X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=frontend%2Fmenu.c;h=ce5c3eb61fd9b9397cc7261f483aa45ec674105c;hp=36c9f9157d81733f392758c43a6cd8cbe8362d3f;hb=c069dc1bff054b9e47ba7bdf9a2fc8344b90ea89;hpb=d3f3bf09b5b3f1d8b025cc9dbd902eb157aae0b7 diff --git a/frontend/menu.c b/frontend/menu.c index 36c9f915..ce5c3eb6 100644 --- a/frontend/menu.c +++ b/frontend/menu.c @@ -13,6 +13,9 @@ #include #include #include +#include +#include +#include #include "main.h" #include "menu.h" @@ -28,11 +31,14 @@ #include "linux/in_evdev.h" #include "../libpcsxcore/misc.h" #include "../libpcsxcore/cdrom.h" +#include "../libpcsxcore/cdriso.h" #include "../libpcsxcore/psemu_plugin_defs.h" #include "../libpcsxcore/new_dynarec/new_dynarec.h" #include "../plugins/dfinput/main.h" #include "revision.h" +#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */ + #define array_size(x) (sizeof(x) / sizeof(x[0])) typedef enum @@ -44,6 +50,7 @@ typedef enum MA_MAIN_RESET_GAME, MA_MAIN_LOAD_ROM, MA_MAIN_SWAP_CD, + MA_MAIN_SWAP_CD_MULTI, MA_MAIN_RUN_BIOS, MA_MAIN_RUN_EXE, MA_MAIN_CONTROLS, @@ -51,11 +58,13 @@ typedef enum MA_MAIN_EXIT, MA_CTRL_PLAYER1, MA_CTRL_PLAYER2, + MA_CTRL_ANALOG, MA_CTRL_EMU, MA_CTRL_DEV_FIRST, MA_CTRL_DEV_NEXT, MA_CTRL_NUBS_BTNS, MA_CTRL_DEADZONE, + MA_CTRL_VIBRATION, MA_CTRL_DONE, MA_OPT_SAVECFG, MA_OPT_SAVECFG_GAME, @@ -77,8 +86,18 @@ static int scaling, filter, cpu_clock, cpu_clock_st, volume_boost, frameskip; static char rom_fname_reload[MAXPATHLEN]; static char last_selected_fname[MAXPATHLEN]; static int warned_about_bios, region, in_type_sel1, in_type_sel2; +static int psx_clock; static int memcard1_sel, memcard2_sel; -int g_opts, analog_deadzone; +int g_opts; +int analog_deadzone; // for Caanoo + +#ifdef __ARM_ARCH_7A__ +#define DEFAULT_PSX_CLOCK 57 +#define DEFAULT_PSX_CLOCK_S "57" +#else +#define DEFAULT_PSX_CLOCK 50 +#define DEFAULT_PSX_CLOCK_S "50" +#endif // sound plugin extern int iUseReverb; @@ -110,10 +129,30 @@ void emu_make_path(char *buff, const char *end, int size) printf("Warning: path truncated: %s\n", buff); } -static int emu_check_save_file(int slot) +static int emu_check_save_file(int slot, int *time) { - int ret = emu_check_state(slot); - return ret == 0 ? 1 : 0; + char fname[MAXPATHLEN]; + struct stat status; + int ret; + + ret = emu_check_state(slot); + if (ret != 0 || time == NULL) + return ret == 0 ? 1 : 0; + + ret = get_state_filename(fname, sizeof(fname), slot); + if (ret != 0) + return 1; + + ret = stat(fname, &status); + if (ret != 0) + return 1; + + if (status.st_mtime < REARMED_BIRTHDAY_TIME) + return 1; // probably bad rtc like on some Caanoos + + *time = status.st_mtime; + + return 1; } static int emu_save_load_game(int load, int unused) @@ -146,6 +185,8 @@ static void menu_sync_config(void) Config.PsxAuto = 0; Config.PsxType = region - 1; } + cycle_multiplier = 10000 / psx_clock; + switch (in_type_sel1) { case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break; case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break; @@ -157,7 +198,7 @@ static void menu_sync_config(void) default: in_type2 = PSE_PAD_TYPE_STANDARD; } if (in_evdev_allow_abs_only != allow_abs_only_old) { - plat_rescan_inputs(); + in_probe(); allow_abs_only_old = in_evdev_allow_abs_only; } @@ -168,33 +209,18 @@ static void menu_sync_config(void) static void menu_set_defconfig(void) { + emu_set_default_config(); + g_opts = 0; scaling = SCALE_4_3; volume_boost = 0; frameskip = 0; - analog_deadzone = 70; + analog_deadzone = 50; + psx_clock = DEFAULT_PSX_CLOCK; region = 0; in_type_sel1 = in_type_sel2 = 0; in_evdev_allow_abs_only = 0; - Config.Xa = Config.Cdda = Config.Sio = - Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0; - Config.CdrReschedule = 0; - - pl_rearmed_cbs.gpu_peops.iUseDither = 0; - pl_rearmed_cbs.gpu_peops.dwActFixes = 1<<7; - pl_rearmed_cbs.gpu_unai.abe_hack = - pl_rearmed_cbs.gpu_unai.no_light = - pl_rearmed_cbs.gpu_unai.no_blend = 0; - - iUseReverb = 2; - iUseInterpolation = 1; - iXAPitch = 0; - iSPUIRQWait = 1; - iUseTimer = 2; -#ifndef __ARM_ARCH_7A__ /* XXX */ - iUseReverb = 0; -#endif menu_sync_config(); } @@ -215,6 +241,9 @@ static void menu_set_defconfig(void) { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val } // 'versioned' var, used when defaults change +#define CE_CONFIG_STR_V(val, ver) \ + { #val #ver, 0, Config.val } + #define CE_INTVAL_V(val, ver) \ { #val #ver, sizeof(val), &val } @@ -227,7 +256,7 @@ static const struct { void *val; } config_data[] = { CE_CONFIG_STR(Bios), - CE_CONFIG_STR(Gpu), + CE_CONFIG_STR_V(Gpu, 2), CE_CONFIG_STR(Spu), // CE_CONFIG_STR(Cdr), CE_CONFIG_VAL(Xa), @@ -254,9 +283,10 @@ static const struct { CE_INTVAL(in_type_sel1), CE_INTVAL(in_type_sel2), CE_INTVAL(analog_deadzone), - CE_INTVAL_V(frameskip, 2), + CE_INTVAL_V(frameskip, 3), CE_INTVAL_P(gpu_peops.iUseDither), CE_INTVAL_P(gpu_peops.dwActFixes), + CE_INTVAL_P(gpu_unai.lineskip), CE_INTVAL_P(gpu_unai.abe_hack), CE_INTVAL_P(gpu_unai.no_light), CE_INTVAL_P(gpu_unai.no_blend), @@ -268,6 +298,9 @@ static const struct { CE_INTVAL(warned_about_bios), CE_INTVAL(in_evdev_allow_abs_only), CE_INTVAL(volume_boost), + CE_INTVAL(psx_clock), + CE_INTVAL(new_dynarec_hacks), + CE_INTVAL(in_enable_vibration), }; static char *get_cd_label(void) @@ -364,7 +397,7 @@ static int menu_load_config(int is_game) f = fopen(cfgfile, "r"); if (f == NULL) { printf("menu_load_config: failed to open: %s\n", cfgfile); - return -1; + goto fail; } fseek(f, 0, SEEK_END); @@ -432,6 +465,14 @@ static int menu_load_config(int is_game) } } + keys_load_all(cfg); + ret = 0; +fail_read: + free(cfg); +fail: + if (f != NULL) + fclose(f); + menu_sync_config(); // sync plugins @@ -447,20 +488,16 @@ static int menu_load_config(int is_game) if (strcmp(Config.Spu, spu_plugins[i]) == 0) { spu_plugsel = i; break; } - keys_load_all(cfg); - ret = 0; -fail_read: - free(cfg); -fail: - fclose(f); return ret; } // rrrr rggg gggb bbbb static unsigned short fname2color(const char *fname) { - static const char *cdimg_exts[] = { ".bin", ".img", ".mdf", ".iso", ".cue", ".z", ".bz", ".znx", ".pbp" }; - static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table", ".index", ".sbi" }; + static const char *cdimg_exts[] = { ".bin", ".img", ".mdf", ".iso", ".cue", ".z", + ".bz", ".znx", ".pbp", ".cbn" }; + static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", + ".table", ".index", ".sbi" }; const char *ext = strrchr(fname, '.'); int i; @@ -722,6 +759,10 @@ me_bind_action emuctrl_actions[] = { "Gun A button ", 1 << SACTION_GUN_A }, { "Gun B button ", 1 << SACTION_GUN_B }, { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 }, +#ifndef __ARM_ARCH_7A__ /* XXX */ + { "Volume Up ", 1 << SACTION_VOLUME_UP }, + { "Volume Down ", 1 << SACTION_VOLUME_DOWN }, +#endif { NULL, 0 } }; @@ -799,7 +840,7 @@ static void keys_write_all(FILE *f) } kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)]; - for (i = 0; kbinds && i < ARRAY_SIZE(emuctrl_actions) - 1; i++) { + for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) { mask = emuctrl_actions[i].mask; if (mask & kbinds) { strncpy(act, emuctrl_actions[i].name, 31); @@ -808,6 +849,12 @@ static void keys_write_all(FILE *f) } } } + + for (k = 0; k < array_size(in_adev); k++) + { + if (in_adev[k] == d) + fprintf(f, "bind_analog = %d\n", k); + } } } @@ -850,7 +897,7 @@ static void keys_load_all(const char *cfg) char dev[256], key[128], *act; const char *p; int bind, bindtype; - int dev_id; + int ret, dev_id; p = cfg; while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) { @@ -868,6 +915,21 @@ static void keys_load_all(const char *cfg) if (strncmp(p, "binddev = ", 10) == 0) break; + if (strncmp(p, "bind_analog", 11) == 0) { + ret = sscanf(p, "bind_analog = %d", &bind); + p += 11; + if (ret != 1) { + printf("input: parse error: %16s..