X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=frontend%2Fmenu.c;h=3a6ae9c5d5bd7483465a841331687be3f928660d;hp=baf7f2cba301c851990b892305f2f3c69b7abf1f;hb=9a11a883128d9df1fb3e6cce8bde69834c766266;hpb=ff847a2ebb9f89594332aeb52cecfa0bd51669b7 diff --git a/frontend/menu.c b/frontend/menu.c index baf7f2cb..3a6ae9c5 100644 --- a/frontend/menu.c +++ b/frontend/menu.c @@ -1,5 +1,5 @@ /* - * (C) Gražvydas "notaz" Ignotas, 2010-2011 + * (C) Gražvydas "notaz" Ignotas, 2010-2013 * * This work is licensed under the terms of any of these licenses * (at your option): @@ -8,32 +8,40 @@ * See the COPYING file in the top-level directory. */ +#define _GNU_SOURCE 1 #include #include #include #include #include +#include +#include +#include +#include #include "main.h" #include "menu.h" #include "config.h" #include "plugin.h" #include "plugin_lib.h" -#include "omap.h" -#include "pandora.h" +#include "plat.h" #include "pcnt.h" -#include "arm_utils.h" -#include "common/plat.h" -#include "common/input.h" -#include "linux/in_evdev.h" +#include "libpicofe/plat.h" +#include "libpicofe/input.h" +#include "libpicofe/linux/in_evdev.h" +#include "libpicofe/plat.h" #include "../libpcsxcore/misc.h" #include "../libpcsxcore/cdrom.h" -#include "../libpcsxcore/psemu_plugin_defs.h" +#include "../libpcsxcore/cdriso.h" +#include "../libpcsxcore/cheat.h" #include "../libpcsxcore/new_dynarec/new_dynarec.h" -#include "../plugins/dfinput/pad.h" +#include "../plugins/dfinput/externals.h" +#include "../plugins/gpulib/cspace.h" +#include "psemu_plugin_defs.h" #include "revision.h" -#define MENU_X2 1 +#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */ + #define array_size(x) (sizeof(x) / sizeof(x[0])) typedef enum @@ -45,48 +53,79 @@ typedef enum MA_MAIN_RESET_GAME, MA_MAIN_LOAD_ROM, MA_MAIN_SWAP_CD, + MA_MAIN_SWAP_CD_MULTI, MA_MAIN_RUN_BIOS, + MA_MAIN_RUN_EXE, + MA_MAIN_LOAD_CHEATS, + MA_MAIN_CHEATS, MA_MAIN_CONTROLS, MA_MAIN_CREDITS, MA_MAIN_EXIT, MA_CTRL_PLAYER1, MA_CTRL_PLAYER2, + MA_CTRL_ANALOG, MA_CTRL_EMU, MA_CTRL_DEV_FIRST, MA_CTRL_DEV_NEXT, + MA_CTRL_NUBS_BTNS, + MA_CTRL_DEADZONE, + MA_CTRL_VIBRATION, MA_CTRL_DONE, MA_OPT_SAVECFG, MA_OPT_SAVECFG_GAME, MA_OPT_CPU_CLOCKS, - MA_OPT_FILTERING, + MA_OPT_DISP_OPTS, + MA_OPT_VARSCALER, + MA_OPT_VARSCALER_C, + MA_OPT_SCALER2, + MA_OPT_HWFILTER, + MA_OPT_SWFILTER, + MA_OPT_GAMMA, + MA_OPT_VOUT_MODE, } menu_id; -enum { - SCALE_1_1, - SCALE_4_3, - SCALE_FULLSCREEN, - SCALE_CUSTOM, -}; - -static int last_psx_w, last_psx_h, last_psx_bpp; -static int scaling, filter, cpu_clock, cpu_clock_st; -static char rom_fname_reload[MAXPATHLEN]; +static int last_vout_w, last_vout_h, last_vout_bpp; +static int cpu_clock, cpu_clock_st, volume_boost, frameskip; static char last_selected_fname[MAXPATHLEN]; -static int warned_about_bios, region, in_type_sel; -int g_opts; +static int config_save_counter, region, in_type_sel1, in_type_sel2; +static int psx_clock; +static int memcard1_sel, memcard2_sel; +int g_opts, g_scaler, g_gamma = 100; +int soft_scaling, analog_deadzone; // for Caanoo +int soft_filter; + +#ifdef __ARM_ARCH_7A__ +#define DEFAULT_PSX_CLOCK 57 +#define DEFAULT_PSX_CLOCK_S "57" +#else +#define DEFAULT_PSX_CLOCK 50 +#define DEFAULT_PSX_CLOCK_S "50" +#endif // sound plugin extern int iUseReverb; extern int iUseInterpolation; extern int iXAPitch; -extern int iSPUIRQWait; -extern int iUseTimer; +extern int iVolume; static const char *bioses[24]; static const char *gpu_plugins[16]; static const char *spu_plugins[16]; +static const char *memcards[32]; static int bios_sel, gpu_plugsel, spu_plugsel; +#ifndef UI_FEATURES_H +#define MENU_BIOS_PATH "bios/" +#define MENU_SHOW_VARSCALER 0 +#define MENU_SHOW_VOUTMODE 1 +#define MENU_SHOW_SCALER2 0 +#define MENU_SHOW_NUBS_BTNS 0 +#define MENU_SHOW_VIBRATION 0 +#define MENU_SHOW_DEADZONE 0 +#define MENU_SHOW_MINIMIZE 0 +#define MENU_SHOW_FULLSCREEN 1 +#define MENU_SHOW_VOLUME 0 +#endif static int min(int x, int y) { return x < y ? x : y; } static int max(int x, int y) { return x > y ? x : y; } @@ -103,10 +142,30 @@ void emu_make_path(char *buff, const char *end, int size) printf("Warning: path truncated: %s\n", buff); } -static int emu_check_save_file(int slot) +static int emu_check_save_file(int slot, int *time) { - int ret = emu_check_state(slot); - return ret == 0 ? 1 : 0; + char fname[MAXPATHLEN]; + struct stat status; + int ret; + + ret = emu_check_state(slot); + if (ret != 0 || time == NULL) + return ret == 0 ? 1 : 0; + + ret = get_state_filename(fname, sizeof(fname), slot); + if (ret != 0) + return 1; + + ret = stat(fname, &status); + if (ret != 0) + return 1; + + if (status.st_mtime < REARMED_BIRTHDAY_TIME) + return 1; // probably bad rtc like on some Caanoos + + *time = status.st_mtime; + + return 1; } static int emu_save_load_game(int load, int unused) @@ -129,6 +188,107 @@ static int emu_save_load_game(int load, int unused) return ret; } +static void rm_namelist_entry(struct dirent **namelist, + int count, const char *name) +{ + int i; + + for (i = 1; i < count; i++) { + if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR) + continue; + + if (strcmp(name, namelist[i]->d_name) == 0) { + free(namelist[i]); + namelist[i] = NULL; + break; + } + } +} + +static int optional_cdimg_filter(struct dirent **namelist, int count, + const char *basedir) +{ + const char *ext, *p; + char buf[256], buf2[256]; + int i, d, ret, good_cue; + struct stat64 statf; + FILE *f; + + for (i = 1; i < count; i++) { + if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR) + continue; + + ext = strrchr(namelist[i]->d_name, '.'); + if (ext == NULL) { + // should not happen but whatever + free(namelist[i]); + namelist[i] = NULL; + continue; + } + ext++; + + // first find .cue files and remove files they reference + if (strcasecmp(ext, "cue") == 0) + { + snprintf(buf, sizeof(buf), "%s/%s", basedir, + namelist[i]->d_name); + + f = fopen(buf, "r"); + if (f == NULL) { + free(namelist[i]); + namelist[i] = NULL; + continue; + } + + good_cue = 0; + while (fgets(buf, sizeof(buf), f)) { + ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2); + if (ret != 1) + ret = sscanf(buf, " FILE %256s", buf2); + if (ret != 1) + continue; + + p = strrchr(buf2, '/'); + if (p == NULL) + p = strrchr(buf2, '\\'); + if (p == NULL) + p = buf2; + + snprintf(buf, sizeof(buf), "%s/%s", basedir, p); + ret = stat64(buf, &statf); + if (ret == 0) { + rm_namelist_entry(namelist, count, p); + good_cue = 1; + } + } + fclose(f); + + if (!good_cue) { + free(namelist[i]); + namelist[i] = NULL; + } + continue; + } + + p = strcasestr(namelist[i]->d_name, "track"); + if (p != NULL) { + ret = strtoul(p + 5, NULL, 10); + if (ret > 1) { + free(namelist[i]); + namelist[i] = NULL; + continue; + } + } + } + + // compact namelist + for (i = d = 1; i < count; i++) + if (namelist[i] != NULL) + namelist[d++] = namelist[i]; + + return d; +} + // propagate menu settings to the emu vars static void menu_sync_config(void) { @@ -139,39 +299,46 @@ static void menu_sync_config(void) Config.PsxAuto = 0; Config.PsxType = region - 1; } - in_type = in_type_sel ? PSE_PAD_TYPE_ANALOGPAD : PSE_PAD_TYPE_STANDARD; + cycle_multiplier = 10000 / psx_clock; + + switch (in_type_sel1) { + case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break; + case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break; + default: in_type1 = PSE_PAD_TYPE_STANDARD; + } + switch (in_type_sel2) { + case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break; + case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break; + default: in_type2 = PSE_PAD_TYPE_STANDARD; + } if (in_evdev_allow_abs_only != allow_abs_only_old) { - pandora_rescan_inputs(); + in_probe(); allow_abs_only_old = in_evdev_allow_abs_only; } - pl_frame_interval = Config.PsxType ? 20000 : 16667; - // used by P.E.Op.S. frameskip code - pl_rearmed_cbs.gpu_peops.fFrameRateHz = Config.PsxType ? 