X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=frontend%2Fplugin_lib.c;h=163d4f1aa5ce97c912c15c5aa119f6b816f925e1;hp=26d5218e4dfa5dfc9d2cc59ed5ae812685de9edd;hb=35d3fd2efb47352edf794255da3e4745f6bd0a0d;hpb=722285599b1ce45ca435f484b0f34a5e568487a1 diff --git a/frontend/plugin_lib.c b/frontend/plugin_lib.c index 26d5218e..163d4f1a 100644 --- a/frontend/plugin_lib.c +++ b/frontend/plugin_lib.c @@ -1,5 +1,5 @@ /* - * (C) notaz, 2010 + * (C) notaz, 2010-2011 * * This work is licensed under the terms of the GNU GPLv2 or later. * See the COPYING file in the top-level directory. @@ -9,27 +9,55 @@ #include #include #include +#include #include #include #include #include #include +#include +#include "libpicofe/fonts.h" +#include "libpicofe/input.h" +#include "libpicofe/plat.h" +#include "libpicofe/arm/neon_scale2x.h" +#include "libpicofe/arm/neon_eagle2x.h" #include "plugin_lib.h" -#include "linux/fbdev.h" -#include "common/fonts.h" -#include "common/input.h" -#include "omap.h" +#include "menu.h" +#include "main.h" +#include "plat.h" #include "pcnt.h" +#include "pl_gun_ts.h" +#include "cspace.h" +#include "psemu_plugin_defs.h" #include "../libpcsxcore/new_dynarec/new_dynarec.h" +#include "../libpcsxcore/psxmem_map.h" +#include "../plugins/dfinput/externals.h" -void *pl_fbdev_buf; -int keystate; -static int pl_fbdev_w, pl_fbdev_h, pl_fbdev_bpp; -static int flip_cnt, flips_per_sec, tick_per_sec; -extern float fps_cur; // XXX +int in_type1, in_type2; +int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 }; +int in_adev[2] = { -1, -1 }, in_adev_axis[2][2] = {{ 0, 1 }, { 0, 1 }}; +int in_adev_is_nublike[2]; +int in_keystate, in_state_gun; +int in_enable_vibration; +void *tsdev; +void *pl_vout_buf; +int g_layer_x, g_layer_y, g_layer_w, g_layer_h; +static int pl_vout_w, pl_vout_h, pl_vout_bpp; /* output display/layer */ +static int pl_vout_scale, pl_vout_yoffset; +static int psx_w, psx_h, psx_bpp; +static int vsync_cnt; +static int is_pal, frame_interval, frame_interval1024; +static int vsync_usec_time; -static int get_cpu_ticks(void) +// platform hooks +void (*pl_plat_clear)(void); +void (*pl_plat_blit)(int doffs, const void *src, int w, int h, + int sstride, int bgr24); +void (*pl_plat_hud_print)(int x, int y, const char *str, int bpp); + + +static __attribute__((noinline)) int get_cpu_ticks(void) { static unsigned long last_utime; static int fd; @@ -45,134 +73,774 @@ static int get_cpu_ticks(void) sscanf(buf, "%*d %*s %*c %*d %*d %*d %*d %*d %*u %*u %*u %*u %*u %lu", &utime); ret = utime - last_utime; + if (ret > 200) + ret = 0; last_utime = utime; return ret; } -static void print_fps(void) +static void hud_print(void *fb, int w, int x, int y, const char *text) +{ + if (pl_plat_hud_print) + pl_plat_hud_print(x, y, text, pl_vout_bpp); + else if (pl_vout_bpp == 16) + basic_text_out16_nf(fb, w, x, y, text); +} + +static void hud_printf(void *fb, int w, int x, int y, const char *texto, ...) +{ + va_list args; + char buffer[256]; + + va_start(args, texto); + vsnprintf(buffer, sizeof(buffer), texto, args); + va_end(args); + + hud_print(fb, w, x, y, buffer); +} + +static