X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=frontend%2Fmenu.c;h=592eb78a6e9fa99131b9acbb2f91c70decf4c7e1;hp=c2fc72a13b937716fb87010f2f6e1e5cc3cbe0cb;hb=bbd837c6d8a14e76c19028c84ef62a3b8cf0c1f0;hpb=4f3639fab62fa95f4bdc620b2e3500e717a0fcf3 diff --git a/frontend/menu.c b/frontend/menu.c index c2fc72a1..592eb78a 100644 --- a/frontend/menu.c +++ b/frontend/menu.c @@ -11,6 +11,7 @@ #include #include #include +#include #include "menu.h" #include "config.h" @@ -56,7 +57,6 @@ enum { }; extern int ready_to_go; -static int game_config_loaded; static int last_psx_w, last_psx_h, last_psx_bpp; static int scaling, filter, state_slot, cpu_clock; static char rom_fname_reload[MAXPATHLEN]; @@ -75,6 +75,10 @@ extern int iXAPitch; extern int iSPUIRQWait; extern int iUseTimer; +static const char *gpu_plugins[16]; +static const char *spu_plugins[16]; +static int gpu_plugsel, spu_plugsel; + static int min(int x, int y) { return x < y ? x : y; } static int max(int x, int y) { return x > y ? x : y; } @@ -177,6 +181,10 @@ static const struct { CE_CONFIG_VAL(Cpu), CE_CONFIG_VAL(PsxType), CE_INTVAL(scaling), + CE_INTVAL(g_layer_x), + CE_INTVAL(g_layer_y), + CE_INTVAL(g_layer_w), + CE_INTVAL(g_layer_h), CE_INTVAL(filter), CE_INTVAL(state_slot), CE_INTVAL(cpu_clock), @@ -191,19 +199,33 @@ static const struct { CE_INTVAL(iUseTimer), }; +static void make_cfg_fname(char *buf, size_t size, int is_game) +{ + char trimlabel[33]; + int j; + + strncpy(trimlabel, CdromLabel, 32); + trimlabel[32] = 0; + for (j = 31; j >= 0; j--) + if (trimlabel[j] == ' ') + trimlabel[j] = 0; + + if (is_game) + snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", trimlabel, CdromId); + else + snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename); +} + static int menu_write_config(int is_game) { char cfgfile[MAXPATHLEN]; FILE *f; int i; - if (is_game) - return -1; - - snprintf(cfgfile, sizeof(cfgfile), "." PCSX_DOT_DIR "%s", cfgfile_basename); + make_cfg_fname(cfgfile, sizeof(cfgfile), is_game); f = fopen(cfgfile, "w"); if (f == NULL) { - printf("failed to open: %s\n", cfgfile); + printf("menu_write_config: failed to open: %s\n", cfgfile); return -1; } @@ -256,13 +278,10 @@ static int menu_load_config(int is_game) char *cfg; FILE *f; - if (is_game) - return -1; - - snprintf(cfgfile, sizeof(cfgfile), "." PCSX_DOT_DIR "%s", cfgfile_basename); + make_cfg_fname(cfgfile, sizeof(cfgfile), is_game); f = fopen(cfgfile, "r"); if (f == NULL) { - printf("failed to open: %s\n", cfgfile); + printf("menu_load_config: failed to open: %s\n", cfgfile); return -1; } @@ -331,6 +350,16 @@ static int menu_load_config(int is_game) } } + // sync plugins + for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++) + if (strcmp(Config.Gpu, gpu_plugins[i]) == 0) + { gpu_plugsel = i; break; } + + for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++) + if (strcmp(Config.Spu, spu_plugins[i]) == 0) + { spu_plugsel = i; break; } + + ret = 0; fail_read: free(cfg); fail: @@ -483,7 +512,7 @@ me_bind_action me_ctrl_actions[] = { "LEFT ", 1 << DKEY_LEFT }, { "RIGHT ", 1 << DKEY_RIGHT }, { "TRIANGLE", 1 << DKEY_TRIANGLE }, - { "CIRCLE ", 1 << DKEY_SQUARE }, + { "CIRCLE ", 1 << DKEY_CIRCLE }, { "CROSS ", 1 << DKEY_CROSS }, { "SQUARE ", 1 << DKEY_SQUARE }, { "L1 ", 1 << DKEY_L1 }, @@ -548,19 +577,12 @@ static const char *mgn_saveloadcfg(int id, int *offs) return ""; } -static int mh_saveloadcfg(int id, int keys) +static int mh_savecfg(int id, int keys) { - switch (id) { - case MA_OPT_SAVECFG: - case MA_OPT_SAVECFG_GAME: - if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0) - me_update_msg("config saved"); - else - me_update_msg("failed to write config"); - break; - default: - return 0; - } + if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0) + me_update_msg("config saved"); + else + me_update_msg("failed to write config"); return 1; } @@ -570,8 +592,8 @@ static menu_entry