X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=frontend%2Fmenu.c;h=a984bbf079341ef8a62fbd8727052402530a7803;hp=ce65ccf45a19c9c25548573455d223ced70e2696;hb=79f216e32563acc81517729fe56a6f11f110b0a4;hpb=41f55c9fb3e682e2c424e98ec70ab6aad226f85d diff --git a/frontend/menu.c b/frontend/menu.c index ce65ccf4..a984bbf0 100644 --- a/frontend/menu.c +++ b/frontend/menu.c @@ -13,26 +13,33 @@ #include #include #include +#include +#include +#include #include "main.h" #include "menu.h" #include "config.h" #include "plugin.h" #include "plugin_lib.h" -#include "omap.h" #include "plat.h" #include "pcnt.h" -#include "cspace.h" -#include "common/plat.h" -#include "common/input.h" -#include "linux/in_evdev.h" +#include "libpicofe/plat.h" +#include "libpicofe/input.h" +#include "libpicofe/linux/in_evdev.h" +#include "libpicofe/plat.h" #include "../libpcsxcore/misc.h" #include "../libpcsxcore/cdrom.h" +#include "../libpcsxcore/cdriso.h" +#include "../libpcsxcore/cheat.h" #include "../libpcsxcore/psemu_plugin_defs.h" #include "../libpcsxcore/new_dynarec/new_dynarec.h" #include "../plugins/dfinput/main.h" +#include "../plugins/gpulib/cspace.h" #include "revision.h" +#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */ + #define array_size(x) (sizeof(x) / sizeof(x[0])) typedef enum @@ -44,48 +51,59 @@ typedef enum MA_MAIN_RESET_GAME, MA_MAIN_LOAD_ROM, MA_MAIN_SWAP_CD, + MA_MAIN_SWAP_CD_MULTI, MA_MAIN_RUN_BIOS, MA_MAIN_RUN_EXE, + MA_MAIN_LOAD_CHEATS, + MA_MAIN_CHEATS, MA_MAIN_CONTROLS, MA_MAIN_CREDITS, MA_MAIN_EXIT, MA_CTRL_PLAYER1, MA_CTRL_PLAYER2, + MA_CTRL_ANALOG, MA_CTRL_EMU, MA_CTRL_DEV_FIRST, MA_CTRL_DEV_NEXT, MA_CTRL_NUBS_BTNS, MA_CTRL_DEADZONE, + MA_CTRL_VIBRATION, MA_CTRL_DONE, MA_OPT_SAVECFG, MA_OPT_SAVECFG_GAME, MA_OPT_CPU_CLOCKS, - MA_OPT_FILTERING, MA_OPT_DISP_OPTS, + MA_OPT_VARSCALER, + MA_OPT_VARSCALER_C, + MA_OPT_SCALER2, + MA_OPT_HWFILTER, + MA_OPT_SWFILTER, + MA_OPT_GAMMA, } menu_id; -enum { - SCALE_1_1, - SCALE_4_3, - SCALE_4_3v2, - SCALE_FULLSCREEN, - SCALE_CUSTOM, -}; - -static int last_psx_w, last_psx_h, last_psx_bpp; -static int scaling, filter, cpu_clock, cpu_clock_st, volume_boost, frameskip; +static int last_vout_w, last_vout_h, last_vout_bpp; +static int cpu_clock, cpu_clock_st, volume_boost, frameskip; static char rom_fname_reload[MAXPATHLEN]; static char last_selected_fname[MAXPATHLEN]; -static int warned_about_bios, region, in_type_sel1, in_type_sel2; +static int config_save_counter, region, in_type_sel1, in_type_sel2; +static int psx_clock; static int memcard1_sel, memcard2_sel; -int g_opts, analog_deadzone; +int g_opts, g_scaler, g_gamma = 100; +int soft_scaling, analog_deadzone; // for Caanoo +int filter, soft_filter; + +#ifdef __ARM_ARCH_7A__ +#define DEFAULT_PSX_CLOCK 57 +#define DEFAULT_PSX_CLOCK_S "57" +#else +#define DEFAULT_PSX_CLOCK 50 +#define DEFAULT_PSX_CLOCK_S "50" +#endif // sound plugin extern int iUseReverb; extern int iUseInterpolation; extern int iXAPitch; -extern int iSPUIRQWait; -extern int iUseTimer; extern int iVolume; static const char *bioses[24]; @@ -94,6 +112,16 @@ static const char *spu_plugins[16]; static const char *memcards[32]; static int bios_sel, gpu_plugsel, spu_plugsel; +#ifndef UI_FEATURES_H +#define MENU_BIOS_PATH "bios/" +#define MENU_SHOW_VARSCALER 0 +#define MENU_SHOW_SCALER2 0 +#define MENU_SHOW_NUBS_BTNS 0 +#define MENU_SHOW_VIBRATION 0 +#define MENU_SHOW_DEADZONE 0 +#define MENU_SHOW_MINIMIZE 0 +#define MENU_SHOW_VOLUME 0 +#endif static int min(int x, int y) { return x < y ? x : y; } static int max(int x, int y) { return x > y ? x : y; } @@ -110,10 +138,30 @@ void emu_make_path(char *buff, const char *end, int size) printf("Warning: path truncated: %s\n", buff); } -static int emu_check_save_file(int slot) +static int emu_check_save_file(int slot, int *time) { - int ret = emu_check_state(slot); - return ret == 0 ? 1 : 0; + char fname[MAXPATHLEN]; + struct stat status; + int ret; + + ret = emu_check_state(slot); + if (ret != 0 || time == NULL) + return ret == 0 ? 1 : 0; + + ret = get_state_filename(fname, sizeof(fname), slot); + if (ret != 0) + return 1; + + ret = stat(fname, &status); + if (ret != 0) + return 1; + + if (status.st_mtime < REARMED_BIRTHDAY_TIME) + return 1; // probably bad rtc like on some Caanoos + + *time = status.st_mtime; + + return 1; } static int emu_save_load_game(int load, int unused) @@ -146,6 +194,8 @@ static void menu_sync_config(void) Config.PsxAuto = 0; Config.PsxType = region - 1; } + cycle_multiplier = 10000 / psx_clock; + switch (in_type_sel1) { case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break; case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break; @@ -157,7 +207,7 @@ static void menu_sync_config(void) default: in_type2 = PSE_PAD_TYPE_STANDARD; } if (in_evdev_allow_abs_only != allow_abs_only_old) { - plat_rescan_inputs(); + in_probe(); allow_abs_only_old = in_evdev_allow_abs_only; } @@ -168,30 +218,20 @@ static void menu_sync_config(void) static void menu_set_defconfig(void) { + emu_set_default_config(); + g_opts = 0; - scaling = SCALE_4_3; + g_scaler = SCALE_4_3; volume_boost = 0; frameskip = 0; - analog_deadzone = 70; + analog_deadzone = 50; + soft_scaling = 1; + soft_filter = 0; + psx_clock = DEFAULT_PSX_CLOCK; region = 0; in_type_sel1 = in_type_sel2 = 0; in_evdev_allow_abs_only = 0; - Config.Xa = Config.Cdda = Config.Sio = - Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0; - Config.CdrReschedule = 0; - - pl_rearmed_cbs.gpu_peops.iUseDither = 0; - pl_rearmed_cbs.gpu_peops.dwActFixes = 1<<7; - pl_rearmed_cbs.gpu_unai.abe_hack = - pl_rearmed_cbs.gpu_unai.no_light = - pl_rearmed_cbs.gpu_unai.no_blend = 0; - - iUseReverb = 2; - iUseInterpolation = 1; - iXAPitch = 0; - iSPUIRQWait = 1; - iUseTimer = 2; menu_sync_config(); } @@ -208,10 +248,16 @@ static void menu_set_defconfig(void) #define CE_INTVAL(val) \ { #val, sizeof(val), &val } +#define CE_INTVAL_N(name, val) \ + { name, sizeof(val), &val } + #define CE_INTVAL_P(val) \ { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val } // 'versioned' var, used when defaults change +#define CE_CONFIG_STR_V(val, ver) \ + { #val #ver, 0, Config.val } + #define CE_INTVAL_V(val, ver) \ { #val #ver, sizeof(val), &val } @@ -224,7 +270,7 @@ static const struct { void *val; } config_data[] = { CE_CONFIG_STR(Bios), - CE_CONFIG_STR(Gpu), + CE_CONFIG_STR_V(Gpu, 