void print_msg(int h, int border) +{ + hud_print(pl_vout_buf, pl_vout_w, border + 2, h - 10, hud_msg); +} + +static void print_fps(int h, int border) +{ + hud_printf(pl_vout_buf, pl_vout_w, border + 2, h - 10, + "%2d %4.1f", pl_rearmed_cbs.flips_per_sec, + pl_rearmed_cbs.vsps_cur); +} + +static void print_cpu_usage(int w, int h, int border) +{ + hud_printf(pl_vout_buf, pl_vout_w, pl_vout_w - border - 28, h - 10, + "%3d", pl_rearmed_cbs.cpu_usage); +} + +// draw 192x8 status of 24 sound channels +static __attribute__((noinline)) void draw_active_chans(int vout_w, int vout_h) +{ + extern void spu_get_debug_info(int *chans_out, int *run_chans, + int *fmod_chans_out, int *noise_chans_out); // hack + int live_chans, run_chans, fmod_chans, noise_chans; + + static const unsigned short colors[2] = { 0x1fe3, 0x0700 }; + unsigned short *dest = (unsigned short *)pl_vout_buf + + vout_w * (vout_h - 10) + vout_w / 2 - 192/2; + unsigned short *d, p; + int c, x, y; + + if (dest == NULL || pl_vout_bpp != 16) + return; + + spu_get_debug_info(&live_chans, &run_chans, &fmod_chans, &noise_chans); + + for (c = 0; c < 24; c++) { + d = dest + c * 8; + p = !(live_chans & (1< pl_vout_h) + h = pl_vout_h; + + if (g_opts & OPT_SHOWSPU) + draw_active_chans(w, h); + + if (hud_msg[0] != 0) + print_msg(h, xborder); + else if (g_opts & OPT_SHOWFPS) + print_fps(h, xborder); + + if (g_opts & OPT_SHOWCPU) + print_cpu_usage(w, h, xborder); +} + +/* update scaler target size according to user settings */ +static void update_layer_size(int w, int h) { - if (pl_fbdev_bpp == 16) - pl_text_out16(2, pl_fbdev_h - 10, "%2d %4.1f", flips_per_sec, fps_cur); + float mult; + int imult; + + switch (g_scaler) { + case SCALE_1_1: + g_layer_w = w; g_layer_h = h; + break; + + case SCALE_2_2: + g_layer_w = w; g_layer_h = h; + if (w * 2 <= g_menuscreen_w) + g_layer_w = w * 2; + if (h * 2 <= g_menuscreen_h) + g_layer_h = h * 2; + break; + + case SCALE_4_3v2: + if (h > g_menuscreen_h || (240 < h && h <= 360)) + goto fractional_4_3; + + // 4:3 that prefers integer scaling + imult = g_menuscreen_h / h; + g_layer_w = w * imult; + g_layer_h = h * imult; + mult = (float)g_layer_w / (float)g_layer_h; + if (mult < 1.25f || mult > 1.666f) + g_layer_w = 4.0f/3.0f * (float)g_layer_h; + printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult); + break; + + fractional_4_3: + case SCALE_4_3: + mult = 240.0f / (float)h * 4.0f / 3.0f; + if (h > 256) + mult *= 2.0f; + g_layer_w = mult * (float)g_menuscreen_h; + g_layer_h = g_menuscreen_h; + printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult); + break; + + case SCALE_FULLSCREEN: + g_layer_w = g_menuscreen_w; + g_layer_h = g_menuscreen_h; + break; + + default: + break; + } + + g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2; + g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2; + if (g_layer_x < 0) g_layer_x = 0; + if (g_layer_y < 0) g_layer_y = 0; + if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w; + if (g_layer_h > g_menuscreen_h) g_layer_h = g_menuscreen_h; } -static void print_cpu_usage(void) +// XXX: this is platform specific really +static int resolution_ok(int w, int h) { - if (pl_fbdev_bpp == 16) - pl_text_out16(pl_fbdev_w - 28, pl_fbdev_h - 10, "%3d", tick_per_sec); + return w <= 1024 && h <= 512; } -int pl_fbdev_init(void) +static void pl_vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp) { - pl_fbdev_buf = vout_fbdev_flip(layer_fb); + int vout_w, vout_h, vout_bpp; + int buf_yoffset = 0; + + // special h handling, Wipeout likes to change it by 1-6 + static int vsync_cnt_ms_prev; + if ((unsigned int)(vsync_cnt - vsync_cnt_ms_prev) < 5*60) + h = (h + 7) & ~7; + vsync_cnt_ms_prev = vsync_cnt; + + psx_w = raw_w; + psx_h = raw_h; + psx_bpp = bpp; + vout_w = w; + vout_h = h; + vout_bpp = bpp; + if (pl_rearmed_cbs.only_16bpp) + vout_bpp = 16; + + // don't use very low heights + if (vout_h < 192) { + buf_yoffset = (192 - vout_h) / 2; + vout_h = 192; + } + + pl_vout_scale = 1; +#ifdef __ARM_NEON__ + if (soft_filter) { + if (resolution_ok(w * 2, h * 2) && bpp == 16) { + vout_w *= 2; + vout_h *= 2; + pl_vout_scale = 2; + } + else { + // filter unavailable + hud_msg[0] = 0; + } + } +#endif + + update_layer_size(vout_w, vout_h); + + pl_vout_buf = plat_gvideo_set_mode(&vout_w, &vout_h, &vout_bpp); + if (pl_vout_buf == NULL && pl_plat_blit == NULL) + fprintf(stderr, "failed to set mode %dx%d@%d\n", + vout_w, vout_h, vout_bpp); + else { + pl_vout_w = vout_w; + pl_vout_h = vout_h; + pl_vout_bpp = vout_bpp; + pl_vout_yoffset = buf_yoffset; + } + if (pl_vout_buf != NULL) + pl_vout_buf = (char *)pl_vout_buf + + pl_vout_yoffset * pl_vout_w * pl_vout_bpp / 8; + + menu_notify_mode_change(pl_vout_w, pl_vout_h, pl_vout_bpp); +} + +static void pl_vout_flip(const void *vram, int stride, int bgr24, int w, int h) +{ + static int doffs_old, clear_counter; + unsigned char *dest = pl_vout_buf; + const unsigned short *src = vram; + int dstride = pl_vout_w, h1 = h; + int doffs; + + pcnt_start(PCNT_BLIT); + + if (vram == NULL) { + // blanking + if (pl_plat_clear) + pl_plat_clear(); + else + memset(pl_vout_buf, 0, + dstride * pl_vout_h * pl_vout_bpp / 8); + goto out_hud; + } + + // borders + doffs = (dstride - w * pl_vout_scale) / 2 & ~1; + + if (doffs > doffs_old) + clear_counter = 2; + doffs_old = doffs; + + if (clear_counter > 0) { + if (pl_plat_clear) + pl_plat_clear(); + else + memset(pl_vout_buf, 0, + dstride * pl_vout_h * pl_vout_bpp / 8); + clear_counter--; + } + + if (pl_plat_blit) + { + pl_plat_blit(doffs, src, w, h, stride, bgr24); + goto out_hud; + } + + if (dest == NULL) + goto out; + + dest += doffs * 2; + + if (bgr24) + { + if (pl_rearmed_cbs.only_16bpp) { + for (; h1-- > 0; dest += dstride * 2, src += stride) + { + bgr888_to_rgb565(dest, src, w * 3); + } + } + else { + dest -= doffs * 2; + dest += (doffs / 8) * 24; + + for (; h1-- > 0; dest += dstride * 3, src += stride) + { + bgr888_to_rgb888(dest, src, w * 3); + } + } + } +#ifdef __ARM_NEON__ + else if (soft_filter == SOFT_FILTER_SCALE2X && pl_vout_scale == 2) + { + neon_scale2x_16_16(src, (void *)dest, w, + stride * 2, dstride * 2, h); + } + else if (soft_filter == SOFT_FILTER_EAGLE2X && pl_vout_scale == 2) + { + neon_eagle2x_16_16(src, (void *)dest, w, + stride * 2, dstride * 2, h); + } + else if (scanlines != 0 && scanline_level != 100) + { + int l = scanline_level * 2048 / 100; + + for (; h1 >= 2; h1 -= 2) + { + bgr555_to_rgb565(dest, src, w * 2); + dest += dstride * 2, src += stride; + + bgr555_to_rgb565_b(dest, src, w * 2, l); + dest += dstride * 2, src += stride; + } + } +#endif + else + { + for (; h1-- > 0; dest += dstride * 2, src += stride) + { + bgr555_to_rgb565(dest, src, w * 2); + } + } + +out_hud: + print_hud(w * pl_vout_scale, h * pl_vout_scale, 0); + +out: + pcnt_end(PCNT_BLIT); + + // let's flip now + pl_vout_buf = plat_gvideo_flip(); + if (pl_vout_buf != NULL) + pl_vout_buf = (char *)pl_vout_buf + + pl_vout_yoffset * pl_vout_w * pl_vout_bpp / 8; + + pl_rearmed_cbs.flip_cnt++; +} + +static int pl_vout_open(void) +{ + struct timeval now; + + // force mode update on pl_vout_set_mode() call from gpulib/vout_pl + pl_vout_buf = NULL; + + plat_gvideo_open(is_pal); + + gettimeofday(&now, 0); + vsync_usec_time = now.tv_usec; + while (vsync_usec_time >= frame_interval) + vsync_usec_time -= frame_interval; + return 0; } -int pl_fbdev_set_mode(int w, int h, int bpp) +static void pl_vout_close(void) +{ + plat_gvideo_close(); +} + +static void pl_set_gpu_caps(int caps) +{ + pl_rearmed_cbs.gpu_caps = caps; +} + +void *pl_prepare_screenshot(int *w, int *h, int *bpp) +{ + void *ret = plat_prepare_screenshot(w, h, bpp); + if (ret != NULL) + return ret; + + *w = pl_vout_w; + *h = pl_vout_h; + *bpp = pl_vout_bpp; + + return pl_vout_buf; +} + +/* display/redering mode switcher */ +static int dispmode_default(void) { - void *ret; + pl_rearmed_cbs.gpu_neon.enhancement_enable = 0; + soft_filter = SOFT_FILTER_NONE; + snprintf(hud_msg, sizeof(hud_msg), "default mode"); + return 1; +} - if (w == pl_fbdev_w && h == pl_fbdev_h && bpp == pl_fbdev_bpp) +int dispmode_doubleres(void) +{ + if (!(pl_rearmed_cbs.gpu_caps & GPU_CAP_SUPPORTS_2X) + || !resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16) return 0; - pl_fbdev_w = w; - pl_fbdev_h = h; - pl_fbdev_bpp = bpp; + dispmode_default(); + pl_rearmed_cbs.gpu_neon.enhancement_enable = 1; + snprintf(hud_msg, sizeof(hud_msg), "double resolution"); + return 1; +} - vout_fbdev_clear(layer_fb); - ret = vout_fbdev_resize(layer_fb, w, h, bpp, 0, 0, 0, 0, 3); - if (ret == NULL) - fprintf(stderr, "failed to set mode\n"); - else - pl_fbdev_buf = ret; +int dispmode_scale2x(void) +{ + if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16) + return 0; - return (ret != NULL) ? 