X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=frontend%2Fmenu.c;h=8b51c06148c342f4526495c1008140ce93543cc7;hp=e04d19eac187869c9fd15fdcb386cad2dbddd332;hb=4c08b9e7dd350a48fc3e0515913d6ccc8b15e5ae;hpb=c5061935e3f7b91d889d7546b06c4515c3004cb2 diff --git a/frontend/menu.c b/frontend/menu.c index e04d19ea..8b51c061 100644 --- a/frontend/menu.c +++ b/frontend/menu.c @@ -12,6 +12,7 @@ #include #include #include +#include #include "main.h" #include "menu.h" @@ -19,9 +20,17 @@ #include "plugin.h" #include "plugin_lib.h" #include "omap.h" +#include "pandora.h" +#include "pcnt.h" +#include "arm_utils.h" #include "common/plat.h" +#include "common/input.h" +#include "linux/in_evdev.h" #include "../libpcsxcore/misc.h" +#include "../libpcsxcore/cdrom.h" +#include "../libpcsxcore/psemu_plugin_defs.h" #include "../libpcsxcore/new_dynarec/new_dynarec.h" +#include "../plugins/dfinput/main.h" #include "revision.h" #define MENU_X2 1 @@ -35,6 +44,9 @@ typedef enum MA_MAIN_LOAD_STATE, MA_MAIN_RESET_GAME, MA_MAIN_LOAD_ROM, + MA_MAIN_SWAP_CD, + MA_MAIN_RUN_BIOS, + MA_MAIN_RUN_EXE, MA_MAIN_CONTROLS, MA_MAIN_CREDITS, MA_MAIN_EXIT, @@ -58,29 +70,26 @@ enum { }; static int last_psx_w, last_psx_h, last_psx_bpp; -static int scaling, filter, state_slot, cpu_clock, cpu_clock_st; +static int scaling, filter, cpu_clock, cpu_clock_st, volume_boost; static char rom_fname_reload[MAXPATHLEN]; static char last_selected_fname[MAXPATHLEN]; +static int warned_about_bios, region, in_type_sel1, in_type_sel2; +static int memcard1_sel, memcard2_sel; int g_opts; -// from softgpu plugin -extern int iUseDither; -extern int UseFrameSkip; -extern int UseFrameLimit; -extern uint32_t dwActFixes; -extern float fFrameRateHz; -extern int dwFrameRateTicks; - // sound plugin extern int iUseReverb; extern int iUseInterpolation; extern int iXAPitch; extern int iSPUIRQWait; extern int iUseTimer; +extern int iVolume; +static const char *bioses[24]; static const char *gpu_plugins[16]; static const char *spu_plugins[16]; -static int gpu_plugsel, spu_plugsel; +static const char *memcards[32]; +static int bios_sel, gpu_plugsel, spu_plugsel; static int min(int x, int y) { return x < y ? x : y; } @@ -100,53 +109,88 @@ void emu_make_path(char *buff, const char *end, int size) static int emu_check_save_file(int slot) { - char fname[MAXPATHLEN]; - int ret; - - ret = get_state_filename(fname, sizeof(fname), slot); - if (ret != 0) - return 0; - - ret = CheckState(fname); + int ret = emu_check_state(slot); return ret == 0 ? 1 : 0; } -static int emu_save_load_game(int load, int sram) +static int emu_save_load_game(int load, int unused) { - char fname[MAXPATHLEN]; int ret; - ret = get_state_filename(fname, sizeof(fname), state_slot); - if (ret != 0) - return 0; + if (load) { + ret = emu_load_state(state_slot); - if (load) - ret = LoadState(fname); + // reflect hle/bios mode from savestate + if (Config.HLE) + bios_sel = 0; + else if (bios_sel == 0 && bioses[1] != NULL) + // XXX: maybe find the right bios instead + bios_sel = 1; + } else - ret = SaveState(fname); + ret = emu_save_state(state_slot); return ret; } -static void draw_savestate_bg(int slot) +// propagate menu settings to the emu vars +static void menu_sync_config(void) { + static int allow_abs_only_old; + + Config.PsxAuto = 1; + if (region > 0) { + Config.PsxAuto = 0; + Config.PsxType = region - 1; + } + switch (in_type_sel1) { + case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break; + case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break; + default: in_type1 = PSE_PAD_TYPE_STANDARD; + } + switch (in_type_sel2) { + case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break; + case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break; + default: in_type2 = PSE_PAD_TYPE_STANDARD; + } + if (in_evdev_allow_abs_only != allow_abs_only_old) { + pandora_rescan_inputs(); + allow_abs_only_old = in_evdev_allow_abs_only; + } + + pl_frame_interval = Config.PsxType ? 20000 : 16667; + // used by P.E.Op.S. frameskip code + pl_rearmed_cbs.gpu_peops.fFrameRateHz = Config.PsxType ? 50.0f : 59.94f; + pl_rearmed_cbs.gpu_peops.dwFrameRateTicks = + (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100)); + + iVolume = 768 + 128 * volume_boost; } static void menu_set_defconfig(void) { + g_opts = 0; scaling = SCALE_4_3; + volume_boost = 0; + region = 0; + in_type_sel1 = in_type_sel2 = 0; + in_evdev_allow_abs_only = 0; Config.Xa = Config.Cdda = Config.Sio = Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0; + Config.CdrReschedule = 0; - iUseDither = UseFrameSkip = 0; - UseFrameLimit = 1; - dwActFixes = 1<<7; + pl_rearmed_cbs.frameskip = 0; + pl_rearmed_cbs.gpu_peops.iUseDither = 0; + pl_rearmed_cbs.gpu_peops.dwActFixes = 1<<7; iUseReverb = 2; iUseInterpolation = 1; - iXAPitch = iSPUIRQWait = 0; + iXAPitch = 0; + iSPUIRQWait = 1; iUseTimer = 2; + + menu_sync_config(); } #define CE_CONFIG_STR(val) \ @@ -161,6 +205,13 @@ static void menu_set_defconfig(void) #define CE_INTVAL(val) \ { #val, sizeof(val), &val } +#define CE_INTVAL_P(val) \ + { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val } + +// 'versioned' var, used when defaults change +#define CE_INTVAL_V(val, ver) \ + { #val #ver, sizeof(val), &val } + static const struct { const char *name; size_t len; @@ -169,11 +220,10 @@ static const struct { CE_CONFIG_STR(Bios), CE_CONFIG_STR(Gpu), CE_CONFIG_STR(Spu), - CE_CONFIG_STR(Cdr), +// CE_CONFIG_STR(Cdr), CE_CONFIG_VAL(Xa), CE_CONFIG_VAL(Sio), CE_CONFIG_VAL(Mdec), - CE_CONFIG_VAL(PsxAuto), CE_CONFIG_VAL(Cdda), CE_CONFIG_VAL(Debug), CE_CONFIG_VAL(PsxOut), @@ -181,7 +231,8 @@ static const struct { CE_CONFIG_VAL(RCntFix), CE_CONFIG_VAL(VSyncWA), CE_CONFIG_VAL(Cpu), - CE_CONFIG_VAL(PsxType), + CE_CONFIG_VAL(CdrReschedule), + CE_INTVAL(region), CE_INTVAL(scaling), CE_INTVAL(g_layer_x), CE_INTVAL(g_layer_y), @@ -191,20 +242,24 @@ static const struct { CE_INTVAL(state_slot), CE_INTVAL(cpu_clock), CE_INTVAL(g_opts), - CE_INTVAL(iUseDither), - CE_INTVAL(UseFrameSkip), - CE_INTVAL(UseFrameLimit), - CE_INTVAL(dwActFixes), + CE_INTVAL(in_type_sel1), + CE_INTVAL(in_type_sel2), + CE_INTVAL_P(frameskip), + CE_INTVAL_P(gpu_peops.iUseDither), + CE_INTVAL_P(gpu_peops.dwActFixes), CE_INTVAL(iUseReverb), - CE_INTVAL(iUseInterpolation), CE_INTVAL(iXAPitch), - CE_INTVAL(iSPUIRQWait), + CE_INTVAL_V(iUseInterpolation, 2), + CE_INTVAL_V(iSPUIRQWait, 2), CE_INTVAL(iUseTimer), + CE_INTVAL(warned_about_bios), + CE_INTVAL(in_evdev_allow_abs_only), + CE_INTVAL(volume_boost), }; -static void make_cfg_fname(char *buf, size_t size, int is_game) +static char *get_cd_label(void) { - char trimlabel[33]; + static char trimlabel[33]; int j; strncpy(trimlabel, CdromLabel, 32); @@ -213,12 +268,19 @@ static void make_cfg_fname(char *buf, size_t size, int is_game) if (trimlabel[j] == ' ') trimlabel[j] = 0; + return trimlabel; +} + +static void make_cfg_fname(char *buf, size_t size, int is_game) +{ if (is_game) - snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", trimlabel, CdromId); + snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId); else snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename); } +static void keys_write_all(FILE *f); + static int menu_write_config(int is_game) { char cfgfile[MAXPATHLEN]; @@ -257,7 +319,9 @@ static int menu_write_config(int is_game) if (!is_game) fprintf(f, "lastcdimg = %s\n", last_selected_fname); + keys_write_all(f); fclose(f); + return 0; } @@ -273,6 +337,8 @@ static void parse_str_val(char *cval, const char *src) *tmp = 0; } +static void keys_load_all(const char *cfg); + static int menu_load_config(int is_game) { char cfgfile[MAXPATHLEN]; @@ -353,7 +419,13 @@ static int menu_load_config(int is_game) } } + menu_sync_config(); + // sync plugins + for (i = bios_sel = 0; bioses[i] != NULL; i++) + if (strcmp(Config.Bios, bioses[i]) == 0) + { bios_sel = i; break; } + for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++) if (strcmp(Config.Gpu, gpu_plugins[i]) == 0) { gpu_plugsel = i; break; } @@ -362,6 +434,7 @@ static int menu_load_config(int is_game) if (strcmp(Config.Spu, spu_plugins[i]) == 0) { spu_plugsel = i; break; } + keys_load_all(cfg); ret = 0; fail_read: free(cfg); @@ -373,8 +446,8 @@ fail: // rrrr rggg gggb bbbb static unsigned short fname2color(const char *fname) { - static const char *cdimg_exts[] = { ".bin", ".img", ".iso", ".z", ".cue" }; - static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table" }; + static const char *cdimg_exts[] = { ".bin", ".img", ".mdf", ".iso", ".cue", ".z", ".bz", ".znx", ".pbp" }; + static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table", ".index", ".sbi" }; const char *ext = strrchr(fname, '.'); int i; @@ -389,11 +462,86 @@ static unsigned short fname2color(const char *fname) return 0xffff; } +static void draw_savestate_bg(int slot); + +static const char *filter_exts[] = { + ".mp3", ".MP3", ".txt", ".htm", "html", ".jpg", ".pnd" +}; + #define MENU_ALIGN_LEFT #define menu_init menu_init_common #include "common/menu.c" #undef menu_init +// a bit of black magic here +static void draw_savestate_bg(int slot) +{ + static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 }; + int x, y, w, h; + char fname[MAXPATHLEN]; + GPUFreeze_t *gpu; + u16 *s, *d; + gzFile f; + int ret; + u32 tmp; + + ret = get_state_filename(fname, sizeof(fname), slot); + if (ret != 0) + return; + + f = gzopen(fname, "rb"); + if (f == NULL) + return; + + if (gzseek(f, 0x29933d, SEEK_SET) != 0x29933d) { + fprintf(stderr, "gzseek failed\n"); + gzclose(f); + return; + } + + gpu = malloc(sizeof(*gpu)); + if (gpu == NULL) { + gzclose(f); + return; + } + + ret = gzread(f, gpu, sizeof(*gpu)); + gzclose(f); + if (ret != sizeof(*gpu)) { + fprintf(stderr, "gzread failed\n"); + goto out; + } + + memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2); + + if (gpu->ulStatus & 0x800000) + goto out; // disabled + + x = gpu->ulControl[5] & 0x3ff; + y = (gpu->ulControl[5] >> 10) & 0x1ff; + s = (u16 *)gpu->psxVRam + y * 1024 + (x & ~1); + w = psx_widths[(gpu->ulStatus >> 16) & 7]; + tmp = gpu->ulControl[7]; + h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff); + if (gpu->ulStatus & 0x80000) // doubleheight + h *= 2; + + x = max(0, g_menuscreen_w - w) & ~3; + y = max(0, g_menuscreen_h / 2 - h / 2); + w = min(g_menuscreen_w, w); + h = min(g_menuscreen_h, h); + d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x; + + for (; h > 0; h--, d += g_menuscreen_w, s += 1024) + if (gpu->ulStatus & 0x200000) + bgr888_to_rgb565(d, s, w * 3); + else + bgr555_to_rgb565(d, s, w * 2); + +out: + free(gpu); +} + // ---------- pandora specific ----------- static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts"; @@ -443,6 +591,20 @@ static void apply_filter(int which) old = which; } +static void apply_lcdrate(int pal) +{ + static int old = -1; + char buf[128]; + + if (pal == old) + return; + + snprintf(buf, sizeof(buf), "%s/op_lcdrate.sh %d", + pnd_script_base, pal ? 