3), CE_CONFIG_STR(Spu), // CE_CONFIG_STR(Cdr), CE_CONFIG_VAL(Xa), @@ -239,32 +285,50 @@ static const struct { CE_CONFIG_VAL(Cpu), CE_CONFIG_VAL(CdrReschedule), CE_INTVAL(region), - CE_INTVAL_V(scaling, 2), + CE_INTVAL_V(g_scaler, 2), CE_INTVAL(g_layer_x), CE_INTVAL(g_layer_y), CE_INTVAL(g_layer_w), CE_INTVAL(g_layer_h), CE_INTVAL(filter), + CE_INTVAL(soft_filter), CE_INTVAL(state_slot), CE_INTVAL(cpu_clock), CE_INTVAL(g_opts), CE_INTVAL(in_type_sel1), CE_INTVAL(in_type_sel2), CE_INTVAL(analog_deadzone), - CE_INTVAL_V(frameskip, 2), + CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]), + CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]), + CE_INTVAL_V(frameskip, 3), CE_INTVAL_P(gpu_peops.iUseDither), CE_INTVAL_P(gpu_peops.dwActFixes), + CE_INTVAL_P(gpu_unai.lineskip), CE_INTVAL_P(gpu_unai.abe_hack), CE_INTVAL_P(gpu_unai.no_light), CE_INTVAL_P(gpu_unai.no_blend), + CE_INTVAL_P(gpu_neon.allow_interlace), + CE_INTVAL_P(gpu_neon.enhancement_enable), + CE_INTVAL_P(gpu_neon.enhancement_no_main), + CE_INTVAL_P(gpu_peopsgl.bDrawDither), + CE_INTVAL_P(gpu_peopsgl.iFilterType), + CE_INTVAL_P(gpu_peopsgl.iFrameTexType), + CE_INTVAL_P(gpu_peopsgl.iUseMask), + CE_INTVAL_P(gpu_peopsgl.bOpaquePass), + CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend), + CE_INTVAL_P(gpu_peopsgl.bUseFastMdec), + CE_INTVAL_P(gpu_peopsgl.iVRamSize), + CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection), + CE_INTVAL_P(gpu_peopsgl.dwActFixes), CE_INTVAL_V(iUseReverb, 3), CE_INTVAL_V(iXAPitch, 3), CE_INTVAL_V(iUseInterpolation, 3), - CE_INTVAL_V(iSPUIRQWait, 3), - CE_INTVAL_V(iUseTimer, 3), - CE_INTVAL(warned_about_bios), + CE_INTVAL(config_save_counter), CE_INTVAL(in_evdev_allow_abs_only), CE_INTVAL(volume_boost), + CE_INTVAL(psx_clock), + CE_INTVAL(new_dynarec_hacks), + CE_INTVAL(in_enable_vibration), }; static char *get_cd_label(void) @@ -290,6 +354,7 @@ static void make_cfg_fname(char *buf, size_t size, int is_game) } static void keys_write_all(FILE *f); +static char *mystrip(char *str); static int menu_write_config(int is_game) { @@ -297,6 +362,8 @@ static int menu_write_config(int is_game) FILE *f; int i; + config_save_counter++; + make_cfg_fname(cfgfile, sizeof(cfgfile), is_game); f = fopen(cfgfile, "w"); if (f == NULL) { @@ -321,20 +388,40 @@ static int menu_write_config(int is_game) break; default: printf("menu_write_config: unhandled len %d for %s\n", - config_data[i].len, config_data[i].name); + (int)config_data[i].len, config_data[i].name); break; } } - if (!is_game) - fprintf(f, "lastcdimg = %s\n", last_selected_fname); - keys_write_all(f); fclose(f); return 0; } +static int menu_do_last_cd_img(int is_get) +{ + char path[256]; + FILE *f; + int ret; + + snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt"); + f = fopen(path, is_get ? "r" : "w"); + if (f == NULL) + return -1; + + if (is_get) { + ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f); + last_selected_fname[ret] = 0; + mystrip(last_selected_fname); + } + else + fprintf(f, "%s\n", last_selected_fname); + fclose(f); + + return 0; +} + static void parse_str_val(char *cval, const char *src) { char *tmp; @@ -361,7 +448,7 @@ static int menu_load_config(int is_game) f = fopen(cfgfile, "r"); if (f == NULL) { printf("menu_load_config: failed to open: %s\n", cfgfile); - return -1; + goto fail; } fseek(f, 0, SEEK_END); @@ -416,7 +503,7 @@ static int menu_load_config(int is_game) break; default: printf("menu_load_config: unhandled len %d for %s\n", - config_data[i].len, config_data[i].name); + (int)config_data[i].len, config_data[i].name); break; } } @@ -429,6 +516,14 @@ static int menu_load_config(int is_game) } } + keys_load_all(cfg); + ret = 0; +fail_read: + free(cfg); +fail: + if (f != NULL) + fclose(f); + menu_sync_config(); // sync plugins @@ -444,20 +539,16 @@ static int menu_load_config(int is_game) if (strcmp(Config.Spu, spu_plugins[i]) == 0) { spu_plugsel = i; break; } - keys_load_all(cfg); - ret = 0; -fail_read: - free(cfg); -fail: - fclose(f); return ret; } // rrrr rggg gggb bbbb static unsigned short fname2color(const char *fname) { - static const char *cdimg_exts[] = { ".bin", ".img", ".mdf", ".iso", ".cue", ".z", ".bz", ".znx", ".pbp" }; - static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table", ".index", ".sbi" }; + static const char *cdimg_exts[] = { ".bin", ".img", ".mdf", ".iso", ".cue", ".z", + ".bz", ".znx", ".pbp", ".cbn" }; + static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", + ".table", ".index", ".sbi" }; const char *ext = strrchr(fname, '.'); int i; @@ -485,9 +576,7 @@ static const char *filter_exts[] = { #define MENU_X2 0 #endif -#define menu_init menu_init_common -#include "common/menu.c" -#undef menu_init +#include "libpicofe/menu.c" // a bit of black magic here static void draw_savestate_bg(int slot) @@ -535,7 +624,7 @@ static void draw_savestate_bg(int slot) x = gpu->ulControl[5] & 0x3ff; y = (gpu->ulControl[5] >> 10) & 0x1ff; - s = (u16 *)gpu->psxVRam + y * 1024 + (x & ~1); + s = (u16 *)gpu->psxVRam + y * 1024 + x; w = psx_widths[(gpu->ulStatus >> 16) & 7]; tmp = gpu->ulControl[7]; h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff); @@ -553,136 +642,16 @@ static void draw_savestate_bg(int slot) bgr888_to_rgb565(d, s, w * 3); else bgr555_to_rgb565(d, s, w * 2); -#ifndef __ARM_ARCH_7A__ - // better darken this on small screens - menu_darken_bg(d, d, w * 2, 0); -#endif + + // darken this so that menu text is visible + if (g_menuscreen_w - w < 320) + menu_darken_bg(d, d, w * 2, 0); } out: free(gpu); } -// ---------- XXX: pandora specific ----------- - -static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts"; -static char **pnd_filter_list; - -static void apply_filter(int which) -{ - static int old = -1; - char buf[128]; - int i; - - if (pnd_filter_list == NULL || which == old) - return; - - for (i = 0; i < which; i++) - if (pnd_filter_list[i] == NULL) - return; - - if (pnd_filter_list[i] == NULL) - return; - - snprintf(buf, sizeof(buf), "%s/op_videofir.sh %s", pnd_script_base, pnd_filter_list[i]); - system(buf); - old = which; -} - -static void apply_lcdrate(int pal) -{ - static int old = -1; - char buf[128]; - - if (pal == old) - return; - - snprintf(buf, sizeof(buf), "%s/op_lcdrate.sh %d", - pnd_script_base, pal ? 