0 : -1; + dispmode_default(); + soft_filter = SOFT_FILTER_SCALE2X; + snprintf(hud_msg, sizeof(hud_msg), "scale2x"); + return 1; } -void pl_fbdev_flip(void) +int dispmode_eagle2x(void) +{ + if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16) + return 0; + + dispmode_default(); + soft_filter = SOFT_FILTER_EAGLE2X; + snprintf(hud_msg, sizeof(hud_msg), "eagle2x"); + return 1; +} + +static int (*dispmode_switchers[])(void) = { + dispmode_default, +#ifdef __ARM_NEON__ + dispmode_doubleres, + dispmode_scale2x, + dispmode_eagle2x, +#endif +}; + +static int dispmode_current; + +void pl_switch_dispmode(void) +{ + if (pl_rearmed_cbs.gpu_caps & GPU_CAP_OWNS_DISPLAY) + return; + + while (1) { + dispmode_current++; + if (dispmode_current >= + sizeof(dispmode_switchers) / sizeof(dispmode_switchers[0])) + dispmode_current = 0; + if (dispmode_switchers[dispmode_current]()) + break; + } +} + +#ifndef MAEMO +/* adjust circle-like analog inputs to better match + * more square-like analogs in PSX */ +static void update_analog_nub_adjust(int *x_, int *y_) +{ + #define d 16 + static const int scale[] = + { 0 - d*2, 0 - d*2, 0 - d*2, 12 - d*2, + 30 - d*2, 60 - d*2, 75 - d*2, 60 - d*2, 60 - d*2 }; + int x = abs(*x_); + int y = abs(*y_); + int scale_x = scale[y / 16]; + int scale_y = scale[x / 16]; + + if (x) { + x += d + (x * scale_x >> 8); + if (*x_ < 0) + x = -x; + } + if (y) { + y += d + (y * scale_y >> 8); + if (*y_ < 0) + y = -y; + } + + *x_ = x; + *y_ = y; + #undef d +} + +static void update_analogs(void) +{ + int *nubp[2] = { in_a1, in_a2 }; + int vals[2]; + int i, a, v, ret; + + for (i = 0; i < 2; i++) + { + if (in_adev[i] < 0) + continue; + + for (a = 0; a < 2; a++) { + vals[a] = 0; + + ret = in_update_analog(in_adev[i], in_adev_axis[i][a], &v); + if (ret == 0) + vals[a] = 128 * v / IN_ABS_RANGE; + } + + if (in_adev_is_nublike[i]) + update_analog_nub_adjust(&vals[0], &vals[1]); + + for (a = 0; a < 2; a++) { + v = vals[a] + 127; + if (v < 0) v = 0; + else if (v > 255) v = 255; + nubp[i][a] = v; + } + + } + //printf("%4d %4d %4d %4d\n", in_a1[0], in_a1[1], in_a2[0], in_a2[1]); +} + +static void update_input(void) { - /* doing input here because the pad is polled - * thousands of times for some reason */ int actions[IN_BINDTYPE_COUNT] = { 0, }; + unsigned int emu_act; in_update(actions); - if (actions[IN_BINDTYPE_EMU] & PEV_MENU) - stop = 1; - keystate = actions[IN_BINDTYPE_PLAYER12]; + if (in_type1 == PSE_PAD_TYPE_ANALOGPAD) + update_analogs(); + emu_act = actions[IN_BINDTYPE_EMU]; + in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER; - flip_cnt++; - print_fps(); - print_cpu_usage(); + emu_act &= ~SACTION_GUN_MASK; + if (emu_act) { + int which = 0; + for (; !(emu_act & 1); emu_act >>= 1, which++) + ; + emu_act = which; + } + emu_set_action(emu_act); - // let's flip now - pl_fbdev_buf = vout_fbdev_flip(layer_fb); + in_keystate = actions[IN_BINDTYPE_PLAYER12]; } +#else /* MAEMO */ +extern void update_input(void); +#endif -void pl_fbdev_finish(void) +void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in) { + if (tsdev) + pl_gun_ts_update(tsdev, xn, yn, in); + + *xres = psx_w; + *yres = psx_h; } +#define MAX_LAG_FRAMES 3 + +#define tvdiff(tv, tv_old) \ + ((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec) + /* called on every vsync */ void pl_frame_limit(void) { - extern void CheckFrameRate(void); - static int oldsec; - struct timeval tv; + static struct timeval tv_old, tv_expect; + static int