50 : 60); + system(buf); + old = pal; +} + static menu_entry e_menu_gfx_options[]; static void pnd_menu_init(void) @@ -450,7 +612,7 @@ static void pnd_menu_init(void) struct dirent *ent; int i, count = 0; char **mfilters; - char buff[64], *p; + char buff[64]; DIR *dir; cpu_clock_st = cpu_clock = get_cpu_clock(); @@ -469,9 +631,11 @@ static void pnd_menu_init(void) perror("readdir"); break; } - p = strstr(ent->d_name, "_up"); - if (p != NULL && (p[3] == 0 || !strcmp(p + 3, "_h"))) - count++; + + if (ent->d_type != DT_REG && ent->d_type != DT_LNK) + continue; + + count++; } if (count == 0) @@ -485,11 +649,21 @@ static void pnd_menu_init(void) for (i = 0; (ent = readdir(dir)); ) { size_t len; - p = strstr(ent->d_name, "_up"); - if (p == NULL || (p[3] != 0 && strcmp(p + 3, "_h"))) + if (ent->d_type != DT_REG && ent->d_type != DT_LNK) + continue; + + len = strlen(ent->d_name); + + // skip pre-HF5 extra files + if (len >= 3 && strcmp(ent->d_name + len - 3, "_v3") == 0) + continue; + if (len >= 3 && strcmp(ent->d_name + len - 3, "_v5") == 0) continue; - len = p - ent->d_name; + // have to cut "_up_h" for pre-HF5 + if (len > 5 && strcmp(ent->d_name + len - 5, "_up_h") == 0) + len -= 5; + if (len > sizeof(buff) - 1) continue; @@ -528,6 +702,8 @@ me_bind_action me_ctrl_actions[] = { "R1 ", 1 << DKEY_R1 }, { "L2 ", 1 << DKEY_L2 }, { "R2 ", 1 << DKEY_R2 }, + { "L3 ", 1 << DKEY_L3 }, + { "R3 ", 1 << DKEY_R3 }, { "START ", 1 << DKEY_START }, { "SELECT ", 1 << DKEY_SELECT }, { NULL, 0 } @@ -535,16 +711,192 @@ me_bind_action me_ctrl_actions[] = me_bind_action emuctrl_actions[] = { -/* - { "Load State ", PEV_STATE_LOAD }, - { "Save State ", PEV_STATE_SAVE }, - { "Prev Save Slot ", PEV_SSLOT_PREV }, - { "Next Save Slot ", PEV_SSLOT_NEXT }, -*/ - { "Enter Menu ", PEV_MENU }, + { "Save State ", 1 << SACTION_SAVE_STATE }, + { "Load State ", 1 << SACTION_LOAD_STATE }, + { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT }, + { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT }, + { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP }, + { "Take Screenshot ", 1 << SACTION_SCREENSHOT }, + { "Enter Menu ", 1 << SACTION_ENTER_MENU }, + { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER }, + { "Gun A button ", 1 << SACTION_GUN_A }, + { "Gun B button ", 1 << SACTION_GUN_B }, + { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 }, { NULL, 0 } }; +static char *mystrip(char *str) +{ + int i, len; + + len = strlen(str); + for (i = 0; i < len; i++) + if (str[i] != ' ') break; + if (i > 0) memmove(str, str + i, len - i + 1); + + len = strlen(str); + for (i = len - 1; i >= 0; i--) + if (str[i] != ' ') break; + str[i+1] = 0; + + return str; +} + +static void get_line(char *d, size_t size, const char *s) +{ + const char *pe; + size_t len; + + for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++) + ; + len = pe - s; + if (len > size - 1) + len = size - 1; + strncpy(d, s, len); + d[len] = 0; + + mystrip(d); +} + +static void keys_write_all(FILE *f) +{ + int d; + + for (d = 0; d < IN_MAX_DEVS; d++) + { + const int *binds = in_get_dev_binds(d); + const char *name = in_get_dev_name(d, 0, 0); + int k, count = 0; + + if (binds == NULL || name == NULL) + continue; + + fprintf(f, "binddev = %s\n", name); + in_get_config(d, IN_CFG_BIND_COUNT, &count); + + for (k = 0; k < count; k++) + { + int i, kbinds, mask; + char act[32]; + + act[0] = act[31] = 0; + name = in_get_key_name(d, k); + + kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)]; + for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) { + mask = me_ctrl_actions[i].mask; + if (mask & kbinds) { + strncpy(act, me_ctrl_actions[i].name, 31); + fprintf(f, "bind %s = player1 %s\n", name, mystrip(act)); + kbinds &= ~mask; + } + mask = me_ctrl_actions[i].mask << 16; + if (mask & kbinds) { + strncpy(act, me_ctrl_actions[i].name, 31); + fprintf(f, "bind %s = player2 %s\n", name, mystrip(act)); + kbinds &= ~mask; + } + } + + kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)]; + for (i = 0; kbinds && i < ARRAY_SIZE(emuctrl_actions) - 1; i++) { + mask = emuctrl_actions[i].mask; + if (mask & kbinds) { + strncpy(act, emuctrl_actions[i].name, 31); + fprintf(f, "bind %s = %s\n", name, mystrip(act)); + kbinds &= ~mask; + } + } + } + } +} + +static int parse_bind_val(const char *val, int *type) +{ + int i; + + *type = IN_BINDTYPE_NONE; + if (val[0] == 0) + return 0; + + if (strncasecmp(val, "player", 6) == 0) + { + int player, shift = 0; + player = atoi(val + 6) - 1; + + if ((unsigned int)player > 1) + return -1; + if (player == 1) + shift = 16; + + *type = IN_BINDTYPE_PLAYER12; + for (i = 0; me_ctrl_actions[i].name != NULL; i++) { + if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0) + return me_ctrl_actions[i].mask << shift; + } + } + for (i = 0; emuctrl_actions[i].name != NULL; i++) { + if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) { + *type = IN_BINDTYPE_EMU; + return emuctrl_actions[i].mask; + } + } + + return -1; +} + +static void keys_load_all(const char *cfg) +{ + char dev[256], key[128], *act; + const char *p; + int bind, bindtype; + int dev_id; + + p = cfg; + while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) { + p += 10; + + get_line(dev, sizeof(dev), p); + dev_id = in_config_parse_dev(dev); + if (dev_id < 0) { + printf("input: can't handle dev: %s\n", dev); + continue; + } + + in_unbind_all(dev_id, -1, -1); + while ((p = strstr(p, "bind"))) { + if (strncmp(p, "binddev = ", 10) == 0) + break; + + p += 4; + if (*p != ' ') { + printf("input: parse error: %16s..