X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=frontend%2Fmenu.c;h=27ba8257a4242f3433860dcb7bc7d66dca3dd9c1;hp=af9b9f1d18f65e4f1f095bf778da6b4b59866635;hb=e60da1599d018abcd8256f7a7259678b601d306d;hpb=47232ea4c27983ff2cffd3f697d66c6c0058c88c diff --git a/frontend/menu.c b/frontend/menu.c index af9b9f1d..27ba8257 100644 --- a/frontend/menu.c +++ b/frontend/menu.c @@ -13,6 +13,9 @@ #include #include #include +#include +#include +#include #include "main.h" #include "menu.h" @@ -22,7 +25,6 @@ #include "omap.h" #include "plat.h" #include "pcnt.h" -#include "cspace.h" #include "common/plat.h" #include "common/input.h" #include "linux/in_evdev.h" @@ -32,8 +34,11 @@ #include "../libpcsxcore/psemu_plugin_defs.h" #include "../libpcsxcore/new_dynarec/new_dynarec.h" #include "../plugins/dfinput/main.h" +#include "../plugins/gpulib/cspace.h" #include "revision.h" +#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */ + #define array_size(x) (sizeof(x) / sizeof(x[0])) typedef enum @@ -53,17 +58,22 @@ typedef enum MA_MAIN_EXIT, MA_CTRL_PLAYER1, MA_CTRL_PLAYER2, + MA_CTRL_ANALOG, MA_CTRL_EMU, MA_CTRL_DEV_FIRST, MA_CTRL_DEV_NEXT, MA_CTRL_NUBS_BTNS, MA_CTRL_DEADZONE, + MA_CTRL_VIBRATION, MA_CTRL_DONE, MA_OPT_SAVECFG, MA_OPT_SAVECFG_GAME, MA_OPT_CPU_CLOCKS, - MA_OPT_FILTERING, MA_OPT_DISP_OPTS, + MA_OPT_SCALER, + MA_OPT_SCALER2, + MA_OPT_FILTERING, + MA_OPT_SCALER_C, } menu_id; enum { @@ -82,7 +92,7 @@ static int warned_about_bios, region, in_type_sel1, in_type_sel2; static int psx_clock; static int memcard1_sel, memcard2_sel; int g_opts; -int analog_deadzone; // for Caanoo +int soft_scaling, analog_deadzone; // for Caanoo #ifdef __ARM_ARCH_7A__ #define DEFAULT_PSX_CLOCK 57 @@ -122,10 +132,30 @@ void emu_make_path(char *buff, const char *end, int size) printf("Warning: path truncated: %s\n", buff); } -static int emu_check_save_file(int slot) +static int emu_check_save_file(int slot, int *time) { - int ret = emu_check_state(slot); - return ret == 0 ? 1 : 0; + char fname[MAXPATHLEN]; + struct stat status; + int ret; + + ret = emu_check_state(slot); + if (ret != 0 || time == NULL) + return ret == 0 ? 1 : 0; + + ret = get_state_filename(fname, sizeof(fname), slot); + if (ret != 0) + return 1; + + ret = stat(fname, &status); + if (ret != 0) + return 1; + + if (status.st_mtime < REARMED_BIRTHDAY_TIME) + return 1; // probably bad rtc like on some Caanoos + + *time = status.st_mtime; + + return 1; } static int emu_save_load_game(int load, int unused) @@ -171,7 +201,7 @@ static void menu_sync_config(void) default: in_type2 = PSE_PAD_TYPE_STANDARD; } if (in_evdev_allow_abs_only != allow_abs_only_old) { - plat_rescan_inputs(); + in_probe(); allow_abs_only_old = in_evdev_allow_abs_only; } @@ -189,6 +219,7 @@ static void menu_set_defconfig(void) volume_boost = 0; frameskip = 0; analog_deadzone = 50; + soft_scaling = 1; psx_clock = DEFAULT_PSX_CLOCK; region = 0; @@ -214,6 +245,9 @@ static void menu_set_defconfig(void) { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val } // 'versioned' var, used when defaults change +#define CE_CONFIG_STR_V(val, ver) \ + { #val #ver, 0, Config.val } + #define CE_INTVAL_V(val, ver) \ { #val #ver, sizeof(val), &val } @@ -226,7 +260,7 @@ static const struct { void *val; } config_data[] = { CE_CONFIG_STR(Bios), - CE_CONFIG_STR(Gpu), + CE_CONFIG_STR_V(Gpu, 2), CE_CONFIG_STR(Spu), // CE_CONFIG_STR(Cdr), CE_CONFIG_VAL(Xa), @@ -253,12 +287,24 @@ static const struct { CE_INTVAL(in_type_sel1), CE_INTVAL(in_type_sel2), CE_INTVAL(analog_deadzone), - CE_INTVAL_V(frameskip, 2), + CE_INTVAL_V(frameskip, 3), CE_INTVAL_P(gpu_peops.iUseDither), CE_INTVAL_P(gpu_peops.dwActFixes), + CE_INTVAL_P(gpu_unai.lineskip), CE_INTVAL_P(gpu_unai.abe_hack), CE_INTVAL_P(gpu_unai.no_light), CE_INTVAL_P(gpu_unai.no_blend), + CE_INTVAL_P(gpu_neon.allow_interlace), + CE_INTVAL_P(gpu_peopsgl.bDrawDither), + CE_INTVAL_P(gpu_peopsgl.iFilterType), + CE_INTVAL_P(gpu_peopsgl.iFrameTexType), + CE_INTVAL_P(gpu_peopsgl.iUseMask), + CE_INTVAL_P(gpu_peopsgl.bOpaquePass), + CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend), + CE_INTVAL_P(gpu_peopsgl.bUseFastMdec), + CE_INTVAL_P(gpu_peopsgl.iVRamSize), + CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection), + CE_INTVAL_P(gpu_peopsgl.dwActFixes), CE_INTVAL_V(iUseReverb, 