vsync_cnt_prev, drc_active_vsyncs; + struct timeval now; + int diff, usadj; + + if (g_emu_resetting) + return; + + vsync_cnt++; + + /* doing input here because the pad is polled + * thousands of times per frame for some reason */ + update_input(); pcnt_end(PCNT_ALL); - gettimeofday(&tv, 0); + gettimeofday(&now, 0); - if (tv.tv_sec != oldsec) { - flips_per_sec = flip_cnt; - flip_cnt = 0; - tick_per_sec = get_cpu_ticks(); - oldsec = tv.tv_sec; + if (now.tv_sec != tv_old.tv_sec) { + diff = tvdiff(now, tv_old); + pl_rearmed_cbs.vsps_cur = 0.0f; + if (0 < diff && diff < 2000000) + pl_rearmed_cbs.vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff; + vsync_cnt_prev = vsync_cnt; + + if (g_opts & OPT_SHOWFPS) + pl_rearmed_cbs.flips_per_sec = pl_rearmed_cbs.flip_cnt; + pl_rearmed_cbs.flip_cnt = 0; + if (g_opts & OPT_SHOWCPU) + pl_rearmed_cbs.cpu_usage = get_cpu_ticks(); + + if (hud_new_msg > 0) { + hud_new_msg--; + if (hud_new_msg == 0) + hud_msg[0] = 0; + } + tv_old = now; } #ifdef PCNT static int ya_vsync_count; if (++ya_vsync_count == PCNT_FRAMES) { - pcnt_print(fps_cur); + pcnt_print(pl_rearmed_cbs.vsps_cur); ya_vsync_count = 0; } #endif - CheckFrameRate(); + // tv_expect uses usec*1024 units instead of usecs for better accuracy + tv_expect.tv_usec += frame_interval1024; + if (tv_expect.tv_usec >= (1000000 << 10)) { + tv_expect.tv_usec -= (1000000 << 10); + tv_expect.tv_sec++; + } + diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec; + + if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) { + //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval); + tv_expect = now; + diff = 0; + // try to align with vsync + usadj = vsync_usec_time; + while (usadj < tv_expect.tv_usec - frame_interval) + usadj += frame_interval; + tv_expect.tv_usec = usadj << 10; + } + + if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) { + // yay for working usleep on pandora! + //printf("usleep %d\n", diff - frame_interval / 2); + usleep(diff - frame_interval); + } + + if (pl_rearmed_cbs.frameskip) { + if (diff < -frame_interval) + pl_rearmed_cbs.fskip_advice = 1; + else if (diff >= 0) + pl_rearmed_cbs.fskip_advice = 0; + + // recompilation is not that fast and may cause frame skip on + // loading screens and such, resulting in flicker or glitches + if (new_dynarec_did_compile) { + if (drc_active_vsyncs < 32) + pl_rearmed_cbs.fskip_advice = 0; + drc_active_vsyncs++; + } + else + drc_active_vsyncs = 0; + new_dynarec_did_compile = 0; + } pcnt_start(PCNT_ALL); } -static void pl_text_out16_(int x, int y, const char *text) +void pl_timing_prepare(int is_pal_) +{ + pl_rearmed_cbs.fskip_advice = 0; + pl_rearmed_cbs.flips_per_sec = 0; + pl_rearmed_cbs.cpu_usage = 0; + + is_pal = is_pal_; + frame_interval = is_pal ? 20000 : 16667; + frame_interval1024 = is_pal ? 