X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=frontend%2Fmenu.c;h=e8dc79dc914683d7bec2e18064e010e705735ecf;hp=77629059137ee6e9a024e6500d233bfabf69ff25;hb=9a92bffbed92c9b6bd7d0ddde7c0982a8590959e;hpb=cdb31c9557f464b452ce6dc78b58b7e73cd423d8 diff --git a/frontend/menu.c b/frontend/menu.c index 77629059..e8dc79dc 100644 --- a/frontend/menu.c +++ b/frontend/menu.c @@ -20,9 +20,17 @@ #include "plugin.h" #include "plugin_lib.h" #include "omap.h" +#include "pandora.h" +#include "pcnt.h" +#include "arm_utils.h" #include "common/plat.h" +#include "common/input.h" +#include "linux/in_evdev.h" #include "../libpcsxcore/misc.h" +#include "../libpcsxcore/cdrom.h" #include "../libpcsxcore/psemu_plugin_defs.h" +#include "../libpcsxcore/new_dynarec/new_dynarec.h" +#include "../plugins/dfinput/pad.h" #include "revision.h" #define MENU_X2 1 @@ -36,6 +44,7 @@ typedef enum MA_MAIN_LOAD_STATE, MA_MAIN_RESET_GAME, MA_MAIN_LOAD_ROM, + MA_MAIN_SWAP_CD, MA_MAIN_RUN_BIOS, MA_MAIN_CONTROLS, MA_MAIN_CREDITS, @@ -63,16 +72,9 @@ static int last_psx_w, last_psx_h, last_psx_bpp; static int scaling, filter, cpu_clock, cpu_clock_st; static char rom_fname_reload[MAXPATHLEN]; static char last_selected_fname[MAXPATHLEN]; -static int region, in_type_sel; +static int warned_about_bios, region, in_type_sel; int g_opts; -// from softgpu plugin -extern int iUseDither; -extern int UseFrameSkip; -extern uint32_t dwActFixes; -extern float fFrameRateHz; -extern int dwFrameRateTicks; - // sound plugin extern int iUseReverb; extern int iUseInterpolation; @@ -130,17 +132,24 @@ static int emu_save_load_game(int load, int unused) // propagate menu settings to the emu vars static void menu_sync_config(void) { + static int allow_abs_only_old; + Config.PsxAuto = 1; if (region > 0) { Config.PsxAuto = 0; Config.PsxType = region - 1; } in_type = in_type_sel ? PSE_PAD_TYPE_ANALOGPAD : PSE_PAD_TYPE_STANDARD; + if (in_evdev_allow_abs_only != allow_abs_only_old) { + pandora_rescan_inputs(); + allow_abs_only_old = in_evdev_allow_abs_only; + } pl_frame_interval = Config.PsxType ? 20000 : 16667; // used by P.E.Op.S. frameskip code - fFrameRateHz = Config.PsxType ? 50.0f : 59.94f; - dwFrameRateTicks = (100000*100 / (unsigned long)(fFrameRateHz*100)); + pl_rearmed_cbs.gpu_peops.fFrameRateHz = Config.PsxType ? 50.0f : 59.94f; + pl_rearmed_cbs.gpu_peops.dwFrameRateTicks = + (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100)); } static void menu_set_defconfig(void) @@ -150,12 +159,14 @@ static void menu_set_defconfig(void) region = 0; in_type_sel = 0; + in_evdev_allow_abs_only = 0; Config.Xa = Config.Cdda = Config.Sio = Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0; + Config.CdrReschedule = 0; - iUseDither = 0; - UseFrameSkip = 1; - dwActFixes = 1<<7; + pl_rearmed_cbs.frameskip = 0; + pl_rearmed_cbs.gpu_peops.iUseDither = 0; + pl_rearmed_cbs.gpu_peops.dwActFixes = 1<<7; iUseReverb = 2; iUseInterpolation = 1; @@ -178,6 +189,9 @@ static void menu_set_defconfig(void) #define CE_INTVAL(val) \ { #val, sizeof(val), &val } +#define CE_INTVAL_P(val) \ + { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val } + // 'versioned' var, used when defaults change #define CE_INTVAL_V(val, ver) \ { #val #ver, sizeof(val), &val } @@ -201,6 +215,7 @@ static const struct { CE_CONFIG_VAL(RCntFix), CE_CONFIG_VAL(VSyncWA), CE_CONFIG_VAL(Cpu), + CE_CONFIG_VAL(CdrReschedule), CE_INTVAL(region), CE_INTVAL(scaling), CE_INTVAL(g_layer_x), @@ -212,14 +227,16 @@ static const struct { CE_INTVAL(cpu_clock), CE_INTVAL(g_opts), CE_INTVAL(in_type_sel), - CE_INTVAL(iUseDither), - CE_INTVAL(UseFrameSkip), - CE_INTVAL(dwActFixes), + CE_INTVAL_P(frameskip), + CE_INTVAL_P(gpu_peops.iUseDither), + CE_INTVAL_P(gpu_peops.dwActFixes), CE_INTVAL(iUseReverb), CE_INTVAL(iXAPitch), CE_INTVAL_V(iUseInterpolation, 2), CE_INTVAL_V(iSPUIRQWait, 2), CE_INTVAL(iUseTimer), + CE_INTVAL(warned_about_bios), + CE_INTVAL(in_evdev_allow_abs_only), }; static char *get_cd_label(void) @@ -411,8 +428,8 @@ fail: // rrrr rggg gggb bbbb static unsigned short fname2color(const char *fname) { - static const char *cdimg_exts[] = { ".bin", ".img", ".iso", ".cue", ".z", ".bz", ".znx", ".pbp" }; - static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table", ".index" }; + static const char *cdimg_exts[] = { ".bin", ".img", ".mdf", ".iso", ".cue", ".z", ".bz", ".znx", ".pbp" }; + static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table", ".index", ".sbi" }; const char *ext = strrchr(fname, '.'); int i; @@ -429,6 +446,10 @@ static unsigned short fname2color(const char *fname) static void draw_savestate_bg(int slot); +static const char *filter_exts[] = { + ".mp3", ".MP3", ".txt", ".htm", "html", ".jpg", ".pnd" +}; + #define MENU_ALIGN_LEFT #define menu_init menu_init_common #include "common/menu.c" @@ -437,7 +458,6 @@ static void draw_savestate_bg(int slot); // a bit of black magic here static void draw_savestate_bg(int slot) { - extern void bgr555_to_rgb565(void *dst, void *src, int bytes); static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 }; int x, y, w, h; char fname[MAXPATHLEN]; @@ -476,12 +496,12 @@ static void draw_savestate_bg(int slot) memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2); - if ((gpu->ulStatus & 0x800000) || (gpu->ulStatus & 0x200000)) - goto out; // disabled || 24bpp (NYET) + if (gpu->ulStatus & 0x800000) + goto out; // disabled x = gpu->ulControl[5] & 0x3ff; y = (gpu->ulControl[5] >> 10) & 0x1ff; - s = (u16 *)gpu->psxVRam + y * 1024 + (x & ~3); + s = (u16 *)gpu->psxVRam + y * 1024 + (x & ~1); w = psx_widths[(gpu->ulStatus >> 16) & 7]; tmp = gpu->ulControl[7]; h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff); @@ -495,7 +515,10 @@ static void draw_savestate_bg(int slot) d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x; for (; h > 0; h--, d += g_menuscreen_w, s += 1024) - bgr555_to_rgb565(d, s, w * 2); + if (gpu->ulStatus & 0x200000) + bgr888_to_rgb565(d, s, w * 3); + else + bgr555_to_rgb565(d, s, w * 2); out: free(gpu); @@ -550,6 +573,20 @@ static void apply_filter(int which) old = which; } +static void apply_lcdrate(int pal) +{ + static int old = -1; + char buf[128]; + + if (pal == old) + return; + + snprintf(buf, sizeof(buf), "%s/op_lcdrate.sh %d", + pnd_script_base, pal ? 50 : 60); + system(buf); + old = pal; +} + static menu_entry e_menu_gfx_options[]; static void pnd_menu_init(void) @@ -661,6 +698,7 @@ me_bind_action emuctrl_actions[] = { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT }, { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT }, { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP }, + { "Take Screenshot ", 1 << SACTION_SCREENSHOT }, { "Enter Menu ", 1 << SACTION_ENTER_MENU }, { NULL, 0 } }; @@ -834,6 +872,7 @@ static void keys_load_all(const char *cfg) lprintf("config: unhandled action \"%s\"\n", act); } } + in_clean_binds(); } static int key_config_loop_wrap(int id, int keys) @@ -887,7 +926,17 @@ static int mh_savecfg(int id, int keys) return 1; } +static int mh_input_rescan(int id, int keys) +{ + //menu_sync_config(); + pandora_rescan_inputs(); + me_update_msg("rescan complete."); + + return 0; +} + static const char *men_in_type_sel[] = { "Standard (SCPH-1080)", "Analog (SCPH-1150)", NULL }; +static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change."; static menu_entry e_menu_keyconfig[] = { @@ -896,8 +945,10 @@ static menu_entry e_menu_keyconfig[] = mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap), mee_label (""), mee_enum ("Controller", 0, in_type_sel, men_in_type_sel), + mee_onoff_h ("Nubs as buttons", 0, in_evdev_allow_abs_only, 1, h_nub_btns), mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg), mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg), + mee_handler ("Rescan devices", mh_input_rescan), mee_label (""), mee_label ("Input devices:"), mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name), @@ -1009,16 +1060,16 @@ static const char h_gpu_10[] = "Toggle