X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=frontend%2Fmenu.c;h=2a0de56250bd6b14d9fd4f3e551298650af4a805;hp=de13ad9e235e25d4acf2f6721876d3cd4ca544cb;hb=0ff8c62ced8c9a920ac208c6d965b138c5c124dd;hpb=2573466affd06edebd68070bf167a62ca764f2b4 diff --git a/frontend/menu.c b/frontend/menu.c index de13ad9e..2a0de562 100644 --- a/frontend/menu.c +++ b/frontend/menu.c @@ -81,8 +81,13 @@ static int psx_clock; static int memcard1_sel, memcard2_sel; int g_opts, analog_deadzone; +#ifdef __ARM_ARCH_7A__ +#define DEFAULT_PSX_CLOCK 57 +#define DEFAULT_PSX_CLOCK_S "57" +#else #define DEFAULT_PSX_CLOCK 50 #define DEFAULT_PSX_CLOCK_S "50" +#endif // sound plugin extern int iUseReverb; @@ -180,6 +185,7 @@ static void menu_set_defconfig(void) frameskip = 0; analog_deadzone = 70; psx_clock = DEFAULT_PSX_CLOCK; + new_dynarec_hacks = 0; region = 0; in_type_sel1 = in_type_sel2 = 0; @@ -277,6 +283,7 @@ static const struct { CE_INTVAL(in_evdev_allow_abs_only), CE_INTVAL(volume_boost), CE_INTVAL(psx_clock), + CE_INTVAL(new_dynarec_hacks), }; static char *get_cd_label(void) @@ -373,7 +380,7 @@ static int menu_load_config(int is_game) f = fopen(cfgfile, "r"); if (f == NULL) { printf("menu_load_config: failed to open: %s\n", cfgfile); - return -1; + goto fail; } fseek(f, 0, SEEK_END); @@ -441,6 +448,14 @@ static int menu_load_config(int is_game) } } + keys_load_all(cfg); + ret = 0; +fail_read: + free(cfg); +fail: + if (f != NULL) + fclose(f); + menu_sync_config(); // sync plugins @@ -456,12 +471,6 @@ static int menu_load_config(int is_game) if (strcmp(Config.Spu, spu_plugins[i]) == 0) { spu_plugsel = i; break; } - keys_load_all(cfg); - ret = 0; -fail_read: - free(cfg); -fail: - fclose(f); return ret; } @@ -1196,6 +1205,27 @@ static int menu_loop_plugin_options(int id, int keys) // ------------ adv options menu ------------ +static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"; +static const char h_cfg_nosmc[] = "Will cause crashes when loading"; +static const char h_cfg_gteunn[] = "May cause graphical glitches"; +static const char h_cfg_gteflgs[] = "Will cause graphical glitches"; + +static menu_entry e_menu_speed_hacks[] = +{ + mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk), + mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc), + mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn), + mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs), + mee_end, +}; + +static int menu_loop_speed_hacks(int id, int keys) +{ + static int sel = 0; + me_loop(e_menu_speed_hacks, &sel); + return 0; +} + static const char *men_cfg_cdrr[] = { "Auto", "ON", "OFF", NULL }; static const char h_cfg_cpul[] = "Shows CPU usage in %"; static const char h_cfg_spu[] = "Shows active SPU channels\n" @@ -1210,12 +1240,11 @@ static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n" "(timing hack, breaks other games)"; static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n" "(timing hack, breaks other games)"; -static const char h_cfg_cdrr[] = "Compatibility tweak (fixes Team Buddies, maybe more)\n" - "(CD timing hack, breaks FMVs)"; -static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n" - "(may break games, must reload game to take effect)"; +static const char h_cfg_cdrr[] = "Compatibility tweak (CD timing hack, breaks FMVs)"; static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n" "Might be useful to overcome some dynarec bugs"; +static const char h_cfg_shacks[] = "Breaks games but may give better performance\n" + "must reload game for any change to take effect"; static menu_entry e_menu_adv_options[] = { @@ -1226,11 +1255,11 @@ static menu_entry e_menu_adv_options[] = mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda), mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio), mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq), - mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1), + //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1), mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2), mee_enum_h ("CD read reschedule hack",0, Config.CdrReschedule, men_cfg_cdrr, h_cfg_cdrr), - mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk), mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc), + mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks), mee_end, }; @@ -1455,14 +1484,22 @@ static void menu_bios_warn(void) { int inp; static const char msg[] = - "You don't seem to have copied any BIOS files to\n" + "You don't seem to have copied any BIOS\n" + "files to\n" +#ifdef __ARM_ARCH_7A__ // XXX "/pandora/appdata/pcsx_rearmed/bios/\n\n" - "While many games work fine with fake (HLE) BIOS,\n" - "others (like MGS and FF8) require BIOS to work.\n" - "After copying the file, you'll also need to\n" - "select it in the emu's options->[BIOS/Plugins]\n\n" - "The file is usually named SCPH1001.BIN, but\n" - "other not compressed files can be used too.\n\n" +#else + "pcsx_rearmed/bios/\n\n" +#endif + "While many games work fine with fake\n" + "(HLE) BIOS, others (like MGS and FF8)\n" + "require BIOS to work.\n" + "After copying the file, you'll also need\n" + "to select it in the emu's menu:\n" + "options->[BIOS/Plugins]\n\n" + "The file is usually named SCPH1001.BIN,\n" + "but other not compressed files can be\n" + "used too.\n\n" "Press (B) or (X) to continue"; while (1) @@ -2004,16 +2041,10 @@ void menu_notify_mode_change(int w, int h, int bpp) g_layer_w = w; g_layer_h = h; break; - case SCALE_4_3: - mult = 240.0f / (float)h * 4.0f / 3.0f; - if (h > 256) - mult *= 2.0f; - g_layer_w = mult * (float)g_menuscreen_h; - g_layer_h = g_menuscreen_h; - printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult); - break; - case SCALE_4_3v2: + if (h > g_menuscreen_h || (240 < h && h <= 360)) + goto fractional_4_3; + // 4:3 that prefers integer scaling imult = g_menuscreen_h / h; g_layer_w = w * imult; @@ -2024,6 +2055,16 @@ void menu_notify_mode_change(int w, int h, int bpp) printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult); break; + fractional_4_3: + case SCALE_4_3: + mult = 240.0f / (float)h * 4.0f / 3.0f; + if (h > 256) + mult *= 2.0f; + g_layer_w = mult * (float)g_menuscreen_h; + g_layer_h = g_menuscreen_h; + printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult); + break; + case SCALE_FULLSCREEN: g_layer_w = g_menuscreen_w; g_layer_h = g_menuscreen_h;