3), CE_INTVAL_V(iXAPitch, 3), CE_INTVAL_V(iUseInterpolation, 3), @@ -269,6 +315,7 @@ static const struct { CE_INTVAL(volume_boost), CE_INTVAL(psx_clock), CE_INTVAL(new_dynarec_hacks), + CE_INTVAL(in_enable_vibration), }; static char *get_cd_label(void) @@ -723,6 +770,9 @@ me_bind_action emuctrl_actions[] = { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP }, { "Take Screenshot ", 1 << SACTION_SCREENSHOT }, { "Enter Menu ", 1 << SACTION_ENTER_MENU }, +#ifdef __ARM_ARCH_7A__ /* XXX */ + { "Minimize ", 1 << SACTION_MINIMIZE }, +#endif { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER }, { "Gun A button ", 1 << SACTION_GUN_A }, { "Gun B button ", 1 << SACTION_GUN_B }, @@ -817,6 +867,12 @@ static void keys_write_all(FILE *f) } } } + + for (k = 0; k < array_size(in_adev); k++) + { + if (in_adev[k] == d) + fprintf(f, "bind_analog = %d\n", k); + } } } @@ -859,7 +915,7 @@ static void keys_load_all(const char *cfg) char dev[256], key[128], *act; const char *p; int bind, bindtype; - int dev_id; + int ret, dev_id; p = cfg; while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) { @@ -877,6 +933,21 @@ static void keys_load_all(const char *cfg) if (strncmp(p, "binddev = ", 10) == 0) break; + if (strncmp(p, "bind_analog", 11) == 0) { + ret = sscanf(p, "bind_analog = %d", &bind); + p += 11; + if (ret != 1) { + printf("input: parse error: %16s..\n", p); + continue; + } + if ((unsigned int)bind >= array_size(in_adev)) { + printf("input: analog id %d out of range\n", bind); + continue; + } + in_adev[bind] = dev_id; + continue; + } + p += 4; if (*p != ' ') { printf("input: parse error: %16s..\n", p); @@ -924,6 +995,57 @@ static int key_config_loop_wrap(int id, int keys) return 0; } +static const char *adevnames[IN_MAX_DEVS + 2]; +static int stick_sel[2]; + +static menu_entry e_menu_keyconfig_analog[] = +{ + mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames), + mee_range(" X axis", 0, in_adev_axis[0][0], 0, 7), + mee_range(" Y axis", 0, in_adev_axis[0][1], 0, 7), + mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames), + mee_range(" X axis", 0, in_adev_axis[1][0], 0, 7), + mee_range(" Y axis", 0, in_adev_axis[1][1], 0, 7), + mee_end, +}; + +static int key_config_analog(int id, int keys) +{ + int i, d, count, sel = 0; + int sel2dev_map[IN_MAX_DEVS]; + + memset(adevnames, 0, sizeof(adevnames)); + memset(sel2dev_map, 0xff, sizeof(sel2dev_map)); + memset(stick_sel, 0, sizeof(stick_sel)); + + adevnames[0] = "None"; + i = 1; + for (d = 0; d < IN_MAX_DEVS; d++) + { + const char *name = in_get_dev_name(d, 0, 1); + if (name == NULL) + continue; + + count = 0; + in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count); + if (count == 0) + continue; + + if (in_adev[0] == d) stick_sel[0] = i; + if (in_adev[1] == d) stick_sel[1] = i; + sel2dev_map[i] = d; + adevnames[i++] = name; + } + adevnames[i] = NULL; + + me_loop(e_menu_keyconfig_analog, &sel); + + in_adev[0] = sel2dev_map[stick_sel[0]]; + in_adev[1] = sel2dev_map[stick_sel[1]]; + + return 0; +} + static const char *mgn_dev_name(int id, int *offs) { const char *name = NULL; @@ -960,7 +1082,7 @@ static int mh_savecfg(int id, int keys) static int mh_input_rescan(int id, int keys) { //menu_sync_config(); - plat_rescan_inputs(); + in_probe(); me_update_msg("rescan complete."); return 0; @@ -973,24 +1095,26 @@ static const char *men_in_type_sel[] = { NULL }; static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change."; -static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games."; +static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games."; +static const char h_vibration[]= "Must select analog above and enable this ingame too."; static menu_entry