50.0f : 59.94f; - pl_rearmed_cbs.gpu_peops.dwFrameRateTicks = - (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100)); + iVolume = 768 + 128 * volume_boost; + pl_rearmed_cbs.frameskip = frameskip - 1; + pl_timing_prepare(Config.PsxType); } static void menu_set_defconfig(void) { + emu_set_default_config(); + g_opts = 0; - scaling = SCALE_4_3; + g_scaler = SCALE_4_3; + g_gamma = 100; + volume_boost = 0; + frameskip = 0; + analog_deadzone = 50; + soft_scaling = 1; + soft_filter = 0; + plat_target.vout_fullscreen = 0; + psx_clock = DEFAULT_PSX_CLOCK; region = 0; - in_type_sel = 0; + in_type_sel1 = in_type_sel2 = 0; in_evdev_allow_abs_only = 0; - Config.Xa = Config.Cdda = Config.Sio = - Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0; - - pl_rearmed_cbs.frameskip = 0; - pl_rearmed_cbs.gpu_peops.iUseDither = 0; - pl_rearmed_cbs.gpu_peops.dwActFixes = 1<<7; - - iUseReverb = 2; - iUseInterpolation = 1; - iXAPitch = 0; - iSPUIRQWait = 1; - iUseTimer = 2; menu_sync_config(); } @@ -188,24 +355,33 @@ static void menu_set_defconfig(void) #define CE_INTVAL(val) \ { #val, sizeof(val), &val } +#define CE_INTVAL_N(name, val) \ + { name, sizeof(val), &val } + #define CE_INTVAL_P(val) \ { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val } // 'versioned' var, used when defaults change +#define CE_CONFIG_STR_V(val, ver) \ + { #val #ver, 0, Config.val } + #define CE_INTVAL_V(val, ver) \ { #val #ver, sizeof(val), &val } +#define CE_INTVAL_PV(val, ver) \ + { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val } + static const struct { const char *name; size_t len; void *val; } config_data[] = { CE_CONFIG_STR(Bios), - CE_CONFIG_STR(Gpu), + CE_CONFIG_STR_V(Gpu, 3), CE_CONFIG_STR(Spu), // CE_CONFIG_STR(Cdr), CE_CONFIG_VAL(Xa), - CE_CONFIG_VAL(Sio), +// CE_CONFIG_VAL(Sio), CE_CONFIG_VAL(Mdec), CE_CONFIG_VAL(Cdda), CE_CONFIG_VAL(Debug), @@ -215,26 +391,53 @@ static const struct { CE_CONFIG_VAL(VSyncWA), CE_CONFIG_VAL(Cpu), CE_INTVAL(region), - CE_INTVAL(scaling), + CE_INTVAL_V(g_scaler, 2), + CE_INTVAL(g_gamma), CE_INTVAL(g_layer_x), CE_INTVAL(g_layer_y), CE_INTVAL(g_layer_w), CE_INTVAL(g_layer_h), - CE_INTVAL(filter), + CE_INTVAL(soft_filter), + CE_INTVAL(plat_target.vout_method), + CE_INTVAL(plat_target.hwfilter), + CE_INTVAL(plat_target.vout_fullscreen), CE_INTVAL(state_slot), CE_INTVAL(cpu_clock), CE_INTVAL(g_opts), - CE_INTVAL(in_type_sel), - CE_INTVAL_P(frameskip), + CE_INTVAL(in_type_sel1), + CE_INTVAL(in_type_sel2), + CE_INTVAL(analog_deadzone), + CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]), + CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]), + CE_INTVAL_V(frameskip, 3), CE_INTVAL_P(gpu_peops.iUseDither), CE_INTVAL_P(gpu_peops.dwActFixes), - CE_INTVAL(iUseReverb), - CE_INTVAL(iXAPitch), - CE_INTVAL_V(iUseInterpolation, 2), - CE_INTVAL_V(iSPUIRQWait, 2), - CE_INTVAL(iUseTimer), - CE_INTVAL(warned_about_bios), + CE_INTVAL_P(gpu_unai.lineskip), + CE_INTVAL_P(gpu_unai.abe_hack), + CE_INTVAL_P(gpu_unai.no_light), + CE_INTVAL_P(gpu_unai.no_blend), + CE_INTVAL_P(gpu_neon.allow_interlace), + CE_INTVAL_P(gpu_neon.enhancement_enable), + CE_INTVAL_P(gpu_neon.enhancement_no_main), + CE_INTVAL_P(gpu_peopsgl.bDrawDither), + CE_INTVAL_P(gpu_peopsgl.iFilterType), + CE_INTVAL_P(gpu_peopsgl.iFrameTexType), + CE_INTVAL_P(gpu_peopsgl.iUseMask), + CE_INTVAL_P(gpu_peopsgl.bOpaquePass), + CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend), + CE_INTVAL_P(gpu_peopsgl.bUseFastMdec), + CE_INTVAL_P(gpu_peopsgl.iVRamSize), + CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection), + CE_INTVAL_P(gpu_peopsgl.dwActFixes), + CE_INTVAL_V(iUseReverb, 3), + CE_INTVAL_V(iXAPitch, 3), + CE_INTVAL_V(iUseInterpolation, 3), + CE_INTVAL(config_save_counter), CE_INTVAL(in_evdev_allow_abs_only), + CE_INTVAL(volume_boost), + CE_INTVAL(psx_clock), + CE_INTVAL(new_dynarec_hacks), + CE_INTVAL(in_enable_vibration), }; static char *get_cd_label(void) @@ -260,6 +463,7 @@ static void make_cfg_fname(char *buf, size_t size, int is_game) } static void keys_write_all(FILE *f); +static char *mystrip(char *str); static int menu_write_config(int is_game) { @@ -267,6 +471,8 @@ static int menu_write_config(int is_game) FILE *f; int i; + config_save_counter++; + make_cfg_fname(cfgfile, sizeof(cfgfile), is_game); f = fopen(cfgfile, "w"); if (f == NULL) { @@ -291,20 +497,55 @@ static int menu_write_config(int is_game) break; default: printf("menu_write_config: unhandled len %d for %s\n", - config_data[i].len, config_data[i].name); + (int)config_data[i].len, config_data[i].name); break; } } - if (!is_game) - fprintf(f, "lastcdimg = %s\n", last_selected_fname); - keys_write_all(f); fclose(f); return 0; } +static int menu_do_last_cd_img(int is_get) +{ + static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" }; + char path[256]; + struct stat64 st; + FILE *f; + int i, ret = -1; + + snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt"); + f = fopen(path, is_get ? "r" : "w"); + if (f == NULL) { + ret = -1; + goto out; + } + + if (is_get) { + ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f); + last_selected_fname[ret] = 0; + mystrip(last_selected_fname); + } + else + fprintf(f, "%s\n", last_selected_fname); + fclose(f); + +out: + if (is_get) { + for (i = 0; last_selected_fname[0] == 0 + || stat64(last_selected_fname, &st) != 0; i++) + { + if (i >= ARRAY_SIZE(defaults)) + break; + strcpy(last_selected_fname, defaults[i]); + } + } + + return 0; +} + static void parse_str_val(char *cval, const char *src) { char *tmp; @@ -331,7 +572,7 @@ static int menu_load_config(int is_game) f = fopen(cfgfile, "r"); if (f == NULL) { printf("menu_load_config: failed to open: %s\n", cfgfile); - return -1; + goto fail; } fseek(f, 0, SEEK_END); @@ -386,7 +627,7 @@ static int menu_load_config(int is_game) break; default: printf("menu_load_config: unhandled len %d for %s\n", - config_data[i].len, config_data[i].name); + (int)config_data[i].len, config_data[i].name); break; } } @@ -399,6 +640,14 @@ static int menu_load_config(int is_game) } } + keys_load_all(cfg); + ret = 0; +fail_read: + free(cfg); +fail: + if (f != NULL) + fclose(f); + menu_sync_config(); // sync plugins @@ -414,27 +663,28 @@ static int menu_load_config(int is_game) if (strcmp(Config.Spu, spu_plugins[i]) == 0) { spu_plugsel = i; break; } - keys_load_all(cfg); - ret = 0; -fail_read: - free(cfg); -fail: - fclose(f); return ret; } +static const char *filter_exts[] = { + "bin", "img", "mdf", "iso", "cue", "z", + "bz", "znx", "pbp", "cbn", NULL +}; + // rrrr rggg gggb bbbb static unsigned short fname2color(const char *fname) { - static const char *cdimg_exts[] = { ".bin", ".img", ".iso", ".cue", ".z", ".bz", ".znx", ".pbp" }; - static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table", ".index", ".sbi" }; + static const char *other_exts[] = { + "ccd", "toc", "mds", "sub", "table", "index", "sbi" + }; const char *ext = strrchr(fname, '.'); int i; if (ext == NULL) return 0xffff; - for (i = 0; i < array_size(cdimg_exts); i++) - if (strcasecmp(ext, cdimg_exts[i]) == 0) + ext++; + for (i = 0; filter_exts[i] != NULL; i++) + if (strcasecmp(ext, filter_exts[i]) == 0) return 0x7bff; for (i = 0; i < array_size(other_exts); i++) if (strcasecmp(ext, other_exts[i]) == 0) @@ -445,9 +695,13 @@ static unsigned short fname2color(const char *fname) static void draw_savestate_bg(int slot); #define MENU_ALIGN_LEFT -#define menu_init menu_init_common -#include "common/menu.c" -#undef menu_init +#ifdef __ARM_ARCH_7A__ // assume hires device +#define MENU_X2 1 +#else +#define MENU_X2 0 +#endif + +#include "libpicofe/menu.c" // a bit of black magic here static void draw_savestate_bg(int slot) @@ -469,8 +723,8 @@ static void draw_savestate_bg(int slot) if (f == NULL) return; - if (gzseek(f, 0x29933d, SEEK_SET) != 0x29933d) { - fprintf(stderr, "gzseek failed\n"); + if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) { + fprintf(stderr, "gzseek failed: %d\n", ret); gzclose(f); return; } @@ -495,12 +749,18 @@ static void draw_savestate_bg(int slot) x = gpu->ulControl[5] & 0x3ff; y = (gpu->ulControl[5] >> 10) & 0x1ff; - s = (u16 *)gpu->psxVRam + y * 1024 + (x & ~1); w = psx_widths[(gpu->ulStatus >> 16) & 7]; tmp = gpu->ulControl[7]; h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff); if (gpu->ulStatus & 0x80000) // doubleheight h *= 2; + if (h <= 0 || h > 512) + goto out; + if (y > 512 - 64) + y = 0; + if (y + h > 512) + h = 512 - y; + s = (u16 *)gpu->psxVRam + y * 1024 + x; x = max(0, g_menuscreen_w - w) & ~3; y = max(0, g_menuscreen_h / 2 - h / 2); @@ -508,158 +768,19 @@ static void draw_savestate_bg(int slot) h = min(g_menuscreen_h, h); d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x; - for (; h > 0; h--, d += g_menuscreen_w, s += 1024) + for (; h > 0; h--, d += g_menuscreen_w, s += 1024) { if (gpu->ulStatus & 0x200000) bgr888_to_rgb565(d, s, w * 3); else bgr555_to_rgb565(d, s, w * 2); -out: - free(gpu); -} - -// ---------- pandora specific ----------- - -static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts"; -static char **pnd_filter_list; - -static int get_cpu_clock(void) -{ - FILE *f; - int ret = 0; - f = fopen("/proc/pandora/cpu_mhz_max", "r"); - if (f) { - fscanf(f, "%d", &ret); - fclose(f); + // darken this so that menu text is visible + if (g_menuscreen_w - w < 320) + menu_darken_bg(d, d, w * 2, 0); } - return ret; -} - -static void apply_cpu_clock(void) -{ - char buf[128]; - if (cpu_clock != 0 && cpu_clock != get_cpu_clock()) { - snprintf(buf, sizeof(buf), "unset DISPLAY; echo y | %s/op_cpuspeed.sh %d", - pnd_script_base, cpu_clock); - system(buf); - } -} - -static void apply_filter(int which) -{ - static int old = -1; - char buf[128]; - int i; - - if (pnd_filter_list == NULL || which == old) - return; - - for (i = 0; i < which; i++) - if (pnd_filter_list[i] == NULL) - return; - - if (pnd_filter_list[i] == NULL) - return; - - snprintf(buf, sizeof(buf), "%s/op_videofir.sh %s", pnd_script_base, pnd_filter_list[i]); - system(buf); - old = which; -} - -static void apply_lcdrate(int pal) -{ - static int old = -1; - char buf[128]; - - if (pal == old) - return; - - snprintf(buf, sizeof(buf), "%s/op_lcdrate.sh %d", - pnd_script_base, pal ? 50 : 60); - system(buf); - old = pal; -} - -static menu_entry e_menu_gfx_options[]; - -static void pnd_menu_init(void) -{ - struct dirent *ent; - int i, count = 0; - char **mfilters; - char buff[64]; - DIR *dir; - - cpu_clock_st = cpu_clock = get_cpu_clock(); - - dir = opendir("/etc/pandora/conf/dss_fir"); - if (dir == NULL) { - perror("filter opendir"); - return; - } - - while (1) { - errno = 0; - ent = readdir(dir); - if (ent == NULL) { - if (errno != 0) - perror("readdir"); - break; - } - - if (ent->d_type != DT_REG && ent->d_type != DT_LNK) - continue; - - count++; - } - - if (count == 0) - return; - - mfilters = calloc(count + 1, sizeof(mfilters[0])); - if (mfilters == NULL) - return; - - rewinddir(dir); - for (i = 0; (ent = readdir(dir)); ) { - size_t len; - - if (ent->d_type != DT_REG && ent->d_type != DT_LNK) - continue; - - len = strlen(ent->d_name); - - // skip pre-HF5 extra files - if (len >= 3 && strcmp(ent->d_name + len - 3, "_v3") == 0) - continue; - if (len >= 3 && strcmp(ent->d_name + len - 3, "_v5") == 0) - continue; - - // have to cut "_up_h" for pre-HF5 - if (len > 5 && strcmp(ent->d_name + len - 5, "_up_h") == 0) - len -= 5; - - if (len > sizeof(buff) - 1) - continue; - - strncpy(buff, ent->d_name, len); - buff[len] = 0; - mfilters[i] = strdup(buff); - if (mfilters[i] != NULL) - i++; - } - closedir(dir); - - i = me_id2offset(e_menu_gfx_options, MA_OPT_FILTERING); - e_menu_gfx_options[i].data = (void *)mfilters; - pnd_filter_list = mfilters; -} - -void menu_finish(void) -{ - cpu_clock = cpu_clock_st; - apply_cpu_clock(); +out: + free(gpu); } // -------------- key config -------------- @@ -693,7 +814,26 @@ me_bind_action emuctrl_actions[] = { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT }, { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP }, { "Take Screenshot ", 1 << SACTION_SCREENSHOT }, + { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS }, +#ifdef __ARM_ARCH_7A__ + { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE }, +#endif + { "Fast Forward ", 1 << SACTION_FAST_FORWARD }, +#if MENU_SHOW_MINIMIZE + { "Minimize ", 1 << SACTION_MINIMIZE }, +#endif +#if MENU_SHOW_FULLSCREEN + { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN }, +#endif { "Enter Menu ", 1 << SACTION_ENTER_MENU }, + { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER }, + { "Gun A button ", 1 << SACTION_GUN_A }, + { "Gun B button ", 1 << SACTION_GUN_B }, + { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 }, +#if MENU_SHOW_VOLUME + { "Volume Up ", 1 << SACTION_VOLUME_UP }, + { "Volume Down ", 1 << SACTION_VOLUME_DOWN }, +#endif { NULL, 0 } }; @@ -708,7 +848,7 @@ static char *mystrip(char *str) len = strlen(str); for (i = len - 1; i >= 0; i--) - if (str[i] != ' ') break; + if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break; str[i+1] = 0; return str; @@ -771,7 +911,7 @@ static void keys_write_all(FILE *f) } kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)]; - for (i = 0; kbinds && i < ARRAY_SIZE(emuctrl_actions) - 1; i++) { + for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) { mask = emuctrl_actions[i].mask; if (mask & kbinds) { strncpy(act, emuctrl_actions[i].name, 31); @@ -780,6 +920,12 @@ static void keys_write_all(FILE *f) } } } + + for (k = 0; k < array_size(in_adev); k++) + { + if (in_adev[k] == d) + fprintf(f, "bind_analog = %d\n", k); + } } } @@ -822,7 +968,7 @@ static void keys_load_all(const char *cfg) char dev[256], key[128], *act; const char *p; int bind, bindtype; - int dev_id; + int ret, dev_id; p = cfg; while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) { @@ -840,6 +986,21 @@ static void keys_load_all(const char *cfg) if (strncmp(p, "binddev = ", 10) == 0) break; + if (strncmp(p, "bind_analog", 11) == 0) { + ret = sscanf(p, "bind_analog = %d", &bind); + p += 11; + if (ret != 1) { + printf("input: parse error: %16s..\n", p); + continue; + } + if ((unsigned int)bind >= array_size(in_adev)) { + printf("input: analog id %d out of range\n", bind); + continue; + } + in_adev[bind] = dev_id; + continue; + } + p += 4; if (*p != ' ') { printf("input: parse error: %16s..\n", p); @@ -887,6 +1048,61 @@ static int key_config_loop_wrap(int id, int keys) return 0; } +static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n" + "Might cause problems with real analog sticks"; +static const char *adevnames[IN_MAX_DEVS + 2]; +static int stick_sel[2]; + +static menu_entry e_menu_keyconfig_analog[] = +{ + mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames), + mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7), + mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7), + mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode), + mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames), + mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7), + mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7), + mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode), + mee_end, +}; + +static int key_config_analog(int id, int keys) +{ + int i, d, count, sel = 0; + int sel2dev_map[IN_MAX_DEVS]; + + memset(adevnames, 0, sizeof(adevnames)); + memset(sel2dev_map, 0xff, sizeof(sel2dev_map)); + memset(stick_sel, 0, sizeof(stick_sel)); + + adevnames[0] = "None"; + i = 1; + for (d = 0; d < IN_MAX_DEVS; d++) + { + const char *name = in_get_dev_name(d, 0, 1); + if (name == NULL) + continue; + + count = 0; + in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count); + if (count == 0) + continue; + + if (in_adev[0] == d) stick_sel[0] = i; + if (in_adev[1] == d) stick_sel[1] = i; + sel2dev_map[i] = d; + adevnames[i++] = name; + } + adevnames[i] = NULL; + + me_loop(e_menu_keyconfig_analog, &sel); + + in_adev[0] = sel2dev_map[stick_sel[0]]; + in_adev[1] = sel2dev_map[stick_sel[1]]; + + return 0; +} + static const char *mgn_dev_name(int id, int *offs) { const char *name = NULL; @@ -913,9 +1129,9 @@ static const char *mgn_saveloadcfg(int id, int *offs) static int mh_savecfg(int id, int keys) { if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0) - me_update_msg("config saved"); + menu_update_msg("config saved"); else - me_update_msg("failed to write config"); + menu_update_msg("failed to write config"); return 1; } @@ -923,28 +1139,39 @@ static int mh_savecfg(int id, int keys) static int mh_input_rescan(int id, int keys) { //menu_sync_config(); - pandora_rescan_inputs(); - me_update_msg("rescan complete."); + in_probe(); + menu_update_msg("rescan complete."); return 0; } -static const char *men_in_type_sel[] = { "Standard (SCPH-1080)", "Analog (SCPH-1150)", NULL }; +static const char *men_in_type_sel[] = { + "Standard (SCPH-1080)", + "Analog (SCPH-1150)", + "GunCon", + NULL +}; static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change."; +static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games."; +static const char h_vibration[]= "Must select analog above and enable this ingame too."; static menu_entry e_menu_keyconfig[] = { - mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap), - mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap), - mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap), + mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap), + mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap), + mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog), + mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap), mee_label (""), - mee_enum ("Controller", 0, in_type_sel, men_in_type_sel), - mee_onoff_h ("Nubs as buttons", 0, in_evdev_allow_abs_only, 1, h_nub_btns), + mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel), + mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel), + mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns), + mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration), + mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99), + mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun), mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg), mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg), - mee_handler ("Rescan devices", mh_input_rescan), + mee_handler ("Rescan devices:", mh_input_rescan), mee_label (""), - mee_label ("Input devices:"), mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name), mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name), mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name), @@ -960,34 +1187,43 @@ static int menu_loop_keyconfig(int id, int keys) static int sel = 0; // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]); - me_loop(e_menu_keyconfig, &sel, NULL); + me_loop(e_menu_keyconfig, &sel); return 0; } // ------------ gfx options menu ------------ -static const char *men_scaler[] = { "1x1", "scaled 4:3", "fullscreen", "custom", NULL }; +static const char *men_scaler[] = { "1x1", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL }; +static const char *men_soft_filter[] = { "None", +#ifdef __ARM_NEON__ + "scale2x", "eagle2x", +#endif + NULL }; +static const char *men_dummy[] = { NULL }; static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n" "using d-pad or move it using R+d-pad"; -static const char *men_dummy[] = { NULL }; +static const char h_overlay[] = "Overlay provides hardware accelerated scaling"; +static const char h_soft_filter[] = "Works only if game uses low resolution modes"; +static const char h_gamma[] = "Gamma/brightness adjustment (default 100)"; static int menu_loop_cscaler(int id, int keys) { unsigned int inp; - scaling = SCALE_CUSTOM; + g_scaler = SCALE_CUSTOM; - omap_enable_layer(1); + plat_gvideo_open(Config.PsxType); for (;;) { - menu_draw_begin(0); + menu_draw_begin(0, 1); memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2); text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y); text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h); menu_draw_end(); - inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_R|PBTN_MOK|PBTN_MBACK, 40); + inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT + |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40); if (inp & PBTN_UP) g_layer_y--; if (inp & PBTN_DOWN) g_layer_y++; if (inp & PBTN_LEFT) g_layer_x--; @@ -1012,21 +1248,26 @@ static int menu_loop_cscaler(int id, int keys) g_layer_w = 800 - g_layer_x; if (g_layer_y + g_layer_h > 480) g_layer_h = 480 - g_layer_y; - omap_enable_layer(1); + // resize the layer + plat_gvideo_open(Config.PsxType); } } - omap_enable_layer(0); + plat_gvideo_close(); return 0; } static menu_entry e_menu_gfx_options[] = { - mee_enum ("Scaler", 0, scaling, men_scaler), - mee_enum ("Filter", MA_OPT_FILTERING, filter, men_dummy), + mee_enum ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler), + mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy), + mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1), + mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy), + mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter), + mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma), // mee_onoff ("Vsync", 0, vsync, 1), - mee_cust_h ("Setup custom scaler", 0, menu_loop_cscaler, NULL, h_cscaler), + mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler), mee_end, }; @@ -1034,134 +1275,257 @@ static int menu_loop_gfx_options(int id, int keys) { static int sel = 0; - me_loop(e_menu_gfx_options, &sel, NULL); + me_loop(e_menu_gfx_options, &sel); return 0; } // ------------ bios/plugins ------------ +#ifdef __ARM_NEON__ + +static const char h_gpu_neon[] = + "Configure built-in NEON GPU plugin"; +static const char h_gpu_neon_enhanced[] = + "Renders in double resolution at the cost of lower performance\n" + "(not available for high resolution games)"; +static const char h_gpu_neon_enhanced_hack[] = + "Speed hack for above option (glitches some games)"; +static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL }; + +static menu_entry e_menu_plugin_gpu_neon[] = +{ + mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace), + mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced), + mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack), + mee_end, +}; + +static int menu_loop_plugin_gpu_neon(int id, int keys) +{ + static int sel = 0; + me_loop(e_menu_plugin_gpu_neon, &sel); + return 0; +} + +#endif + +static menu_entry e_menu_plugin_gpu_unai[] = +{ + mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1), + mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1), + mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1), + mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1), + mee_end, +}; + +static int menu_loop_plugin_gpu_unai(int id, int keys) +{ + int sel = 0; + me_loop(e_menu_plugin_gpu_unai, &sel); + return 0; +} + static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL }; -static const char h_gpu_0[] = "Needed for Chrono Cross"; +//static const char h_gpu_0[] = "Needed for Chrono Cross"; static const char h_gpu_1[] = "Capcom fighting games"; static const char h_gpu_2[] = "Black screens in Lunar"; static const char h_gpu_3[] = "Compatibility mode"; static const char h_gpu_6[] = "Pandemonium 2"; -static const char h_gpu_7[] = "Skip every second frame"; +//static const char h_gpu_7[] = "Skip every second frame"; static const char h_gpu_8[] = "Needed by Dark Forces"; static const char h_gpu_9[] = "better g-colors, worse textures"; static const char h_gpu_10[] = "Toggle busy flags after drawing"; -static menu_entry e_menu_plugin_gpu[] = +static menu_entry e_menu_plugin_gpu_peops[] = { mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering), - mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0), +// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0), mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1), mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2), mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3), mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6), - mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7), +// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7), mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8), mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9), mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10), mee_end, }; -static int menu_loop_plugin_gpu(int id, int keys) +static int menu_loop_plugin_gpu_peops(int id, int keys) { static int sel = 0; - me_loop(e_menu_plugin_gpu, &sel, NULL); + me_loop(e_menu_plugin_gpu_peops, &sel); + return 0; +} + +static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended", + "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL }; +static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" }; + +static menu_entry e_menu_plugin_gpu_peopsgl[] = +{ + mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1), + mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter), + mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex), + mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1), + mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1), + mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1), + mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1), + mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128), + mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1), + mee_label ("Fixes/hacks:"), + mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0), + mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1), + mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2), + mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3), + mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4), + mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5), + mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6), + mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9), + mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10), + mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11), + mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15), + mee_end, +}; + +static int menu_loop_plugin_gpu_peopsgl(int id, int keys) +{ + static int sel = 0; + me_loop(e_menu_plugin_gpu_peopsgl, &sel); return 0; } -static const char *men_spu_reverb[] = { "Off", "Fake", "On", NULL }; static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL }; -static const char h_spu_irq_wait[] = "Wait for CPU (recommended set to ON)"; -static const char h_spu_thread[] = "Run sound emulation in main thread (recommended)"; +static const char h_spu_volboost[] = "Large values cause distortion"; static menu_entry e_menu_plugin_spu[] = { - mee_enum ("Reverb", 0, iUseReverb, men_spu_reverb), + mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost), + mee_onoff ("Reverb", 0, iUseReverb, 2), mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp), mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1), - mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait), - mee_onoff_h ("Sound in main thread", 0, iUseTimer, 2, h_spu_thread), mee_end, }; static int menu_loop_plugin_spu(int id, int keys) { static int sel = 0; - me_loop(e_menu_plugin_spu, &sel, NULL); + me_loop(e_menu_plugin_spu, &sel); return 0; } -static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in savestates\n" - "and can't be changed there. Must save config and reload\n" - "the game for change to take effect"; -static const char h_plugin_xpu[] = "Must save config and reload the game\n" - "for plugin change to take effect"; -static const char h_gpu[] = "Configure P.E.Op.S. SoftGL Driver V1.17"; +static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n" + "savestates and can't be changed there. Must save\n" + "config and reload the game for change to take effect"; +static const char h_plugin_gpu[] = +#ifdef __ARM_NEON__ + "builtin_gpu is the NEON GPU, very fast and accurate\n" +#endif + "gpu_peops is Pete's soft GPU, slow but accurate\n" + "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n" + "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n" + "must save config and reload the game if changed"; +static const char h_plugin_spu[] = "spunull effectively disables sound\n" + "must save config and reload the game if changed"; +static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17"; +static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78"; +static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin"; static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7"; static menu_entry e_menu_plugin_options[] = { mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios), - mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu), - mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu), - mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu, h_gpu), + mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu), + mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu), +#ifdef __ARM_NEON__ + mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon), +#endif + mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops), + mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai), + mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl), mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu), mee_end, }; -static menu_entry e_menu_main[]; +static menu_entry e_menu_main2[]; static int menu_loop_plugin_options(int id, int keys) { static int sel = 0; - me_loop(e_menu_plugin_options, &sel, NULL); + me_loop(e_menu_plugin_options, &sel); // sync BIOS/plugins snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]); snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]); snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]); - me_enable(e_menu_main, MA_MAIN_RUN_BIOS, bios_sel != 0); + me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0); return 0; } // ------------ adv options menu ------------ +static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n" + "(lower value - less work for the emu, may be faster)"; +static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards"; +static const char h_cfg_gteunn[] = "May cause graphical glitches"; +static const char h_cfg_gteflgs[] = "Will cause graphical glitches"; + +static menu_entry e_menu_speed_hacks[] = +{ + mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk), + mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc), + mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn), + mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs), + mee_end, +}; + +static int menu_loop_speed_hacks(int id, int keys) +{ + static int sel = 0; + me_loop(e_menu_speed_hacks, &sel); + return 0; +} + static const char h_cfg_cpul[] = "Shows CPU usage in %"; +static const char h_cfg_spu[] = "Shows active SPU channels\n" + "(green: normal, red: fmod, blue: noise)"; static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast"; static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance"; static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n" "(proper .cue/.bin dump is needed otherwise)"; -static const char h_cfg_sio[] = "This should be enabled for certain memcards/gamepads"; -static const char h_cfg_spuirq[] = "Compatibility tweak; should probably be left off"; -static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix"; -static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix"; +static const char h_cfg_sio[] = "You should not need this, breaks games"; +static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off"; +static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n" + "(timing hack, breaks other games)"; +static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n" + "(timing hack, breaks other games)"; static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n" "Might be useful to overcome some dynarec bugs"; +static const char h_cfg_shacks[] = "Breaks games but may give better performance\n" + "must reload game for any change to take effect"; static menu_entry e_menu_adv_options[] = { mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul), + mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu), mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl), mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa), mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda), - mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio), + //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio), mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq), - mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1), + //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1), mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2), mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc), + mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks), mee_end, }; static int menu_loop_adv_options(int id, int keys) { static int sel = 0; - me_loop(e_menu_adv_options, &sel, NULL); + me_loop(e_menu_adv_options, &sel); return 0; } @@ -1170,11 +1534,12 @@ static int menu_loop_adv_options(int id, int keys) static int mh_restore_defaults(int id, int keys) { menu_set_defconfig(); - me_update_msg("defaults restored"); + menu_update_msg("defaults restored"); return 1; } static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL }; +static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL }; /* static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL }; static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n" @@ -1188,11 +1553,11 @@ static menu_entry e_menu_options[] = { // mee_range ("Save slot", 0, state_slot, 0, 9), // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save), - mee_onoff_h ("Frameskip", 0, pl_rearmed_cbs.frameskip, 1, h_frameskip), + mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip), mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS), mee_enum ("Region", 0, region, men_region), mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000), - mee_handler ("[Display]", menu_loop_gfx_options), + mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options), mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options), mee_handler ("[Advanced]", menu_loop_adv_options), mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg), @@ -1207,22 +1572,22 @@ static int menu_loop_options(int id, int keys) int i; i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS); - e_menu_options[i].enabled = cpu_clock != 0 ? 