X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=frontend%2Fplugin_lib.c;h=17fa1ec872c938c2fc61dbf8700dc3aab6c9f6a0;hp=bde4f9c1b706d38983b10a9ef1c872bd5d32a601;hb=aafcb4ddc257478d613611adcae7cb13fd716577;hpb=4c08b9e7dd350a48fc3e0515913d6ccc8b15e5ae diff --git a/frontend/plugin_lib.c b/frontend/plugin_lib.c index bde4f9c1..17fa1ec8 100644 --- a/frontend/plugin_lib.c +++ b/frontend/plugin_lib.c @@ -21,23 +21,25 @@ #include "linux/fbdev.h" #include "common/fonts.h" #include "common/input.h" -#include "omap.h" #include "menu.h" #include "main.h" +#include "plat.h" #include "pcnt.h" #include "pl_gun_ts.h" #include "../libpcsxcore/new_dynarec/new_dynarec.h" #include "../libpcsxcore/psemu_plugin_defs.h" -void *pl_fbdev_buf; -int pl_frame_interval; int in_type1, in_type2; int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 }; +int in_adev[2] = { -1, -1 }, in_adev_axis[2][2] = {{ 0, 1 }, { 0, 1 }}; int in_keystate, in_state_gun; -static void *ts; -static int pl_fbdev_w, pl_fbdev_h, pl_fbdev_bpp; -static int flip_cnt, vsync_cnt, flips_per_sec, tick_per_sec; -static float vsps_cur; +int in_enable_vibration; +void *tsdev; +void *pl_vout_buf; +int g_layer_x, g_layer_y, g_layer_w, g_layer_h; +static int pl_vout_w, pl_vout_h, pl_vout_bpp; +static int vsync_cnt; +static int is_pal, frame_interval, frame_interval1024; static int vsync_usec_time; @@ -61,127 +63,171 @@ static __attribute__((noinline)) int get_cpu_ticks(void) return ret; } -static void print_hud(void) +static void print_msg(int h, int border) { - if (pl_fbdev_bpp == 16) - pl_text_out16(2, pl_fbdev_h - 10, "%s", hud_msg); + if (pl_vout_bpp == 16) + pl_text_out16(border + 2, h - 10, "%s", hud_msg); } -static void print_fps(void) +static void print_fps(int h, int border) { - if (pl_fbdev_bpp == 16) - pl_text_out16(2, pl_fbdev_h - 10, "%2d %4.1f", flips_per_sec, vsps_cur); + if (pl_vout_bpp == 16) + pl_text_out16(border + 2, h - 10, "%2d %4.1f", + pl_rearmed_cbs.flips_per_sec, pl_rearmed_cbs.vsps_cur); } -static void print_cpu_usage(void) +static void print_cpu_usage(int w, int h, int border) { - if (pl_fbdev_bpp == 16) - pl_text_out16(pl_fbdev_w - 28, pl_fbdev_h - 10, "%3d", tick_per_sec); + if (pl_vout_bpp == 16) + pl_text_out16(w - border - 28, h - 10, "%3d", pl_rearmed_cbs.cpu_usage); } // draw 192x8 status of 24 sound channels -static __attribute__((noinline)) void draw_active_chans(void) +static __attribute__((noinline)) void draw_active_chans(int vout_w, int vout_h) { - extern void spu_get_debug_info(int *chans_out, int *fmod_chans_out, int *noise_chans_out); // hack - int live_chans, fmod_chans, noise_chans; + extern void spu_get_debug_info(int *chans_out, int *run_chans, + int *fmod_chans_out, int *noise_chans_out); // hack + int live_chans, run_chans, fmod_chans, noise_chans; static const unsigned short colors[2] = { 0x1fe3, 0x0700 }; - unsigned short *dest = (unsigned short *)pl_fbdev_buf + - pl_fbdev_w * (pl_fbdev_h - 10) + pl_fbdev_w / 2 - 192/2; + unsigned short *dest = (unsigned short *)pl_vout_buf + + vout_w * (vout_h - 10) + vout_w / 2 - 192/2; unsigned short *d, p; int c, x, y; - if (pl_fbdev_bpp != 16) + if (pl_vout_bpp != 16) return; - spu_get_debug_info(&live_chans, &fmod_chans, &noise_chans); + spu_get_debug_info(&live_chans, &run_chans, &fmod_chans, &noise_chans); for (c = 0; c < 24; c++) { d = dest + c * 8; - p = !