e_menu_keyconfig[] = { mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap), mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap), + mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog), mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap), mee_label (""), mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel), mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel), mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns), + mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration), mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99), mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun), mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg), mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg), - mee_handler ("Rescan devices", mh_input_rescan), + mee_handler ("Rescan devices:", mh_input_rescan), mee_label (""), - mee_label ("Input devices:"), mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name), mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name), mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name), @@ -1069,10 +1193,11 @@ static int menu_loop_cscaler(int id, int keys) static menu_entry e_menu_gfx_options[] = { - mee_enum ("Scaler", 0, scaling, men_scaler), + mee_enum ("Scaler", MA_OPT_SCALER, scaling, men_scaler), + mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1), mee_enum ("Filter", MA_OPT_FILTERING, filter, men_dummy), // mee_onoff ("Vsync", 0, vsync, 1), - mee_cust_h ("Setup custom scaler", 0, menu_loop_cscaler, NULL, h_cscaler), + mee_cust_h ("Setup custom scaler", MA_OPT_SCALER_C, menu_loop_cscaler, NULL, h_cscaler), mee_end, }; @@ -1087,8 +1212,29 @@ static int menu_loop_gfx_options(int id, int keys) // ------------ bios/plugins ------------ +#ifdef __ARM_NEON__ + +static const char h_gpu_neon[] = "Configure built-in NEON GPU plugin"; +static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL }; + +static menu_entry e_menu_plugin_gpu_neon[] = +{ + mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace), + mee_end, +}; + +static int menu_loop_plugin_gpu_neon(int id, int keys) +{ + int sel = 0; + me_loop(e_menu_plugin_gpu_neon, &sel); + return 0; +} + +#endif + static menu_entry e_menu_plugin_gpu_unai[] = { + mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1), mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1), mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1), mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1), @@ -1103,12 +1249,12 @@ static int menu_loop_plugin_gpu_unai(int id, int keys) } static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL }; -static const char h_gpu_0[] = "Needed for Chrono Cross"; +//static const char h_gpu_0[] = "Needed for Chrono Cross"; static const char h_gpu_1[] = "Capcom fighting games"; static const char h_gpu_2[] = "Black screens in Lunar"; static const char h_gpu_3[] = "Compatibility mode"; static const char h_gpu_6[] = "Pandemonium 2"; -static const char h_gpu_7[] = "Skip every second frame"; +//static const char h_gpu_7[] = "Skip every second frame"; static const char h_gpu_8[] = "Needed by Dark Forces"; static const char h_gpu_9[] = "better g-colors, worse textures"; static const char h_gpu_10[] = "Toggle busy flags after drawing"; @@ -1116,12 +1262,12 @@ static const char h_gpu_10[] = "Toggle busy flags after drawing"; static menu_entry e_menu_plugin_gpu_peops[] = { mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering), - mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0), +// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0), mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1), mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2), mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3), mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6), - mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7), +// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7), mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8), mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9), mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10), @@ -1135,6 +1281,43 @@ static int menu_loop_plugin_gpu_peops(int id, int keys) return 0; } +static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended", + "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL }; +static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" }; + +static menu_entry e_menu_plugin_gpu_peopsgl[] = +{ + mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1), + mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter), + mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex), + mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1), + mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1), + mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1), + mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1), + mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128), + mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1), + mee_label ("Fixes/hacks:"), + mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0), + mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1), + mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2), + mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3), + mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4), + mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5), + mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6), + mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9), + mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10), + mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11), + mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15), + mee_end, +}; + +static int menu_loop_plugin_gpu_peopsgl(int id, int keys) +{ + static int sel = 0; + me_loop(e_menu_plugin_gpu_peopsgl, &sel); + return 0; +} + static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL }; static const char h_spu_volboost[] = "Large values cause distortion"; static const char h_spu_irq_wait[] = "Wait for CPU (recommended set to ON)"; @@ -1161,19 +1344,35 @@ static int menu_loop_plugin_spu(int id, int keys) static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n" "savestates and can't be changed there. Must save\n" "config and reload the game for change to take effect"; -static const char h_plugin_xpu[] = "Must save config and reload the game\n" - "for plugin change to take effect"; +static const char h_plugin_gpu[] = +#ifdef __ARM_NEON__ + "builtin_gpu is the NEON GPU, very fast and accurate\n" + "gpuPEOPS " +#else + "builtin_gpu " +#endif + "is Pete's soft GPU, slow but accurate\n" + "gpuPCSX4ALL is GPU from PCSX4ALL, fast but glitchy\n" + "gpuGLES Pete's hw GPU, uses 3D chip but is glitchy\n" + "must save config and reload the game if changed"; +static const char h_plugin_spu[] = "spunull effectively disables sound\n" + "must save config and reload the game if changed"; static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17"; +static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78"; static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin"; static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7"; static menu_entry e_menu_plugin_options[] = { mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios), - mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu), - mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu), + mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu), + mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu), +#ifdef __ARM_NEON__ + mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon), +#endif mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops), mee_handler_h ("Configure PCSX4ALL GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai), + mee_handler_h ("Configure GLES GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl), mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu), mee_end, }; @@ -1196,7 +1395,8 @@ static int menu_loop_plugin_options(int id, int