50 : 60); - system(buf); - old = pal; -} - -static menu_entry e_menu_gfx_options[]; - -static void pnd_menu_init(void) -{ - struct dirent *ent; - int i, count = 0; - char **mfilters; - char buff[64]; - DIR *dir; - - cpu_clock_st = cpu_clock = plat_cpu_clock_get(); - - dir = opendir("/etc/pandora/conf/dss_fir"); - if (dir == NULL) { - perror("filter opendir"); - return; - } - - while (1) { - errno = 0; - ent = readdir(dir); - if (ent == NULL) { - if (errno != 0) - perror("readdir"); - break; - } - - if (ent->d_type != DT_REG && ent->d_type != DT_LNK) - continue; - - count++; - } - - if (count == 0) - return; - - mfilters = calloc(count + 1, sizeof(mfilters[0])); - if (mfilters == NULL) - return; - - rewinddir(dir); - for (i = 0; (ent = readdir(dir)); ) { - size_t len; - - if (ent->d_type != DT_REG && ent->d_type != DT_LNK) - continue; - - len = strlen(ent->d_name); - - // skip pre-HF5 extra files - if (len >= 3 && strcmp(ent->d_name + len - 3, "_v3") == 0) - continue; - if (len >= 3 && strcmp(ent->d_name + len - 3, "_v5") == 0) - continue; - - // have to cut "_up_h" for pre-HF5 - if (len > 5 && strcmp(ent->d_name + len - 5, "_up_h") == 0) - len -= 5; - - if (len > sizeof(buff) - 1) - continue; - - strncpy(buff, ent->d_name, len); - buff[len] = 0; - mfilters[i] = strdup(buff); - if (mfilters[i] != NULL) - i++; - } - closedir(dir); - - i = me_id2offset(e_menu_gfx_options, MA_OPT_FILTERING); - e_menu_gfx_options[i].data = (void *)mfilters; - pnd_filter_list = mfilters; -} - -void menu_finish(void) -{ - plat_cpu_clock_apply(cpu_clock_st); -} - // -------------- key config -------------- me_bind_action me_ctrl_actions[] = @@ -714,11 +683,22 @@ me_bind_action emuctrl_actions[] = { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT }, { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP }, { "Take Screenshot ", 1 << SACTION_SCREENSHOT }, + { "Fast Forward ", 1 << SACTION_FAST_FORWARD }, +#ifdef __ARM_ARCH_7A__ + { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE }, +#endif +#if MENU_SHOW_MINIMIZE + { "Minimize ", 1 << SACTION_MINIMIZE }, +#endif { "Enter Menu ", 1 << SACTION_ENTER_MENU }, { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER }, { "Gun A button ", 1 << SACTION_GUN_A }, { "Gun B button ", 1 << SACTION_GUN_B }, { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 }, +#if MENU_SHOW_VOLUME + { "Volume Up ", 1 << SACTION_VOLUME_UP }, + { "Volume Down ", 1 << SACTION_VOLUME_DOWN }, +#endif { NULL, 0 } }; @@ -733,7 +713,7 @@ static char *mystrip(char *str) len = strlen(str); for (i = len - 1; i >= 0; i--) - if (str[i] != ' ') break; + if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break; str[i+1] = 0; return str; @@ -796,7 +776,7 @@ static void keys_write_all(FILE *f) } kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)]; - for (i = 0; kbinds && i < ARRAY_SIZE(emuctrl_actions) - 1; i++) { + for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) { mask = emuctrl_actions[i].mask; if (mask & kbinds) { strncpy(act, emuctrl_actions[i].name, 31); @@ -805,6 +785,12 @@ static void keys_write_all(FILE *f) } } } + + for (k = 0; k < array_size(in_adev); k++) + { + if (in_adev[k] == d) + fprintf(f, "bind_analog = %d\n", k); + } } } @@ -847,7 +833,7 @@ static void keys_load_all(const char *cfg) char dev[256], key[128], *act; const char *p; int bind, bindtype; - int dev_id; + int ret, dev_id; p = cfg; while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) { @@ -865,6 +851,21 @@ static void keys_load_all(const char *cfg) if (strncmp(p, "binddev = ", 10) == 0) break; + if (strncmp(p, "bind_analog", 11) == 0) { + ret = sscanf(p, "bind_analog = %d", &bind); + p += 11; + if (ret != 1) { + printf("input: parse error: %16s..\n", p); + continue; + } + if ((unsigned int)bind >= array_size(in_adev)) { + printf("input: analog id %d out of range\n", bind); + continue; + } + in_adev[bind] = dev_id; + continue; + } + p += 4; if (*p != ' ') { printf("input: parse error: %16s..\n", p); @@ -912,6 +913,61 @@ static int key_config_loop_wrap(int id, int keys) return 0; } +static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n" + "Might cause problems with real analog sticks"; +static const char *adevnames[IN_MAX_DEVS + 2]; +static int stick_sel[2]; + +static menu_entry e_menu_keyconfig_analog[] = +{ + mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames), + mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7), + mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7), + mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode), + mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames), + mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7), + mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7), + mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode), + mee_end, +}; + +static int key_config_analog(int id, int keys) +{ + int i, d, count, sel = 0; + int sel2dev_map[IN_MAX_DEVS]; + + memset(adevnames, 0, sizeof(adevnames)); + memset(sel2dev_map, 0xff, sizeof(sel2dev_map)); + memset(stick_sel, 0, sizeof(stick_sel)); + + adevnames[0] = "None"; + i = 1; + for (d = 0; d < IN_MAX_DEVS; d++) + { + const char *name = in_get_dev_name(d, 0, 1); + if (name == NULL) + continue; + + count = 0; + in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count); + if (count == 0) + continue; + + if (in_adev[0] == d) stick_sel[0] = i; + if (in_adev[1] == d) stick_sel[1] = i; + sel2dev_map[i] = d; + adevnames[i++] = name; + } + adevnames[i] = NULL; + + me_loop(e_menu_keyconfig_analog, &sel); + + in_adev[0] = sel2dev_map[stick_sel[0]]; + in_adev[1] = sel2dev_map[stick_sel[1]]; + + return 0; +} + static const char *mgn_dev_name(int id, int *offs) { const char *name = NULL; @@ -938,9 +994,9 @@ static const char *mgn_saveloadcfg(int id, int *offs) static int mh_savecfg(int id, int keys) { if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0) - me_update_msg("config saved"); + menu_update_msg("config saved"); else - me_update_msg("failed to write config"); + menu_update_msg("failed to write config"); return 1; } @@ -948,8 +1004,8 @@ static int mh_savecfg(int id, int keys) static int mh_input_rescan(int id, int keys) { //menu_sync_config(); - plat_rescan_inputs(); - me_update_msg("rescan complete."); + in_probe(); + menu_update_msg("rescan complete."); return 0; } @@ -961,24 +1017,26 @@ static const char *men_in_type_sel[] = { NULL }; static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change."; -static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games."; +static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games."; +static