\n", p); + continue; + } + + get_line(key, sizeof(key), p); + act = strchr(key, '='); + if (act == NULL) { + printf("parse failed: %16s..\n", p); + continue; + } + *act = 0; + act++; + mystrip(key); + mystrip(act); + + bind = parse_bind_val(act, &bindtype); + if (bind != -1 && bind != 0) { + //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act); + in_config_bind_key(dev_id, key, bind, bindtype); + } + else + lprintf("config: unhandled action \"%s\"\n", act); + } + } + in_clean_binds(); +} + static int key_config_loop_wrap(int id, int keys) { switch (id) { @@ -596,13 +948,37 @@ static int mh_savecfg(int id, int keys) return 1; } +static int mh_input_rescan(int id, int keys) +{ + //menu_sync_config(); + pandora_rescan_inputs(); + me_update_msg("rescan complete."); + + return 0; +} + +static const char *men_in_type_sel[] = { + "Standard (SCPH-1080)", + "Analog (SCPH-1150)", + "GunCon", + NULL +}; +static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change."; +static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games."; + static menu_entry e_menu_keyconfig[] = { - mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap), - mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap), - mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap), -// mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg), -// mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg), + mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap), + mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap), + mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap), + mee_label (""), + mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel), + mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel), + mee_onoff_h ("Nubs as buttons", 0, in_evdev_allow_abs_only, 1, h_nub_btns), + mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun), + mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg), + mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg), + mee_handler ("Rescan devices", mh_input_rescan), mee_label (""), mee_label ("Input devices:"), mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name), @@ -619,8 +995,8 @@ static int menu_loop_keyconfig(int id, int keys) { static int sel = 0; -// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go); - me_loop(e_menu_keyconfig, &sel, NULL); +// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]); + me_loop(e_menu_keyconfig, &sel); return 0; } @@ -694,7 +1070,7 @@ static int menu_loop_gfx_options(int id, int keys) { static int sel = 0; - me_loop(e_menu_gfx_options, &sel, NULL); + me_loop(e_menu_gfx_options, &sel); return 0; } @@ -714,103 +1090,124 @@ static const char h_gpu_10[] = "Toggle busy flags after drawing"; static menu_entry e_menu_plugin_gpu[] = { - mee_enum ("Dithering", 0, iUseDither, men_gpu_dithering), - mee_onoff_h ("Odd/even bit hack", 0, dwActFixes, 1<<0, h_gpu_0), - mee_onoff_h ("Expand screen width", 0, dwActFixes, 1<<1, h_gpu_1), - mee_onoff_h ("Ignore brightness color", 0, dwActFixes, 1<<2, h_gpu_2), - mee_onoff_h ("Disable coordinate check", 0, dwActFixes, 1<<3, h_gpu_3), - mee_onoff_h ("Lazy screen update", 0, dwActFixes, 1<<6, h_gpu_6), - mee_onoff_h ("Old frame skipping", 0, dwActFixes, 1<<7, h_gpu_7), - mee_onoff_h ("Repeated flat tex triangles ",0,dwActFixes, 1<<8, h_gpu_8), - mee_onoff_h ("Draw quads with triangles", 0, dwActFixes, 1<<9, h_gpu_9), - mee_onoff_h ("Fake 'gpu busy' states", 0, dwActFixes, 1<<10, h_gpu_10), + mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering), + mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0), + mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1), + mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2), + mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3), + mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6), + mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7), + mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8), + mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9), + mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10), mee_end, }; static int menu_loop_plugin_gpu(int id, int keys) { static int sel = 0; - me_loop(e_menu_plugin_gpu, &sel, NULL); + me_loop(e_menu_plugin_gpu, &sel); return 0; } -static const char *men_spu_reverb[] = { "Off", "Fake", "On", NULL }; static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL }; -static const char h_spu_irq_wait[] = "Wait for CPU; only useful for some games, may cause glitches"; -static const char h_spu_thread[] = "Run sound emulation in separate thread"; +static const char h_spu_volboost[] = "Large values cause distortion"; +static const char h_spu_irq_wait[] = "Wait for CPU (recommended set to ON)"; +static const char h_spu_thread[] = "Run sound emulation in main