busy flags after drawing"; static menu_entry e_menu_plugin_gpu[] = { - mee_enum ("Dithering", 0, iUseDither, men_gpu_dithering), - mee_onoff_h ("Odd/even bit hack", 0, dwActFixes, 1<<0, h_gpu_0), - mee_onoff_h ("Expand screen width", 0, dwActFixes, 1<<1, h_gpu_1), - mee_onoff_h ("Ignore brightness color", 0, dwActFixes, 1<<2, h_gpu_2), - mee_onoff_h ("Disable coordinate check", 0, dwActFixes, 1<<3, h_gpu_3), - mee_onoff_h ("Lazy screen update", 0, dwActFixes, 1<<6, h_gpu_6), - mee_onoff_h ("Old frame skipping", 0, dwActFixes, 1<<7, h_gpu_7), - mee_onoff_h ("Repeated flat tex triangles ",0,dwActFixes, 1<<8, h_gpu_8), - mee_onoff_h ("Draw quads with triangles", 0, dwActFixes, 1<<9, h_gpu_9), - mee_onoff_h ("Fake 'gpu busy' states", 0, dwActFixes, 1<<10, h_gpu_10), + mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering), + mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0), + mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1), + mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2), + mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3), + mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6), + mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7), + mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8), + mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9), + mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10), mee_end, }; @@ -1051,12 +1102,12 @@ static int menu_loop_plugin_spu(int id, int keys) return 0; } -static const char h_bios[] = "HLE is simulated BIOS. BIOS is saved in savestates.\n" - "Must save config and reload the game\n" - "for change to take effect"; +static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in savestates\n" + "and can't be changed there. Must save config and reload\n" + "the game for change to take effect"; static const char h_plugin_xpu[] = "Must save config and reload the game\n" "for plugin change to take effect"; -static const char h_gpu[] = "Configure built-in P.E.Op.S. SoftGL Driver V1.17"; +static const char h_gpu[] = "Configure P.E.Op.S. SoftGL Driver V1.17"; static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7"; static menu_entry e_menu_plugin_options[] = @@ -1064,7 +1115,7 @@ static menu_entry e_menu_plugin_options[] = mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios), mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu), mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu), - mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu, h_gpu), + mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu, h_gpu), mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu), mee_end, }; @@ -1087,15 +1138,20 @@ static int menu_loop_plugin_options(int id, int keys) // ------------ adv options menu ------------ +static const char *men_cfg_cdrr[] = { "Auto", "ON", "OFF", NULL }; static const char h_cfg_cpul[] = "Shows CPU usage in %"; static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast"; static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance"; static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n" "(proper .cue/.bin dump is needed otherwise)"; -static const char h_cfg_sio[] = "This should be enabled for certain memcards/gamepads"; -static const char h_cfg_spuirq[] = "Compatibility tweak; should probably be left off"; -static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix"; -static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix"; +static const char h_cfg_sio[] = "You should not need this, breaks games"; +static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off"; +static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n" + "(timing hack, breaks other games)"; +static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n" + "(timing hack, breaks other games)"; +static const char h_cfg_cdrr[] = "Compatibility tweak (fixes Team Buddies, maybe more)\n" + "(CD timing hack, breaks FMVs)"; static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n" "Might