20000*1024 : 17066667; + + // used by P.E.Op.S. frameskip code + pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f; + pl_rearmed_cbs.gpu_peops.dwFrameRateTicks = + (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100)); +} + +static void pl_get_layer_pos(int *x, int *y, int *w, int *h) { - int i, l, len = strlen(text), w = pl_fbdev_w; - unsigned short *screen = (unsigned short *)pl_fbdev_buf + x + y * w; - unsigned short val = 0xffff; + *x = g_layer_x; + *y = g_layer_y; + *w = g_layer_w; + *h = g_layer_h; +} + +static void *pl_mmap(unsigned int size); +static void pl_munmap(void *ptr, unsigned int size); + +struct rearmed_cbs pl_rearmed_cbs = { + pl_get_layer_pos, + pl_vout_open, + pl_vout_set_mode, + pl_vout_flip, + pl_vout_close, + + .mmap = pl_mmap, + .munmap = pl_munmap, + .pl_set_gpu_caps = pl_set_gpu_caps, +}; - for (i = 0; i < len; i++, screen += 8) +/* watchdog */ +static void *watchdog_thread(void *unused) +{ + int vsync_cnt_old = 0; + int seen_dead = 0; + int sleep_time = 5; + +#if !defined(NDEBUG) || defined(DRC_DBG) + // don't interfere with debug + return NULL; +#endif + while (1) { - for (l = 0; l < 8; l++) - { - unsigned char fd = fontdata8x8[text[i] * 8 + l]; - unsigned short *s = screen + l * w; - if (fd&0x80) s[0] = val; - if (fd&0x40) s[1] = val; - if (fd&0x20) s[2] = val; - if (fd&0x10) s[3] = val; - if (fd&0x08) s[4] = val; - if (fd&0x04) s[5] = val; - if (fd&0x02) s[6] = val; - if (fd&0x01) s[7] = val; + sleep(sleep_time); + + if (stop) { + seen_dead = 0; + sleep_time = 5; + continue; + } + if (vsync_cnt != vsync_cnt_old) { + vsync_cnt_old = vsync_cnt; + seen_dead = 0; + sleep_time = 2; + continue; + } + + seen_dead++; + sleep_time = 1; + if (seen_dead > 1) + fprintf(stderr, "watchdog: seen_dead %d\n", seen_dead); + if (seen_dead > 4) { + fprintf(stderr, "watchdog: lockup detected, aborting\n"); + // we can't do any cleanup here really, the main thread is + // likely touching resources and would crash anyway + abort(); } } } -void pl_text_out16(int x, int y, const char *texto, ...) +void pl_start_watchdog(void) { - va_list args; - char buffer[256]; + pthread_attr_t attr; + pthread_t tid; + int ret; + + pthread_attr_init(&attr); + pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED); - va_start(args, texto); - vsnprintf(buffer, sizeof(buffer), texto, args); - va_end(args); + ret = pthread_create(&tid, &attr, watchdog_thread, NULL); + if (ret != 0) + fprintf(stderr, "could not start watchdog: %d\n", ret); +} - pl_text_out16_(x, y, buffer); +static void *pl_emu_mmap(unsigned long addr, size_t size, int is_fixed, + enum psxMapTag tag) +{ + return plat_mmap(addr, size, 0, is_fixed); } +static void pl_emu_munmap(void *ptr, size_t size, enum psxMapTag tag) +{ + plat_munmap(ptr, size); +} + +static void *pl_mmap(unsigned int size) +{ + return psxMapHook(0, size, 0, MAP_TAG_VRAM); +} + +static void pl_munmap(void *ptr, unsigned int size) +{ + psxUnmapHook(ptr, size, MAP_TAG_VRAM); +} + +void pl_init(void) +{ + extern unsigned int hSyncCount; // from psxcounters + extern unsigned int frame_counter; + + psx_w = psx_h = pl_vout_w = pl_vout_h = 256; + psx_bpp = pl_vout_bpp = 16; + + tsdev = pl_gun_ts_init(); + + pl_rearmed_cbs.gpu_hcnt = &hSyncCount; + pl_rearmed_cbs.gpu_frame_count = &frame_counter; + + psxMapHook = pl_emu_mmap; + psxUnmapHook = pl_emu_munmap; +}