thread (recommended)"; static menu_entry e_menu_plugin_spu[] = { - mee_enum ("Reverb", 0, iUseReverb, men_spu_reverb), + mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost), + mee_onoff ("Reverb", 0, iUseReverb, 2), mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp), mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1), mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait), - mee_onoff_h ("Use sound thread", 0, iUseTimer, 1, h_spu_thread), + mee_onoff_h ("Sound in main thread", 0, iUseTimer, 2, h_spu_thread), mee_end, }; static int menu_loop_plugin_spu(int id, int keys) { static int sel = 0; - me_loop(e_menu_plugin_spu, &sel, NULL); + me_loop(e_menu_plugin_spu, &sel); return 0; } -static const char h_gpu[] = "Configure built-in P.E.Op.S. SoftGL Driver V1.17"; -static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7"; +static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in savestates\n" + "and can't be changed there. Must save config and reload\n" + "the game for change to take effect"; static const char h_plugin_xpu[] = "Must save config and reload the game\n" "for plugin change to take effect"; +static const char h_gpu[] = "Configure P.E.Op.S. SoftGL Driver V1.17"; +static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7"; static menu_entry e_menu_plugin_options[] = { + mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios), mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu), mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu), - mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu, h_gpu), + mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu, h_gpu), mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu), mee_end, }; +static menu_entry e_menu_main2[]; + static int menu_loop_plugin_options(int id, int keys) { static int sel = 0; - me_loop(e_menu_plugin_options, &sel, NULL); + me_loop(e_menu_plugin_options, &sel); - // sync plugins + // sync BIOS/plugins + snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]); snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]); snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]); + me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0); return 0; } // ------------ adv options menu ------------ -static const char h_cfg_cpul[] = "Shows CPU usage in %%"; -static const char h_cfg_fl[] = "Keeps the game from running too fast"; +static const char *men_cfg_cdrr[] = { "Auto", "ON", "OFF", NULL }; +static const char h_cfg_cpul[] = "Shows CPU usage in %"; +static const char h_cfg_spu[] = "Shows active SPU channels\n" + "(green: normal, red: fmod, blue: noise)"; +static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast"; static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance"; static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n" "(proper .cue/.bin dump is needed otherwise)"; -static const char h_cfg_sio[] = "This should be enabled for certain memcards/gamepads"; -static const char h_cfg_spuirq[] = "Compatibility tweak; should probably be left off"; -static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix"; -static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix"; +static const char h_cfg_sio[] = "You should not need this, breaks games"; +static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off"; +static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n" + "(timing hack, breaks other games)"; +static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n" + "(timing hack, breaks other games)"; +static const char h_cfg_cdrr[] = "Compatibility tweak (fixes Team Buddies, maybe more)\n" + "(CD timing hack, breaks FMVs)"; +static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n" + "Might be useful to overcome some dynarec bugs"; static menu_entry e_menu_adv_options[] = { mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul), - mee_onoff_h ("Frame Limiter", 0, UseFrameLimit, 1, h_cfg_fl), + mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu), + mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl), mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa), mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda), mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio), mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq), mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1), mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2), + mee_enum_h ("CD read reschedule hack",0, Config.CdrReschedule, men_cfg_cdrr, h_cfg_cdrr), + mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc), mee_end, }; static int menu_loop_adv_options(int id, int keys) { static int sel = 0; - me_loop(e_menu_adv_options, &sel, NULL); + me_loop(e_menu_adv_options, &sel); return 0; } @@ -823,7 +1220,7 @@ static int mh_restore_defaults(int id, int keys) return 1; } -static const char *men_region[] = { "NTSC", "PAL", NULL }; +static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL }; /* static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL }; static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n" @@ -831,14 +1228,15 @@ static const char h_confirm_save[] = "Ask for confirmation when overwriting s */ static const char h_restore_def[] = "Switches back to default / recommended\n" "configuration"; +static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n"; static menu_entry e_menu_options[] = { // mee_range ("Save slot", 0, state_slot, 0, 9), // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save), - mee_onoff ("Frameskip", 0, UseFrameSkip, 1), + mee_onoff_h ("Frameskip", 0, pl_rearmed_cbs.frameskip, 1, h_frameskip), mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS), - mee_enum ("Region", 0, Config.PsxType, men_region), + mee_enum ("Region", 0, region, men_region), mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000), mee_handler ("[Display]", menu_loop_gfx_options), mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options), @@ -856,33 +1254,192 @@ static int menu_loop_options(int id, int keys) i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS); e_menu_options[i].enabled = cpu_clock != 0 ? 