1 : 0; + e_menu_options[i].enabled = cpu_clock_st > 0 ? 1 : 0; me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]); - me_loop(e_menu_options, &sel, NULL); + me_loop(e_menu_options, &sel); return 0; } // ------------ debug menu ------------ -static void draw_frame_debug(GPUFreeze_t *gpuf) +static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y) { int w = min(g_menuscreen_w, 1024); int h = min(g_menuscreen_h, 512); u16 *d = g_menuscreen_ptr; - u16 *s = (u16 *)gpuf->psxVRam; + u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x; char buff[64]; int ty = 1; @@ -1242,8 +1607,8 @@ static void draw_frame_debug(GPUFreeze_t *gpuf) static void debug_menu_loop(void) { + int inp, df_x = 0, df_y = 0; GPUFreeze_t *gpuf; - int inp; gpuf = malloc(sizeof(*gpuf)); if (gpuf == NULL) @@ -1251,40 +1616,212 @@ static void debug_menu_loop(void) while (1) { - menu_draw_begin(0); - draw_frame_debug(gpuf); + menu_draw_begin(0, 1); + draw_frame_debug(gpuf, df_x, df_y); menu_draw_end(); inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R | - PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70); - if (inp & PBTN_MBACK) - break; + PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10); + if (inp & PBTN_MBACK) break; + else if (inp & PBTN_UP) { if (df_y > 0) df_y--; } + else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; } + else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; } + else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; } } free(gpuf); } -// ------------ main menu ------------ +// --------- memcard manager --------- + +static void draw_mc_icon(int dx, int dy, const u16 *s) +{ + u16 *d; + int x, y, l, p; + + d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx; + + for (y = 0; y < 16; y++, s += 16) { + for (l = 0; l < 2; l++, d += g_menuscreen_w) { + for (x = 0; x < 16; x++) { + p = s[x]; + d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10) + | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11); + } + } + } +} + +static void draw_mc_bg(void) +{ + McdBlock *blocks1, *blocks2; + int maxicons = 15; + int i, y, row2; + + blocks1 = malloc(15 * sizeof(blocks1[0])); + blocks2 = malloc(15 * sizeof(blocks1[0])); + if (blocks1 == NULL || blocks2 == NULL) + goto out; + + for (i = 0; i < 15; i++) { + GetMcdBlockInfo(1, i + 1, &blocks1[i]); + GetMcdBlockInfo(2, i + 1, &blocks2[i]); + } + + menu_draw_begin(1, 1); + + memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2); + + y = g_menuscreen_h / 2 - 15 * 32 / 2; + if (y < 0) { + // doesn't fit.. + y = 0; + maxicons = g_menuscreen_h / 32; + } + + row2 = g_menuscreen_w / 2; + for (i = 0; i < maxicons; i++) { + draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon); + smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e); + + draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon); + smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e); + } + + menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0); + + menu_draw_end(); +out: + free(blocks1); + free(blocks2); +} + +static void handle_memcard_sel(void) +{ + Config.Mcd1[0] = 0; + if (memcard1_sel != 0) + snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]); + Config.Mcd2[0] = 0; + if (memcard2_sel != 0) + snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]); + LoadMcds(Config.Mcd1, Config.Mcd2); + draw_mc_bg(); +} + +static menu_entry e_memcard_options[] = +{ + mee_enum("Memory card 1", 0, memcard1_sel, memcards), + mee_enum("Memory card 2", 0, memcard2_sel, memcards), + mee_end, +}; + +static int menu_loop_memcards(int id, int keys) +{ + static int sel = 0; + char *p; + int i; + + memcard1_sel = memcard2_sel = 0; + p = strrchr(Config.Mcd1, '/'); + if (p != NULL) + for (i = 0; memcards[i] != NULL; i++) + if (strcmp(p + 1, memcards[i]) == 0) + { memcard1_sel = i; break; } + p = strrchr(Config.Mcd2, '/'); + if (p != NULL) + for (i = 0; memcards[i] != NULL; i++) + if (strcmp(p + 1, memcards[i]) == 0) + { memcard2_sel = i; break; } + + me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL); + + memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2); + + return 0; +} + +// ------------ cheats menu ------------ + +static void draw_cheatlist(int sel) +{ + int max_cnt, start, i, pos, active; + + max_cnt = g_menuscreen_h / me_sfont_h; + start = max_cnt / 2 - sel; + + menu_draw_begin(1, 1); + + for (i = 0; i < NumCheats; i++) { + pos = start + i; + if (pos < 0) continue; + if (pos >= max_cnt) break; + active = Cheats[i].Enabled; + smalltext_out16(14, pos * me_sfont_h, + active ? "ON " : "OFF", active ? 0xfff6 : 0xffff); + smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h, + Cheats[i].Descr, active ? 0xfff6 : 0xffff); + } + pos = start + i; + if (pos < max_cnt) + smalltext_out16(14, pos * me_sfont_h, "done", 0xffff); + + text_out16(5, max_cnt / 2 * me_sfont_h, ">"); + menu_draw_end(); +} + +static void menu_loop_cheats(void) +{ + static int menu_sel = 0; + int inp; + + for (;;) + { + draw_cheatlist(menu_sel); + inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R + |PBTN_MOK|PBTN_MBACK, NULL, 33); + if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; } + if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; } + if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; } + if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; } + if (inp & PBTN_MOK) { // action + if (menu_sel < NumCheats) + Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled; + else break; + } + if (inp & PBTN_MBACK) + break; + } +} + +// --------- main menu help ---------- static void menu_bios_warn(void) { int inp; static const char msg[] = - "You don't seem to have copied any BIOS files to\n" - "/pandora/appdata/pcsx_rearmed/bios/\n\n" - "While many games work fine with fake (HLE) BIOS,\n" - "others (like MGS and FF8) require BIOS to work.\n" - "After copying the file, you'll also need to\n" - "select it in the emu's options->[BIOS/Plugins]\n\n" - "The file is usually named SCPH1001.BIN, but\n" - "other not compressed files can be used too.\n\n" - "Press (B) or (X) to continue"; - + "You don't seem to have copied any BIOS\n" + "files to\n" + MENU_BIOS_PATH "\n\n" + + "While many games work fine with fake\n" + "(HLE) BIOS, others (like MGS and FF8)\n" + "require BIOS to work.\n" + "After copying the file, you'll also need\n" + "to select it in the emu's menu:\n" + "options->[BIOS/Plugins]\n\n" + "The file is usually named SCPH1001.BIN,\n" + "but other not compressed files can be\n" + "used too.