e_menu_keyconfig[] = mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap), mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap), mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap), - mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_saveloadcfg, mgn_saveloadcfg), -// mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_saveloadcfg, mgn_saveloadcfg), +// mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg), +// mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg), mee_label (""), mee_label ("Input devices:"), mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name), @@ -671,8 +693,6 @@ static int menu_loop_gfx_options(int id, int keys) // ------------ bios/plugins ------------ static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL }; -static const char h_gpu[] = "Configure built-in P.E.Op.S. SoftGL Driver V1.17\n" - "Coded by Pete Bernert and the P.E.Op.S. team"; static const char h_gpu_0[] = "Needed for Chrono Cross"; static const char h_gpu_1[] = "Capcom fighting games"; static const char h_gpu_2[] = "Black screens in Lunar"; @@ -707,8 +727,6 @@ static int menu_loop_plugin_gpu(int id, int keys) static const char *men_spu_reverb[] = { "Off", "Fake", "On", NULL }; static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL }; -static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7\n" - "Coded by Pete Bernert and the P.E.Op.S. team"; static const char h_spu_irq_wait[] = "Wait for CPU; only useful for some games, may cause glitches"; static const char h_spu_thread[] = "Run sound emulation in separate thread"; @@ -729,8 +747,15 @@ static int menu_loop_plugin_spu(int id, int keys) return 0; } +static const char h_gpu[] = "Configure built-in P.E.Op.S. SoftGL Driver V1.17"; +static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7"; +static const char h_plugin_xpu[] = "Must save config and reload the game\n" + "for plugin change to take effect"; + static menu_entry e_menu_plugin_options[] = { + mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu), + mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu), mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu, h_gpu), mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu), mee_end, @@ -740,6 +765,11 @@ static int menu_loop_plugin_options(int id, int keys) { static int sel = 0; me_loop(e_menu_plugin_options, &sel, NULL); + + // sync plugins + snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]); + snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]); + return 0; } @@ -801,8 +831,8 @@ static menu_entry e_menu_options[] = mee_handler ("[Display]", menu_loop_gfx_options), mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options), mee_handler ("[Advanced]", menu_loop_adv_options), - mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_saveloadcfg, mgn_saveloadcfg), -// mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_saveloadcfg, mgn_saveloadcfg), + mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg), + mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg), mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def), mee_end, }; @@ -814,7 +844,7 @@ static int menu_loop_options(int id, int keys) i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS); e_menu_options[i].enabled = cpu_clock != 0 ? 1 : 0; -// me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go); + me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go); me_loop(e_menu_options, &sel, NULL); @@ -862,52 +892,72 @@ const char *plat_get_credits(void) " frontend (C) 2010 notaz\n"; } -static char *romsel_run(void) +static int run_cd_image(const char *fname) { extern void set_cd_image(const char *fname); - char *ret; - - ret = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname)); - if (ret == NULL) - return NULL; - - lprintf("selected file: %s\n", ret); ready_to_go = 0; - set_cd_image(ret); + set_cd_image(fname); LoadPlugins(); NetOpened = 0; if (OpenPlugins() == -1) { me_update_msg("failed to open plugins"); - return NULL; + return -1; } - SysReset(); - if (CheckCdrom() == -1) { // Only check the CD if we are starting the console with a CD ClosePlugins(); me_update_msg("unsupported/invalid CD image"); - return NULL; + return -1; } + SysReset(); + // Read main executable directly from