be useful to overcome some dynarec bugs"; @@ -1109,6 +1165,7 @@ static menu_entry e_menu_adv_options[] = mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq), mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1), mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2), + mee_enum_h ("CD read reschedule hack",0, Config.CdrReschedule, men_cfg_cdrr, h_cfg_cdrr), mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc), mee_end, }; @@ -1137,12 +1194,13 @@ static const char h_confirm_save[] = "Ask for confirmation when overwriting s */ static const char h_restore_def[] = "Switches back to default / recommended\n" "configuration"; +static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n"; static menu_entry e_menu_options[] = { // mee_range ("Save slot", 0, state_slot, 0, 9), // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save), - mee_onoff ("Frameskip", 0, UseFrameSkip, 1), + mee_onoff_h ("Frameskip", 0, pl_rearmed_cbs.frameskip, 1, h_frameskip), mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS), mee_enum ("Region", 0, region, men_region), mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000), @@ -1171,24 +1229,75 @@ static int menu_loop_options(int id, int keys) // ------------ debug menu ------------ -static void draw_frame_debug(void) +static void draw_frame_debug(GPUFreeze_t *gpuf) { + int w = min(g_menuscreen_w, 1024); + int h = min(g_menuscreen_h, 512); + u16 *d = g_menuscreen_ptr; + u16 *s = (u16 *)gpuf->psxVRam; + char buff[64]; + int ty = 1; + + gpuf->ulFreezeVersion = 1; + if (GPU_freeze != NULL) + GPU_freeze(1, gpuf); + + for (; h > 0; h--, d += g_menuscreen_w, s += 1024) + bgr555_to_rgb565(d, s, w * 2); + smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc); + snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus); + smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc); + snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp); + smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc); } static void debug_menu_loop(void) { + GPUFreeze_t *gpuf; int inp; + gpuf = malloc(sizeof(*gpuf)); + if (gpuf == NULL) + return; + while (1) { - menu_draw_begin(1); - draw_frame_debug(); + menu_draw_begin(0); + draw_frame_debug(gpuf); menu_draw_end(); inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R | PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70); if (inp & PBTN_MBACK) + break; + } + + free(gpuf); +} + +// ------------ main menu ------------ + +static void menu_bios_warn(void) +{ + int inp; + static const char msg[] = + "You don't seem to have copied any BIOS files to\n" + "/pandora/appdata/pcsx_rearmed/bios/\n\n" + "While many games work fine with fake (HLE) BIOS,\n" + "others (like MGS and FF8) require BIOS to work.\n" + "After copying the file, you'll also need to\n" + "select it in the emu's options->[BIOS/Plugins]\n\n" + "The file is usually named SCPH1001.BIN, but\n" + "other not compressed files can be used too.\n\n" + "Press (B) or (X) to continue"; + + while (1) + { + draw_menu_message(msg, NULL); + + inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, 70); + if (inp & (PBTN_MBACK|PBTN_MOK)) return; } } @@ -1201,8 +1310,9 @@ static void draw_frame_main(void) { if (CdromId[0] != 0) { char buff[64]; - snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s)", - get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC"); + snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)", + get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC", + Config.HLE ? "HLE" : "BIOS"); smalltext_out16(4, 1, buff, 0x105f); } } @@ -1212,20 +1322,18 @@ static void draw_frame_credits(void) smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc); } -const char *plat_get_credits(void) -{ - return "PCSX-ReARMed\n\n" - "(C) 1999-2003 PCSX Team\n" - "(C) 2005-2009 PCSX-df Team\n" - "(C) 2009-2011 PCSX-Reloaded Team\n\n" - "GPU and SPU code by Pete Bernert\n" - " and the P.E.Op.S. team\n" - "ARM recompiler (C) 2009-2011 