X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=frontend%2Fmenu.c;h=77629059137ee6e9a024e6500d233bfabf69ff25;hp=05f54818dc89ce19603e2f57d7e59adc6f3f2fee;hb=cdb31c9557f464b452ce6dc78b58b7e73cd423d8;hpb=33f56da1468195445ef123e0c306303d77892a3c diff --git a/frontend/menu.c b/frontend/menu.c index 05f54818..77629059 100644 --- a/frontend/menu.c +++ b/frontend/menu.c @@ -22,7 +22,7 @@ #include "omap.h" #include "common/plat.h" #include "../libpcsxcore/misc.h" -#include "../libpcsxcore/new_dynarec/new_dynarec.h" +#include "../libpcsxcore/psemu_plugin_defs.h" #include "revision.h" #define MENU_X2 1 @@ -60,15 +60,15 @@ enum { }; static int last_psx_w, last_psx_h, last_psx_bpp; -static int scaling, filter, state_slot, cpu_clock, cpu_clock_st; +static int scaling, filter, cpu_clock, cpu_clock_st; static char rom_fname_reload[MAXPATHLEN]; static char last_selected_fname[MAXPATHLEN]; +static int region, in_type_sel; int g_opts; // from softgpu plugin extern int iUseDither; extern int UseFrameSkip; -extern int UseFrameLimit; extern uint32_t dwActFixes; extern float fFrameRateHz; extern int dwFrameRateTicks; @@ -103,28 +103,16 @@ void emu_make_path(char *buff, const char *end, int size) static int emu_check_save_file(int slot) { - char fname[MAXPATHLEN]; - int ret; - - ret = get_state_filename(fname, sizeof(fname), slot); - if (ret != 0) - return 0; - - ret = CheckState(fname); + int ret = emu_check_state(slot); return ret == 0 ? 1 : 0; } -static int emu_save_load_game(int load, int sram) +static int emu_save_load_game(int load, int unused) { - char fname[MAXPATHLEN]; int ret; - ret = get_state_filename(fname, sizeof(fname), state_slot); - if (ret != 0) - return 0; - if (load) { - ret = LoadState(fname); + ret = emu_load_state(state_slot); // reflect hle/bios mode from savestate if (Config.HLE) @@ -134,26 +122,48 @@ static int emu_save_load_game(int load, int sram) bios_sel = 1; } else - ret = SaveState(fname); + ret = emu_save_state(state_slot); return ret; } +// propagate menu settings to the emu vars +static void menu_sync_config(void) +{ + Config.PsxAuto = 1; + if (region > 0) { + Config.PsxAuto = 0; + Config.PsxType = region - 1; + } + in_type = in_type_sel ? PSE_PAD_TYPE_ANALOGPAD : PSE_PAD_TYPE_STANDARD; + + pl_frame_interval = Config.PsxType ? 20000 : 16667; + // used by P.E.Op.S. frameskip code + fFrameRateHz = Config.PsxType ? 50.0f : 59.94f; + dwFrameRateTicks = (100000*100 / (unsigned long)(fFrameRateHz*100)); +} + static void menu_set_defconfig(void) { + g_opts = 0; scaling = SCALE_4_3; + region = 0; + in_type_sel = 0; Config.Xa = Config.Cdda = Config.Sio = Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0; - iUseDither = UseFrameSkip = 0; - UseFrameLimit = 1; + iUseDither = 0; + UseFrameSkip = 1; dwActFixes = 1<<7; iUseReverb = 2; iUseInterpolation = 1; - iXAPitch = iSPUIRQWait = 0; + iXAPitch = 0; + iSPUIRQWait = 1; iUseTimer = 2; + + menu_sync_config(); } #define CE_CONFIG_STR(val) \ @@ -168,6 +178,10 @@ static void menu_set_defconfig(void) #define CE_INTVAL(val) \ { #val, sizeof(val), &val } +// 'versioned' var, used when defaults change +#define CE_INTVAL_V(val, ver) \ + { #val #ver, sizeof(val), &val } + static const struct { const char *name; size_t len; @@ -176,11 +190,10 @@ static const struct { CE_CONFIG_STR(Bios), CE_CONFIG_STR(Gpu), CE_CONFIG_STR(Spu), - CE_CONFIG_STR(Cdr), +// CE_CONFIG_STR(Cdr), CE_CONFIG_VAL(Xa), CE_CONFIG_VAL(Sio), CE_CONFIG_VAL(Mdec), - CE_CONFIG_VAL(PsxAuto), CE_CONFIG_VAL(Cdda), CE_CONFIG_VAL(Debug), CE_CONFIG_VAL(PsxOut), @@ -188,7 +201,7 @@ static const struct { CE_CONFIG_VAL(RCntFix), CE_CONFIG_VAL(VSyncWA), CE_CONFIG_VAL(Cpu), - CE_CONFIG_VAL(PsxType), + CE_INTVAL(region), CE_INTVAL(scaling), CE_INTVAL(g_layer_x), CE_INTVAL(g_layer_y), @@ -198,20 +211,20 @@ static const struct { CE_INTVAL(state_slot), CE_INTVAL(cpu_clock), CE_INTVAL(g_opts), + CE_INTVAL(in_type_sel), CE_INTVAL(iUseDither), CE_INTVAL(UseFrameSkip), - CE_INTVAL(UseFrameLimit), CE_INTVAL(dwActFixes), CE_INTVAL(iUseReverb), - CE_INTVAL(iUseInterpolation), CE_INTVAL(iXAPitch), - CE_INTVAL(iSPUIRQWait), + CE_INTVAL_V(iUseInterpolation, 2), + CE_INTVAL_V(iSPUIRQWait, 2), CE_INTVAL(iUseTimer), }; -static void make_cfg_fname(char *buf, size_t size, int is_game) +static char *get_cd_label(void) { - char trimlabel[33]; + static char trimlabel[33]; int j; strncpy(trimlabel, CdromLabel, 32); @@ -220,12 +233,19 @@ static void make_cfg_fname(char *buf, size_t size, int is_game) if (trimlabel[j] == ' ') trimlabel[j] = 0; + return trimlabel; +} + +static void make_cfg_fname(char *buf, size_t size, int is_game) +{ if (is_game) - snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", trimlabel, CdromId); + snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId); else snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename); } +static void keys_write_all(FILE *f); + static int menu_write_config(int is_game) { char cfgfile[MAXPATHLEN]; @@ -264,7 +284,9 @@ static int menu_write_config(int is_game) if (!is_game) fprintf(f, "lastcdimg = %s\n", last_selected_fname); + keys_write_all(f); fclose(f); + return 0; } @@ -280,6 +302,8 @@ static void parse_str_val(char *cval, const char *src) *tmp = 0; } +static void keys_load_all(const char *cfg); + static int menu_load_config(int is_game) { char cfgfile[MAXPATHLEN]; @@ -360,6 +384,8 @@ static int menu_load_config(int is_game) } } + menu_sync_config(); + // sync plugins for (i = bios_sel = 0; bioses[i] != NULL; i++) if (strcmp(Config.Bios, bioses[i]) == 0) @@ -373,6 +399,7 @@ static int menu_load_config(int is_game) if (strcmp(Config.Spu, spu_plugins[i]) == 0) { spu_plugsel = i; break; } + keys_load_all(cfg); ret = 0; fail_read: free(cfg); @@ -384,8 +411,8 @@ fail: // rrrr rggg gggb bbbb static unsigned short fname2color(const char *fname) { - static const char *cdimg_exts[] = { ".bin", ".img", ".iso", ".z", ".cue" }; - static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table" }; + static const char *cdimg_exts[] = { ".bin", ".img", ".iso", ".cue", ".z", ".bz", ".znx", ".pbp" }; + static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table", ".index" }; const char *ext = strrchr(fname, '.'); int i; @@ -530,7 +557,7 @@ static void pnd_menu_init(void) struct dirent *ent; int i, count = 0; char **mfilters; - char buff[64], *p; + char buff[64]; DIR *dir; cpu_clock_st = cpu_clock = get_cpu_clock(); @@ -549,9 +576,11 @@ static void pnd_menu_init(void) perror("readdir"); break; } - p = strstr(ent->d_name, "_up"); - if (p != NULL && (p[3] == 0 || !strcmp(p + 3, "_h"))) - count++; + + if (ent->d_type != DT_REG && ent->d_type != DT_LNK) + continue; + + count++; } if (count == 0) @@ -565,11 +594,21 @@ static void pnd_menu_init(void) for (i = 0; (ent = readdir(dir)); ) { size_t len; - p = strstr(ent->d_name, "_up"); - if (p == NULL || (p[3] != 0 && strcmp(p + 3, "_h"))) + if (ent->d_type != DT_REG && ent->d_type != DT_LNK) continue; - len = p - ent->d_name; + len = strlen(ent->d_name); + + // skip pre-HF5 extra files + if (len >= 3 && strcmp(ent->d_name + len - 3, "_v3") == 0) + continue; + if (len >= 3 && strcmp(ent->d_name + len - 3, "_v5") == 0) + continue; + + // have to cut "_up_h" for pre-HF5 + if (len > 5 && strcmp(ent->d_name + len - 5, "_up_h") == 0) + len -= 5; + if (len > sizeof(buff) - 1) continue; @@ -608,6 +647,8 @@ me_bind_action me_ctrl_actions[] = { "R1 ", 1 << DKEY_R1 }, { "L2 ", 1 << DKEY_L2 }, { "R2 ", 1 << DKEY_R2 }, + { "L3 ", 1 << DKEY_L3 }, + { "R3 ", 1 << DKEY_R3 }, { "START ", 1 << DKEY_START }, { "SELECT ", 1 << DKEY_SELECT }, { NULL, 0 } @@ -615,16 +656,186 @@ me_bind_action me_ctrl_actions[] = me_bind_action emuctrl_actions[] = { -/* - { "Load State ", PEV_STATE_LOAD }, - { "Save State ", PEV_STATE_SAVE }, - { "Prev Save Slot ", PEV_SSLOT_PREV }, - { "Next Save Slot ", PEV_SSLOT_NEXT }, -*/ - { "Enter Menu ", PEV_MENU }, + { "Save State ", 1 << SACTION_SAVE_STATE }, + { "Load State ", 1 << SACTION_LOAD_STATE }, + { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT }, + { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT }, + { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP }, + { "Enter Menu ", 1 << SACTION_ENTER_MENU }, { NULL, 0 } }; +static char *mystrip(char *str) +{ + int i, len; + + len = strlen(str); + for (i = 0; i < len; i++) + if (str[i] != ' ') break; + if (i > 0) memmove(str, str + i, len - i + 1); + + len = strlen(str); + for (i = len - 1; i >= 0; i--) + if (str[i] != ' ') break; + str[i+1] = 0; + + return str; +} + +static void get_line(char *d, size_t size, const char *s) +{ + const char *pe; + size_t len; + + for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++) + ; + len = pe - s; + if (len > size - 1) + len = size - 1; + strncpy(d, s, len); + d[len] = 0; + + mystrip(d); +} + +static void keys_write_all(FILE *f) +{ + int d; + + for (d = 0; d < IN_MAX_DEVS; d++) + { + const int *binds = in_get_dev_binds(d); + const char *name = in_get_dev_name(d, 0, 0); + int k, count = 0; + + if (binds == NULL || name == NULL) + continue; + + fprintf(f, "binddev = %s\n", name); + in_get_config(d, IN_CFG_BIND_COUNT, &count); + + for (k = 0; k < count; k++) + { + int i, kbinds, mask; + char act[32]; + + act[0] = act[31] = 0; + name = in_get_key_name(d, k); + + kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)]; + for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) { + mask = me_ctrl_actions[i].mask; + if (mask & kbinds) { + strncpy(act, me_ctrl_actions[i].name, 31); + fprintf(f, "bind %s = player1 %s\n", name, mystrip(act)); + kbinds &= ~mask; + } + mask = me_ctrl_actions[i].mask << 16; + if (mask & kbinds) { + strncpy(act, me_ctrl_actions[i].name, 31); + fprintf(f, "bind %s = player2 %s\n", name, mystrip(act)); + kbinds &= ~mask; + } + } + + kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)]; + for (i = 0; kbinds && i < ARRAY_SIZE(emuctrl_actions) - 1; i++) { + mask = emuctrl_actions[i].mask; + if (mask & kbinds) { + strncpy(act, emuctrl_actions[i].name, 31); + fprintf(f, "bind %s = %s\n", name, mystrip(act)); + kbinds &= ~mask; + } + } + } + } +} + +static int parse_bind_val(const char *val, int *type) +{ + int i; + + *type = IN_BINDTYPE_NONE; + if (val[0] == 0) + return 0; + + if (strncasecmp(val, "player", 6) == 0) + { + int player, shift = 0; + player = atoi(val + 6) - 1; + + if ((unsigned int)player > 1) + return -1; + if (player == 1) + shift = 16; + + *type = IN_BINDTYPE_PLAYER12; + for (i = 0; me_ctrl_actions[i].name != NULL; i++) { + if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0) + return me_ctrl_actions[i].mask << shift; + } + } + for (i = 0; emuctrl_actions[i].name != NULL; i++) { + if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) { + *type = IN_BINDTYPE_EMU; + return emuctrl_actions[i].mask; + } + } + + return -1; +} + +static void keys_load_all(const char *cfg) +{ + char dev[256], key[128], *act; + const char *p; + int bind, bindtype; + int dev_id; + + p = cfg; + while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) { + p += 10; + + get_line(dev, sizeof(dev), p); + dev_id = in_config_parse_dev(dev); + if (dev_id < 0) { + printf("input: can't handle dev: %s\n", dev); + continue; + } + + in_unbind_all(dev_id, -1, -1); + while ((p = strstr(p, "bind"))) { + if (strncmp(p, "binddev = ", 10) == 0) + break; + + p += 4; + if (*p != ' ') { + printf("input: parse error: %16s..