1 : 0; - me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go); + me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]); - me_loop(e_menu_options, &sel, NULL); + me_loop(e_menu_options, &sel); return 0; } // ------------ debug menu ------------ -static void draw_frame_debug(void) +static void draw_frame_debug(GPUFreeze_t *gpuf) { + int w = min(g_menuscreen_w, 1024); + int h = min(g_menuscreen_h, 512); + u16 *d = g_menuscreen_ptr; + u16 *s = (u16 *)gpuf->psxVRam; + char buff[64]; + int ty = 1; + + gpuf->ulFreezeVersion = 1; + if (GPU_freeze != NULL) + GPU_freeze(1, gpuf); + + for (; h > 0; h--, d += g_menuscreen_w, s += 1024) + bgr555_to_rgb565(d, s, w * 2); + smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc); + snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus); + smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc); + snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp); + smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc); } static void debug_menu_loop(void) { + GPUFreeze_t *gpuf; int inp; + gpuf = malloc(sizeof(*gpuf)); + if (gpuf == NULL) + return; + while (1) { - menu_draw_begin(1); - draw_frame_debug(); + menu_draw_begin(0); + draw_frame_debug(gpuf); menu_draw_end(); inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R | PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70); if (inp & PBTN_MBACK) + break; + } + + free(gpuf); +} + +// --------- memcard manager --------- + +static void draw_mc_icon(int dx, int dy, const u16 *s) +{ + u16 *d; + int x, y, l, p; + + d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx; + + for (y = 0; y < 16; y++, s += 16) { + for (l = 0; l < 2; l++, d += g_menuscreen_w) { + for (x = 0; x < 16; x++) { + p = s[x]; + d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10) + | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11); + } + } + } +} + +static void draw_mc_bg(void) +{ + McdBlock *blocks1, *blocks2; + int maxicons = 15; + int i, y, row2; + + blocks1 = malloc(15 * sizeof(blocks1[0])); + blocks2 = malloc(15 * sizeof(blocks1[0])); + if (blocks1 == NULL || blocks2 == NULL) + goto out; + + for (i = 0; i < 15; i++) { + GetMcdBlockInfo(1, i + 1, &blocks1[i]); + GetMcdBlockInfo(2, i + 1, &blocks2[i]); + } + + menu_draw_begin(1); + + memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2); + + y = g_menuscreen_h / 2 - 15 * 32 / 2; + if (y < 0) { + // doesn't fit.. + y = 0; + maxicons = g_menuscreen_h / 32; + } + + row2 = g_menuscreen_w / 2; + for (i = 0; i < maxicons; i++) { + draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon); + smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e); + + draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon); + smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e); + } + + menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0); + + menu_draw_end(); +out: + free(blocks1); + free(blocks2); +} + +static void handle_memcard_sel(void) +{ + Config.Mcd1[0] = 0; + if (memcard1_sel != 0) + snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]); + Config.Mcd2[0] = 0; + if (memcard2_sel != 0) + snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]); + LoadMcds(Config.Mcd1, Config.Mcd2); + draw_mc_bg(); +} + +static menu_entry e_memcard_options[] = +{ + mee_enum("Memory card 1", 0, memcard1_sel, memcards), + mee_enum("Memory card 2", 0, memcard2_sel, memcards), + mee_end, +}; + +static int menu_loop_memcards(int id, int keys) +{ + static int sel = 0; + char *p; + int i; + + memcard1_sel = memcard2_sel = 0; + p = strrchr(Config.Mcd1, '/'); + if (p != NULL) + for (i = 0; memcards[i] != NULL; i++) + if (strcmp(p + 1, memcards[i]) == 0) + { memcard1_sel = i; break; } + p = strrchr(Config.Mcd2, '/'); + if (p != NULL) + for (i = 0; memcards[i] != NULL; i++) + if (strcmp(p + 1, memcards[i]) == 0) + { memcard2_sel = i; break; } + + me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL); + + memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2); + + return 0; +} + +// --------- main menu help ---------- + +static void menu_bios_warn(void) +{ + int inp; + static const char msg[] = + "You don't seem to have copied any BIOS files to\n" + "/pandora/appdata/pcsx_rearmed/bios/\n\n" + "While many games work fine with fake (HLE) BIOS,\n" + "others (like MGS and FF8) require BIOS to work.\n" + "After copying the file, you'll also need to\n" + "select it in the emu's options->[BIOS/Plugins]\n\n" + "The file is usually named SCPH1001.BIN, but\n" + "other not compressed files can be used too.