X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=frontend%2Fplugin_lib.c;h=8546c92f43d77d6584347e369cb3a11cf7033b41;hp=3ee59472fa5fbeafb091f850dc380727c75d6900;hb=cc8ae53ee4b7c36540b616e5b9bd16a10efd168a;hpb=2857d72e4ca743bba3cf55e298949e24d97dff02 diff --git a/frontend/plugin_lib.c b/frontend/plugin_lib.c index 3ee59472..8546c92f 100644 --- a/frontend/plugin_lib.c +++ b/frontend/plugin_lib.c @@ -17,18 +17,17 @@ #include #include +#include "libpicofe/fonts.h" +#include "libpicofe/input.h" +#include "libpicofe/plat.h" +#include "libpicofe/arm/neon_scale2x.h" +#include "libpicofe/arm/neon_eagle2x.h" #include "plugin_lib.h" -#include "linux/fbdev.h" -#include "common/fonts.h" -#include "common/input.h" -#include "common/plat.h" #include "menu.h" #include "main.h" #include "plat.h" #include "pcnt.h" #include "pl_gun_ts.h" -#include "libpicofe/arm/neon_scale2x.h" -#include "libpicofe/arm/neon_eagle2x.h" #include "../libpcsxcore/new_dynarec/new_dynarec.h" #include "../libpcsxcore/psemu_plugin_defs.h" #include "../plugins/gpulib/cspace.h" @@ -36,6 +35,7 @@ int in_type1, in_type2; int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 }; int in_adev[2] = { -1, -1 }, in_adev_axis[2][2] = {{ 0, 1 }, { 0, 1 }}; +int in_adev_is_nublike[2]; int in_keystate, in_state_gun; int in_enable_vibration; void *tsdev; @@ -249,6 +249,8 @@ static void pl_vout_flip(const void *vram, int stride, int bgr24, int w, int h) int dstride = pl_vout_w, h1 = h; int doffs; + pcnt_start(PCNT_BLIT); + if (dest == NULL) goto out; @@ -312,6 +314,8 @@ static void pl_vout_flip(const void *vram, int stride, int bgr24, int w, int h) pl_print_hud(w * pl_vout_scale, h * pl_vout_scale, 0); out: + pcnt_end(PCNT_BLIT); + // let's flip now pl_vout_buf = plat_gvideo_flip(); pl_rearmed_cbs.flip_cnt++; @@ -427,9 +431,38 @@ void pl_switch_dispmode(void) } #ifndef MAEMO +/* adjust circle-like analog inputs to better match + * more square-like analogs in PSX */ +static void update_analog_nub_adjust(int *x_, int *y_) +{ + const int d = 16; + static const int scale[] = + { 0 - d*2, 0 - d*2, 0 - d*2, 12 - d*2, + 30 - d*2, 60 - d*2, 75 - d*2, 60 - d*2, 60 - d*2 }; + int x = abs(*x_); + int y = abs(*y_); + int scale_x = scale[y / 16]; + int scale_y = scale[x / 16]; + + if (x) { + x += d + (x * scale_x >> 8); + if (*x_ < 0) + x = -x; + } + if (y) { + y += d + (y * scale_y >> 8); + if (*y_ < 0) + y = -y; + } + + *x_ = x; + *y_ = y; +} + static void update_analogs(void) { int *nubp[2] = { in_a1, in_a2 }; + int vals[2]; int i, a, v, ret; for (i = 0; i < 2; i++) @@ -438,14 +471,23 @@ static void update_analogs(void) continue; for (a = 0; a < 2; a++) { - nubp[i][a] = 127; + vals[a] = 0; ret = in_update_analog(in_adev[i], in_adev_axis[i][a], &v); - if (ret == 0) { - v = v / (IN_ABS_RANGE / 128) + 127; - nubp[i][a] = v < 0 ? 0 : v; - } + if (ret == 0) + vals[a] = 128 * v / IN_ABS_RANGE; } + + if (in_adev_is_nublike[i]) + update_analog_nub_adjust(&vals[0], &vals[1]); + + for (a = 0; a < 2; a++) { + v = vals[a] + 127; + if (v < 0) v = 0; + else if (v > 255) v = 255; + nubp[i][a] = v; + } + } //printf("%4d %4d %4d %4d\n", in_a1[0], in_a1[1], in_a2[0], in_a2[1]); } @@ -471,11 +513,6 @@ static void update_input(void) emu_set_action(emu_act); in_keystate = actions[IN_BINDTYPE_PLAYER12]; -#ifdef X11 - extern int x11_update_keys(unsigned int *action); - in_keystate |= x11_update_keys(&emu_act); - emu_set_action(emu_act); -#endif } #else /* MAEMO */ static void update_input(void)