\n", p); + continue; + } + + get_line(key, sizeof(key), p); + act = strchr(key, '='); + if (act == NULL) { + printf("parse failed: %16s..\n", p); + continue; + } + *act = 0; + act++; + mystrip(key); + mystrip(act); + + bind = parse_bind_val(act, &bindtype); + if (bind != -1 && bind != 0) { + //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act); + in_config_bind_key(dev_id, key, bind, bindtype); + } + else + lprintf("config: unhandled action \"%s\"\n", act); + } + } +} + static int key_config_loop_wrap(int id, int keys) { switch (id) { @@ -676,13 +887,17 @@ static int mh_savecfg(int id, int keys) return 1; } +static const char *men_in_type_sel[] = { "Standard (SCPH-1080)", "Analog (SCPH-1150)", NULL }; + static menu_entry e_menu_keyconfig[] = { mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap), mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap), mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap), -// mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg), -// mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg), + mee_label (""), + mee_enum ("Controller", 0, in_type_sel, men_in_type_sel), + mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg), + mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg), mee_label (""), mee_label ("Input devices:"), mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name), @@ -816,8 +1031,8 @@ static int menu_loop_plugin_gpu(int id, int keys) static const char *men_spu_reverb[] = { "Off", "Fake", "On", NULL }; static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL }; -static const char h_spu_irq_wait[] = "Wait for CPU; only useful for some games, may cause glitches"; -static const char h_spu_thread[] = "Run sound emulation in separate thread"; +static const char h_spu_irq_wait[] = "Wait for CPU (recommended set to ON)"; +static const char h_spu_thread[] = "Run sound emulation in main thread (recommended)"; static menu_entry e_menu_plugin_spu[] = { @@ -825,7 +1040,7 @@ static menu_entry e_menu_plugin_spu[] = mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp), mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1), mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait), - mee_onoff_h ("Use sound thread", 0, iUseTimer, 1, h_spu_thread), + mee_onoff_h ("Sound in main thread", 0, iUseTimer, 2, h_spu_thread), mee_end, }; @@ -872,8 +1087,8 @@ static int menu_loop_plugin_options(int id, int keys) // ------------ adv options menu ------------ -static const char h_cfg_cpul[] = "Shows CPU usage in %%"; -static const char h_cfg_fl[] = "Keeps the game from running too fast"; +static const char h_cfg_cpul[] = "Shows CPU usage in %"; +static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast"; static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance"; static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n" "(proper .cue/.bin dump is needed otherwise)"; @@ -881,17 +1096,20 @@ static const char h_cfg_sio[] = "This should be enabled for certain memcards/ static const char h_cfg_spuirq[] = "Compatibility tweak; should probably be left off"; static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix"; static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix"; +static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n" + "Might be useful to overcome some dynarec bugs"; static menu_entry e_menu_adv_options[] = { mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul), - mee_onoff_h ("Frame Limiter", 