keys) // ------------ adv options menu ------------ -static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"; +static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n" + "(lower value - less work for the emu, may be faster)"; static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards"; static const char h_cfg_gteunn[] = "May cause graphical glitches"; static const char h_cfg_gteflgs[] = "Will cause graphical glitches"; @@ -1271,7 +1471,7 @@ static int mh_restore_defaults(int id, int keys) } static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL }; -static const char *men_frameskip[] = { "Auto", "Off", "1", NULL }; +static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL }; /* static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL }; static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n" @@ -1304,7 +1504,7 @@ static int menu_loop_options(int id, int keys) int i; i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS); - e_menu_options[i].enabled = cpu_clock != 0 ? 1 : 0; + e_menu_options[i].enabled = cpu_clock_st != 0 ? 1 : 0; me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]); me_loop(e_menu_options, &sel); @@ -1314,12 +1514,12 @@ static int menu_loop_options(int id, int keys) // ------------ debug menu ------------ -static void draw_frame_debug(GPUFreeze_t *gpuf) +static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y) { int w = min(g_menuscreen_w, 1024); int h = min(g_menuscreen_h, 512); u16 *d = g_menuscreen_ptr; - u16 *s = (u16 *)gpuf->psxVRam; + u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x; char buff[64]; int ty = 1; @@ -1339,8 +1539,8 @@ static void draw_frame_debug(GPUFreeze_t *gpuf) static void debug_menu_loop(void) { + int inp, df_x = 0, df_y = 0; GPUFreeze_t *gpuf; - int inp; gpuf = malloc(sizeof(*gpuf)); if (gpuf == NULL) @@ -1349,13 +1549,16 @@ static void debug_menu_loop(void) while (1) { menu_draw_begin(0); - draw_frame_debug(gpuf); + draw_frame_debug(gpuf, df_x, df_y); menu_draw_end(); inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R | - PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70); - if (inp & PBTN_MBACK) - break; + PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 10); + if (inp & PBTN_MBACK) break; + else if (inp & PBTN_UP) { if (df_y > 0) df_y--; } + else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; } + else if (inp & PBTN_LEFT) { if (df_x > 0) df_x--; } + else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x++; } } free(gpuf); @@ -1532,7 +1735,7 @@ static void draw_frame_main(void) static void draw_frame_credits(void) { - smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc); + smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc); } static const char credits_text[] = @@ -1540,13 +1743,16 @@ static const char credits_text[] = "(C) 1999-2003 PCSX Team\n" "(C) 2005-2009 PCSX-df Team\n" "(C) 2009-2011 PCSX-Reloaded Team\n\n" - "GPU and SPU code by Pete Bernert\n" - " and the P.E.Op.S. team\n" "ARM recompiler (C) 2009-2011 Ari64\n" - "PCSX4ALL plugins by PCSX4ALL team\n" +#ifdef __ARM_NEON__ + "ARM NEON GPU (c) 2011-2012 Exophase\n" +#endif + "PEOpS GPU and SPU by Pete Bernert\n" + " and the P.E.Op.S. team\n" + "PCSX4ALL plugin by PCSX4ALL team\n" " Chui, Franxis, Unai\n\n" "integration, optimization and\n" - " frontend (C) 2010-2011 notaz\n"; + " frontend (C) 2010-2012 notaz\n"; static int reset_game(void) { @@ -2041,9 +2247,13 @@ void menu_init(void) readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h); #ifndef __ARM_ARCH_7A__ /* XXX */ - me_enable(e_menu_options, MA_OPT_DISP_OPTS, 0); + me_enable(e_menu_gfx_options, MA_OPT_SCALER, 0); + me_enable(e_menu_gfx_options, MA_OPT_FILTERING, 0); + me_enable(e_menu_gfx_options, MA_OPT_SCALER_C, 0); me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, 0); #else + me_enable(e_menu_gfx_options, MA_OPT_SCALER2, 0); + me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, 0); me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, 0); #endif }