\n\n" + "Press (B) or (X) to continue"; + + while (1) + { + draw_menu_message(msg, NULL); + + inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, 70); + if (inp & (PBTN_MBACK|PBTN_MOK)) return; } } @@ -891,28 +1448,59 @@ static void debug_menu_loop(void) void OnFile_Exit(); -const char *plat_get_credits(void) -{ - return "PCSX-ReARMed\n\n" - "(C) 1999-2003 PCSX Team\n" - "(C) 2005-2009 PCSX-df Team\n" - "(C) 2009-2010 PCSX-Reloaded Team\n\n" - "GPU and SPU code by Pete Bernert\n" - " and the P.E.Op.S. team\n" - "ARM recompiler (C) 2009-2010 Ari64\n\n" - "integration, optimization and\n" - " frontend (C) 2010-2011 notaz\n"; +static void draw_frame_main(void) +{ + if (CdromId[0] != 0) { + char buff[64]; + snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)", + get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC", + Config.HLE ? "HLE" : "BIOS"); + smalltext_out16(4, 1, buff, 0x105f); + } } -static int run_cd_image(const char *fname) +static void draw_frame_credits(void) +{ + smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc); +} + +static const char credits_text[] = + "PCSX-ReARMed\n\n" + "(C) 1999-2003 PCSX Team\n" + "(C) 2005-2009 PCSX-df Team\n" + "(C) 2009-2011 PCSX-Reloaded Team\n\n" + "GPU and SPU code by Pete Bernert\n" + " and the P.E.Op.S. team\n" + "ARM recompiler (C) 2009-2011 Ari64\n" + "PCSX4ALL plugins by PCSX4ALL team\n" + " Chui, Franxis, Unai\n\n" + "integration, optimization and\n" + " frontend (C) 2010-2011 notaz\n"; + +static int reset_game(void) +{ + // sanity check + if (bios_sel == 0 && !Config.HLE) + return -1; + + ClosePlugins(); + OpenPlugins(); + SysReset(); + if (CheckCdrom() != -1) { + LoadCdrom(); + } + return 0; +} + +static int reload_plugins(const char *cdimg) { - extern void set_cd_image(const char *fname); - ready_to_go = 0; pl_fbdev_buf = NULL; ClosePlugins(); - set_cd_image(fname); + + set_cd_image(cdimg); LoadPlugins(); + pcnt_hook_plugins(); NetOpened = 0; if (OpenPlugins() == -1) { me_update_msg("failed to open plugins"); @@ -920,6 +1508,54 @@ static int run_cd_image(const char *fname) } plugin_call_rearmed_cbs(); + CdromId[0] = '\0'; + CdromLabel[0] = '\0'; + + return 0; +} + +static int run_bios(void) +{ + if (bios_sel == 0) + return -1; + + ready_to_go = 0; + if (reload_plugins(NULL) != 0) + return -1; + SysReset(); + + ready_to_go = 1; + return 0; +} + +static int run_exe(void) +{ + const char *fname; + + fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname)); + if (fname == NULL) + return -1; + + ready_to_go = 0; + if (reload_plugins(NULL) != 0) + return -1; + + SysReset(); + if (Load(fname) != 0) { + me_update_msg("exe load failed, bad file?"); + printf("meh\n"); + return -1; + } + + ready_to_go = 1; + return 0; +} + +static int run_cd_image(const char *fname) +{ + ready_to_go = 0; + reload_plugins(fname); + if (CheckCdrom() == -1) { // Only check the CD if we are starting the console with a CD ClosePlugins(); @@ -943,7 +1579,7 @@ static int run_cd_image(const char *fname) static int romsel_run(void) { int prev_gpu, prev_spu; - char *fname; + const char *fname; fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname)); if (fname == NULL) @@ -951,6 +1587,8 @@ static int romsel_run(void) printf("selected file: %s\n", fname); + new_dynarec_clear_full(); + if (run_cd_image(fname) != 0) return -1; @@ -971,6 +1609,36 @@ static int romsel_run(void) return 0; } +static int swap_cd_image(void) +{ + char *fname; + + fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname)); + if (fname == NULL) + return -1; + + printf("selected file: %s\n", fname); + + CdromId[0] = '\0'; + CdromLabel[0] = '\0'; + + set_cd_image(fname); + if (ReloadCdromPlugin() < 0) { + me_update_msg("failed to load cdr plugin"); + return -1; + } + if (CDR_open() < 0) { + me_update_msg("failed to open cdr plugin"); + return -1; + } + + SetCdOpenCaseTime(time(NULL) + 2); + LidInterrupt(); + + strcpy(last_selected_fname, rom_fname_reload); + return 0; +} + static int main_menu_handler(int id, int keys) { switch (id) @@ -988,22 +1656,27 @@ static int main_menu_handler(int id, int keys) return menu_loop_savestate(1); break; case MA_MAIN_RESET_GAME: - if (ready_to_go) { - ClosePlugins(); - OpenPlugins(); - SysReset(); - if (CheckCdrom() != -1) { - LoadCdrom(); - } + if (ready_to_go && reset_game() == 0) return 1; - } break; case MA_MAIN_LOAD_ROM: if (romsel_run() == 0) return 1; break; + case MA_MAIN_SWAP_CD: + if (swap_cd_image() == 0) + return 1; + break; + case MA_MAIN_RUN_BIOS: + if (run_bios() == 0) + return 1; + break; + case MA_MAIN_RUN_EXE: + if (run_exe() == 0) + return 1; + break; case MA_MAIN_CREDITS: - draw_menu_credits(draw_frame_debug); + draw_menu_message(credits_text, draw_frame_credits); in_menu_wait(PBTN_MOK|PBTN_MBACK, 70); break; case MA_MAIN_EXIT: @@ -1017,6 +1690,27 @@ static int main_menu_handler(int id, int keys) return 0; } +static menu_entry e_menu_main2[] = +{ + mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler), + mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler), + mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler), + mee_handler ("Memcard manager", menu_loop_memcards), + mee_end, +}; + +static int main_menu2_handler(int id, int keys) +{ + static int sel = 0; + + me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go); + me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0); + + return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main); +} + +static const char h_extra[] = "Change CD, manage memcards..