0, UseFrameLimit, 1, h_cfg_fl), + mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl), mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa), mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda), mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio), mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq), mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1), mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2), + mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc), mee_end, }; @@ -911,7 +1129,7 @@ static int mh_restore_defaults(int id, int keys) return 1; } -static const char *men_region[] = { "NTSC", "PAL", NULL }; +static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL }; /* static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL }; static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n" @@ -926,7 +1144,7 @@ static menu_entry e_menu_options[] = // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save), mee_onoff ("Frameskip", 0, UseFrameSkip, 1), mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS), - mee_enum ("Region", 0, Config.PsxType, men_region), + mee_enum ("Region", 0, region, men_region), mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000), mee_handler ("[Display]", menu_loop_gfx_options), mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options), @@ -979,15 +1197,30 @@ static void debug_menu_loop(void) void OnFile_Exit(); +static void draw_frame_main(void) +{ + if (CdromId[0] != 0) { + char buff[64]; + snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s)", + get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC"); + smalltext_out16(4, 1, buff, 0x105f); + } +} + +static void draw_frame_credits(void) +{ + smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc); +} + const char *plat_get_credits(void) { return "PCSX-ReARMed\n\n" "(C) 1999-2003 PCSX Team\n" "(C) 2005-2009 PCSX-df Team\n" - "(C) 2009-2010 PCSX-Reloaded Team\n\n" + "(C) 2009-2011 PCSX-Reloaded Team\n\n" "GPU and SPU code by Pete Bernert\n" " and the P.E.Op.S. team\n" - "ARM recompiler (C) 2009-2010 Ari64\n" + "ARM recompiler (C) 2009-2011 Ari64\n" "PCSX4ALL plugins by PCSX4ALL team\n" " Chui, Franxis, Unai\n\n" "integration, optimization and\n" @@ -1131,7 +1364,7 @@ static int main_menu_handler(int id, int keys) return 1; break; case MA_MAIN_CREDITS: - draw_menu_credits(draw_frame_debug); + draw_menu_credits(draw_frame_credits); in_menu_wait(PBTN_MOK|PBTN_MBACK, 70); break; case MA_MAIN_EXIT: @@ -1181,7 +1414,7 @@ void menu_loop(void) in_set_config_int(0, IN_CFG_BLOCKING, 1); do { - me_loop(e_menu_main, &sel, NULL); + me_loop(e_menu_main, &sel, draw_frame_main); } while (!ready_to_go); /* wait until menu, ok, back is released */ @@ -1352,11 +1585,16 @@ static void menu_leave_emu(void) menu_darken_bg(d, s, w, 0); } + if (ready_to_go) + cpu_clock = get_cpu_clock(); + plat_video_menu_enter(ready_to_go); } void menu_prepare_emu(void) { + R3000Acpu *prev_cpu = psxCpu; + plat_video_menu_leave(); switch (scaling) { @@ -1376,18 +1614,18 @@ void menu_prepare_emu(void) } apply_filter(filter); apply_cpu_clock(); - stop = 0; + + psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec; + if (psxCpu != prev_cpu) + // note that this does not really reset, just clears drc caches + psxCpu->Reset(); // core doesn't care about Config.Cdda changes, // so handle them manually here if (Config.Cdda) CDR_stop(); - // HACK to set up the frame limiter if softgpu is not used.. - if (gpu_plugsel != 0) { - fFrameRateHz = Config.PsxType ? 50.0f : 59.94f; - dwFrameRateTicks = (100000*100 / (unsigned long)(fFrameRateHz*100)); - } + menu_sync_config(); if (GPU_open != NULL) { int ret = GPU_open(&gpuDisp, "PCSX", NULL);