\n\n" + "Press %s or %s to continue"; + char tmp_msg[sizeof(msg) + 64]; + + snprintf(tmp_msg, sizeof(tmp_msg), msg, + in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK)); while (1) { - draw_menu_message(msg, NULL); + draw_menu_message(tmp_msg, NULL); - inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, 70); + inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70); if (inp & (PBTN_MBACK|PBTN_MOK)) return; } @@ -1292,22 +1829,43 @@ static void menu_bios_warn(void) // ------------ main menu ------------ +static menu_entry e_menu_main[]; void OnFile_Exit(); static void draw_frame_main(void) { + struct tm *tmp; + time_t ltime; + int capacity; + char ltime_s[16]; + char buff[64]; + char *out; + if (CdromId[0] != 0) { - char buff[64]; snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)", get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC", Config.HLE ? "HLE" : "BIOS"); smalltext_out16(4, 1, buff, 0x105f); } + + if (ready_to_go) { + capacity = plat_target_bat_capacity_get(); + ltime = time(NULL); + tmp = localtime(<ime); + strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp); + if (capacity >= 0) { + snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity); + out = buff; + } + else + out = ltime_s; + smalltext_out16(4, 1 + me_sfont_h, out, 0x105f); + } } static void draw_frame_credits(void) { - smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc); + smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc); } static const char credits_text[] = @@ -1315,13 +1873,16 @@ static const char credits_text[] = "(C) 1999-2003 PCSX Team\n" "(C) 2005-2009 PCSX-df Team\n" "(C) 2009-2011 PCSX-Reloaded Team\n\n" - "GPU and SPU code by Pete Bernert\n" - " and the P.E.Op.S. team\n" "ARM recompiler (C) 2009-2011 Ari64\n" - "PCSX4ALL plugins by PCSX4ALL team\n" +#ifdef __ARM_NEON__ + "ARM NEON GPU (c) 2011-2012 Exophase\n" +#endif + "PEOpS GPU and SPU by Pete Bernert\n" + " and the P.E.Op.S. team\n" + "PCSX4ALL plugin by PCSX4ALL team\n" " Chui, Franxis, Unai\n\n" "integration, optimization and\n" - " frontend (C) 2010-2011 notaz\n"; + " frontend (C) 2010-2012 notaz\n"; static int reset_game(void) { @@ -1338,54 +1899,80 @@ static int reset_game(void) return 0; } -static int run_bios(void) +static int reload_plugins(const char *cdimg) { - if (bios_sel == 0) - return -1; - - ready_to_go = 0; - pl_fbdev_buf = NULL; + pl_vout_buf = NULL; ClosePlugins(); - set_cd_image(NULL); + + set_cd_image(cdimg); LoadPlugins(); pcnt_hook_plugins(); NetOpened = 0; if (OpenPlugins() == -1) { - me_update_msg("failed to open plugins"); + menu_update_msg("failed to open plugins"); return -1; } plugin_call_rearmed_cbs(); + cdrIsoMultidiskCount = 1; CdromId[0] = '\0'; CdromLabel[0] = '\0'; + return 0; +} + +static int run_bios(void) +{ + if (bios_sel == 0) + return -1; + + ready_to_go = 0; + if (reload_plugins(NULL) != 0) + return -1; SysReset(); ready_to_go = 1; return 0; } -static int run_cd_image(const char *fname) +static int run_exe(void) { + const char *exts[] = { "exe", NULL }; + const char *fname; + + fname = menu_loop_romsel(last_selected_fname, + sizeof(last_selected_fname), exts, NULL); + if (fname == NULL) + return -1; + ready_to_go = 0; - pl_fbdev_buf = NULL; + if (reload_plugins(NULL) != 0) + return -1; - ClosePlugins(); - set_cd_image(fname); - LoadPlugins(); - pcnt_hook_plugins(); - NetOpened = 0; - if (OpenPlugins() == -1) { - me_update_msg("failed to open plugins"); + SysReset(); + if (Load(fname) != 0) { + menu_update_msg("exe load failed, bad file?"); + printf("meh\n"); return -1; } - plugin_call_rearmed_cbs(); + + ready_to_go = 1; + return 0; +} + +static int run_cd_image(const char *fname) +{ + ready_to_go = 0; + reload_plugins(fname); + + // always autodetect, menu_sync_config will override as needed + Config.PsxAuto = 1; if (CheckCdrom() == -1) { // Only check the CD if we are starting the console with a CD ClosePlugins(); - me_update_msg("unsupported/invalid CD image"); + menu_update_msg("unsupported/invalid CD image"); return -1; } @@ -1394,20 +1981,24 @@ static int run_cd_image(const char *fname) // Read main executable directly from CDRom and start it if (LoadCdrom() == -1) { ClosePlugins(); - me_update_msg("failed to load CD image"); + menu_update_msg("failed to load CD image"); return -1; } + emu_on_new_cd(1); ready_to_go = 1; + return 0; } static int romsel_run(void) { int prev_gpu, prev_spu; - char *fname; + const char *fname; - fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname)); + fname = menu_loop_romsel(last_selected_fname, + sizeof(last_selected_fname), filter_exts, + optional_cdimg_filter); if (fname == NULL) return -1; @@ -1431,15 +2022,18 @@ static int romsel_run(void) return -1; } - strcpy(last_selected_fname, rom_fname_reload); + strcpy(last_selected_fname, fname); + menu_do_last_cd_img(0); return 0; } static int swap_cd_image(void) { - char *fname; + const char *fname; - fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname)); + fname = menu_loop_romsel(last_selected_fname, + sizeof(last_selected_fname), filter_exts, + optional_cdimg_filter); if (fname == NULL) return -1; @@ -1450,21 +2044,62 @@ static int swap_cd_image(void) set_cd_image(fname); if (ReloadCdromPlugin() < 0) { - me_update_msg("failed to load cdr plugin"); + menu_update_msg("failed to load cdr plugin"); + return -1; + } + if (CDR_open() < 0) { + menu_update_msg("failed to open cdr plugin"); return -1; } + + SetCdOpenCaseTime(time(NULL) + 2); + LidInterrupt(); + + strcpy(last_selected_fname, fname); + return 0; +} + +static int swap_cd_multidisk(void) +{ + cdrIsoMultidiskSelect++; + CdromId[0] = '\0'; + CdromLabel[0] = '\0'; + + CDR_close(); if (CDR_open() < 0) { - me_update_msg("failed to open cdr plugin"); + menu_update_msg("failed to open cdr plugin"); return -1; } SetCdOpenCaseTime(time(NULL) + 2); LidInterrupt(); - strcpy(last_selected_fname, rom_fname_reload); return 0; } +static void load_pcsx_cht(void) +{ + const char *exts[] = { "cht", NULL }; + const char *fname; + char path[256]; + + path[0] = 0; + fname = menu_loop_romsel(path, sizeof(path), exts, NULL); + if (fname == NULL) + return; + + printf("selected cheat file: %s\n", fname); + LoadCheats(fname); + + if (NumCheats == 0 && NumCodes == 0) + menu_update_msg("failed to load cheats"); + else { + snprintf(path, sizeof(path), "%d cheat(s) loaded", NumCheats + NumCodes); + menu_update_msg(path); + } + me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats); +} + static int main_menu_handler(int id, int keys) { switch (id) @@ -1493,13 +2128,27 @@ static int main_menu_handler(int id, int keys) if (swap_cd_image() == 0) return 1; break; + case MA_MAIN_SWAP_CD_MULTI: + if (swap_cd_multidisk() == 0) + return 1; + break; case MA_MAIN_RUN_BIOS: if (run_bios() == 0) return 1; break; + case MA_MAIN_RUN_EXE: + if (run_exe() == 0) + return 1; + break; + case MA_MAIN_CHEATS: + menu_loop_cheats(); + break; + case MA_MAIN_LOAD_CHEATS: + load_pcsx_cht(); + break; case MA_MAIN_CREDITS: draw_menu_message(credits_text, draw_frame_credits); - in_menu_wait(PBTN_MOK|PBTN_MBACK, 70); + in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70); break; case MA_MAIN_EXIT: OnFile_Exit(); @@ -1512,6 +2161,31 @@ static int main_menu_handler(int id, int keys) return 0; } +static menu_entry e_menu_main2[] = +{ + mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler), + mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler), + mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler), + mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler), + mee_handler ("Memcard manager", menu_loop_memcards), + mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler), + mee_end, +}; + +static int main_menu2_handler(int id, int keys) +{ + static int sel = 0; + + me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go); + me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1); + me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0); + me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go); + + return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main); +} + +static const char h_extra[] = "Change CD, manage memcards..