\n"; + static menu_entry e_menu_main[] = { mee_label (""), @@ -1028,6 +1722,7 @@ static menu_entry e_menu_main[] = mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler), mee_handler ("Options", menu_loop_options), mee_handler ("Controls", menu_loop_keyconfig), + mee_handler_h ("Extra stuff", main_menu2_handler, h_extra), mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler), mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler), mee_end, @@ -1043,16 +1738,20 @@ void menu_loop(void) menu_leave_emu(); + if (bioses[1] == NULL && !warned_about_bios) { + menu_bios_warn(); + warned_about_bios = 1; + } + me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go); - me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go); - me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go); + me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]); + me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]); me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go); -// menu_enter(ready_to_go); in_set_config_int(0, IN_CFG_BLOCKING, 1); do { - me_loop(e_menu_main, &sel, NULL); + me_loop_d(e_menu_main, &sel, NULL, draw_frame_main); } while (!ready_to_go); /* wait until menu, ok, back is released */ @@ -1064,23 +1763,70 @@ void menu_loop(void) menu_prepare_emu(); } -static void scan_plugins(void) +static int qsort_strcmp(const void *p1, const void *p2) +{ + char * const *s1 = (char * const *)p1; + char * const *s2 = (char * const *)p2; + return strcasecmp(*s1, *s2); +} + +static void scan_bios_plugins(void) { char fname[MAXPATHLEN]; struct dirent *ent; - int gpu_i, spu_i; + int bios_i, gpu_i, spu_i, mc_i; char *p; DIR *dir; + bioses[0] = "HLE"; gpu_plugins[0] = "builtin_gpu"; spu_plugins[0] = "builtin_spu"; - gpu_i = spu_i = 1; + memcards[0] = "(none)"; + bios_i = gpu_i = spu_i = mc_i = 1; + + snprintf(fname, sizeof(fname), "%s/", Config.BiosDir); + dir = opendir(fname); + if (dir == NULL) { + perror("scan_bios_plugins bios opendir"); + goto do_plugins; + } + + while (1) { + struct stat st; + + errno = 0; + ent = readdir(dir); + if (ent == NULL) { + if (errno != 0) + perror("readdir"); + break; + } + + if (ent->d_type != DT_REG && ent->d_type != DT_LNK) + continue; + + snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name); + if (stat(fname, &st) != 0 || st.st_size != 512*1024) { + printf("bad BIOS file: %s\n", ent->d_name); + continue; + } + if (bios_i < ARRAY_SIZE(bioses) - 1) { + bioses[bios_i++] = strdup(ent->d_name); + continue; + } + + printf("too many BIOSes, dropping \"%s\"\n", ent->d_name); + } + + closedir(dir); + +do_plugins: snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir); dir = opendir(fname); if (dir == NULL) { - perror("scan_plugins opendir"); - return; + perror("scan_bios_plugins plugins opendir"); + goto do_memcards; } while (1) { @@ -1126,6 +1872,46 @@ static void scan_plugins(void) } closedir(dir); + +do_memcards: + dir = opendir("." MEMCARD_DIR); + if (dir == NULL) { + perror("scan_bios_plugins memcards opendir"); + return; + } + + while (1) { + struct stat st; + + errno = 0; + ent = readdir(dir); + if (ent == NULL) { + if (errno != 0) + perror("readdir"); + break; + } + + if (ent->d_type != DT_REG && ent->d_type != DT_LNK) + continue; + + snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name); + if (stat(fname, &st) != 0) { + printf("bad memcard file: %s\n", ent->d_name); + continue; + } + + if (mc_i < ARRAY_SIZE(memcards) - 1) { + memcards[mc_i++] = strdup(ent->d_name); + continue; + } + + printf("too many memcards, dropping \"%s\"\n", ent->d_name); + } + + if (mc_i > 2) + qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp); + + closedir(dir); } void menu_init(void) @@ -1134,7 +1920,7 @@ void menu_init(void) strcpy(last_selected_fname, "/media"); - scan_plugins(); + scan_bios_plugins(); pnd_menu_init(); menu_init_common(); @@ -1184,11 +1970,16 @@ static void menu_leave_emu(void) menu_darken_bg(d, s, w, 0); } + if (ready_to_go) + cpu_clock = get_cpu_clock(); + plat_video_menu_enter(ready_to_go); } void menu_prepare_emu(void) { + R3000Acpu *prev_cpu = psxCpu; + plat_video_menu_leave(); switch (scaling) { @@ -1206,26 +1997,32 @@ void menu_prepare_emu(void) case SCALE_CUSTOM: break; } - apply_filter(filter); - apply_cpu_clock(); - stop = 0; + + psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec; + if (psxCpu != prev_cpu) + // note that this does not really reset, just clears drc caches + psxCpu->Reset(); // core doesn't care about Config.Cdda changes, // so handle them manually here if (Config.Cdda) CDR_stop(); - // HACK to set up the frame limiter if softgpu is not used.. - if (gpu_plugsel != 0) { - fFrameRateHz = Config.PsxType ? 50.0f : 59.94f; - dwFrameRateTicks = (100000*100 / (unsigned long)(fFrameRateHz*100)); - } + menu_sync_config(); + apply_lcdrate(Config.PsxType); + apply_filter(filter); + apply_cpu_clock(); + + // push config to GPU plugin + plugin_call_rearmed_cbs(); if (GPU_open != NULL) { int ret = GPU_open(&gpuDisp, "PCSX", NULL); if (ret) fprintf(stderr, "Warning: GPU_open returned %d\n", ret); } + + dfinput_activate(); } void me_update_msg(const char *msg)