CDRom and start it if (LoadCdrom() == -1) { ClosePlugins(); me_update_msg("failed to load CD image"); - return NULL; + return -1; } - strcpy(last_selected_fname, rom_fname_reload); - game_config_loaded = 0; ready_to_go = 1; - return ret; + return 0; } -static int main_menu_handler(int id, int keys) +static int romsel_run(void) { - char *ret_name; + int prev_gpu, prev_spu; + char *fname; + + fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname)); + if (fname == NULL) + return -1; + + printf("selected file: %s\n", fname); + + if (run_cd_image(fname) != 0) + return -1; + + prev_gpu = gpu_plugsel; + prev_spu = spu_plugsel; + if (menu_load_config(1) != 0) + menu_load_config(0); + + // check for plugin changes, have to repeat + // loading if game config changed plugins to reload them + if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) { + printf("plugin change detected, reloading plugins..\n"); + if (run_cd_image(fname) != 0) + return -1; + } + strcpy(last_selected_fname, rom_fname_reload); + return 0; +} + +static int main_menu_handler(int id, int keys) +{ switch (id) { case MA_MAIN_RESUME_GAME: @@ -933,8 +983,7 @@ static int main_menu_handler(int id, int keys) } break; case MA_MAIN_LOAD_ROM: - ret_name = romsel_run(); - if (ret_name != NULL) + if (romsel_run() == 0) return 1; break; case MA_MAIN_CREDITS: @@ -1001,12 +1050,77 @@ void menu_loop(void) menu_prepare_emu(); } +static void scan_plugins(void) +{ + char fname[MAXPATHLEN]; + struct dirent *ent; + int gpu_i, spu_i; + char *p; + DIR *dir; + + gpu_plugins[0] = "builtin_gpu"; + spu_plugins[0] = "builtin_spu"; + gpu_i = spu_i = 1; + + snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir); + dir = opendir(fname); + if (dir == NULL) { + perror("scan_plugins opendir"); + return; + } + + while (1) { + void *h, *tmp; + + errno = 0; + ent = readdir(dir); + if (ent == NULL) { + if (errno != 0) + perror("readdir"); + break; + } + p = strstr(ent->d_name, ".so"); + if (p == NULL) + continue; + + snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name); + h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL); + if (h == NULL) { + fprintf(stderr, "%s\n", dlerror()); + continue; + } + + // now what do we have here? + tmp = dlsym(h, "GPUinit"); + if (tmp) { + dlclose(h); + if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1) + gpu_plugins[gpu_i++] = strdup(ent->d_name); + continue; + } + + tmp = dlsym(h, "SPUinit"); + if (tmp) { + dlclose(h); + if (spu_i < ARRAY_SIZE(spu_plugins) - 1) + spu_plugins[spu_i++] = strdup(ent->d_name); + continue; + } + + fprintf(stderr, "ignoring unidentified plugin: %s\n", fname); + dlclose(h); + } + + closedir(dir); +} + void menu_init(void) { char buff[MAXPATHLEN]; strcpy(last_selected_fname, "/media"); + scan_plugins(); pnd_menu_init(); menu_init_common(); @@ -1032,13 +1146,16 @@ void menu_notify_mode_change(int w, int h, int bpp) if (scaling == SCALE_1_1) { g_layer_x = 800/2 - w/2; g_layer_y = 480/2 - h/2; g_layer_w = w; g_layer_h = h; - omap_enable_layer(1); } } static void menu_leave_emu(void) { - omap_enable_layer(0); + if (GPU_close != NULL) { + int ret = GPU_close(); + if (ret) + fprintf(stderr, "Warning: GPU_close returned %d\n", ret); + } memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2); if (ready_to_go && last_psx_bpp == 16) { @@ -1056,12 +1173,6 @@ static void menu_leave_emu(void) void menu_prepare_emu(void) { - if (!game_config_loaded) { - menu_set_defconfig(); - menu_load_config(1); - game_config_loaded = 1; - } - switch (scaling) { case SCALE_1_1: menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp); @@ -1077,7 +1188,6 @@ void menu_prepare_emu(void) case SCALE_CUSTOM: break; } - omap_enable_layer(1); apply_filter(filter); apply_cpu_clock(); stop = 0; @@ -1086,6 +1196,13 @@ void menu_prepare_emu(void) // so handle them manually here if (Config.Cdda) CDR_stop(); + + if (GPU_open != NULL) { + extern unsigned long gpuDisp; + int ret = GPU_open(&gpuDisp, "PCSX", NULL); + if (ret) + fprintf(stderr, "Warning: GPU_open returned %d\n", ret); + } } void me_update_msg(const char *msg)