X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=frontend%2Fmenu.c;h=f2a24fd6c91fae63ccf3f76fd23f9e76ec8eab27;hp=e1a3cc00d17f22f916363363e904091d7807b246;hb=bce6b05695beb988b607eb1dd82c27c1ed841faa;hpb=b5e7e49a59450877fbeb6f9a6721b73fa065e7a2 diff --git a/frontend/menu.c b/frontend/menu.c index e1a3cc00..f2a24fd6 100644 --- a/frontend/menu.c +++ b/frontend/menu.c @@ -68,7 +68,6 @@ int g_opts; // from softgpu plugin extern int iUseDither; extern int UseFrameSkip; -extern int UseFrameLimit; extern uint32_t dwActFixes; extern float fFrameRateHz; extern int dwFrameRateTicks; @@ -141,13 +140,13 @@ static int emu_save_load_game(int load, int sram) static void menu_set_defconfig(void) { + g_opts = 0; scaling = SCALE_4_3; Config.Xa = Config.Cdda = Config.Sio = Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0; iUseDither = UseFrameSkip = 0; - UseFrameLimit = 1; dwActFixes = 1<<7; iUseReverb = 2; @@ -200,7 +199,6 @@ static const struct { CE_INTVAL(g_opts), CE_INTVAL(iUseDither), CE_INTVAL(UseFrameSkip), - CE_INTVAL(UseFrameLimit), CE_INTVAL(dwActFixes), CE_INTVAL(iUseReverb), CE_INTVAL(iUseInterpolation), @@ -887,7 +885,7 @@ static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpret static menu_entry e_menu_adv_options[] = { mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul), - mee_onoff_h ("Frame Limiter", 0, UseFrameLimit, 1, h_cfg_fl), + mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl), mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa), mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda), mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio), @@ -1393,11 +1391,7 @@ void menu_prepare_emu(void) if (Config.Cdda) CDR_stop(); - // HACK to set up the frame limiter if softgpu is not used.. - if (gpu_plugsel != 0) { - fFrameRateHz = Config.PsxType ? 50.0f : 59.94f; - dwFrameRateTicks = (100000*100 / (unsigned long)(fFrameRateHz*100)); - } + pl_frame_interval = Config.PsxType ? 20000 : 16667; if (GPU_open != NULL) { int ret = GPU_open(&gpuDisp, "PCSX", NULL);