const char h_vibration[]= "Must select analog above and enable this ingame too."; static menu_entry e_menu_keyconfig[] = { mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap), mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap), + mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog), mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap), mee_label (""), mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel), mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel), mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns), + mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration), mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99), mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun), mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg), mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg), - mee_handler ("Rescan devices", mh_input_rescan), + mee_handler ("Rescan devices:", mh_input_rescan), mee_label (""), - mee_label ("Input devices:"), mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name), mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name), mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name), @@ -1001,27 +1059,35 @@ static int menu_loop_keyconfig(int id, int keys) // ------------ gfx options menu ------------ static const char *men_scaler[] = { "1x1", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL }; +static const char *men_soft_filter[] = { "None", +#ifdef __ARM_NEON__ + "scale2x", "eagle2x", +#endif + NULL }; +static const char *men_dummy[] = { NULL }; static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n" "using d-pad or move it using R+d-pad"; -static const char *men_dummy[] = { NULL }; +static const char h_soft_filter[] = "Works only if game uses low resolution modes"; +static const char h_gamma[] = "Gamma/brightness adjustment (default 100)"; static int menu_loop_cscaler(int id, int keys) { unsigned int inp; - scaling = SCALE_CUSTOM; + g_scaler = SCALE_CUSTOM; - omap_enable_layer(1); + plat_gvideo_open(Config.PsxType); for (;;) { - menu_draw_begin(0); + menu_draw_begin(0, 1); memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2); text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y); text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h); menu_draw_end(); - inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_R|PBTN_MOK|PBTN_MBACK, 40); + inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT + |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40); if (inp & PBTN_UP) g_layer_y--; if (inp & PBTN_DOWN) g_layer_y++; if (inp & PBTN_LEFT) g_layer_x--; @@ -1046,21 +1112,25 @@ static int menu_loop_cscaler(int id, int keys) g_layer_w = 800 - g_layer_x; if (g_layer_y + g_layer_h > 480) g_layer_h = 480 - g_layer_y; - omap_enable_layer(1); + // resize the layer + plat_gvideo_open(Config.PsxType); } } - omap_enable_layer(0); + plat_gvideo_close(); return 0; } static menu_entry e_menu_gfx_options[] = { - mee_enum ("Scaler", 0, scaling, men_scaler), - mee_enum ("Filter", MA_OPT_FILTERING, filter, men_dummy), + mee_enum ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler), + mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1), + mee_enum ("Hardware Filter", MA_OPT_HWFILTER, filter, men_dummy), + mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter), + mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma), // mee_onoff ("Vsync", 0, vsync, 1), - mee_cust_h ("Setup custom scaler", 0, menu_loop_cscaler, NULL, h_cscaler), + mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler), mee_end, }; @@ -1075,8 +1145,37 @@ static int menu_loop_gfx_options(int id, int keys) // ------------ bios/plugins ------------ +#ifdef __ARM_NEON__ + +static const char h_gpu_neon[] = + "Configure built-in NEON GPU plugin"; +static const char h_gpu_neon_enhanced[] = + "Renders in double resolution at the cost of lower performance\n" + "(not available for high resolution games)"; +static const char h_gpu_neon_enhanced_hack[] = + "Speed hack for above option (glitches some games)"; +static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL }; + +static menu_entry e_menu_plugin_gpu_neon[] = +{ + mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace), + mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced), + mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack), + mee_end, +}; + +static int menu_loop_plugin_gpu_neon(int id, int keys) +{ + static int sel = 0; + me_loop(e_menu_plugin_gpu_neon, &sel); + return 0; +} + +#endif + static menu_entry e_menu_plugin_gpu_unai[] = { + mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1), mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1), mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1), mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1), @@ -1091,12 +1190,12 @@ static int menu_loop_plugin_gpu_unai(int id, int keys) } static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL }; -static const char h_gpu_0[] = "Needed for Chrono Cross"; +//static const char h_gpu_0[] = "Needed for Chrono Cross"; static const char h_gpu_1[] = "Capcom fighting games"; static const char h_gpu_2[] = "Black screens in Lunar"; static const char h_gpu_3[] = "Compatibility mode"; static const char h_gpu_6[] = "Pandemonium 2"; -static const char h_gpu_7[] = "Skip every second frame"; +//static const char h_gpu_7[] = "Skip every second frame"; static const char h_gpu_8[] = "Needed by Dark Forces"; static const char h_gpu_9[] = "better g-colors, worse textures"; static const char h_gpu_10[] = "Toggle busy flags after drawing"; @@ -1104,12 +1203,12 @@ static const char h_gpu_10[] = "Toggle busy flags after drawing"; static menu_entry e_menu_plugin_gpu_peops[] = { mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering), - mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0), +// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0), mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1), mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2), mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3), mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6), - mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7), +// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7), mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8), mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9), mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10), @@ -1123,10 +1222,45 @@ static int menu_loop_plugin_gpu_peops(int id, int keys) return 0; } +static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended", + "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL }; +static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" }; + +static menu_entry e_menu_plugin_gpu_peopsgl[] = +{ + mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1), + mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter), + mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex), + mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1), + mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1), + mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1), + mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1), + mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128), + mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1), + mee_label ("Fixes/hacks:"), + mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0), + mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1), + mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2), + mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3), + mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4), + mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5), + mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6), + mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9), + mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10), + mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11), + mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15), + mee_end, +}; + +static int menu_loop_plugin_gpu_peopsgl(int id, int keys) +{ + static int sel = 0; + me_loop(e_menu_plugin_gpu_peopsgl, &sel); + return 0; +} + static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL }; static const char h_spu_volboost[] = "Large values cause distortion"; -static const char h_spu_irq_wait[] = "Wait for CPU (recommended set to ON)"; -static const char h_spu_thread[] = "Run sound emulation in main thread (recommended)"; static menu_entry e_menu_plugin_spu[] = { @@ -1134,8 +1268,6 @@ static menu_entry e_menu_plugin_spu[] = mee_onoff ("Reverb", 0, iUseReverb, 2), mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp), mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1), - mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait), - mee_onoff_h ("Sound in main thread", 0, iUseTimer, 2, h_spu_thread), mee_end, }; @@ -1149,19 +1281,32 @@ static int menu_loop_plugin_spu(int id, int keys) static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n" "savestates and can't be changed there. Must save\n" "config and reload the game for change to take effect"; -static const char h_plugin_xpu[] = "Must save config and reload the game\n" - "for plugin change to take effect"; +static const char h_plugin_gpu[] = +#ifdef __ARM_NEON__ + "builtin_gpu is the NEON GPU, very fast and accurate\n" +#endif + "gpu_peops is Pete's soft GPU, slow but accurate\n" + "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n" + "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n" + "must save config and reload the game if changed"; +static const char h_plugin_spu[] = "spunull effectively disables sound\n" + "must save config and reload the game if changed"; static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17"; +static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78"; static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin"; static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7"; static menu_entry e_menu_plugin_options[] = { mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios), - mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu), - mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu), + mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu), + mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu), +#ifdef __ARM_NEON__ + mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon), +#endif mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops), - mee_handler_h ("Configure PCSX4ALL GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai), + mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai), + mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl), mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu), mee_end, }; @@ -1184,6 +1329,28 @@ static int menu_loop_plugin_options(int id, int keys) // ------------ adv options menu ------------ +static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n" + "(lower value - less work for the emu, may be faster)"; +static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards"; +static const char h_cfg_gteunn[] = "May cause graphical glitches"; +static const char h_cfg_gteflgs[] = "Will cause graphical glitches"; + +static menu_entry e_menu_speed_hacks[] = +{ + mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk), + mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc), + mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn), + mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs), + mee_end, +}; + +static int menu_loop_speed_hacks(int id, int keys) +{ + static int sel = 0; + me_loop(e_menu_speed_hacks, &sel); + return 0; +} + static const char *men_cfg_cdrr[] = { "Auto", "ON", "OFF", NULL }; static const char h_cfg_cpul[] = "Shows CPU usage in %"; static const char h_cfg_spu[] = "Shows active SPU channels\n" @@ -1198,10 +1365,11 @@ static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n" "(timing hack, breaks other games)"; static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n" "(timing hack, breaks other games)"; -static const char h_cfg_cdrr[] = "Compatibility tweak (fixes Team Buddies, maybe more)\n" - "(CD timing hack, breaks FMVs)"; +static const char h_cfg_cdrr[] = "Compatibility tweak (CD timing hack, breaks FMVs)"; static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n" "Might be useful to overcome some dynarec bugs"; +static const char h_cfg_shacks[] = "Breaks games but may give better performance\n" + "must reload game for any change to take effect"; static menu_entry e_menu_adv_options[] = { @@ -1212,10 +1380,11 @@ static menu_entry