Ari64\n" - "PCSX4ALL plugins by PCSX4ALL team\n" - " Chui, Franxis, Unai\n\n" - "integration, optimization and\n" - " frontend (C) 2010-2011 notaz\n"; -} +static const char credits_text[] = + "PCSX-ReARMed\n\n" + "(C) 1999-2003 PCSX Team\n" + "(C) 2005-2009 PCSX-df Team\n" + "(C) 2009-2011 PCSX-Reloaded Team\n\n" + "GPU and SPU code by Pete Bernert\n" + " and the P.E.Op.S. team\n" + "ARM recompiler (C) 2009-2011 Ari64\n" + "PCSX4ALL plugins by PCSX4ALL team\n" + " Chui, Franxis, Unai\n\n" + "integration, optimization and\n" + " frontend (C) 2010-2011 notaz\n"; static int reset_game(void) { @@ -1253,6 +1361,7 @@ static int run_bios(void) ClosePlugins(); set_cd_image(NULL); LoadPlugins(); + pcnt_hook_plugins(); NetOpened = 0; if (OpenPlugins() == -1) { me_update_msg("failed to open plugins"); @@ -1277,6 +1386,7 @@ static int run_cd_image(const char *fname) ClosePlugins(); set_cd_image(fname); LoadPlugins(); + pcnt_hook_plugins(); NetOpened = 0; if (OpenPlugins() == -1) { me_update_msg("failed to open plugins"); @@ -1315,6 +1425,8 @@ static int romsel_run(void) printf("selected file: %s\n", fname); + new_dynarec_clear_full(); + if (run_cd_image(fname) != 0) return -1; @@ -1335,6 +1447,36 @@ static int romsel_run(void) return 0; } +static int swap_cd_image(void) +{ + char *fname; + + fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname)); + if (fname == NULL) + return -1; + + printf("selected file: %s\n", fname); + + CdromId[0] = '\0'; + CdromLabel[0] = '\0'; + + set_cd_image(fname); + if (ReloadCdromPlugin() < 0) { + me_update_msg("failed to load cdr plugin"); + return -1; + } + if (CDR_open() < 0) { + me_update_msg("failed to open cdr plugin"); + return -1; + } + + SetCdOpenCaseTime(time(NULL) + 2); + LidInterrupt(); + + strcpy(last_selected_fname, rom_fname_reload); + return 0; +} + static int main_menu_handler(int id, int keys) { switch (id) @@ -1359,12 +1501,16 @@ static int main_menu_handler(int id, int keys) if (romsel_run() == 0) return 1; break; + case MA_MAIN_SWAP_CD: + if (swap_cd_image() == 0) + return 1; + break; case MA_MAIN_RUN_BIOS: if (run_bios() == 0) return 1; break; case MA_MAIN_CREDITS: - draw_menu_credits(draw_frame_credits); + draw_menu_message(credits_text, draw_frame_credits); in_menu_wait(PBTN_MOK|PBTN_MBACK, 70); break; case MA_MAIN_EXIT: @@ -1387,6 +1533,7 @@ static menu_entry e_menu_main[] = mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler), mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler), mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler), + mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler), mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler), mee_handler ("Options", menu_loop_options), mee_handler ("Controls", menu_loop_keyconfig), @@ -1405,10 +1552,16 @@ void menu_loop(void) menu_leave_emu(); + if (bioses[1] == NULL && !warned_about_bios) { + menu_bios_warn(); + warned_about_bios = 1; + } + me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go); me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]); me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]); me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go); + me_enable(e_menu_main, MA_MAIN_SWAP_CD, ready_to_go); me_enable(e_menu_main, MA_MAIN_RUN_BIOS, bios_sel != 0); in_set_config_int(0, IN_CFG_BLOCKING, 1); @@ -1612,8 +1765,6 @@ void menu_prepare_emu(void) case SCALE_CUSTOM: break; } - apply_filter(filter); - apply_cpu_clock(); psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec; if (psxCpu != prev_cpu) @@ -1626,12 +1777,20 @@ void menu_prepare_emu(void) CDR_stop(); menu_sync_config(); + apply_lcdrate(Config.PsxType); + apply_filter(filter); + apply_cpu_clock(); + + // push config to GPU plugin + plugin_call_rearmed_cbs(); if (GPU_open != NULL) { int ret = GPU_open(&gpuDisp, "PCSX", NULL); if (ret) fprintf(stderr, "Warning: GPU_open returned %d\n", ret); } + + dfinput_activate(in_type == PSE_PAD_TYPE_ANALOGPAD); } void me_update_msg(const char *msg)