X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=frontend%2Fmenu.c;h=85f7b7f936e52a3092a30a080806fceadf7349a2;hp=a37ab05b4496a64f779bb3bb469655e327739239;hb=2405813165a8259d501406d91c3d3161972db9ec;hpb=efcf1f7301adbcc06b05eb92fc01a32faa993cfa diff --git a/frontend/menu.c b/frontend/menu.c index a37ab05b..85f7b7f9 100644 --- a/frontend/menu.c +++ b/frontend/menu.c @@ -1,5 +1,5 @@ /* - * (C) Gražvydas "notaz" Ignotas, 2010-2013 + * (C) Gražvydas "notaz" Ignotas, 2010-2015 * * This work is licensed under the terms of any of these licenses * (at your option): @@ -39,6 +39,7 @@ #include "../plugins/dfinput/externals.h" #include "../plugins/dfsound/spu_config.h" #include "psemu_plugin_defs.h" +#include "arm_features.h" #include "revision.h" #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */ @@ -75,6 +76,7 @@ typedef enum MA_OPT_SAVECFG, MA_OPT_SAVECFG_GAME, MA_OPT_CPU_CLOCKS, + MA_OPT_SPU_THREAD, MA_OPT_DISP_OPTS, MA_OPT_VARSCALER, MA_OPT_VARSCALER_C, @@ -83,6 +85,8 @@ typedef enum MA_OPT_SWFILTER, MA_OPT_GAMMA, MA_OPT_VOUT_MODE, + MA_OPT_SCANLINES, + MA_OPT_SCANLINE_LEVEL, } menu_id; static int last_vout_w, last_vout_h, last_vout_bpp; @@ -90,13 +94,15 @@ static int cpu_clock, cpu_clock_st, volume_boost, frameskip; static char last_selected_fname[MAXPATHLEN]; static int config_save_counter, region, in_type_sel1, in_type_sel2; static int psx_clock; -static int memcard1_sel, memcard2_sel; +static int memcard1_sel = -1, memcard2_sel = -1; +extern int g_autostateld_opt; int g_opts, g_scaler, g_gamma = 100; +int scanlines, scanline_level = 20; int soft_scaling, analog_deadzone; // for Caanoo int soft_filter; -#ifdef __ARM_ARCH_7A__ -#define DEFAULT_PSX_CLOCK 57 +#ifndef HAVE_PRE_ARMV7 +#define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT) #define DEFAULT_PSX_CLOCK_S "57" #else #define DEFAULT_PSX_CLOCK 50 @@ -333,6 +339,8 @@ static void menu_set_defconfig(void) analog_deadzone = 50; soft_scaling = 1; soft_filter = 0; + scanlines = 0; + scanline_level = 20; plat_target.vout_fullscreen = 0; psx_clock = DEFAULT_PSX_CLOCK; @@ -389,6 +397,8 @@ static const struct { CE_CONFIG_VAL(SpuIrq), CE_CONFIG_VAL(RCntFix), CE_CONFIG_VAL(VSyncWA), + CE_CONFIG_VAL(icache_emulation), + CE_CONFIG_VAL(DisableStalls), CE_CONFIG_VAL(Cpu), CE_INTVAL(region), CE_INTVAL_V(g_scaler, 3), @@ -398,6 +408,8 @@ static const struct { CE_INTVAL(g_layer_w), CE_INTVAL(g_layer_h), CE_INTVAL(soft_filter), + CE_INTVAL(scanlines), + CE_INTVAL(scanline_level), CE_INTVAL(plat_target.vout_method), CE_INTVAL(plat_target.hwfilter), CE_INTVAL(plat_target.vout_fullscreen), @@ -407,6 +419,9 @@ static const struct { CE_INTVAL(in_type_sel1), CE_INTVAL(in_type_sel2), CE_INTVAL(analog_deadzone), + CE_INTVAL(memcard1_sel), + CE_INTVAL(memcard2_sel), + CE_INTVAL(g_autostateld_opt), CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]), CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]), CE_INTVAL_V(frameskip, 3), @@ -416,6 +431,13 @@ static const struct { CE_INTVAL_P(gpu_unai.abe_hack), CE_INTVAL_P(gpu_unai.no_light), CE_INTVAL_P(gpu_unai.no_blend), + CE_INTVAL_P(gpu_senquack.ilace_force), + CE_INTVAL_P(gpu_senquack.pixel_skip), + CE_INTVAL_P(gpu_senquack.lighting), + CE_INTVAL_P(gpu_senquack.fast_lighting), + CE_INTVAL_P(gpu_senquack.blending), + CE_INTVAL_P(gpu_senquack.dithering), + CE_INTVAL_P(gpu_senquack.scale_hires), CE_INTVAL_P(gpu_neon.allow_interlace), CE_INTVAL_P(gpu_neon.enhancement_enable), CE_INTVAL_P(gpu_neon.enhancement_no_main), @@ -433,6 +455,7 @@ static const struct { CE_INTVAL(spu_config.iXAPitch), CE_INTVAL(spu_config.iUseInterpolation), CE_INTVAL(spu_config.iTempo), + CE_INTVAL(spu_config.iUseThread), CE_INTVAL(config_save_counter), CE_INTVAL(in_evdev_allow_abs_only), CE_INTVAL(volume_boost), @@ -664,11 +687,37 @@ fail: if (strcmp(Config.Spu, spu_plugins[i]) == 0) { spu_plugsel = i; break; } + // memcard selections + char mcd1_old[sizeof(Config.Mcd1)]; + char mcd2_old[sizeof(Config.Mcd2)]; + strcpy(mcd1_old, Config.Mcd1); + strcpy(mcd2_old, Config.Mcd2); + + if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) { + if (memcard1_sel == 0) + strcpy(Config.Mcd1, "none"); + else if (memcards[memcard1_sel] != NULL) + snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", + MEMCARD_DIR, memcards[memcard1_sel]); + } + if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) { + if (memcard2_sel == 0) + strcpy(Config.Mcd2, "none"); + else if (memcards[memcard2_sel] != NULL) + snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", + MEMCARD_DIR, memcards[memcard2_sel]); + } + if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2)) + LoadMcds(Config.Mcd1, Config.Mcd2); + return ret; } static const char *filter_exts[] = { "bin", "img", "mdf", "iso", "cue", "z", + #ifdef HAVE_CHD + "chd", + #endif "bz", "znx", "pbp", "cbn", NULL }; @@ -696,7 +745,7 @@ static unsigned short fname2color(const char *fname) static void draw_savestate_bg(int slot); #define MENU_ALIGN_LEFT -#ifdef __ARM_ARCH_7A__ // assume hires device +#ifndef HAVE_PRE_ARMV7 // assume hires device #define MENU_X2 1 #else #define MENU_X2 0 @@ -777,7 +826,7 @@ static void draw_savestate_bg(int slot) // darken this so that menu text is visible if (g_menuscreen_w - w < 320) - menu_darken_bg(d, d, w * 2, 0); + menu_darken_bg(d, d, w, 0); } out: @@ -816,7 +865,7 @@ me_bind_action emuctrl_actions[] = { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP }, { "Take Screenshot ", 1 << SACTION_SCREENSHOT }, { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS }, -#ifdef __ARM_ARCH_7A__ +#ifndef HAVE_PRE_ARMV7 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE }, #endif { "Fast Forward ", 1 << SACTION_FAST_FORWARD }, @@ -867,8 +916,6 @@ static void get_line(char *d, size_t size, const char *s) len = size - 1; strncpy(d, s, len); d[len] = 0; - - mystrip(d); } static void keys_write_all(FILE *f) @@ -975,7 +1022,10 @@ static void keys_load_all(const char *cfg) while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) { p += 10; + // don't strip 'dev' because there are weird devices + // with names with space at the end get_line(dev, sizeof(dev), p); + dev_id = in_config_parse_dev(dev); if (dev_id < 0) { printf("input: can't handle dev: %s\n", dev); @@ -1207,9 +1257,11 @@ static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on s "int. 4:3 - uses integer if possible, else fractional"; static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n" "using d-pad or move it using R+d-pad"; -static const char h_overlay[] = "Overlay provides hardware accelerated scaling"; static const char h_soft_filter[] = "Works only if game uses low resolution modes"; static const char h_gamma[] = "Gamma/brightness adjustment (default 100)"; +#ifdef __ARM_NEON__ +static const char h_scanline_l[] = "Scanline brightness, 0-100%"; +#endif static int menu_loop_cscaler(int id, int keys) { @@ -1270,6 +1322,10 @@ static menu_entry e_menu_gfx_options[] = mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1), mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy), mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter), +#ifdef __ARM_NEON__ + mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1), + mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l), +#endif mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma), // mee_onoff ("Vsync", 0, vsync, 1), mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler), @@ -1331,6 +1387,25 @@ static int menu_loop_plugin_gpu_unai(int id, int keys) return 0; } +static menu_entry e_menu_plugin_gpu_senquack[] = +{ + mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1), + mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1), + mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1), + mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1), + mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1), + mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1), + mee_end, +}; + +static int menu_loop_plugin_gpu_senquack(int id, int keys) +{ + int sel = 0; + me_loop(e_menu_plugin_gpu_senquack, &sel); + return 0; +} + + static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL }; //static const char h_gpu_0[] = "Needed for Chrono Cross"; static const char h_gpu_1[] = "Capcom fighting games"; @@ -1432,6 +1507,7 @@ static const char h_plugin_gpu[] = #endif "gpu_peops is Pete's soft GPU, slow but accurate\n" "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n" + "gpu_senquack is more accurate but slower\n" "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n" "must save config and reload the game if changed"; static const char h_plugin_spu[] = "spunull effectively disables sound\n" @@ -1439,6 +1515,7 @@ static const char h_plugin_spu[] = "spunull effectively disables sound\n" static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17"; static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78"; static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin"; +static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin"; static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7"; static menu_entry e_menu_plugin_options[] = @@ -1451,6 +1528,7 @@ static menu_entry e_menu_plugin_options[] = #endif mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops), mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai), + mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack), mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl), mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu), mee_end, @@ -1474,18 +1552,26 @@ static int menu_loop_plugin_options(int id, int keys) // ------------ adv options menu ------------ +#ifndef DRC_DISABLE static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n" "(lower value - less work for the emu, may be faster)"; +static const char h_cfg_noch[] = "Disables game-specific compatibility hacks"; static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards"; static const char h_cfg_gteunn[] = "May cause graphical glitches"; static const char h_cfg_gteflgs[] = "Will cause graphical glitches"; +#endif +static const char h_cfg_stalls[] = "Will cause some games to run too fast"; static menu_entry e_menu_speed_hacks[] = { +#ifndef DRC_DISABLE mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk), + mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch), mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc), mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn), mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs), +#endif + mee_onoff_h ("Disable CPU/GTE stalls", 0, Config.DisableStalls, 1, h_cfg_stalls), mee_end, }; @@ -1503,16 +1589,19 @@ static const char h_cfg_fl[] = "Frame Limiter keeps the game from running to static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance"; static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n" "(proper .cue/.bin dump is needed otherwise)"; -static const char h_cfg_sio[] = "You should not need this, breaks games"; +//static const char h_cfg_sio[] = "You should not need this, breaks games"; static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off"; -static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n" - "(timing hack, breaks other games)"; static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n" "(timing hack, breaks other games)"; +#ifdef DRC_DISABLE +static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n" + "(timing hack, breaks other games)"; +#else static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n" "Might be useful to overcome some dynarec bugs"; -static const char h_cfg_shacks[] = "Breaks games but may give better performance\n" - "must reload game for any change to take effect"; +#endif +static const char h_cfg_shacks[] = "Breaks games but may give better performance"; +static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)"; static menu_entry e_menu_adv_options[] = { @@ -1523,9 +1612,14 @@ static menu_entry e_menu_adv_options[] = mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda), //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio), mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq), - //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1), + mee_onoff_h ("ICache emulation", 0, Config.icache_emulation, 1, h_cfg_icache), +#ifdef DRC_DISABLE + mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1), +#endif mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2), +#ifndef DRC_DISABLE mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc), +#endif mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks), mee_end, }; @@ -1565,6 +1659,11 @@ static menu_entry e_menu_options[] = mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS), mee_enum ("Region", 0, region, men_region), mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000), +#ifdef C64X_DSP + mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1), +#else + mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1), +#endif mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options), mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options), mee_handler ("[Advanced]", menu_loop_adv_options), @@ -1577,10 +1676,9 @@ static menu_entry e_menu_options[] = static int menu_loop_options(int id, int keys) { static int sel = 0; - int i; - i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS); - e_menu_options[i].enabled = cpu_clock_st > 0 ? 1 : 0; + me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0); + me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail); me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]); me_loop(e_menu_options, &sel); @@ -1889,7 +1987,7 @@ static const char credits_text[] = "PCSX4ALL plugin by PCSX4ALL team\n" " Chui, Franxis, Unai\n\n" "integration, optimization and\n" - " frontend (C) 2010-2012 notaz\n"; + " frontend (C) 2010-2015 notaz\n"; static int reset_game(void) { @@ -1970,6 +2068,8 @@ static int run_exe(void) static int run_cd_image(const char *fname) { + int autoload_state = g_autostateld_opt; + ready_to_go = 0; reload_plugins(fname); @@ -1995,6 +2095,28 @@ static int run_cd_image(const char *fname) emu_on_new_cd(1); ready_to_go = 1; + if (autoload_state) { + unsigned int newest = 0; + int time, slot, newest_slot = -1; + + for (slot = 0; slot < 10; slot++) { + if (emu_check_save_file(slot, &time)) { + if ((unsigned int)time > newest) { + newest = time; + newest_slot = slot; + } + } + } + + if (newest_slot >= 0) { + lprintf("autoload slot %d\n", newest_slot); + emu_load_state(newest_slot); + } + else { + lprintf("no save to autoload.\n"); + } + } + return 0; } @@ -2451,7 +2573,7 @@ void menu_init(void) me_enable(e_menu_gfx_options, MA_OPT_GAMMA, plat_target.gamma_set != NULL); -#ifndef __ARM_ARCH_7A__ +#ifdef HAVE_PRE_ARMV7 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0); #endif me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER); @@ -2511,7 +2633,11 @@ void menu_prepare_emu(void) plat_video_menu_leave(); + #ifndef DRC_DISABLE psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec; + #else + psxCpu = &psxInt; + #endif if (psxCpu != prev_cpu) { prev_cpu->Shutdown(); psxCpu->Init(); @@ -2519,6 +2645,8 @@ void menu_prepare_emu(void) psxCpu->Reset(); } + psxCpu->ApplyConfig(); + // core doesn't care about Config.Cdda changes, // so handle them manually here if (Config.Cdda)