMASKS, NULL)) + libretro_supports_bitmasks = true; - update_variables(false); - check_system_specs(); + check_system_specs(); } void retro_deinit(void) { - SysClose(); - free(vout_buf); - vout_buf = NULL; + if (plugins_opened) + { + ClosePlugins(); + plugins_opened = 0; + } + SysClose(); +#ifdef _3DS + linearFree(vout_buf); +#else + free(vout_buf); +#endif + vout_buf = NULL; + +#ifdef VITA + deinit_vita_mmap(); +#endif + libretro_supports_bitmasks = false; + libretro_supports_option_categories = false; + + show_input_settings = true; +#ifdef GPU_PEOPS + show_advanced_gpu_peops_settings = true; +#endif +#ifdef GPU_UNAI + show_advanced_gpu_unai_settings = true; +#endif + + /* Have to reset disks struct, otherwise + * fnames/flabels will leak memory */ + disk_init(); + frameskip_type = FRAMESKIP_NONE; + frameskip_threshold = 0; + frameskip_interval = 0; + frameskip_counter = 0; + retro_audio_buff_active = false; + retro_audio_buff_occupancy = 0; + retro_audio_buff_underrun = false; + retro_audio_latency = 0; + update_audio_latency = false; +} + +#ifdef VITA +#include +int usleep(unsigned long us) +{ + sceKernelDelayThread(us); +} +#endif + +void SysPrintf(const char *fmt, ...) +{ + va_list list; + char msg[512]; + + va_start(list, fmt); + vsprintf(msg, fmt, list); + va_end(list); + + if (log_cb) + log_cb(RETRO_LOG_INFO, "%s", msg); +} + +/* Prints debug-level logs */ +void SysDLog(const char *fmt, ...) +{ + va_list list; + char msg[512]; + + va_start(list, fmt); + vsprintf(msg, fmt, list); + va_end(list); + + if (log_cb) + log_cb(RETRO_LOG_DEBUG, "%s", msg); } + +// vim:sw=3:ts=3:expandtab