\n", p); + continue; + } + if ((unsigned int)bind >= array_size(in_adev)) { + printf("input: analog id %d out of range\n", bind); + continue; + } + in_adev[bind] = dev_id; + continue; + } + p += 4; if (*p != ' ') { printf("input: parse error: %16s..\n", p); @@ -915,6 +977,57 @@ static int key_config_loop_wrap(int id, int keys) return 0; } +static const char *adevnames[IN_MAX_DEVS + 2]; +static int stick_sel[2]; + +static menu_entry e_menu_keyconfig_analog[] = +{ + mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames), + mee_range(" X axis", 0, in_adev_axis[0][0], 0, 7), + mee_range(" Y axis", 0, in_adev_axis[0][1], 0, 7), + mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames), + mee_range(" X axis", 0, in_adev_axis[1][0], 0, 7), + mee_range(" Y axis", 0, in_adev_axis[1][1], 0, 7), + mee_end, +}; + +static int key_config_analog(int id, int keys) +{ + int i, d, count, sel = 0; + int sel2dev_map[IN_MAX_DEVS]; + + memset(adevnames, 0, sizeof(adevnames)); + memset(sel2dev_map, 0xff, sizeof(sel2dev_map)); + memset(stick_sel, 0, sizeof(stick_sel)); + + adevnames[0] = "None"; + i = 1; + for (d = 0; d < IN_MAX_DEVS; d++) + { + const char *name = in_get_dev_name(d, 0, 1); + if (name == NULL) + continue; + + count = 0; + in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count); + if (count == 0) + continue; + + if (in_adev[0] == d) stick_sel[0] = i; + if (in_adev[1] == d) stick_sel[1] = i; + sel2dev_map[i] = d; + adevnames[i++] = name; + } + adevnames[i] = NULL; + + me_loop(e_menu_keyconfig_analog, &sel); + + in_adev[0] = sel2dev_map[stick_sel[0]]; + in_adev[1] = sel2dev_map[stick_sel[1]]; + + return 0; +} + static const char *mgn_dev_name(int id, int *offs) { const char *name = NULL; @@ -951,7 +1064,7 @@ static int mh_savecfg(int id, int keys) static int mh_input_rescan(int id, int keys) { //menu_sync_config(); - plat_rescan_inputs(); + in_probe(); me_update_msg("rescan complete."); return 0; @@ -964,24 +1077,26 @@ static const char *men_in_type_sel[] = { NULL }; static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change."; -static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games."; +static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games."; +static const char h_vibration[]= "Must select analog above and enable this ingame too."; static menu_entry e_menu_keyconfig[] = { mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap), mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap), + mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog), mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap), mee_label (""), mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel), mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel), mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns), + mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration), mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99), mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun), mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg), mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg), - mee_handler ("Rescan devices", mh_input_rescan), + mee_handler ("Rescan devices:", mh_input_rescan), mee_label (""), - mee_label ("Input devices:"), mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name), mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name), mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name), @@ -1080,6 +1195,7 @@ static int menu_loop_gfx_options(int id, int keys) static menu_entry e_menu_plugin_gpu_unai[] = { + mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1), mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1), mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1), mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1), @@ -1187,6 +1303,27 @@ static int menu_loop_plugin_options(int id, int keys) // ------------ adv options menu ------------ +static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"; +static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards"; +static const char h_cfg_gteunn[] = "May cause graphical glitches"; +static const char h_cfg_gteflgs[] = "Will cause graphical glitches"; + +static menu_entry e_menu_speed_hacks[] = +{ + mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk), + mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc), + mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn), + mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs), + mee_end, +}; + +static int menu_loop_speed_hacks(int id, int keys) +{ + static int sel = 0; + me_loop(e_menu_speed_hacks, &sel); + return 0; +} + static const char *men_cfg_cdrr[] = { "Auto", "ON", "OFF", NULL }; static const char h_cfg_cpul[] = "Shows CPU usage in %"; static const char h_cfg_spu[] = "Shows active SPU channels\n" @@ -1201,10 +1338,11 @@ static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n" "(timing hack, breaks other games)"; static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n" "(timing hack, breaks other games)"; -static const char h_cfg_cdrr[] = "Compatibility tweak (fixes Team Buddies, maybe more)\n" - "(CD timing hack, breaks FMVs)"; +static const char h_cfg_cdrr[] = "Compatibility tweak (CD timing hack, breaks FMVs)"; static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n" "Might be useful to overcome some dynarec bugs"; +static const char h_cfg_shacks[] = "Breaks games but may give better performance\n" + "must reload game for any change to take effect"; static menu_entry e_menu_adv_options[] = { @@ -1215,10 +1353,11 @@ static menu_entry e_menu_adv_options[] = mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda), mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio), mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq), - mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1), + //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1), mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2), mee_enum_h ("CD read reschedule hack",0, Config.CdrReschedule, men_cfg_cdrr, h_cfg_cdrr), mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc), + mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks), mee_end, }; @@ -1239,7 +1378,7 @@ static int mh_restore_defaults(int id, int keys) } static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL }; -static const char *men_frameskip[] = { "Auto", "Off", "1", NULL }; +static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL }; /* static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL }; static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n" @@ -1443,14 +1582,22 @@ static void menu_bios_warn(void) { int inp; static const char msg[] = - "You don't seem to have copied any BIOS files to\n" + "You don't seem to have copied any BIOS\n" + "files to\n" +#ifdef __ARM_ARCH_7A__ // XXX "/pandora/appdata/pcsx_rearmed/bios/\n\n" - "While many games work fine with fake (HLE) BIOS,\n" - "others (like MGS and FF8) require BIOS to work.\n" - "After copying the file, you'll also need to\n" - "select it in the emu's options->[BIOS/Plugins]\n\n" - "The file is usually named SCPH1001.BIN, but\n" - "other not compressed files can be used too.\n\n" +#else + "pcsx_rearmed/bios/\n\n" +#endif + "While many games work fine with fake\n" + "(HLE) BIOS, others (like MGS and FF8)\n" + "require BIOS to work.\n" + "After copying the file, you'll also need\n" + "to select it in the emu's menu:\n" + "options->[BIOS/Plugins]\n\n" + "The file is usually named SCPH1001.BIN,\n" + "but other not compressed files can be\n" + "used too.