(live_chans & (1<= pl_frame_interval) - vsync_usec_time -= pl_frame_interval; + while (vsync_usec_time >= frame_interval) + vsync_usec_time -= frame_interval; return 0; } -void pl_fbdev_close(void) +static void pl_vout_close(void) { - omap_enable_layer(0); + plat_gvideo_close(); } void *pl_prepare_screenshot(int *w, int *h, int *bpp) { - *w = pl_fbdev_w; - *h = pl_fbdev_h; - *bpp = pl_fbdev_bpp; + void *ret = plat_prepare_screenshot(w, h, bpp); + if (ret != NULL) + return ret; + + *w = pl_vout_w; + *h = pl_vout_h; + *bpp = pl_vout_bpp; - return pl_fbdev_buf; + return pl_vout_buf; +} + +#ifndef MAEMO +static void update_analogs(void) +{ + int *nubp[2] = { in_a1, in_a2 }; + int i, a, v, ret; + + for (i = 0; i < 2; i++) + { + if (in_adev[i] < 0) + continue; + + for (a = 0; a < 2; a++) { + nubp[i][a] = 127; + + ret = in_update_analog(in_adev[i], in_adev_axis[i][a], &v); + if (ret == 0) { + v = v / (IN_ABS_RANGE / 128) + 127; + nubp[i][a] = v < 0 ? 0 : v; + } + } + } + //printf("%4d %4d %4d %4d\n", in_a1[0], in_a1[1], in_a2[0], in_a2[1]); } static void update_input(void) @@ -191,7 +237,7 @@ static void update_input(void) in_update(actions); if (in_type1 == PSE_PAD_TYPE_ANALOGPAD) - in_update_analogs(); + update_analogs(); emu_act = actions[IN_BINDTYPE_EMU]; in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER; @@ -205,41 +251,37 @@ static void update_input(void) emu_set_action(emu_act); in_keystate = actions[IN_BINDTYPE_PLAYER12]; - #ifdef X11 extern int x11_update_keys(unsigned int *action); in_keystate |= x11_update_keys(&emu_act); emu_set_action(emu_act); #endif } +#else /* MAEMO */ +static void update_input(void) +{ +} +#endif void pl_update_gun(int *xn, int *xres, int *y, int *in) { - if (ts) - pl_gun_ts_update(ts, xn, y, in); + if (tsdev) + pl_gun_ts_update(tsdev, xn, y, in); - *xres = pl_fbdev_w; - *y = *y * pl_fbdev_h >> 10; + *xres = pl_vout_w; + *y = *y * pl_vout_h >> 10; } #define MAX_LAG_FRAMES 3 #define tvdiff(tv, tv_old) \ ((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec) -// assumes us < 1000000 -#define tvadd(tv, us) { \ - tv.tv_usec += us; \ - if (tv.tv_usec >= 1000000) { \ - tv.tv_usec -= 1000000; \ - tv.tv_sec++; \ - } \ -} /* called on every vsync */ void pl_frame_limit(void) { static struct timeval tv_old, tv_expect; - static int vsync_cnt_prev; + static int vsync_cnt_prev, drc_active_vsyncs; struct timeval now; int diff, usadj; @@ -254,63 +296,98 @@ void pl_frame_limit(void) if (now.tv_sec != tv_old.tv_sec) { diff = tvdiff(now, tv_old); - vsps_cur = 0.0f; + pl_rearmed_cbs.vsps_cur = 0.0f; if (0 < diff && diff < 2000000) - vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff; + pl_rearmed_cbs.vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff; vsync_cnt_prev = vsync_cnt; - flips_per_sec = flip_cnt; - flip_cnt = 0; - tv_old = now; + + if (g_opts & OPT_SHOWFPS) + pl_rearmed_cbs.flips_per_sec = pl_rearmed_cbs.flip_cnt; + pl_rearmed_cbs.flip_cnt = 0; if (g_opts & OPT_SHOWCPU) - tick_per_sec = get_cpu_ticks(); + pl_rearmed_cbs.cpu_usage = get_cpu_ticks(); if (hud_new_msg > 0) { hud_new_msg--; if (hud_new_msg == 0) hud_msg[0] = 0; } + tv_old = now; } #ifdef PCNT static int ya_vsync_count; if (++ya_vsync_count == PCNT_FRAMES) { - pcnt_print(vsps_cur); + pcnt_print(pl_rearmed_cbs.vsps_cur); ya_vsync_count = 0; } #endif - tvadd(tv_expect, pl_frame_interval); - diff = tvdiff(tv_expect, now); - if (diff > MAX_LAG_FRAMES * pl_frame_interval || diff < -MAX_LAG_FRAMES * pl_frame_interval) { - //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, pl_frame_interval); + // tv_expect uses usec*1024 units instead of usecs for better accuracy + tv_expect.tv_usec += frame_interval1024; + if (tv_expect.tv_usec >= (1000000 << 10)) { + tv_expect.tv_usec -= (1000000 << 10); + tv_expect.tv_sec++; + } + diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec; + + if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) { + //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval); tv_expect = now; diff = 0; // try to align with vsync usadj = vsync_usec_time; - while (usadj < tv_expect.tv_usec - pl_frame_interval) - usadj += pl_frame_interval; - tv_expect.tv_usec = usadj; + while (usadj < tv_expect.tv_usec - frame_interval) + usadj += frame_interval; + tv_expect.tv_usec = usadj << 10; } - if (!(g_opts & OPT_NO_FRAMELIM) && diff > pl_frame_interval) { + if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) { // yay for working usleep on pandora! - //printf("usleep %d\n", diff - pl_frame_interval / 2); - usleep(diff - pl_frame_interval / 2); + //printf("usleep %d\n", diff - frame_interval / 2); + usleep(diff - frame_interval); } if (pl_rearmed_cbs.frameskip) { - if (diff < -pl_frame_interval) + if (diff < -frame_interval) pl_rearmed_cbs.fskip_advice = 1; else if (diff >= 0) pl_rearmed_cbs.fskip_advice = 0; + + // recompilation is not that fast and may cause frame skip on + // loading screens and such, resulting in flicker or glitches + if (new_dynarec_did_compile) { + if (drc_active_vsyncs < 32) + pl_rearmed_cbs.fskip_advice = 0; + drc_active_vsyncs++; + } + else + drc_active_vsyncs = 0; + new_dynarec_did_compile = 0; } pcnt_start(PCNT_ALL); } +void pl_timing_prepare(int is_pal_) +{ + pl_rearmed_cbs.fskip_advice = 0; + pl_rearmed_cbs.flips_per_sec = 0; + pl_rearmed_cbs.cpu_usage = 0; + + is_pal = is_pal_; + frame_interval = is_pal ? 20000 : 16667; + frame_interval1024 = is_pal ? 20000*1024 : 17066667; + + // used by P.E.Op.S. frameskip code + pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f; + pl_rearmed_cbs.gpu_peops.dwFrameRateTicks = + (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100)); +} + static void pl_text_out16_(int x, int y, const char *text) { - int i, l, len = strlen(text), w = pl_fbdev_w; - unsigned short *screen = (unsigned short *)pl_fbdev_buf + x + y * w; + int i, l, len = strlen(text), w = pl_vout_w; + unsigned short *screen = (unsigned short *)pl_vout_buf + x + y * w; unsigned short val = 0xffff; for (i = 0; i < len; i++, screen += 8) @@ -353,10 +430,10 @@ static void pl_get_layer_pos(int *x, int *y, int *w, int *h) struct rearmed_cbs pl_rearmed_cbs = { pl_get_layer_pos, - pl_fbdev_open, - pl_fbdev_set_mode, - pl_fbdev_flip, - pl_fbdev_close, + pl_vout_open, + pl_vout_set_mode, + pl_vout_flip, + pl_vout_close, }; /* watchdog */ @@ -366,7 +443,7 @@ static void *watchdog_thread(void *unused) int seen_dead = 0; int sleep_time = 5; -#ifndef NDEBUG +#if !defined(NDEBUG) || defined(DRC_DBG) // don't interfere with debug return NULL; #endif @@ -415,5 +492,14 @@ void pl_start_watchdog(void) void pl_init(void) { - ts = pl_gun_ts_init(); + extern unsigned int hSyncCount; // from psxcounters + extern unsigned int frame_counter; + + pl_vout_w = pl_vout_h = 256; + pl_vout_bpp = 16; + + tsdev = pl_gun_ts_init(); + + pl_rearmed_cbs.gpu_hcnt = &hSyncCount; + pl_rearmed_cbs.gpu_frame_count = &frame_counter; }