\n"; + static menu_entry e_menu_main[] = { mee_label (""), @@ -1521,10 +2195,10 @@ static menu_entry e_menu_main[] = mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler), mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler), mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler), - mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler), - mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler), mee_handler ("Options", menu_loop_options), mee_handler ("Controls", menu_loop_keyconfig), + mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler), + mee_handler_h ("Extra stuff", main_menu2_handler, h_extra), mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler), mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler), mee_end, @@ -1536,30 +2210,38 @@ static void menu_leave_emu(void); void menu_loop(void) { + static int warned_about_bios = 0; static int sel = 0; menu_leave_emu(); - if (bioses[1] == NULL && !warned_about_bios) { - menu_bios_warn(); - warned_about_bios = 1; + if (config_save_counter == 0) { + // assume first run + if (bioses[1] != NULL) { + // autoselect BIOS to make user's life easier + snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]); + bios_sel = 1; + } + else if (!warned_about_bios) { + menu_bios_warn(); + warned_about_bios = 1; + } } me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go); me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]); me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]); me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go); - me_enable(e_menu_main, MA_MAIN_SWAP_CD, ready_to_go); - me_enable(e_menu_main, MA_MAIN_RUN_BIOS, bios_sel != 0); + me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats); in_set_config_int(0, IN_CFG_BLOCKING, 1); do { - me_loop(e_menu_main, &sel, draw_frame_main); + me_loop_d(e_menu_main, &sel, NULL, draw_frame_main); } while (!ready_to_go); /* wait until menu, ok, back is released */ - while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK)) + while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK)) ; in_set_config_int(0, IN_CFG_BLOCKING, 0); @@ -1567,18 +2249,26 @@ void menu_loop(void) menu_prepare_emu(); } +static int qsort_strcmp(const void *p1, const void *p2) +{ + char * const *s1 = (char * const *)p1; + char * const *s2 = (char * const *)p2; + return strcasecmp(*s1, *s2); +} + static void scan_bios_plugins(void) { char fname[MAXPATHLEN]; struct dirent *ent; - int bios_i, gpu_i, spu_i; + int bios_i, gpu_i, spu_i, mc_i; char *p; DIR *dir; bioses[0] = "HLE"; gpu_plugins[0] = "builtin_gpu"; spu_plugins[0] = "builtin_spu"; - bios_i = gpu_i = spu_i = 1; + memcards[0] = "(none)"; + bios_i = gpu_i = spu_i = mc_i = 1; snprintf(fname, sizeof(fname), "%s/", Config.BiosDir); dir = opendir(fname); @@ -1621,8 +2311,8 @@ do_plugins: snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir); dir = opendir(fname); if (dir == NULL) { - perror("scan_bios_plugins opendir"); - return; + perror("scan_bios_plugins plugins opendir"); + goto do_memcards; } while (1) { @@ -1668,41 +2358,109 @@ do_plugins: } closedir(dir); + +do_memcards: + dir = opendir("." MEMCARD_DIR); + if (dir == NULL) { + perror("scan_bios_plugins memcards opendir"); + return; + } + + while (1) { + struct stat st; + + errno = 0; + ent = readdir(dir); + if (ent == NULL) { + if (errno != 0) + perror("readdir"); + break; + } + + if (ent->d_type != DT_REG && ent->d_type != DT_LNK) + continue; + + snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name); + if (stat(fname, &st) != 0) { + printf("bad memcard file: %s\n", ent->d_name); + continue; + } + + if (mc_i < ARRAY_SIZE(memcards) - 1) { + memcards[mc_i++] = strdup(ent->d_name); + continue; + } + + printf("too many memcards, dropping \"%s\"\n", ent->d_name); + } + + if (mc_i > 2) + qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp); + + closedir(dir); } void menu_init(void) { char buff[MAXPATHLEN]; + int i; - strcpy(last_selected_fname, "/media"); + cpu_clock_st = cpu_clock = plat_target_cpu_clock_get(); scan_bios_plugins(); - pnd_menu_init(); - menu_init_common(); + menu_init_base(); menu_set_defconfig(); menu_load_config(0); - last_psx_w = 320; - last_psx_h = 240; - last_psx_bpp = 16; + menu_do_last_cd_img(1); + last_vout_w = 320; + last_vout_h = 240; + last_vout_bpp = 16; g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1); - if (g_menubg_src_ptr == NULL) + g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1); + if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) { + fprintf(stderr, "OOM\n"); exit(1); + } + emu_make_path(buff, "skin/background.png", sizeof(buff)); readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h); + + i = plat_target.cpu_clock_set != NULL + && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0; + me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i); + + i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE); + e_menu_gfx_options[i].data = plat_target.vout_methods; + me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, + plat_target.vout_methods != NULL); + + i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER); + e_menu_gfx_options[i].data = plat_target.hwfilters; + me_enable(e_menu_gfx_options, MA_OPT_HWFILTER, + plat_target.hwfilters != NULL); + + me_enable(e_menu_gfx_options, MA_OPT_GAMMA, + plat_target.gamma_set != NULL); + +#ifndef __ARM_ARCH_7A__ + me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0); +#endif + me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER); + me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE); + me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER); + me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2); + me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS); + me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION); + me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE); } void menu_notify_mode_change(int w, int h, int bpp) { - last_psx_w = w; - last_psx_h = h; - last_psx_bpp = bpp; - - if (scaling == SCALE_1_1) { - g_layer_x = 800/2 - w/2; g_layer_y = 480/2 - h/2; - g_layer_w = w; g_layer_h = h; - } + last_vout_w = w; + last_vout_h = h; + last_vout_bpp = bpp; } static void menu_leave_emu(void) @@ -1713,23 +2471,31 @@ static void menu_leave_emu(void) fprintf(stderr, "Warning: GPU_close returned %d\n", ret); } + plat_video_menu_enter(ready_to_go); + memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2); - if (pl_fbdev_buf != NULL && ready_to_go && last_psx_bpp == 16) { - int x = max(0, g_menuscreen_w - last_psx_w); - int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2); - int w = min(g_menuscreen_w, last_psx_w); - int h = min(g_menuscreen_h, last_psx_h); + if (pl_vout_buf != NULL && ready_to_go) { + int x = max(0, g_menuscreen_w - last_vout_w); + int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2); + int w = min(g_menuscreen_w, last_vout_w); + int h = min(g_menuscreen_h, last_vout_h); u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x; - u16 *s = pl_fbdev_buf; + char *s = pl_vout_buf; - for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w) - menu_darken_bg(d, s, w, 0); + if (last_vout_bpp == 16) { + for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2) + menu_darken_bg(d, s, w, 0); + } + else { + for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) { + rgb888_to_rgb565(d, s, w * 3); + menu_darken_bg(d, d, w, 0); + } + } } if (ready_to_go) - cpu_clock = get_cpu_clock(); - - plat_video_menu_enter(ready_to_go); + cpu_clock = plat_target_cpu_clock_get(); } void menu_prepare_emu(void) @@ -1738,26 +2504,13 @@ void menu_prepare_emu(void) plat_video_menu_leave(); - switch (scaling) { - case SCALE_1_1: - menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp); - break; - case SCALE_4_3: - g_layer_x = 80; g_layer_y = 0; - g_layer_w = 640; g_layer_h = 480; - break; - case SCALE_FULLSCREEN: - g_layer_x = 0; g_layer_y = 0; - g_layer_w = 800; g_layer_h = 480; - break; - case SCALE_CUSTOM: - break; - } - psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec; - if (psxCpu != prev_cpu) + if (psxCpu != prev_cpu) { + prev_cpu->Shutdown(); + psxCpu->Init(); // note that this does not really reset, just clears drc caches psxCpu->Reset(); + } // core doesn't care about Config.Cdda changes, // so handle them manually here @@ -1765,9 +2518,8 @@ void menu_prepare_emu(void) CDR_stop(); menu_sync_config(); - apply_lcdrate(Config.PsxType); - apply_filter(filter); - apply_cpu_clock(); + if (cpu_clock > 0) + plat_target_cpu_clock_set(cpu_clock); // push config to GPU plugin plugin_call_rearmed_cbs(); @@ -1778,10 +2530,10 @@ void menu_prepare_emu(void) fprintf(stderr, "Warning: GPU_open returned %d\n", ret); } - dfinput_activate(in_type == PSE_PAD_TYPE_ANALOGPAD); + dfinput_activate(); } -void me_update_msg(const char *msg) +void menu_update_msg(const char *msg) { strncpy(menu_error_msg, msg, sizeof(menu_error_msg)); menu_error_msg[sizeof(menu_error_msg) - 1] = 0; @@ -1790,3 +2542,8 @@ void me_update_msg(const char *msg) lprintf("msg: %s\n", menu_error_msg); } +void menu_finish(void) +{ + if (cpu_clock_st > 0) + plat_target_cpu_clock_set(cpu_clock_st); +}