\n\n" "Press (B) or (X) to continue"; while (1) @@ -1500,10 +1647,13 @@ static const char credits_text[] = "(C) 1999-2003 PCSX Team\n" "(C) 2005-2009 PCSX-df Team\n" "(C) 2009-2011 PCSX-Reloaded Team\n\n" - "GPU and SPU code by Pete Bernert\n" - " and the P.E.Op.S. team\n" "ARM recompiler (C) 2009-2011 Ari64\n" - "PCSX4ALL plugins by PCSX4ALL team\n" +#ifdef __ARM_NEON__ + "ARM NEON GPU (c) 2011 Exophase\n" +#endif + "PEOpS GPU and SPU by Pete Bernert\n" + " and the P.E.Op.S. team\n" + "PCSX4ALL plugin by PCSX4ALL team\n" " Chui, Franxis, Unai\n\n" "integration, optimization and\n" " frontend (C) 2010-2011 notaz\n"; @@ -1539,6 +1689,7 @@ static int reload_plugins(const char *cdimg) } plugin_call_rearmed_cbs(); + cdrIsoMultidiskCount = 1; CdromId[0] = '\0'; CdromLabel[0] = '\0'; @@ -1607,6 +1758,8 @@ static int run_cd_image(const char *fname) } ready_to_go = 1; + snprintf(hud_msg, sizeof(hud_msg), "Booting up..."); + hud_new_msg = 2; return 0; } @@ -1639,6 +1792,9 @@ static int romsel_run(void) return -1; } + if (Config.HLE) + printf("note: running without BIOS, expect compatibility problems\n"); + strcpy(last_selected_fname, rom_fname_reload); return 0; } @@ -1673,6 +1829,24 @@ static int swap_cd_image(void) return 0; } +static int swap_cd_multidisk(void) +{ + cdrIsoMultidiskSelect++; + CdromId[0] = '\0'; + CdromLabel[0] = '\0'; + + CDR_close(); + if (CDR_open() < 0) { + me_update_msg("failed to open cdr plugin"); + return -1; + } + + SetCdOpenCaseTime(time(NULL) + 2); + LidInterrupt(); + + return 0; +} + static int main_menu_handler(int id, int keys) { switch (id) @@ -1701,6 +1875,10 @@ static int main_menu_handler(int id, int keys) if (swap_cd_image() == 0) return 1; break; + case MA_MAIN_SWAP_CD_MULTI: + if (swap_cd_multidisk() == 0) + return 1; + break; case MA_MAIN_RUN_BIOS: if (run_bios() == 0) return 1; @@ -1726,9 +1904,10 @@ static int main_menu_handler(int id, int keys) static menu_entry e_menu_main2[] = { - mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler), - mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler), - mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler), + mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler), + mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler), + mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler), + mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler), mee_handler ("Memcard manager", menu_loop_memcards), mee_end, }; @@ -1738,6 +1917,7 @@ static int main_menu2_handler(int id, int keys) static int sel = 0; me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go); + me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1); me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0); return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main); @@ -1974,6 +2154,7 @@ void menu_init(void) me_enable(e_menu_options, MA_OPT_DISP_OPTS, 0); me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, 0); #else + me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, 0); me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, 0); #endif } @@ -1992,16 +2173,10 @@ void menu_notify_mode_change(int w, int h, int bpp) g_layer_w = w; g_layer_h = h; break; - case SCALE_4_3: - mult = 240.0f / (float)h * 4.0f / 3.0f; - if (h > 256) - mult *= 2.0f; - g_layer_w = mult * (float)g_menuscreen_h; - g_layer_h = g_menuscreen_h; - printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult); - break; - case SCALE_4_3v2: + if (h > g_menuscreen_h || (240 < h && h <= 360)) + goto fractional_4_3; + // 4:3 that prefers integer scaling imult = g_menuscreen_h / h; g_layer_w = w * imult; @@ -2012,6 +2187,16 @@ void menu_notify_mode_change(int w, int h, int bpp) printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult); break; + fractional_4_3: + case SCALE_4_3: + mult = 240.0f / (float)h * 4.0f / 3.0f; + if (h > 256) + mult *= 2.0f; + g_layer_w = mult * (float)g_menuscreen_h; + g_layer_h = g_menuscreen_h; + printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult); + break; + case SCALE_FULLSCREEN: g_layer_w = g_menuscreen_w; g_layer_h = g_menuscreen_h;