e_menu_adv_options[] = mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda), mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio), mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq), - mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1), + //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1), mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2), mee_enum_h ("CD read reschedule hack",0, Config.CdrReschedule, men_cfg_cdrr, h_cfg_cdrr), mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc), + mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks), mee_end, }; @@ -1231,12 +1400,12 @@ static int menu_loop_adv_options(int id, int keys) static int mh_restore_defaults(int id, int keys) { menu_set_defconfig(); - me_update_msg("defaults restored"); + menu_update_msg("defaults restored"); return 1; } static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL }; -static const char *men_frameskip[] = { "Auto", "Off", "1", NULL }; +static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL }; /* static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL }; static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n" @@ -1269,7 +1438,7 @@ static int menu_loop_options(int id, int keys) int i; i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS); - e_menu_options[i].enabled = cpu_clock != 0 ? 1 : 0; + e_menu_options[i].enabled = cpu_clock_st > 0 ? 1 : 0; me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]); me_loop(e_menu_options, &sel); @@ -1279,12 +1448,12 @@ static int menu_loop_options(int id, int keys) // ------------ debug menu ------------ -static void draw_frame_debug(GPUFreeze_t *gpuf) +static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y) { int w = min(g_menuscreen_w, 1024); int h = min(g_menuscreen_h, 512); u16 *d = g_menuscreen_ptr; - u16 *s = (u16 *)gpuf->psxVRam; + u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x; char buff[64]; int ty = 1; @@ -1304,8 +1473,8 @@ static void draw_frame_debug(GPUFreeze_t *gpuf) static void debug_menu_loop(void) { + int inp, df_x = 0, df_y = 0; GPUFreeze_t *gpuf; - int inp; gpuf = malloc(sizeof(*gpuf)); if (gpuf == NULL) @@ -1313,14 +1482,17 @@ static void debug_menu_loop(void) while (1) { - menu_draw_begin(0); - draw_frame_debug(gpuf); + menu_draw_begin(0, 1); + draw_frame_debug(gpuf, df_x, df_y); menu_draw_end(); inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R | - PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70); - if (inp & PBTN_MBACK) - break; + PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10); + if (inp & PBTN_MBACK) break; + else if (inp & PBTN_UP) { if (df_y > 0) df_y--; } + else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; } + else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; } + else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; } } free(gpuf); @@ -1362,7 +1534,7 @@ static void draw_mc_bg(void) GetMcdBlockInfo(2, i + 1, &blocks2[i]); } - menu_draw_begin(1); + menu_draw_begin(1, 1); memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2); @@ -1434,27 +1606,88 @@ static int menu_loop_memcards(int id, int keys) return 0; } +// ------------ cheats menu ------------ + +static void draw_cheatlist(int sel) +{ + int max_cnt, start, i, pos, active; + + max_cnt = g_menuscreen_h / me_sfont_h; + start = max_cnt / 2 - sel; + + menu_draw_begin(1, 1); + + for (i = 0; i < NumCheats; i++) { + pos = start + i; + if (pos < 0) continue; + if (pos >= max_cnt) break; + active = Cheats[i].Enabled; + smalltext_out16(14, pos * me_sfont_h, + active ? "ON " : "OFF", active ? 0xfff6 : 0xffff); + smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h, + Cheats[i].Descr, active ? 0xfff6 : 0xffff); + } + pos = start + i; + if (pos < max_cnt) + smalltext_out16(14, pos * me_sfont_h, "done", 0xffff); + + text_out16(5, max_cnt / 2 * me_sfont_h, ">"); + menu_draw_end(); +} + +static void menu_loop_cheats(void) +{ + static int menu_sel = 0; + int inp; + + for (;;) + { + draw_cheatlist(menu_sel); + inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R + |PBTN_MOK|PBTN_MBACK, NULL, 33); + if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; } + if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; } + if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; } + if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; } + if (inp & PBTN_MOK) { // action + if (menu_sel < NumCheats) + Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled; + else break; + } + if (inp & PBTN_MBACK) + break; + } +} + // --------- main menu help ---------- static void menu_bios_warn(void) { int inp; static const char msg[] = - "You don't seem to have copied any BIOS files to\n" - "/pandora/appdata/pcsx_rearmed/bios/\n\n" - "While many games work fine with fake (HLE) BIOS,\n" - "others (like MGS and FF8) require BIOS to work.\n" - "After copying the file, you'll also need to\n" - "select it in the emu's options->[BIOS/Plugins]\n\n" - "The file is usually named SCPH1001.BIN, but\n" - "other not compressed files can be used too.\n\n" - "Press (B) or (X) to continue"; - + "You don't seem to have copied any BIOS\n" + "files to\n" + MENU_BIOS_PATH "\n\n" + + "While many games work fine with fake\n" + "(HLE) BIOS, others (like MGS and FF8)\n" + "require BIOS to work.\n" + "After copying the file, you'll also need\n" + "to select it in the emu's menu:\n" + "options->[BIOS/Plugins]\n\n" + "The file is usually named SCPH1001.BIN,\n" + "but other not compressed files can be\n" + "used too.