X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=frontend%2Fmenu.c;h=ea1ebe516aef93aefb196a14a0ea2bee8b84a3d8;hp=05f54818dc89ce19603e2f57d7e59adc6f3f2fee;hb=907b1e90dff65f404907aeff405742030b62671e;hpb=33f56da1468195445ef123e0c306303d77892a3c diff --git a/frontend/menu.c b/frontend/menu.c index 05f54818..ea1ebe51 100644 --- a/frontend/menu.c +++ b/frontend/menu.c @@ -63,12 +63,12 @@ static int last_psx_w, last_psx_h, last_psx_bpp; static int scaling, filter, state_slot, cpu_clock, cpu_clock_st; static char rom_fname_reload[MAXPATHLEN]; static char last_selected_fname[MAXPATHLEN]; +static int region; int g_opts; // from softgpu plugin extern int iUseDither; extern int UseFrameSkip; -extern int UseFrameLimit; extern uint32_t dwActFixes; extern float fFrameRateHz; extern int dwFrameRateTicks; @@ -139,21 +139,39 @@ static int emu_save_load_game(int load, int sram) return ret; } +// propagate menu settings to the emu vars +static void menu_sync_config(void) +{ + Config.PsxAuto = 1; + if (region > 0) { + Config.PsxAuto = 0; + Config.PsxType = region - 1; + } + pl_frame_interval = Config.PsxType ? 20000 : 16667; + + // used by P.E.Op.S. frameskip code + fFrameRateHz = Config.PsxType ? 50.0f : 59.94f; + dwFrameRateTicks = (100000*100 / (unsigned long)(fFrameRateHz*100)); +} + static void menu_set_defconfig(void) { + g_opts = 0; scaling = SCALE_4_3; + region = 0; Config.Xa = Config.Cdda = Config.Sio = Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0; iUseDither = UseFrameSkip = 0; - UseFrameLimit = 1; dwActFixes = 1<<7; iUseReverb = 2; iUseInterpolation = 1; iXAPitch = iSPUIRQWait = 0; iUseTimer = 2; + + menu_sync_config(); } #define CE_CONFIG_STR(val) \ @@ -176,11 +194,10 @@ static const struct { CE_CONFIG_STR(Bios), CE_CONFIG_STR(Gpu), CE_CONFIG_STR(Spu), - CE_CONFIG_STR(Cdr), +// CE_CONFIG_STR(Cdr), CE_CONFIG_VAL(Xa), CE_CONFIG_VAL(Sio), CE_CONFIG_VAL(Mdec), - CE_CONFIG_VAL(PsxAuto), CE_CONFIG_VAL(Cdda), CE_CONFIG_VAL(Debug), CE_CONFIG_VAL(PsxOut), @@ -188,7 +205,7 @@ static const struct { CE_CONFIG_VAL(RCntFix), CE_CONFIG_VAL(VSyncWA), CE_CONFIG_VAL(Cpu), - CE_CONFIG_VAL(PsxType), + CE_INTVAL(region), CE_INTVAL(scaling), CE_INTVAL(g_layer_x), CE_INTVAL(g_layer_y), @@ -200,7 +217,6 @@ static const struct { CE_INTVAL(g_opts), CE_INTVAL(iUseDither), CE_INTVAL(UseFrameSkip), - CE_INTVAL(UseFrameLimit), CE_INTVAL(dwActFixes), CE_INTVAL(iUseReverb), CE_INTVAL(iUseInterpolation), @@ -209,9 +225,9 @@ static const struct { CE_INTVAL(iUseTimer), }; -static void make_cfg_fname(char *buf, size_t size, int is_game) +static char *get_cd_label(void) { - char trimlabel[33]; + static char trimlabel[33]; int j; strncpy(trimlabel, CdromLabel, 32); @@ -220,8 +236,13 @@ static void make_cfg_fname(char *buf, size_t size, int is_game) if (trimlabel[j] == ' ') trimlabel[j] = 0; + return trimlabel; +} + +static void make_cfg_fname(char *buf, size_t size, int is_game) +{ if (is_game) - snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", trimlabel, CdromId); + snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId); else snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename); } @@ -360,6 +381,8 @@ static int menu_load_config(int is_game) } } + menu_sync_config(); + // sync plugins for (i = bios_sel = 0; bioses[i] != NULL; i++) if (strcmp(Config.Bios, bioses[i]) == 0) @@ -384,8 +407,8 @@ fail: // rrrr rggg gggb bbbb static unsigned short fname2color(const char *fname) { - static const char *cdimg_exts[] = { ".bin", ".img", ".iso", ".z", ".cue" }; - static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table" }; + static const char *cdimg_exts[] = { ".bin", ".img", ".iso", ".cue", ".z", ".bz", ".znx", ".pbp" }; + static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table", ".index" }; const char *ext = strrchr(fname, '.'); int i; @@ -530,7 +553,7 @@ static void pnd_menu_init(void) struct dirent *ent; int i, count = 0; char **mfilters; - char buff[64], *p; + char buff[64]; DIR *dir; cpu_clock_st = cpu_clock = get_cpu_clock(); @@ -549,9 +572,11 @@ static void pnd_menu_init(void) perror("readdir"); break; } - p = strstr(ent->d_name, "_up"); - if (p != NULL && (p[3] == 0 || !strcmp(p + 3, "_h"))) - count++; + + if (ent->d_type != DT_REG && ent->d_type != DT_LNK) + continue; + + count++; } if (count == 0) @@ -565,11 +590,21 @@ static void pnd_menu_init(void) for (i = 0; (ent = readdir(dir)); ) { size_t len; - p = strstr(ent->d_name, "_up"); - if (p == NULL || (p[3] != 0 && strcmp(p + 3, "_h"))) + if (ent->d_type != DT_REG && ent->d_type != DT_LNK) + continue; + + len = strlen(ent->d_name); + + // skip pre-HF5 extra files + if (len >= 3 && strcmp(ent->d_name + len - 3, "_v3") == 0) continue; + if (len >= 3 && strcmp(ent->d_name + len - 3, "_v5") == 0) + continue; + + // have to cut "_up_h" for pre-HF5 + if (len > 5 && strcmp(ent->d_name + len - 5, "_up_h") == 0) + len -= 5; - len = p - ent->d_name; if (len > sizeof(buff) - 1) continue; @@ -817,7 +852,7 @@ static int menu_loop_plugin_gpu(int id, int keys) static const char *men_spu_reverb[] = { "Off", "Fake", "On", NULL }; static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL }; static const char h_spu_irq_wait[] = "Wait for CPU; only useful for some games, may cause glitches"; -static const char h_spu_thread[] = "Run sound emulation in separate thread"; +static const char h_spu_thread[] = "Run sound emulation in main thread (recommended)"; static menu_entry e_menu_plugin_spu[] = { @@ -825,7 +860,7 @@ static menu_entry e_menu_plugin_spu[] = mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp), mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1), mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait), - mee_onoff_h ("Use sound thread", 0, iUseTimer, 1, h_spu_thread), + mee_onoff_h ("Sound in main thread", 0, iUseTimer, 2, h_spu_thread), mee_end, }; @@ -873,7 +908,7 @@ static int menu_loop_plugin_options(int id, int keys) // ------------ adv options menu ------------ static const char h_cfg_cpul[] = "Shows CPU usage in %%"; -static const char h_cfg_fl[] = "Keeps the game from running too fast"; +static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast"; static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance"; static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n" "(proper .cue/.bin dump is needed otherwise)"; @@ -881,17 +916,20 @@ static const char h_cfg_sio[] = "This should be enabled for certain memcards/ static const char h_cfg_spuirq[] = "Compatibility tweak; should probably be left off"; static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix"; static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix"; +static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n" + "Might be useful to overcome some dynarec bugs"; static menu_entry e_menu_adv_options[] = { mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul), - mee_onoff_h ("Frame Limiter", 0, UseFrameLimit, 1, h_cfg_fl), + mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl), mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa), mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda), mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio), mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq), mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1), mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2), + mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc), mee_end, }; @@ -911,7 +949,7 @@ static int mh_restore_defaults(int id, int keys) return 1; } -static const char *men_region[] = { "NTSC", "PAL", NULL }; +static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL }; /* static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL }; static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n" @@ -926,7 +964,7 @@ static menu_entry e_menu_options[] = // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save), mee_onoff ("Frameskip", 0, UseFrameSkip, 1), mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS), - mee_enum ("Region", 0, Config.PsxType, men_region), + mee_enum ("Region", 0, region, men_region), mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000), mee_handler ("[Display]", menu_loop_gfx_options), mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options), @@ -979,6 +1017,21 @@ static void debug_menu_loop(void) void OnFile_Exit(); +static void draw_frame_main(void) +{ + if (CdromId[0] != 0) { + char buff[64]; + snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s)", + get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC"); + smalltext_out16(4, 1, buff, 0x105f); + } +} + +static void draw_frame_credits(void) +{ + smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc); +} + const char *plat_get_credits(void) { return "PCSX-ReARMed\n\n" @@ -1131,7 +1184,7 @@ static int main_menu_handler(int id, int keys) return 1; break; case MA_MAIN_CREDITS: - draw_menu_credits(draw_frame_debug); + draw_menu_credits(draw_frame_credits); in_menu_wait(PBTN_MOK|PBTN_MBACK, 70); break; case MA_MAIN_EXIT: @@ -1181,7 +1234,7 @@ void menu_loop(void) in_set_config_int(0, IN_CFG_BLOCKING, 1); do { - me_loop(e_menu_main, &sel, NULL); + me_loop(e_menu_main, &sel, draw_frame_main); } while (!ready_to_go); /* wait until menu, ok, back is released */ @@ -1352,11 +1405,16 @@ static void menu_leave_emu(void) menu_darken_bg(d, s, w, 0); } + if (ready_to_go) + cpu_clock = get_cpu_clock(); + plat_video_menu_enter(ready_to_go); } void menu_prepare_emu(void) { + R3000Acpu *prev_cpu = psxCpu; + plat_video_menu_leave(); switch (scaling) { @@ -1378,16 +1436,17 @@ void menu_prepare_emu(void) apply_cpu_clock(); stop = 0; + psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec; + if (psxCpu != prev_cpu) + // note that this does not really reset, just clears drc caches + psxCpu->Reset(); + // core doesn't care about Config.Cdda changes, // so handle them manually here if (Config.Cdda) CDR_stop(); - // HACK to set up the frame limiter if softgpu is not used.. - if (gpu_plugsel != 0) { - fFrameRateHz = Config.PsxType ? 50.0f : 59.94f; - dwFrameRateTicks = (100000*100 / (unsigned long)(fFrameRateHz*100)); - } + menu_sync_config(); if (GPU_open != NULL) { int ret = GPU_open(&gpuDisp, "PCSX", NULL);