\n\n" + "Press %s or %s to continue"; + char tmp_msg[sizeof(msg) + 64]; + + snprintf(tmp_msg, sizeof(tmp_msg), msg, + in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK)); while (1) { - draw_menu_message(msg, NULL); + draw_menu_message(tmp_msg, NULL); - inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, 70); + inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70); if (inp & (PBTN_MBACK|PBTN_MOK)) return; } @@ -1462,14 +1695,17 @@ static void menu_bios_warn(void) // ------------ main menu ------------ +static menu_entry e_menu_main[]; void OnFile_Exit(); static void draw_frame_main(void) { struct tm *tmp; time_t ltime; + int capacity; char ltime_s[16]; char buff[64]; + char *out; if (CdromId[0] != 0) { snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)", @@ -1479,17 +1715,23 @@ static void draw_frame_main(void) } if (ready_to_go) { + capacity = plat_target_bat_capacity_get(); ltime = time(NULL); tmp = localtime(<ime); strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp); - snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, plat_get_bat_capacity()); - smalltext_out16(4, 1 + me_sfont_h, buff, 0x105f); + if (capacity >= 0) { + snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity); + out = buff; + } + else + out = ltime_s; + smalltext_out16(4, 1 + me_sfont_h, out, 0x105f); } } static void draw_frame_credits(void) { - smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc); + smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc); } static const char credits_text[] = @@ -1497,13 +1739,16 @@ static const char credits_text[] = "(C) 1999-2003 PCSX Team\n" "(C) 2005-2009 PCSX-df Team\n" "(C) 2009-2011 PCSX-Reloaded Team\n\n" - "GPU and SPU code by Pete Bernert\n" - " and the P.E.Op.S. team\n" "ARM recompiler (C) 2009-2011 Ari64\n" - "PCSX4ALL plugins by PCSX4ALL team\n" +#ifdef __ARM_NEON__ + "ARM NEON GPU (c) 2011-2012 Exophase\n" +#endif + "PEOpS GPU and SPU by Pete Bernert\n" + " and the P.E.Op.S. team\n" + "PCSX4ALL plugin by PCSX4ALL team\n" " Chui, Franxis, Unai\n\n" "integration, optimization and\n" - " frontend (C) 2010-2011 notaz\n"; + " frontend (C) 2010-2012 notaz\n"; static int reset_game(void) { @@ -1531,11 +1776,12 @@ static int reload_plugins(const char *cdimg) pcnt_hook_plugins(); NetOpened = 0; if (OpenPlugins() == -1) { - me_update_msg("failed to open plugins"); + menu_update_msg("failed to open plugins"); return -1; } plugin_call_rearmed_cbs(); + cdrIsoMultidiskCount = 1; CdromId[0] = '\0'; CdromLabel[0] = '\0'; @@ -1570,7 +1816,7 @@ static int run_exe(void) SysReset(); if (Load(fname) != 0) { - me_update_msg("exe load failed, bad file?"); + menu_update_msg("exe load failed, bad file?"); printf("meh\n"); return -1; } @@ -1590,7 +1836,7 @@ static int run_cd_image(const char *fname) if (CheckCdrom() == -1) { // Only check the CD if we are starting the console with a CD ClosePlugins(); - me_update_msg("unsupported/invalid CD image"); + menu_update_msg("unsupported/invalid CD image"); return -1; } @@ -1599,11 +1845,13 @@ static int run_cd_image(const char *fname) // Read main executable directly from CDRom and start it if (LoadCdrom() == -1) { ClosePlugins(); - me_update_msg("failed to load CD image"); + menu_update_msg("failed to load CD image"); return -1; } + emu_on_new_cd(1); ready_to_go = 1; + return 0; } @@ -1637,6 +1885,7 @@ static int romsel_run(void) } strcpy(last_selected_fname, rom_fname_reload); + menu_do_last_cd_img(0); return 0; } @@ -1655,11 +1904,11 @@ static int swap_cd_image(void) set_cd_image(fname); if (ReloadCdromPlugin() < 0) { - me_update_msg("failed to load cdr plugin"); + menu_update_msg("failed to load cdr plugin"); return -1; } if (CDR_open() < 0) { - me_update_msg("failed to open cdr plugin"); + menu_update_msg("failed to open cdr plugin"); return -1; } @@ -1670,6 +1919,46 @@ static int swap_cd_image(void) return 0; } +static int swap_cd_multidisk(void) +{ + cdrIsoMultidiskSelect++; + CdromId[0] = '\0'; + CdromLabel[0] = '\0'; + + CDR_close(); + if (CDR_open() < 0) { + menu_update_msg("failed to open cdr plugin"); + return -1; + } + + SetCdOpenCaseTime(time(NULL) + 2); + LidInterrupt(); + + return 0; +} + +static void load_pcsx_cht(void) +{ + char path[256]; + char *fname; + + path[0] = 0; + fname = menu_loop_romsel(path, sizeof(path)); + if (fname == NULL) + return; + + printf("selected cheat file: %s\n", fname); + LoadCheats(fname); + + if (NumCheats == 0 && NumCodes == 0) + menu_update_msg("failed to load cheats"); + else { + snprintf(path, sizeof(path), "%d cheat(s) loaded", NumCheats + NumCodes); + menu_update_msg(path); + } + me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats); +} + static int main_menu_handler(int id, int keys) { switch (id) @@ -1698,6 +1987,10 @@ static int main_menu_handler(int id, int keys) if (swap_cd_image() == 0) return 1; break; + case MA_MAIN_SWAP_CD_MULTI: + if (swap_cd_multidisk() == 0) + return 1; + break; case MA_MAIN_RUN_BIOS: if (run_bios() == 0) return 1; @@ -1706,9 +1999,15 @@ static int main_menu_handler(int id, int keys) if (run_exe() == 0) return 1; break; + case MA_MAIN_CHEATS: + menu_loop_cheats(); + break; + case MA_MAIN_LOAD_CHEATS: + load_pcsx_cht(); + break; case MA_MAIN_CREDITS: draw_menu_message(credits_text, draw_frame_credits); - in_menu_wait(PBTN_MOK|PBTN_MBACK, 70); + in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70); break; case MA_MAIN_EXIT: OnFile_Exit(); @@ -1723,10 +2022,12 @@ static int main_menu_handler(int id, int keys) static menu_entry e_menu_main2[] = { - mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler), - mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler), - mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler), + mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler), + mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler), + mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler), + mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler), mee_handler ("Memcard manager", menu_loop_memcards), + mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler), mee_end, }; @@ -1735,7 +2036,9 @@ static int main_menu2_handler(int id, int keys) static int sel = 0; me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go); + me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1); me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0); + me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go); return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main); } @@ -1753,6 +2056,7 @@ static menu_entry e_menu_main[] = mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler), mee_handler ("Options", menu_loop_options), mee_handler ("Controls", menu_loop_keyconfig), + mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler), mee_handler_h ("Extra stuff", main_menu2_handler, h_extra), mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler), mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler), @@ -1765,19 +2069,29 @@ static void menu_leave_emu(void); void menu_loop(void) { + static int warned_about_bios = 0; static int sel = 0; menu_leave_emu(); - if (bioses[1] == NULL && !warned_about_bios) { - menu_bios_warn(); - warned_about_bios = 1; + if (config_save_counter == 0) { + // assume first run + if (bioses[1] != NULL) { + // autoselect BIOS to make user's life easier + snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]); + bios_sel = 1; + } + else if (!warned_about_bios) { + menu_bios_warn(); + warned_about_bios = 1; + } } me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go); me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]); me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]); me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go); + me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats); in_set_config_int(0, IN_CFG_BLOCKING, 1); @@ -1786,7 +2100,7 @@ void menu_loop(void) } while (!ready_to_go); /* wait until menu, ok, back is released */ - while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK)) + while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK)) ; in_set_config_int(0, IN_CFG_BLOCKING, 0); @@ -1948,82 +2262,60 @@ do_memcards: void menu_init(void) { char buff[MAXPATHLEN]; + int i; strcpy(last_selected_fname, "/media"); + cpu_clock_st = cpu_clock = plat_target_cpu_clock_get(); + scan_bios_plugins(); - pnd_menu_init(); - menu_init_common(); + menu_init_base(); menu_set_defconfig(); menu_load_config(0); - last_psx_w = 320; - last_psx_h = 240; - last_psx_bpp = 16; + menu_do_last_cd_img(1); + last_vout_w = 320; + last_vout_h = 240; + last_vout_bpp = 16; g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1); - if (g_menubg_src_ptr == NULL) + g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1); + if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) { + fprintf(stderr, "OOM\n"); exit(1); + } + emu_make_path(buff, "skin/background.png", sizeof(buff)); readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h); -#ifndef __ARM_ARCH_7A__ /* XXX */ - me_enable(e_menu_options, MA_OPT_DISP_OPTS, 0); - me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, 0); -#else - me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, 0); + i = plat_target.cpu_clock_set != NULL + && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0; + me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i); + + i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER); + e_menu_gfx_options[i].data = plat_target.hwfilters; + me_enable(e_menu_gfx_options, MA_OPT_HWFILTER, + plat_target.hwfilters != NULL); + + me_enable(e_menu_gfx_options, MA_OPT_GAMMA, + plat_target.gamma_set != NULL); + +#ifndef __ARM_ARCH_7A__ + me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0); #endif + me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER); + me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER); + me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2); + me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS); + me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION); + me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE); } void menu_notify_mode_change(int w, int h, int bpp) { - float mult; - int imult; - - last_psx_w = w; - last_psx_h = h; - last_psx_bpp = bpp; - - switch (scaling) { - case SCALE_1_1: - g_layer_w = w; g_layer_h = h; - break; - - case SCALE_4_3: - mult = 240.0f / (float)h * 4.0f / 3.0f; - if (h > 256) - mult *= 2.0f; - g_layer_w = mult * (float)g_menuscreen_h; - g_layer_h = g_menuscreen_h; - printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult); - break; - - case SCALE_4_3v2: - // 4:3 that prefers integer scaling - imult = g_menuscreen_h / h; - g_layer_w = w * imult; - g_layer_h = h * imult; - mult = (float)g_layer_w / (float)g_layer_h; - if (mult < 1.25f || mult > 1.666f) - g_layer_w = 4.0f/3.0f * (float)g_layer_h; - printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult); - break; - - case SCALE_FULLSCREEN: - g_layer_w = g_menuscreen_w; - g_layer_h = g_menuscreen_h; - break; - - default: - break; - } - - g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2; - g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2; - if (g_layer_x < 0) g_layer_x = 0; - if (g_layer_y < 0) g_layer_y = 0; - if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w; - if (g_layer_h > g_menuscreen_h) g_layer_w = g_menuscreen_h; + last_vout_w = w; + last_vout_h = h; + last_vout_bpp = bpp; } static void menu_leave_emu(void) @@ -2037,20 +2329,28 @@ static void menu_leave_emu(void) plat_video_menu_enter(ready_to_go); memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2); - if (pl_vout_buf != NULL && ready_to_go && last_psx_bpp == 16) { - int x = max(0, g_menuscreen_w - last_psx_w); - int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2); - int w = min(g_menuscreen_w, last_psx_w); - int h = min(g_menuscreen_h, last_psx_h); + if (pl_vout_buf != NULL && ready_to_go) { + int x = max(0, g_menuscreen_w - last_vout_w); + int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2); + int w = min(g_menuscreen_w, last_vout_w); + int h = min(g_menuscreen_h, last_vout_h); u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x; - u16 *s = pl_vout_buf; + char *s = pl_vout_buf; - for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w) - menu_darken_bg(d, s, w, 0); + if (last_vout_bpp == 16) { + for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2) + menu_darken_bg(d, s, w, 0); + } + else { + for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) { + rgb888_to_rgb565(d, s, w * 3); + menu_darken_bg(d, d, w, 0); + } + } } if (ready_to_go) - cpu_clock = plat_cpu_clock_get(); + cpu_clock = plat_target_cpu_clock_get(); } void menu_prepare_emu(void) @@ -2059,8 +2359,6 @@ void menu_prepare_emu(void) plat_video_menu_leave(); - menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp); - psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec; if (psxCpu != prev_cpu) // note that this does not really reset, just clears drc caches @@ -2072,9 +2370,8 @@ void menu_prepare_emu(void) CDR_stop(); menu_sync_config(); - apply_lcdrate(Config.PsxType); - apply_filter(filter); - plat_cpu_clock_apply(cpu_clock); + if (cpu_clock > 0) + plat_target_cpu_clock_set(cpu_clock); // push config to GPU plugin plugin_call_rearmed_cbs(); @@ -2088,7 +2385,7 @@ void menu_prepare_emu(void) dfinput_activate(); } -void me_update_msg(const char *msg) +void menu_update_msg(const char *msg) { strncpy(menu_error_msg, msg, sizeof(menu_error_msg)); menu_error_msg[sizeof(menu_error_msg) - 1] = 0; @@ -2097,3 +2394,8 @@ void me_update_msg(const char *msg) lprintf("msg: %s\n", menu_error_msg); } +void menu_finish(void) +{ + if (cpu_clock_st > 0) + plat_target_cpu_clock_set(cpu_clock_st); +}